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@ -153,7 +153,7 @@ void Networking::processPlayerPacket(RakNet::Packet *packet)
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if (!PlayerProcessor::Process(*packet))
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled PlayerPacket with identifier %i has arrived", packet->data[0]);
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled PlayerPacket with identifier %i has arrived", (int) packet->data[0]);
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}
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@ -165,7 +165,7 @@ void Networking::processActorPacket(RakNet::Packet *packet)
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return;
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if (!ActorProcessor::Process(*packet, baseActorList))
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled ActorPacket with identifier %i has arrived", packet->data[0]);
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled ActorPacket with identifier %i has arrived", (int) packet->data[0]);
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}
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@ -177,7 +177,7 @@ void Networking::processWorldPacket(RakNet::Packet *packet)
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return;
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if (!WorldProcessor::Process(*packet, baseEvent))
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled WorldPacket with identifier %i has arrived", packet->data[0]);
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled WorldPacket with identifier %i has arrived", (int) packet->data[0]);
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}
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@ -271,7 +271,7 @@ bool Networking::update(RakNet::Packet *packet)
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return true;
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}
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled RakNet packet with identifier %i has arrived", packet->data[0]);
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "Unhandled RakNet packet with identifier %i has arrived", (int) packet->data[0]);
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return false;
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}
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