forked from mirror/openmw-tes3mp
Merge remote-tracking branch 'aesylwinn/LLmerge'
This commit is contained in:
commit
bdabace7e2
8 changed files with 137 additions and 154 deletions
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@ -38,9 +38,10 @@ CSMTools::MergeOperation::MergeOperation (CSMDoc::Document& document, ToUTF8::Fr
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appendStage (new MergeRefIdsStage (mState));
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appendStage (new MergeReferencesStage (mState));
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appendStage (new MergeReferencesStage (mState));
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appendStage (new ListLandTexturesMergeStage (mState));
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appendStage (new MergeLandTexturesStage (mState));
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appendStage (new PopulateLandTexturesMergeStage (mState));
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appendStage (new MergeLandStage (mState));
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appendStage (new FixLandsAndLandTexturesMergeStage (mState));
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appendStage (new CleanupLandTexturesMergeStage (mState));
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appendStage (new FinishMergedDocumentStage (mState, encoding));
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}
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@ -8,7 +8,9 @@
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#include "mergestate.hpp"
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#include "../doc/document.hpp"
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#include "../world/commands.hpp"
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#include "../world/data.hpp"
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#include "../world/idtable.hpp"
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CSMTools::StartMergeStage::StartMergeStage (MergeState& state)
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@ -109,102 +111,32 @@ void CSMTools::MergeReferencesStage::perform (int stage, CSMDoc::Messages& messa
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}
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CSMTools::ListLandTexturesMergeStage::ListLandTexturesMergeStage (MergeState& state)
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: mState (state)
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{}
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int CSMTools::ListLandTexturesMergeStage::setup()
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CSMTools::PopulateLandTexturesMergeStage::PopulateLandTexturesMergeStage (MergeState& state)
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: mState (state)
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{
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return mState.mSource.getData().getLand().getSize();
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}
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void CSMTools::ListLandTexturesMergeStage::perform (int stage, CSMDoc::Messages& messages)
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int CSMTools::PopulateLandTexturesMergeStage::setup()
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{
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const CSMWorld::Record<CSMWorld::Land>& record =
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mState.mSource.getData().getLand().getRecord (stage);
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if (!record.isDeleted())
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{
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const CSMWorld::Land& land = record.get();
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// make sure record is loaded
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land.loadData (ESM::Land::DATA_VHGT | ESM::Land::DATA_VNML |
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ESM::Land::DATA_VCLR | ESM::Land::DATA_VTEX);
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if (const ESM::Land::LandData *data = land.getLandData (ESM::Land::DATA_VTEX))
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{
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// list texture indices
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std::pair<uint16_t, int> key;
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key.second = land.mPlugin;
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for (int i=0; i<ESM::Land::LAND_NUM_TEXTURES; ++i)
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{
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key.first = data->mTextures[i];
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mState.mTextureIndices[key] = -1;
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}
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}
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}
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}
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CSMTools::MergeLandTexturesStage::MergeLandTexturesStage (MergeState& state)
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: mState (state), mNext (mState.mTextureIndices.end())
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{}
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int CSMTools::MergeLandTexturesStage::setup()
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{
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// Should use the size of mState.mTextureIndices instead, but that is not available at this
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// point. Unless there are any errors in the land and land texture records this will not
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// make a difference.
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return mState.mSource.getData().getLandTextures().getSize();
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}
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void CSMTools::MergeLandTexturesStage::perform (int stage, CSMDoc::Messages& messages)
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void CSMTools::PopulateLandTexturesMergeStage::perform (int stage, CSMDoc::Messages& messages)
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{
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if (stage==0)
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mNext = mState.mTextureIndices.begin();
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const CSMWorld::Record<CSMWorld::LandTexture>& record =
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mState.mSource.getData().getLandTextures().getRecord (stage);
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bool found = false;
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do
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if (!record.isDeleted())
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{
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if (mNext==mState.mTextureIndices.end())
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return;
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mNext->second = stage+1;
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std::ostringstream stream;
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stream << mNext->first.first-1 << "_" << mNext->first.second;
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int index = mState.mSource.getData().getLandTextures().searchId (stream.str());
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if (index!=-1)
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{
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CSMWorld::LandTexture texture =
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mState.mSource.getData().getLandTextures().getRecord (index).get();
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stream.clear();
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stream << mNext->second-1 << "_0";
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texture.mIndex = mNext->second-1;
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texture.mId = stream.str();
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CSMWorld::Record<CSMWorld::LandTexture> newRecord (
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CSMWorld::RecordBase::State_ModifiedOnly, 0, &texture);
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mState.mTarget->getData().getLandTextures().appendRecord (newRecord);
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found = true;
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mState.mTarget->getData().getLandTextures().appendRecord(record);
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}
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++mNext;
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}
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while (!found);
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}
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CSMTools::MergeLandStage::MergeLandStage (MergeState& state) : mState (state) {}
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CSMTools::MergeLandStage::MergeLandStage (MergeState& state)
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: mState (state)
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{
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}
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int CSMTools::MergeLandStage::setup()
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{
