diff --git a/OpenMW-mp changelog b/OpenMW-mp changelog deleted file mode 100644 index 53753cc05..000000000 --- a/OpenMW-mp changelog +++ /dev/null @@ -1,51 +0,0 @@ -0.0.1b - Fixed NPC attack segfault - Movement interpolation - Lua-scripting - Chat - -0.0.1a - Combat animation - Synchronization of melee and ranged (bow, crossbow, throwable weapons) combat - Synchronization of health, mana, stamina (sic) and death - Synchronization of attributes and skills - -0.0.1 - Synchronization of racial features - Synchronization of position - Synchronization of the state (nothing/weapon/spell) - Synchronization of movement and jump animations - -To do: - -0.0.1b - Finish combat package (knockout, knockdown, spells and enchantments) - Improve position synchronization while being knocked out, knocked down or dying - Partial (unbreakable) items synchronization - Spells synchronization - -0.0.2 - Vampirism - Lycanthropy - Items synchronization - Locks synchronization - Opening doors - Opening locks - Activators interaction (hook?) - -0.0.2b - Code cleanup - -0.0.3 - Containers synchronization - Loot - Stealing from other players - Dropping/picking up items - -Future - Disableable console (~) - Client-side script functions for synchronization - Weather sync - Time sync - NPC sync - Trading