[General] Remove variables that are not going to be used in ActorFrame

0.6.1
David Cernat 8 years ago
parent f52fc19762
commit b8ca2382c7

@ -15,13 +15,10 @@ namespace mwmp
}
unsigned int movementFlags;
char movementAnim;
char drawState;
bool isFlying;
ESM::Position position;
ESM::Position direction;
ESM::Cell cell;
float headPitch;

@ -38,10 +38,7 @@ namespace mwmp
int goldValue;
ESM::Position pos;
ESM::Position direction;
unsigned int movementFlags;
char movementAnim;
int drawState;
float headPitch;

@ -38,8 +38,6 @@ void PacketActorFrame::Packet(RakNet::BitStream *bs, bool send)
RW(worldObject.refNumIndex, send);
RW(worldObject.mpNum, send);
RW(worldObject.pos, send);
RW(worldObject.direction, send);
RW(worldObject.movementFlags, send);
RW(worldObject.drawState, send);
RW(worldObject.headPitch, send);

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