forked from mirror/openmw-tes3mp
Fixed DamageHealth and AbsorbHealth effects applying
This commit is contained in:
parent
eac2e52841
commit
b7cfb1aaf4
1 changed files with 6 additions and 0 deletions
|
@ -1131,6 +1131,9 @@ namespace MWMechanics
|
||||||
receivedMagicDamage = true;
|
receivedMagicDamage = true;
|
||||||
adjustDynamicStat(creatureStats, effectKey.mId-ESM::MagicEffect::DamageHealth, -magnitude);
|
adjustDynamicStat(creatureStats, effectKey.mId-ESM::MagicEffect::DamageHealth, -magnitude);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
case ESM::MagicEffect::DamageMagicka:
|
case ESM::MagicEffect::DamageMagicka:
|
||||||
case ESM::MagicEffect::DamageFatigue:
|
case ESM::MagicEffect::DamageFatigue:
|
||||||
if (!godmode)
|
if (!godmode)
|
||||||
|
@ -1147,6 +1150,9 @@ namespace MWMechanics
|
||||||
receivedMagicDamage = true;
|
receivedMagicDamage = true;
|
||||||
adjustDynamicStat(creatureStats, effectKey.mId-ESM::MagicEffect::AbsorbHealth, -magnitude);
|
adjustDynamicStat(creatureStats, effectKey.mId-ESM::MagicEffect::AbsorbHealth, -magnitude);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
break;
|
||||||
|
|
||||||
case ESM::MagicEffect::AbsorbMagicka:
|
case ESM::MagicEffect::AbsorbMagicka:
|
||||||
case ESM::MagicEffect::AbsorbFatigue:
|
case ESM::MagicEffect::AbsorbFatigue:
|
||||||
if (!godmode)
|
if (!godmode)
|
||||||
|
|
Loading…
Reference in a new issue