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@ -212,88 +212,84 @@ void Networking::processWorldstatePacket(RakNet::Packet *packet)
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}
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void Networking::update(RakNet::Packet *packet)
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bool Networking::preInit(RakNet::Packet *packet, RakNet::BitStream &bsIn)
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{
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Player *player = Players::getPlayer(packet->guid);
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RakNet::BitStream bsIn(&packet->data[1], packet->length, false);
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bsIn.IgnoreBytes((unsigned int) RakNet::RakNetGUID::size()); // Ignore GUID from received packet
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if (player == nullptr)
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if (packet->data[0] != ID_GAME_PREINIT)
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{
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if (packet->data[0] == ID_GAME_PREINIT)
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{
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DEBUG_PRINTF("ID_GAME_PREINIT");
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PacketPreInit::PluginContainer plugins;
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LOG_MESSAGE_SIMPLE(Log::LOG_WARN, "%s sent wrong first packet (ID_GAME_PREINIT was expected)",
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packet->systemAddress.ToString());
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peer->CloseConnection(packet->systemAddress, true);
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}
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PacketPreInit packetPreInit(peer);
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packetPreInit.SetReadStream(&bsIn);
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packetPreInit.setChecksums(&plugins);
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packetPreInit.Read();
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DEBUG_PRINTF("ID_GAME_PREINIT");
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PacketPreInit::PluginContainer plugins;
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if (!packetPreInit.isPacketValid())
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{
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LOG_APPEND(Log::LOG_ERROR, "Invalid packetPreInit");
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peer->CloseConnection(packet->systemAddress, false); // close connection without notification
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return;
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}
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PacketPreInit packetPreInit(peer);
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packetPreInit.SetReadStream(&bsIn);
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packetPreInit.setChecksums(&plugins);
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packetPreInit.Read();
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auto plugin = plugins.begin();
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if (samples.size() == plugins.size())
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{
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for (int i = 0; plugin != plugins.end(); plugin++, i++)
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{
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LOG_APPEND(Log::LOG_VERBOSE, "- %X\t%s", plugin->second[0], plugin->first.c_str());
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// Check if the filenames match, ignoring case
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if (Misc::StringUtils::ciEqual(samples[i].first, plugin->first))
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{
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auto &hashList = samples[i].second;
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// Proceed if no checksums have been listed for this plugin on the server
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if (hashList.empty())
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continue;
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auto it = find(hashList.begin(), hashList.end(), plugin->second[0]);
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// Break the loop if the client's checksum isn't among those accepted by
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// the server
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if (it == hashList.end())
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break;
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}
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else // name is incorrect
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break;
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}
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}
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RakNet::BitStream bs;
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packetPreInit.SetSendStream(&bs);
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if (!packetPreInit.isPacketValid())
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{
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LOG_APPEND(Log::LOG_ERROR, "Invalid packetPreInit");
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peer->CloseConnection(packet->systemAddress, false); // close connection without notification
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return false;
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}
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// If the loop above was broken, then the client's plugins do not match the server's
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if (pluginEnforcementState && plugin != plugins.end())
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "%s was not allowed to connect due to incompatible plugins", packet->systemAddress.ToString());
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packetPreInit.setChecksums(&samples);
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packetPreInit.Send(packet->systemAddress);
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peer->CloseConnection(packet->systemAddress, true);
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}
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else
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auto plugin = plugins.begin();
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if (samples.size() == plugins.size())
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{
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for (int i = 0; plugin != plugins.end(); plugin++, i++)
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{
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LOG_APPEND(Log::LOG_VERBOSE, "- %X\t%s", plugin->second[0], plugin->first.c_str());
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// Check if the filenames match, ignoring case
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if (Misc::StringUtils::ciEqual(samples[i].first, plugin->first))
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "%s was allowed to connect", packet->systemAddress.ToString());
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PacketPreInit::PluginContainer tmp;
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packetPreInit.setChecksums(&tmp);
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packetPreInit.Send(packet->systemAddress);
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auto &hashList = samples[i].second;
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// Proceed if no checksums have been listed for this plugin on the server
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if (hashList.empty())
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continue;
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auto it = find(hashList.begin(), hashList.end(), plugin->second[0]);
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// Break the loop if the client's checksum isn't among those accepted by
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// the server
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if (it == hashList.end())
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break;
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}
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return;
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else // name is incorrect
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break;
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}
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}
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RakNet::BitStream bs;
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packetPreInit.SetSendStream(&bs);
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playerPacketController->SetStream(&bsIn, 0);
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// If the loop above was broken, then the client's plugins do not match the server's
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if (pluginEnforcementState && plugin != plugins.end())
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "%s was not allowed to connect due to incompatible plugins", packet->systemAddress.ToString());
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packetPreInit.setChecksums(&samples);
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packetPreInit.Send(packet->systemAddress);
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peer->CloseConnection(packet->systemAddress, true);
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}
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else
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "%s was allowed to connect", packet->systemAddress.ToString());
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PacketPreInit::PluginContainer tmp;
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packetPreInit.setChecksums(&tmp);
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packetPreInit.Send(packet->systemAddress);
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Players::newPlayer(packet->guid); // create player if connection allowed
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playerPacketController->SetStream(&bsIn, nullptr); // and request handshake
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playerPacketController->GetPacket(ID_HANDSHAKE)->RequestData(packet->guid);
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Players::newPlayer(packet->guid);
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player = Players::getPlayer(packet->guid);
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return;
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return true;
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}
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else if (playerPacketController->ContainsPacket(packet->data[0]))
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return false;
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}
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void Networking::update(RakNet::Packet *packet, RakNet::BitStream &bsIn)
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{
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if (playerPacketController->ContainsPacket(packet->data[0]))
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{
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playerPacketController->SetStream(&bsIn, 0);
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playerPacketController->SetStream(&bsIn, nullptr);
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processPlayerPacket(packet);
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}
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else if (actorPacketController->ContainsPacket(packet->data[0]))
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@ -531,8 +527,17 @@ int Networking::mainLoop()
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case ID_UNCONNECTED_PING:
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break;
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default:
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update(packet);
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{
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RakNet::BitStream bsIn(&packet->data[1], packet->length, false);
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bsIn.IgnoreBytes((unsigned int) RakNet::RakNetGUID::size()); // Ignore GUID from received packet
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if (Players::isPlayerExists(packet->guid))
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update(packet, bsIn);
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else
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preInit(packet, bsIn);
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break;
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}
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}
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}
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TimerAPI::Tick();
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