forked from mirror/openmw-tes3mp
Fix a typo
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@ -3156,7 +3156,7 @@ namespace MWWorld
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// Spawn the explosion orb effect
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const ESM::Static* areaStatic;
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if (!effect->mCasting.empty())
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if (!effect->mArea.empty())
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areaStatic = getStore().get<ESM::Static>().find (effect->mArea);
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else
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areaStatic = getStore().get<ESM::Static>().find ("VFX_DefaultArea");
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