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@ -218,40 +150,66 @@ void CSMTools::MergeLandStage::perform (int stage, CSMDoc::Messages& messages)
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if (!record.isDeleted())
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{
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const CSMWorld::Land& land = record.get();
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land.loadData (ESM::Land::DATA_VCLR | ESM::Land::DATA_VHGT | ESM::Land::DATA_VNML |
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ESM::Land::DATA_VTEX);
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CSMWorld::Land newLand (land);
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newLand.mPlugin = 0;
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if (land.mDataTypes & ESM::Land::DATA_VTEX)
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{
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// adjust land texture references
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if (ESM::Land::LandData *data = newLand.getLandData())
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{
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std::pair<uint16_t, int> key;
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key.second = land.mPlugin;
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for (int i=0; i<ESM::Land::LAND_NUM_TEXTURES; ++i)
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{
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key.first = data->mTextures[i];
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std::map<std::pair<uint16_t, int>, int>::const_iterator iter =
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mState.mTextureIndices.find (key);
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if (iter!=mState.mTextureIndices.end())
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data->mTextures[i] = iter->second;
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else
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data->mTextures[i] = 0;
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}
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}
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}
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CSMWorld::Record<CSMWorld::Land> newRecord (
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CSMWorld::RecordBase::State_ModifiedOnly, 0, &newLand);
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mState.mTarget->getData().getLand().appendRecord (newRecord);
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mState.mTarget->getData().getLand().appendRecord (record);
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}
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}
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CSMTools::FixLandsAndLandTexturesMergeStage::FixLandsAndLandTexturesMergeStage (MergeState& state)
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: mState (state)
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{
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}
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int CSMTools::FixLandsAndLandTexturesMergeStage::setup()
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{
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// We will have no more than the source
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return mState.mSource.getData().getLand().getSize();
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}
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void CSMTools::FixLandsAndLandTexturesMergeStage::perform (int stage, CSMDoc::Messages& messages)
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{
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if (stage < mState.mTarget->getData().getLand().getSize())
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{
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CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&>(
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*mState.mTarget->getData().getTableModel(CSMWorld::UniversalId::Type_Lands));
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CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&>(
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*mState.mTarget->getData().getTableModel(CSMWorld::UniversalId::Type_LandTextures));
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std::string id = mState.mTarget->getData().getLand().getId(stage);
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CSMWorld::TouchLandCommand cmd(landTable, ltexTable, id);
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cmd.redo();
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// Get rid of base data
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const CSMWorld::Record<CSMWorld::Land>& oldRecord =
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mState.mTarget->getData().getLand().getRecord (stage);
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CSMWorld::Record<CSMWorld::Land> newRecord(CSMWorld::RecordBase::State_ModifiedOnly,
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nullptr, &oldRecord.get());
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mState.mTarget->getData().getLand().setRecord(stage, newRecord);
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}
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}
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CSMTools::CleanupLandTexturesMergeStage::CleanupLandTexturesMergeStage (MergeState& state)
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: mState (state)
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{
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}
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int CSMTools::CleanupLandTexturesMergeStage::setup()
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{
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return 1;
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}
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void CSMTools::CleanupLandTexturesMergeStage::perform (int stage, CSMDoc::Messages& messages)
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{
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auto& landTextures = mState.mTarget->getData().getLandTextures();
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for (int i = 0; i < landTextures.getSize(); )
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{
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if (!landTextures.getRecord(i).isModified())
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landTextures.removeRows(i, 1);
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else
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++i;
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}
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}
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@ -116,29 +116,14 @@ namespace CSMTools
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///< Messages resulting from this stage will be appended to \a messages.
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};
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class ListLandTexturesMergeStage : public CSMDoc::Stage
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/// Adds all land texture records that could potentially be referenced when merging
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class PopulateLandTexturesMergeStage : public CSMDoc::Stage
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{
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MergeState& mState;
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public:
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ListLandTexturesMergeStage (MergeState& state);
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virtual int setup();
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///< \return number of steps
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virtual void perform (int stage, CSMDoc::Messages& messages);
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///< Messages resulting from this stage will be appended to \a messages.
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};
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class MergeLandTexturesStage : public CSMDoc::Stage
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{
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MergeState& mState;
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std::map<std::pair<uint16_t, int>, int>::iterator mNext;
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public:
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MergeLandTexturesStage (MergeState& state);
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PopulateLandTexturesMergeStage (MergeState& state);
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virtual int setup();
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///< \return number of steps
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@ -161,6 +146,40 @@ namespace CSMTools
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virtual void perform (int stage, CSMDoc::Messages& messages);
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///< Messages resulting from this stage will be appended to \a messages.
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};
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/// During this stage, the complex process of combining LandTextures from
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/// potentially multiple plugins is undertaken.
