Merge pull request #1435 from AnyOldName3/cmake-vs-debugging-dir

If CMake supports it, sets the debugger working directory for Visual …
experimental
scrawl 7 years ago committed by GitHub
commit bd667c3847

@ -1,3 +1,40 @@
# Apps and tools
option(BUILD_OPENMW "build OpenMW" ON)
option(BUILD_BSATOOL "build BSA extractor" ON)
option(BUILD_ESMTOOL "build ESM inspector" ON)
option(BUILD_LAUNCHER "build Launcher" ON)
option(BUILD_MWINIIMPORTER "build MWiniImporter" ON)
option(BUILD_ESSIMPORTER "build ESS (Morrowind save game) importer" ON)
option(BUILD_OPENCS "build OpenMW Construction Set" ON)
option(BUILD_WIZARD "build Installation Wizard" ON)
option(BUILD_WITH_CODE_COVERAGE "Enable code coverage with gconv" OFF)
option(BUILD_UNITTESTS "Enable Unittests with Google C++ Unittest" OFF)
option(BUILD_NIFTEST "build nif file tester" OFF)
option(BUILD_MYGUI_PLUGIN "build MyGUI plugin for OpenMW resources, to use with MyGUI tools" ON)
option(BUILD_DOCS "build documentation." OFF )
if (NOT BUILD_LAUNCHER AND NOT BUILD_OPENCS AND NOT BUILD_WIZARD)
set(USE_QT FALSE)
else()
set(USE_QT TRUE)
endif()
if (USE_QT)
set(DESIRED_QT_VERSION 4 CACHE STRING "The QT version OpenMW should use (4 or 5)")
set_property(CACHE DESIRED_QT_VERSION PROPERTY STRINGS 4 5)
endif()
if (APPLE)
# OS X build process relies on this fix: https://github.com/Kitware/CMake/commit/3df5147043d83aa09acd5c9ce31d5c602efb99db
cmake_minimum_required(VERSION 3.1.0)
elseif (USE_QT AND DESIRED_QT_VERSION MATCHES 5)
# 2.8.11+ is required to make Qt5 happy and allow linking QtMain on Windows.
cmake_minimum_required(VERSION 2.8.11)
else()
# We probably support older versions than this.
cmake_minimum_required(VERSION 2.6)
endif()
project(OpenMW)
# If the user doesn't supply a CMAKE_BUILD_TYPE via command line, choose one for them.
@ -59,21 +96,6 @@ option(QT_STATIC "Link static build of QT into the binaries" FALSE)
option(OPENMW_UNITY_BUILD "Use fewer compilation units to speed up compile time" FALSE)
# Apps and tools
option(BUILD_OPENMW "build OpenMW" ON)
option(BUILD_BSATOOL "build BSA extractor" ON)
option(BUILD_ESMTOOL "build ESM inspector" ON)
option(BUILD_LAUNCHER "build Launcher" ON)
option(BUILD_MWINIIMPORTER "build MWiniImporter" ON)
option(BUILD_ESSIMPORTER "build ESS (Morrowind save game) importer" ON)
option(BUILD_OPENCS "build OpenMW Construction Set" ON)
option(BUILD_WIZARD "build Installation Wizard" ON)
option(BUILD_WITH_CODE_COVERAGE "Enable code coverage with gconv" OFF)
option(BUILD_UNITTESTS "Enable Unittests with Google C++ Unittest" OFF)
option(BUILD_NIFTEST "build nif file tester" OFF)
option(BUILD_MYGUI_PLUGIN "build MyGUI plugin for OpenMW resources, to use with MyGUI tools" ON)
option(BUILD_DOCS "build documentation." OFF )
# what is necessary to build documentation
IF( BUILD_DOCS )
# Builds the documentation.
@ -120,16 +142,8 @@ if (WIN32)
option(USE_DEBUG_CONSOLE "whether a debug console should be enabled for debug builds, if false debug output is redirected to Visual Studio output" ON)
endif()
if (NOT BUILD_LAUNCHER AND NOT BUILD_OPENCS AND NOT BUILD_WIZARD)
set(USE_QT FALSE)
else()
set(USE_QT TRUE)
endif()
# Dependencies
if (USE_QT)
set(DESIRED_QT_VERSION 4 CACHE STRING "The QT version OpenMW should use (4 or 5)")
set_property(CACHE DESIRED_QT_VERSION PROPERTY STRINGS 4 5)
message(STATUS "Using Qt${DESIRED_QT_VERSION}")
if (DESIRED_QT_VERSION MATCHES 4)
@ -144,17 +158,6 @@ if (USE_QT)
endif()
endif()
if (APPLE)
# OS X build process relies on this fix: https://github.com/Kitware/CMake/commit/3df5147043d83aa09acd5c9ce31d5c602efb99db
cmake_minimum_required(VERSION 3.1.0)
elseif (USE_QT AND DESIRED_QT_VERSION MATCHES 5)
# 2.8.11+ is required to make Qt5 happy and allow linking QtMain on Windows.
cmake_minimum_required(VERSION 2.8.11)
else()
# We probably support older versions than this.
cmake_minimum_required(VERSION 2.6)
endif()
# Sound setup
find_package(FFmpeg REQUIRED COMPONENTS AVCODEC AVFORMAT AVUTIL SWSCALE SWRESAMPLE)
# Required for building the FFmpeg headers

