forked from mirror/openmw-tes3mp
[General] Implement PlayerSpeech packet
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parent
605b06c303
commit
be25decee2
9 changed files with 50 additions and 5 deletions
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@ -68,3 +68,15 @@ void DialogueFunctions::PlayAnimation(unsigned short pid, const char* groupname,
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_ANIM_PLAY)->Send(false);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_ANIM_PLAY)->Send(true);
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}
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void DialogueFunctions::PlaySpeech(unsigned short pid, const char* sound) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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player->sound = sound;
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_SPEECH)->setPlayer(player);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_SPEECH)->Send(false);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_SPEECH)->Send(true);
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}
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@ -12,7 +12,8 @@
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\
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{"SendTopicChanges", DialogueFunctions::SendTopicChanges},\
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\
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{"PlayAnimation", DialogueFunctions::PlayAnimation}
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{"PlayAnimation", DialogueFunctions::PlayAnimation},\
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{"PlaySpeech", DialogueFunctions::PlaySpeech}
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class DialogueFunctions
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{
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@ -65,6 +66,7 @@ public:
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static void SendTopicChanges(unsigned short pid, bool toOthers = false) noexcept;
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static void PlayAnimation(unsigned short pid, const char* groupname, int mode = 0, int count = 1, bool persist = false) noexcept;
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static void PlaySpeech(unsigned short pid, const char* sound) noexcept;
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private:
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@ -7,11 +7,14 @@
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#include <apps/openmw/mwmechanics/steering.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwgui/windowmanagerimp.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwclass/npc.hpp"
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#include "../mwdialogue/dialoguemanagerimp.hpp"
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#include "../mwgui/windowmanagerimp.hpp"
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#include "../mwinput/inputmanagerimp.hpp"
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#include "../mwmechanics/actor.hpp"
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@ -289,6 +292,15 @@ void DedicatedPlayer::playAnimation()
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animation.groupname, animation.mode, animation.count, animation.persist);
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}
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void DedicatedPlayer::playSpeech()
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{
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MWBase::Environment::get().getSoundManager()->say(getPtr(), sound);
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MWBase::WindowManager *winMgr = MWBase::Environment::get().getWindowManager();
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if (winMgr->getSubtitlesEnabled())
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winMgr->messageBox(MWBase::Environment::get().getDialogueManager()->getVoiceCaption(sound), MWGui::ShowInDialogueMode_Never);
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}
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MWWorld::Ptr DedicatedPlayer::getPtr()
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{
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return ptr;
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@ -44,6 +44,7 @@ namespace mwmp
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void setMarkerState(bool state);
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void playAnimation();
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void playSpeech();
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MWWorld::Ptr getPtr();
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MWWorld::Ptr getLiveCellPtr();
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@ -7,6 +7,7 @@
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#include "../mwbase/environment.hpp"
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#include "../mwbase/journal.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwclass/creature.hpp"
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#include "../mwclass/npc.hpp"
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@ -1452,3 +1453,12 @@ void LocalPlayer::playAnimation()
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MWBase::Environment::get().getMechanicsManager()->playAnimationGroup(getPlayerPtr(),
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animation.groupname, animation.mode, animation.count, animation.persist);
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}
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void LocalPlayer::playSpeech()
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{
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MWBase::Environment::get().getSoundManager()->say(getPlayerPtr(), sound);
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MWBase::WindowManager *winMgr = MWBase::Environment::get().getWindowManager();
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if (winMgr->getSubtitlesEnabled())
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winMgr->messageBox(MWBase::Environment::get().getDialogueManager()->getVoiceCaption(sound), MWGui::ShowInDialogueMode_Never);
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}
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@ -91,6 +91,7 @@ namespace mwmp
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void storeCurrentContainer(const MWWorld::Ptr& container, bool loot);
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void playAnimation();
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void playSpeech();
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private:
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Networking *getNetworking();
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@ -15,7 +15,13 @@ namespace mwmp
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virtual void Do(PlayerPacket &packet, BasePlayer *player)
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{
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// Placeholder to be filled in later
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if (isLocal())
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_SPEECH about LocalPlayer from server");
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static_cast<LocalPlayer*>(player)->playSpeech();
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}
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else if (player != 0)
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static_cast<DedicatedPlayer*>(player)->playSpeech();
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}
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};
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}
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@ -271,6 +271,7 @@ namespace mwmp
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CGStage charGenStage;
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std::string passw;
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std::string sound;
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Animation animation;
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bool isWerewolf;
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@ -10,5 +10,5 @@ void mwmp::PacketPlayerSpeech::Packet(RakNet::BitStream *bs, bool send)
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{
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PlayerPacket::Packet(bs, send);
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// Placeholder to be filled in later
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RW(player->sound, send);
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}
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