Fix creature attacking flag not being reset after the attack starts (Fixes #1889)

This commit is contained in:
scrawl 2014-09-09 00:27:25 +02:00
parent 457b96a8af
commit a9847c9453

View file

@ -716,6 +716,7 @@ bool CharacterController::updateCreatureState()
0.0f, 0);
mUpperBodyState = UpperCharState_StartToMinAttack;
}
stats.setAttackingOrSpell(false);
}
bool animPlaying = mAnimation->getInfo(mCurrentWeapon);