forked from mirror/openmw-tes3mp
Build separate animations for each group
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parent
e44729cd43
commit
bb98542c5a
3 changed files with 70 additions and 27 deletions
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@ -23,7 +23,6 @@ Animation::Animation(const MWWorld::Ptr &ptr)
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, mTime(0.0f)
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, mCurGroup(mTextKeys.end())
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, mNextGroup(mTextKeys.end())
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, mAnimState(NULL)
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, mSkipFrame(false)
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{
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}
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@ -80,10 +79,8 @@ void Animation::createEntityList(Ogre::SceneNode *node, const std::string &model
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while(as.hasMoreElements())
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{
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Ogre::AnimationState *state = as.getNext();
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state->setEnabled(true);
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state->setEnabled(false);
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state->setLoop(false);
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if(!mAnimState)
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mAnimState = state;
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}
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}
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}
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@ -92,12 +89,12 @@ void Animation::createEntityList(Ogre::SceneNode *node, const std::string &model
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void Animation::updatePosition(float time)
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{
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mAnimState->setTimePosition(time);
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mCurGroup.mAnimState->setTimePosition(time);
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if(mNonAccumRoot)
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{
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/* Update the animation and get the non-accumulation root's difference from the
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* last update. */
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mEntityList.mSkelBase->getSkeleton()->setAnimationState(*mAnimState->getParent());
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mEntityList.mSkelBase->getSkeleton()->setAnimationState(*mCurGroup.mAnimState->getParent());
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Ogre::Vector3 posdiff = mNonAccumRoot->getPosition() - mLastPosition;
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/* Translate the accumulation root back to compensate for the move. */
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@ -118,10 +115,10 @@ void Animation::updatePosition(float time)
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void Animation::resetPosition(float time)
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{
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mAnimState->setTimePosition(time);
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mCurGroup.mAnimState->setTimePosition(time);
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if(mNonAccumRoot)
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{
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mEntityList.mSkelBase->getSkeleton()->setAnimationState(*mAnimState->getParent());
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mEntityList.mSkelBase->getSkeleton()->setAnimationState(*mCurGroup.mAnimState->getParent());
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mLastPosition = mNonAccumRoot->getPosition();
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mAccumRoot->setPosition(mStartPosition - mLastPosition);
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}
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@ -162,24 +159,27 @@ bool Animation::findGroupTimes(const std::string &groupname, Animation::GroupTim
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void Animation::playGroup(std::string groupname, int mode, int loops)
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{
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if(mTextKeys.size() == 0)
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{
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std::cerr<< "Trying to animate an unanimate object" <<std::endl;
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return;
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}
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GroupTimes times(mTextKeys.end());
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times.mLoops = loops;
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std::transform(groupname.begin(), groupname.end(), groupname.begin(), ::tolower);
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if(groupname == "all")
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{
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times.mStart = times.mLoopStart = mTextKeys.begin();
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times.mLoopStop = times.mStop = mTextKeys.end();
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times.mLoopStop--; times.mStop--;
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try {
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if(mTextKeys.size() == 0)
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throw std::runtime_error("Trying to animate an unanimate object");
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std::transform(groupname.begin(), groupname.end(), groupname.begin(), ::tolower);
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times.mAnimState = mEntityList.mSkelBase->getAnimationState(groupname);
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times.mLoops = loops;
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if(groupname == "all")
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{
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times.mStart = times.mLoopStart = mTextKeys.begin();
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times.mLoopStop = times.mStop = mTextKeys.end();
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times.mLoopStop--; times.mStop--;
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}
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else if(!findGroupTimes(groupname, ×))
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throw std::runtime_error("Failed to find animation group "+groupname);
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}
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else if(!findGroupTimes(groupname, ×))
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{
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std::cerr<< "Failed to find animation group "<<groupname <<std::endl;
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catch(std::exception &e) {
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std::cerr<< e.what() <<std::endl;
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return;
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}
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@ -187,9 +187,12 @@ void Animation::playGroup(std::string groupname, int mode, int loops)
