From b80f8afab8cd3a99e643ac64623e2624645b7e51 Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 22 Apr 2015 00:04:46 +0200 Subject: [PATCH] Readme: Make status badges consistent again --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index aa5af0e6d..811eb8763 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ OpenMW ====== -[![Build Status](https://img.shields.io/travis/OpenMW/openmw.svg?style=plastic)](https://travis-ci.org/OpenMW/openmw) [![Coverity Scan Build Status](https://scan.coverity.com/projects/3740/badge.svg)](https://scan.coverity.com/projects/3740) +[![Build Status](https://img.shields.io/travis/OpenMW/openmw.svg)](https://travis-ci.org/OpenMW/openmw) [![Coverity Scan Build Status](https://scan.coverity.com/projects/3740/badge.svg)](https://scan.coverity.com/projects/3740) OpenMW is an attempt at recreating the engine for the popular role-playing game Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.