forked from mirror/openmw-tes3mp
shader cache
This commit is contained in:
parent
950bf66334
commit
c27ff546e4
15 changed files with 103 additions and 8 deletions
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@ -325,7 +325,7 @@ void OMW::Engine::go()
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// Create the world
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// Create the world
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mEnvironment.setWorld (new MWWorld::World (*mOgre, mFileCollections, mMaster,
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mEnvironment.setWorld (new MWWorld::World (*mOgre, mFileCollections, mMaster,
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mResDir, mNewGame, mEncoding, mFallbackMap));
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mResDir, mCfgMgr.getCachePath(), mNewGame, mEncoding, mFallbackMap));
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// Create window manager - this manages all the MW-specific GUI windows
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// Create window manager - this manages all the MW-specific GUI windows
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MWScript::registerExtensions (mExtensions);
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MWScript::registerExtensions (mExtensions);
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@ -40,7 +40,8 @@ using namespace Ogre;
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namespace MWRender {
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namespace MWRender {
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RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const boost::filesystem::path& resDir, OEngine::Physic::PhysicEngine* engine)
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RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const boost::filesystem::path& resDir,
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const boost::filesystem::path& cacheDir, OEngine::Physic::PhysicEngine* engine)
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:mRendering(_rend), mObjects(mRendering), mActors(mRendering), mAmbientMode(0), mSunEnabled(0), mPhysicsEngine(engine)
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:mRendering(_rend), mObjects(mRendering), mActors(mRendering), mAmbientMode(0), mSunEnabled(0), mPhysicsEngine(engine)
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{
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{
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// select best shader mode
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// select best shader mode
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@ -63,7 +64,9 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
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// material system
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// material system
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sh::OgrePlatform* platform = new sh::OgrePlatform("General", (resDir / "materials").string());
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sh::OgrePlatform* platform = new sh::OgrePlatform("General", (resDir / "materials").string());
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platform->setCacheFolder ("./");
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if (!boost::filesystem::exists (cacheDir))
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boost::filesystem::create_directory (cacheDir);
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platform->setCacheFolder (cacheDir.string());
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mFactory = new sh::Factory(platform);
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mFactory = new sh::Factory(platform);
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sh::Language lang;
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sh::Language lang;
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@ -75,6 +78,11 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
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else
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else
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lang = sh::Language_CG;
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lang = sh::Language_CG;
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mFactory->setCurrentLanguage (lang);
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mFactory->setCurrentLanguage (lang);
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mFactory->setWriteSourceCache (true);
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mFactory->setReadSourceCache (true);
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mFactory->setReadMicrocodeCache (true);
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mFactory->setWriteMicrocodeCache (true);
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mFactory->loadAllFiles();
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mFactory->loadAllFiles();
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// Set default mipmap level (NB some APIs ignore this)
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// Set default mipmap level (NB some APIs ignore this)
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@ -53,7 +53,8 @@ class RenderingManager: private RenderingInterface, public Ogre::WindowEventList
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virtual MWRender::Actors& getActors();
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virtual MWRender::Actors& getActors();
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public:
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public:
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RenderingManager(OEngine::Render::OgreRenderer& _rend, const boost::filesystem::path& resDir, OEngine::Physic::PhysicEngine* engine);
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RenderingManager(OEngine::Render::OgreRenderer& _rend, const boost::filesystem::path& resDir,
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const boost::filesystem::path& cacheDir, OEngine::Physic::PhysicEngine* engine);
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virtual ~RenderingManager();
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virtual ~RenderingManager();
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void togglePOV() {
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void togglePOV() {
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@ -164,7 +164,7 @@ namespace MWWorld
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World::World (OEngine::Render::OgreRenderer& renderer,
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World::World (OEngine::Render::OgreRenderer& renderer,
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const Files::Collections& fileCollections,
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const Files::Collections& fileCollections,
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const std::string& master, const boost::filesystem::path& resDir, bool newGame,
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const std::string& master, const boost::filesystem::path& resDir, const boost::filesystem::path& cacheDir, bool newGame,
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const std::string& encoding, std::map<std::string,std::string> fallbackMap)
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const std::string& encoding, std::map<std::string,std::string> fallbackMap)
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: mPlayer (0), mLocalScripts (mStore), mGlobalVariables (0),
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: mPlayer (0), mLocalScripts (mStore), mGlobalVariables (0),
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mSky (true), mNextDynamicRecord (0), mCells (mStore, mEsm),
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mSky (true), mNextDynamicRecord (0), mCells (mStore, mEsm),
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@ -173,7 +173,7 @@ namespace MWWorld
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mPhysics = new PhysicsSystem(renderer);
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mPhysics = new PhysicsSystem(renderer);
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mPhysEngine = mPhysics->getEngine();
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mPhysEngine = mPhysics->getEngine();
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mRendering = new MWRender::RenderingManager(renderer, resDir, mPhysEngine);