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mNextGroup = times;
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else
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{
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if(mCurGroup.mAnimState)
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mCurGroup.mAnimState->setEnabled(false);
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mCurGroup = times;
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mNextGroup = GroupTimes(mTextKeys.end());
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mTime = ((mode==2) ? mCurGroup.mLoopStart : mCurGroup.mStart)->first;
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mCurGroup.mAnimState->setEnabled(true);
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resetPosition(mTime);
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}
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}
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@ -201,7 +204,7 @@ void Animation::skipAnim()
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void Animation::runAnimation(float timepassed)
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{
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if(mAnimState && !mSkipFrame)
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if(mCurGroup.mAnimState && !mSkipFrame)
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{
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mTime += timepassed;
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recheck:
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@ -221,9 +224,11 @@ void Animation::runAnimation(float timepassed)
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{
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updatePosition(mCurGroup.mStop->first);
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mTime = mTime - mCurGroup.mStop->first + mNextGroup.mStart->first;
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resetPosition(mNextGroup.mStart->first);
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mCurGroup.mAnimState->setEnabled(false);
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mCurGroup = mNextGroup;
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mNextGroup = GroupTimes(mTextKeys.end());
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mCurGroup.mAnimState->setEnabled(true);
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resetPosition(mNextGroup.mStart->first);
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goto recheck;
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}
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mTime = mCurGroup.mStop->first;
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@ -16,11 +16,12 @@ class Animation
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NifOgre::TextKeyMap::const_iterator mLoopStart;
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NifOgre::TextKeyMap::const_iterator mLoopStop;
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Ogre::AnimationState *mAnimState;
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size_t mLoops;
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GroupTimes(NifOgre::TextKeyMap::const_iterator iter)
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: mStart(iter), mStop(iter), mLoopStart(iter), mLoopStop(iter),
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mLoops(0)
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mAnimState(NULL), mLoops(0)
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{ }
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};
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@ -38,7 +39,6 @@ protected:
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float mTime;
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GroupTimes mCurGroup;
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GroupTimes mNextGroup;
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Ogre::AnimationState *mAnimState;
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bool mSkipFrame;
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@ -410,7 +410,45 @@ void loadResource(Ogre::Resource *resource)
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return;
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}
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TextKeyMap textkeys;
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Ogre::Skeleton::BoneIterator boneiter = skel->getBoneIterator();
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while(boneiter.hasMoreElements())
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{
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Ogre::Bone *bone = boneiter.peekNext();
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const Ogre::Any &data = bone->getUserObjectBindings().getUserAny(sTextKeyExtraDataID);
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if(!data.isEmpty())
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{
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textkeys = Ogre::any_cast<NifOgre::TextKeyMap>(data);
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break;
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}
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boneiter.moveNext();
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}
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buildAnimation(skel, "all", ctrls, targets, 0.0f, std::numeric_limits<float>::max());
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std::string currentgroup;
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TextKeyMap::const_iterator keyiter = textkeys.begin();
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for(keyiter = textkeys.begin();keyiter != textkeys.end();keyiter++)
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{
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std::string::size_type sep = keyiter->second.find(':');
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if(sep == currentgroup.length() && keyiter->second.compare(0, sep, currentgroup) == 0)
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continue;
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currentgroup = keyiter->second.substr(0, sep);
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if(skel->hasAnimation(currentgroup))
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continue;
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TextKeyMap::const_reverse_iterator lastkeyiter = textkeys.rbegin();
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while(lastkeyiter->first > keyiter->first)
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{
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if(lastkeyiter->second.find(':') == currentgroup.length() &&
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lastkeyiter->second.compare(0, currentgroup.length(), currentgroup) == 0)
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break;
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lastkeyiter++;
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}
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buildAnimation(skel, currentgroup, ctrls, targets, keyiter->first, lastkeyiter->first);
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}
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}
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bool createSkeleton(const std::string &name, const std::string &group, const Nif::Node *node)
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