Merge pull request #923 from psi29a/spelling

fix a few spelling issues
coverity_scan^2
scrawl 9 years ago
commit ba9058e19f

@ -75,7 +75,7 @@ namespace ESSImport
// unsure at which point between TGTN and CRED
if (esm.isNextSub("AADT"))
{
// occured when a creature was in the middle of its attack, 44 bytes
// occurred when a creature was in the middle of its attack, 44 bytes
esm.skipHSub();
}

@ -264,7 +264,7 @@ void CSMWorld::IdTree::setNestedTable(const QModelIndex& index, const CSMWorld::
CSMWorld::NestedTableWrapperBase* CSMWorld::IdTree::nestedTable(const QModelIndex& index) const
{
if (!hasChildren(index))
throw std::logic_error("Tried to retrive nested table, but index has no children");
throw std::logic_error("Tried to retrieve nested table, but index has no children");
return mNestedCollection->nestedTable(index.row(), index.column());
}

@ -21,7 +21,7 @@ namespace CSMWorld
///
/// This class provides way to construct mimedata object holding the universalid copy
/// Universalid is used in the majority of the tables to store type, id, argument types.
/// This way universalid grants a way to retrive record from the concrete table.
/// This way universalid grants a way to retrieve record from the concrete table.
/// Please note, that tablemimedata object can hold multiple universalIds in the vector.
class TableMimeData : public QMimeData

@ -209,7 +209,7 @@ private:
};
/// Moves water mesh away from the camera slightly if the camera gets too close on the Z axis.
/// The offset works around graphics artifacts that occured with the GL_DEPTH_CLAMP when the camera gets extremely close to the mesh (seen on NVIDIA at least).
/// The offset works around graphics artifacts that occurred with the GL_DEPTH_CLAMP when the camera gets extremely close to the mesh (seen on NVIDIA at least).
/// Must be added as a Cull callback.
class FudgeCallback : public osg::NodeCallback
{

@ -490,7 +490,7 @@ namespace MWWorld
}
catch (std::exception& e)
{
std::cerr << "An error occured listing references for cell " << getCell()->getDescription() << ": " << e.what() << std::endl;
std::cerr << "An error occurred listing references for cell " << getCell()->getDescription() << ": " << e.what() << std::endl;
}
}
@ -542,7 +542,7 @@ namespace MWWorld
}
catch (std::exception& e)
{
std::cerr << "An error occured loading references for cell " << getCell()->getDescription() << ": " << e.what() << std::endl;
std::cerr << "An error occurred loading references for cell " << getCell()->getDescription() << ": " << e.what() << std::endl;
}
}

@ -577,7 +577,7 @@ public:
#endif
/** Add a new node related to this. Adds a child past the LastChild.
Returns a pointer to the new object or NULL if an error occured.
Returns a pointer to the new object or NULL if an error occurred.
*/
TiXmlNode* InsertEndChild( const TiXmlNode& addThis );
@ -594,17 +594,17 @@ public:
TiXmlNode* LinkEndChild( TiXmlNode* addThis );
/** Add a new node related to this. Adds a child before the specified child.
Returns a pointer to the new object or NULL if an error occured.
Returns a pointer to the new object or NULL if an error occurred.
*/
TiXmlNode* InsertBeforeChild( TiXmlNode* beforeThis, const TiXmlNode& addThis );
/** Add a new node related to this. Adds a child after the specified child.
Returns a pointer to the new object or NULL if an error occured.
Returns a pointer to the new object or NULL if an error occurred.
*/
TiXmlNode* InsertAfterChild( TiXmlNode* afterThis, const TiXmlNode& addThis );
/** Replace a child of this node.
Returns a pointer to the new object or NULL if an error occured.
Returns a pointer to the new object or NULL if an error occurred.
*/
TiXmlNode* ReplaceChild( TiXmlNode* replaceThis, const TiXmlNode& withThis );
@ -1471,7 +1471,7 @@ public:
@sa SetTabSize, Row, Column
*/
int ErrorRow() const { return errorLocation.row+1; }
int ErrorCol() const { return errorLocation.col+1; } ///< The column where the error occured. See ErrorRow()
int ErrorCol() const { return errorLocation.col+1; } ///< The column where the error occurred. See ErrorRow()
/** SetTabSize() allows the error reporting functions (ErrorRow() and ErrorCol())
to report the correct values for row and column. It does not change the output

@ -528,7 +528,7 @@ void VideoState::decode_thread_loop(VideoState *self)
}
}
catch(std::exception& e) {
std::cerr << "An error occured playing the video: " << e.what () << std::endl;
std::cerr << "An error occurred playing the video: " << e.what () << std::endl;
}
self->mQuit = true;

Loading…
Cancel
Save