@ -4,7 +4,7 @@ set(BSATOOL
source_group(apps\\bsatool FILES ${BSATOOL})
# Main executable
add_executable(bsatool
openmw_add_executable(bsatool
${BSATOOL}
)

@ -8,7 +8,7 @@ set(ESMTOOL
source_group(apps\\esmtool FILES ${ESMTOOL})
# Main executable
add_executable(esmtool
openmw_add_executable(esmtool
${ESMTOOL}
)

@ -28,7 +28,7 @@ set(ESSIMPORTER_FILES
convertplayer.cpp
)
add_executable(openmw-essimporter
openmw_add_executable(openmw-essimporter
${ESSIMPORTER_FILES}
)

@ -78,7 +78,7 @@ if(NOT WIN32)
endif(NOT WIN32)
# Main executable
add_executable(openmw-launcher
openmw_add_executable(openmw-launcher
${GUI_TYPE}
${LAUNCHER}
${LAUNCHER_HEADER}

@ -9,7 +9,7 @@ set(MWINIIMPORT_HEADER
source_group(launcher FILES ${MWINIIMPORT} ${MWINIIMPORT_HEADER})
add_executable(openmw-iniimporter
openmw_add_executable(openmw-iniimporter
${MWINIIMPORT}
)

@ -4,7 +4,7 @@ set(NIFTEST
source_group(components\\nif\\tests FILES ${NIFTEST})
# Main executable
add_executable(niftest
openmw_add_executable(niftest
${NIFTEST}
)

@ -174,7 +174,7 @@ else()
set (OPENCS_OPENMW_CFG "")
endif(APPLE)
add_executable(openmw-cs
openmw_add_executable(openmw-cs
MACOSX_BUNDLE
${OPENCS_SRC}
${OPENCS_UI_HDR}

@ -99,7 +99,7 @@ add_openmw_dir (mwbase
# Main executable
if (NOT ANDROID)
add_executable(openmw
openmw_add_executable(openmw
${OPENMW_FILES}
${GAME} ${GAME_HEADER}
${APPLE_BUNDLE_RESOURCES}

@ -17,7 +17,7 @@ if (GTEST_FOUND)
source_group(apps\\openmw_test_suite FILES openmw_test_suite.cpp ${UNITTEST_SRC_FILES})
add_executable(openmw_test_suite openmw_test_suite.cpp ${UNITTEST_SRC_FILES})
openmw_add_executable(openmw_test_suite openmw_test_suite.cpp ${UNITTEST_SRC_FILES})
target_link_libraries(openmw_test_suite ${GTEST_BOTH_LIBRARIES} components)
# Fix for not visible pthreads functions for linker with glibc 2.15

@ -96,7 +96,7 @@ if (OPENMW_USE_UNSHIELD)
include_directories(${LIBUNSHIELD_INCLUDE_DIRS})
endif()
add_executable(openmw-wizard
openmw_add_executable(openmw-wizard
${GUI_TYPE}
${WIZARD}
${WIZARD_HEADER}

@ -142,3 +142,32 @@ foreach (u ${ARGN})
add_hdr (OPENCS ${dir} ${u})
endforeach (u)
endmacro (opencs_hdrs_noqt)
include(CMakeParseArguments)
macro (openmw_add_executable target)
set(OMW_ADD_EXE_OPTIONS WIN32 MACOSX_BUNDLE EXCLUDE_FROM_ALL)
set(OMW_ADD_EXE_VALUES)
set(OMW_ADD_EXE_MULTI_VALUES)
cmake_parse_arguments(OMW_ADD_EXE "${OMW_ADD_EXE_OPTIONS}" "${OMW_ADD_EXE_VALUES}" "${OMW_ADD_EXE_MULTI_VALUES}" ${ARGN})
if (OMW_ADD_EXE_WIN32)
set(OMW_ADD_EXE_WIN32_VALUE WIN32)
endif (OMW_ADD_EXE_WIN32)
if (OMW_ADD_EXE_MACOSX_BUNDLE)
set(OMW_ADD_EXE_MACOSX_BUNDLE_VALUE MACOSX_BUNDLE)
endif (OMW_ADD_EXE_MACOSX_BUNDLE)
if (OMW_ADD_EXE_EXCLUDE_FROM_ALL)
set(OMW_ADD_EXE_EXCLUDE_FROM_ALL_VALUE EXCLUDE_FROM_ALL)
endif (OMW_ADD_EXE_EXCLUDE_FROM_ALL)
add_executable(${target} ${OMW_ADD_EXE_WIN32_VALUE} ${OMW_ADD_EXE_MACOSX_BUNDLE_VALUE} ${OMW_ADD_EXE_EXCLUDE_FROM_ALL_VALUE} ${OMW_ADD_EXE_UNPARSED_ARGUMENTS})
if (MSVC)
if (CMAKE_VERSION VERSION_GREATER 3.8 OR CMAKE_VERSION VERSION_EQUAL 3.8)
set_target_properties(${target} PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY "$(TargetDir)")
endif (CMAKE_VERSION VERSION_GREATER 3.8 OR CMAKE_VERSION VERSION_EQUAL 3.8)
endif (MSVC)
endmacro (openmw_add_executable)

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