Fix cell names in the save/load menu not being localised (Fixes #2840)

sceneinput
scrawl 10 years ago
parent c25dacb480
commit afb3d94ba4

@ -348,7 +348,7 @@ namespace MWGui
if (std::strftime(buffer, size, "%x %X", timeinfo) > 0)
text << buffer << "\n";
text << "#{sLevel} " << mCurrentSlot->mProfile.mPlayerLevel << "\n";
text << mCurrentSlot->mProfile.mPlayerCell << "\n";
text << "#{sCell=" << mCurrentSlot->mProfile.mPlayerCell << "}\n";
// text << "Time played: " << slot->mProfile.mTimePlayed << "\n";
int hour = int(mCurrentSlot->mProfile.mInGameTime.mGameHour);

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