forked from mirror/openmw-tes3mp
some cleanup
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65c382116f
commit
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2 changed files with 42 additions and 42 deletions
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@ -19,7 +19,7 @@ using namespace MWWorld;
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using namespace MWSound;
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using namespace MWSound;
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#define lerp(x, y) (x * (1-factor) + y * factor)
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#define lerp(x, y) (x * (1-factor) + y * factor)
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std::string WeatherManager::getFallback (const std::string& key)
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std::string WeatherManager::getFallback (const std::string& key) const
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{
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{
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std::map<std::string,std::string>::const_iterator it;
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std::map<std::string,std::string>::const_iterator it;
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if((it = mFallback.find(key)) == mFallback.end())
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if((it = mFallback.find(key)) == mFallback.end())
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@ -28,18 +28,18 @@ std::string WeatherManager::getFallback (const std::string& key)
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}
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}
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return it->second;
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return it->second;
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}
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}
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std::string WeatherManager::getFallbackString(const std::string& fall)
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std::string WeatherManager::getFallbackString(const std::string& fall) const
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{
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{
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return WeatherManager::getFallback(fall);
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return getFallback(fall);
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}
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}
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float WeatherManager::getFallbackFloat(const std::string& fall)
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float WeatherManager::getFallbackFloat(const std::string& fall) const
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{
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{
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std::string fallback=getFallbackString(fall);
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std::string fallback=getFallbackString(fall);
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return boost::lexical_cast<float>(fallback);
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return boost::lexical_cast<float>(fallback);
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}
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}
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ColourValue WeatherManager::getFallbackColour(const std::string& fall)
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ColourValue WeatherManager::getFallbackColour(const std::string& fall) const
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{
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{
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std::string sum;
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std::string sum;
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std::string ret[3];
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std::string ret[3];
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@ -142,10 +142,10 @@ namespace MWWorld
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float mHour;
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float mHour;
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int mDay, mMonth;
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int mDay, mMonth;
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std::map<std::string,std::string> mFallback;
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std::map<std::string,std::string> mFallback;
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std::string getFallback (const std::string& key);
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std::string getFallback (const std::string& key) const;
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std::string getFallbackString(const std::string& fall);
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std::string getFallbackString(const std::string& fall) const;
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float getFallbackFloat(const std::string& fall);
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float getFallbackFloat(const std::string& fall) const;
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Ogre::ColourValue getFallbackColour(const std::string& fall);
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Ogre::ColourValue getFallbackColour(const std::string& fall) const;
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void setFallbackWeather(Weather& weather,const std::string& name);
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void setFallbackWeather(Weather& weather,const std::string& name);
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MWRender::RenderingManager* mRendering;
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MWRender::RenderingManager* mRendering;
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