[Server] Add script functions for getting actor position coordinates

0.6.1
David Cernat 8 years ago
parent 1ce60fbf30
commit aeab851ed8

@ -54,6 +54,36 @@ int ActorFunctions::GetActorMpNum(unsigned int i) noexcept
return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).mpNum;
}
double ActorFunctions::GetActorPosX(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).position.pos[0];
}
double ActorFunctions::GetActorPosY(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).position.pos[1];
}
double ActorFunctions::GetActorPosZ(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).position.pos[2];
}
double ActorFunctions::GetActorRotX(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).position.rot[0];
}
double ActorFunctions::GetActorRotY(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).position.rot[1];
}
double ActorFunctions::GetActorRotZ(unsigned int i) noexcept
{
return mwmp::Networking::getPtr()->getLastActorList()->baseActors.at(i).position.rot[2];
}
void ActorFunctions::SetScriptActorListCell(const char* cellDescription) noexcept
{
static std::regex exteriorCellPattern("^(-?\\d+), (-?\\d+)$");

@ -11,6 +11,12 @@
{"GetActorRefId", ActorFunctions::GetActorRefId},\
{"GetActorRefNumIndex", ActorFunctions::GetActorRefNumIndex},\
{"GetActorMpNum", ActorFunctions::GetActorMpNum},\
{"GetActorPosX", ActorFunctions::GetActorPosX},\
{"GetActorPosY", ActorFunctions::GetActorPosY},\
{"GetActorPosZ", ActorFunctions::GetActorPosZ},\
{"GetActorRotX", ActorFunctions::GetActorRotX},\
{"GetActorRotY", ActorFunctions::GetActorRotY},\
{"GetActorRotZ", ActorFunctions::GetActorRotZ},\
\
{"SetScriptActorListCell", ActorFunctions::SetScriptActorListCell},\
{"SetScriptActorListAction", ActorFunctions::SetScriptActorListAction},\
@ -37,6 +43,12 @@ public:
static const char *GetActorRefId(unsigned int i) noexcept;
static int GetActorRefNumIndex(unsigned int i) noexcept;
static int GetActorMpNum(unsigned int i) noexcept;
static double GetActorPosX(unsigned int i) noexcept;
static double GetActorPosY(unsigned int i) noexcept;
static double GetActorPosZ(unsigned int i) noexcept;
static double GetActorRotX(unsigned int i) noexcept;
static double GetActorRotY(unsigned int i) noexcept;
static double GetActorRotZ(unsigned int i) noexcept;
static void SetScriptActorListCell(const char* cellDescription) noexcept;
static void SetScriptActorListAction(unsigned char action) noexcept;

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