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mRendering = new MWRender::RenderingManager(renderer, resDir, cacheDir, mPhysEngine);
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mWeatherManager = new MWWorld::WeatherManager(mRendering);
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mWeatherManager = new MWWorld::WeatherManager(mRendering);
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@ -96,7 +96,7 @@ namespace MWWorld
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World (OEngine::Render::OgreRenderer& renderer,
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World (OEngine::Render::OgreRenderer& renderer,
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const Files::Collections& fileCollections,
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const Files::Collections& fileCollections,
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const std::string& master, const boost::filesystem::path& resDir, bool newGame,
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const std::string& master, const boost::filesystem::path& resDir, const boost::filesystem::path& cacheDir, bool newGame,
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const std::string& encoding, std::map<std::string,std::string> fallbackMap);
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const std::string& encoding, std::map<std::string,std::string> fallbackMap);
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virtual ~World();
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virtual ~World();
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@ -147,6 +147,11 @@ const boost::filesystem::path& ConfigurationManager::getGlobalDataPath() const
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return mFixedPath.getGlobalDataPath();
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return mFixedPath.getGlobalDataPath();
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}
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}
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const boost::filesystem::path& ConfigurationManager::getCachePath() const
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{
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return mFixedPath.getCachePath();
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}
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const boost::filesystem::path& ConfigurationManager::getInstallPath() const
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const boost::filesystem::path& ConfigurationManager::getInstallPath() const
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{
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{
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return mFixedPath.getInstallPath();
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return mFixedPath.getInstallPath();
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@ -40,6 +40,8 @@ struct ConfigurationManager
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const boost::filesystem::path& getLocalDataPath() const;
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const boost::filesystem::path& getLocalDataPath() const;
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const boost::filesystem::path& getInstallPath() const;
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const boost::filesystem::path& getInstallPath() const;
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const boost::filesystem::path& getCachePath() const;
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const boost::filesystem::path& getLogPath() const;
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const boost::filesystem::path& getLogPath() const;
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private:
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private:
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@ -75,6 +75,7 @@ struct FixedPath
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, mLocalPath(mPath.getLocalPath())
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, mLocalPath(mPath.getLocalPath())
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, mGlobalDataPath(mPath.getGlobalDataPath())
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, mGlobalDataPath(mPath.getGlobalDataPath())
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, mInstallPath(mPath.getInstallPath())
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, mInstallPath(mPath.getInstallPath())
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, mCachePath(mPath.getCachePath())
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{
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{
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if (!application_name.empty())
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if (!application_name.empty())
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{
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{
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@ -83,6 +84,7 @@ struct FixedPath
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mUserPath /= suffix;
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mUserPath /= suffix;
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mGlobalPath /= suffix;
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mGlobalPath /= suffix;
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mGlobalDataPath /= suffix;
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mGlobalDataPath /= suffix;
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mCachePath /= suffix;
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}
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}
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}
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}
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@ -126,6 +128,11 @@ struct FixedPath
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return mGlobalDataPath;
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return mGlobalDataPath;
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}
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}
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const boost::filesystem::path& getCachePath() const
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{
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return mCachePath;
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}
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private:
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private:
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PathType mPath;
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PathType mPath;
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@ -135,6 +142,8 @@ struct FixedPath
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boost::filesystem::path mGlobalDataPath; /**< Global application data path */
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boost::filesystem::path mGlobalDataPath; /**< Global application data path */
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boost::filesystem::path mCachePath;
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boost::filesystem::path mInstallPath;
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boost::filesystem::path mInstallPath;
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};
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};
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@ -62,6 +62,29 @@ boost::filesystem::path LinuxPath::getUserPath() const
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return userPath;
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return userPath;
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}
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}
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boost::filesystem::path LinuxPath::getCachePath() const
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{
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boost::filesystem::path userPath(".");
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const char* theDir = getenv("HOME");
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if (theDir == NULL)
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{
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struct passwd* pwd = getpwuid(getuid());
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if (pwd != NULL)
