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@ -722,11 +722,7 @@ void Networking::update(RakNet::Packet *packet)
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RakNet::BitStream bsIn(&packet->data[1], packet->length, false);
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{
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RakNet::RakNetGUID ignoredGUID;
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bsIn.Read(ignoredGUID);
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(void)ignoredGUID;
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}
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bsIn.IgnoreBytes((unsigned int) RakNet::RakNetGUID::size()); // Ignore GUID from received packet
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if (player == 0)
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{
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@ -735,7 +731,7 @@ void Networking::update(RakNet::Packet *packet)
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playerController->GetPacket(ID_HANDSHAKE)->RequestData(packet->guid);
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Players::newPlayer(packet->guid);
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player = Players::getPlayer(packet->guid);
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playerController->GetPacket(ID_USER_MYID)->Send(Players::getPlayer(packet->guid), false);
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playerController->GetPacket(ID_USER_MYID)->Send(player, false);
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return;
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}
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else if (playerController->ContainsPacket(packet->data[0]))
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