layer renaming

openmw-37
scrawl 9 years ago
parent 57b9eafa0f
commit a90ef8afd0

@ -334,7 +334,7 @@ namespace MWGui
mDebugWindow = new DebugWindow();
mInputBlocker = MyGUI::Gui::getInstance().createWidget<MyGUI::Widget>("",0,0,w,h,MyGUI::Align::Stretch,"Overlay");
mInputBlocker = MyGUI::Gui::getInstance().createWidget<MyGUI::Widget>("",0,0,w,h,MyGUI::Align::Stretch,"InputBlocker");
mHud->setVisible(mHudEnabled);

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Layer" version="1.0">
<Layer name="Render" overlapped="false" pick="false"/>
<Layer name="Overlay" overlapped="false" pick="false"/>
<Layer name="HUD" overlapped="false" pick="true"/>
<Layer name="Menu" overlapped="false" pick="false"/>
<Layer name="Windows" overlapped="true" pick="true"/>
@ -12,6 +12,6 @@
<Layer name="DragAndDrop" overlapped="false" pick="false"/>
<Layer name="LoadingScreen" overlapped="false" pick="true"/>
<Layer name="MessageBox" overlapped="false" pick="true"/>
<Layer name="Overlay" overlapped="false" pick="true"/>
<Layer name="InputBlocker" overlapped="false" pick="true"/>
<Layer name="Pointer" overlapped="false" pick="false"/>
</MyGUI>

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Layout">
<Widget type="ImageBox" skin="ImageBox" layer="Render" position="0 0 300 200" name="_Main" align="Stretch">
<Widget type="ImageBox" skin="ImageBox" layer="Overlay" position="0 0 300 200" name="_Main" align="Stretch">
<Property key="ImageTexture" value="black"/>
</Widget>
</MyGUI>

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