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{
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theDir = pwd->pw_dir;
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}
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}
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if (theDir != NULL)
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{
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userPath = boost::filesystem::path(theDir);
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}
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userPath /= "/.cache/";
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return userPath;
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}
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boost::filesystem::path LinuxPath::getGlobalPath() const
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boost::filesystem::path LinuxPath::getGlobalPath() const
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{
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{
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boost::filesystem::path globalPath("/etc/");
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boost::filesystem::path globalPath("/etc/");
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*/
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*/
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boost::filesystem::path getGlobalDataPath() const;
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boost::filesystem::path getGlobalDataPath() const;
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/**
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* \brief
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*
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* \return boost::filesystem::path
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*/
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boost::filesystem::path getCachePath() const;
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/**
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/**
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* \brief Gets the path of the installed Morrowind version if there is one.
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* \brief Gets the path of the installed Morrowind version if there is one.
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*
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*
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@ -69,6 +69,27 @@ boost::filesystem::path MacOsPath::getGlobalPath() const
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return globalPath;
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return globalPath;
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}
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}
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boost::filesystem::path MacOsPath::getCachePath() const
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{
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boost::filesystem::path userPath(".");
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const char* theDir = getenv("HOME");
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if (theDir == NULL)
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{
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struct passwd* pwd = getpwuid(getuid());
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if (pwd != NULL)
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{
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theDir = pwd->pw_dir;
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}
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}
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if (theDir != NULL)
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{
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userPath = boost::filesystem::path(theDir) / "Library/Caches/";
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}
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return userPath;
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}
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boost::filesystem::path MacOsPath::getLocalPath() const
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boost::filesystem::path MacOsPath::getLocalPath() const
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{
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{
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return boost::filesystem::path("./");
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return boost::filesystem::path("./");
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*/
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*/
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boost::filesystem::path getLocalPath() const;
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boost::filesystem::path getLocalPath() const;
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/**
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* \brief
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*
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* \return boost::filesystem::path
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*/
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boost::filesystem::path getCachePath() const;
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/**
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/**
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* \brief
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* \brief
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*
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*
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@ -67,6 +67,11 @@ boost::filesystem::path WindowsPath::getGlobalDataPath() const
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return getGlobalPath();
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return getGlobalPath();
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}
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}
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boost::filesystem::path WindowsPath::getCachePath() const
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{
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return getUserPath() / "/cache";
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}
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boost::filesystem::path WindowsPath::getInstallPath() const
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boost::filesystem::path WindowsPath::getInstallPath() const
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{
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{
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boost::filesystem::path installPath("");
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boost::filesystem::path installPath("");
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*/
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*/
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boost::filesystem::path getLocalPath() const;
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boost::filesystem::path getLocalPath() const;
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/**
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* \brief
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*
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* \return boost::filesystem::path
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*/
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boost::filesystem::path getCachePath() const;
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/**
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/**
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* \brief Return same path like getGlobalPath
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* \brief Return same path like getGlobalPath
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*
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*
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2
extern/shiny
vendored
2
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@ -1 +1 @@
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Subproject commit 164bc8d3bfe860bd16ad89c0bd1b59f465c9bb24
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Subproject commit 278c6952b5c38e4b2a10205953e379598fad71a0
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