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class FixLandsAndLandTexturesMergeStage : public CSMDoc::Stage
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{
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MergeState& mState;
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public:
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FixLandsAndLandTexturesMergeStage (MergeState& state);
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virtual int setup();
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///< \return number of steps
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virtual void perform (int stage, CSMDoc::Messages& messages);
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///< Messages resulting from this stage will be appended to \a messages.
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};
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/// Removes base LandTexture records. This gets rid of the base records previously
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/// needed in FixLandsAndLandTexturesMergeStage.
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class CleanupLandTexturesMergeStage : public CSMDoc::Stage
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{
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MergeState& mState;
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public:
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CleanupLandTexturesMergeStage (MergeState& state);
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virtual int setup();
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///< \return number of steps
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virtual void perform (int stage, CSMDoc::Messages& messages);
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///< Messages resulting from this stage will be appended to \a messages.
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};
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}
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#endif
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@ -108,7 +108,7 @@ namespace CSMWorld
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throw std::runtime_error("invalid land map LOD data");
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Land copy = record.get();
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copy.setDataLoaded(Land::DATA_WNAM);
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copy.add(Land::DATA_WNAM);
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for (int i = 0; i < values.size(); ++i)
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{
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@ -155,7 +155,7 @@ namespace CSMWorld
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throw std::runtime_error("invalid land normals data");
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Land copy = record.get();
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copy.setDataLoaded(Land::DATA_VNML);
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copy.add(Land::DATA_VNML);
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for (int i = 0; i < values.size(); ++i)
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{
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@ -202,7 +202,7 @@ namespace CSMWorld
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throw std::runtime_error("invalid land heights data");
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Land copy = record.get();
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copy.setDataLoaded(Land::DATA_VHGT);
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copy.add(Land::DATA_VHGT);
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for (int i = 0; i < values.size(); ++i)
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{
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@ -249,7 +249,7 @@ namespace CSMWorld
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throw std::runtime_error("invalid land colours data");
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Land copy = record.get();
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copy.setDataLoaded(Land::DATA_VCLR);
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copy.add(Land::DATA_VCLR);
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for (int i = 0; i < values.size(); ++i)
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{
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@ -296,7 +296,7 @@ namespace CSMWorld
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throw std::runtime_error("invalid land textures data");
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Land copy = record.get();
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copy.setDataLoaded(Land::DATA_VTEX);
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copy.add(Land::DATA_VTEX);
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for (int i = 0; i < values.size(); ++i)
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{
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@ -44,6 +44,15 @@ namespace CSMWorld
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bool mChanged;
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};
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/// \brief Adds LandTexture records and modifies texture indices as needed.
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///
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/// LandTexture records are different from other types of records, because
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/// they only effect the current plugin. Thus, when modifying or copying
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/// a Land record, all of the LandTexture records referenced need to be
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/// added to the current plugin. Since these newly added LandTextures could
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/// have indices that conflict with pre-existing LandTextures in the current
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/// plugin, the indices might have to be changed, both for the newly added
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/// LandRecord and within the Land record.
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class ImportLandTexturesCommand : public QUndoCommand
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{
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public:
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@ -71,6 +80,9 @@ namespace CSMWorld
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std::vector<std::string> mCreatedTextures;
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};
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/// \brief This command is used to fix LandTexture records and texture
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/// indices after cloning a Land. See ImportLandTexturesCommand for
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/// details.
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class CopyLandTexturesCommand : public ImportLandTexturesCommand
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{
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public:
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@ -90,6 +102,9 @@ namespace CSMWorld
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std::string mDestId;
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};
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/// \brief This command brings a land record into the current plugin, adding
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/// LandTexture records and modifying texture indices as needed.
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/// \note See ImportLandTextures for more details.
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class TouchLandCommand : public ImportLandTexturesCommand
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{
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public:
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@ -336,7 +336,7 @@ CSMWorld::LandTextureIdTable::ImportResults CSMWorld::LandTextureIdTable::import
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int oldRow = idCollection()->searchId(id);
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// If it does not exist or it is in the current plugin, it can be skipped.
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if (oldRow <= 0 || plugin == 0)
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if (oldRow < 0 || plugin == 0)
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{
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results.recordMapping.push_back(std::make_pair(id, id));
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continue;
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@ -315,16 +315,7 @@ namespace ESM
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bool Land::isDataLoaded(int flags) const
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{
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return mLandData && (mLandData->mDataLoaded & flags) == (flags & mDataTypes);
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}
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void Land::setDataLoaded(int flags)
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{
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if (!mLandData)
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mLandData = new LandData;
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mDataTypes |= flags;
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mLandData->mDataLoaded |= flags;
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return mLandData && (mLandData->mDataLoaded & flags) == flags;
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}
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Land::Land (const Land& land)
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@ -132,7 +132,6 @@ struct Land
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void unloadData() const;
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/// Check if given data type is loaded
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/// @note We only check data types that *can* be loaded (present in mDataTypes)
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bool isDataLoaded(int flags) const;
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/// Sets the flags and creates a LandData if needed
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