forked from mirror/openmw-tes3mp
Merge branch 'master' into gamesettings
This commit is contained in:
commit
c2a82c3d89
19 changed files with 464 additions and 48 deletions
|
@ -143,6 +143,7 @@ endif (USE_MPG123)
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|||
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# Platform specific
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if (WIN32)
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set(Boost_USE_STATIC_LIBS ON)
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set(PLATFORM_INCLUDE_DIR "platform")
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add_definitions(-DBOOST_ALL_NO_LIB)
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else (WIN32)
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|
@ -309,7 +310,7 @@ if(DPKG_PROGRAM)
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Data files from the original game is required to run it.")
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SET(CPACK_DEBIAN_PACKAGE_NAME "openmw")
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SET(CPACK_DEBIAN_PACKAGE_VERSION "${VERSION_STRING}")
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SET(CPACK_PACKAGE_EXECUTABLES "openmw;OpenMW esmtool;Esmtool omwlauncher;OMWLauncher")
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SET(CPACK_PACKAGE_EXECUTABLES "openmw;OpenMW esmtool;Esmtool omwlauncher;OMWLauncher mwiniimporter;MWiniImporter")
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SET(CPACK_DEBIAN_PACKAGE_DEPENDS "nvidia-cg-toolkit (>= 2.1), libboost-filesystem1.46.1 (>= 1.46.1), libboost-program-options1.46.1 (>= 1.46.1), libboost-system1.46.1 (>= 1.46.1), libboost-thread1.46.1 (>= 1.46.1), libc6 (>= 2.11.2), libfreetype6 (>= 2.2.1), libgcc1 (>= 1:4.1.1), libmpg123-0 (>= 1.12.1), libois-1.3.0 (>= 1.3.0), libopenal1 (>= 1:1.12.854), libsndfile1 (>= 1.0.23), libstdc++6 (>= 4.4.5), libuuid1 (>= 2.17.2), libqtgui4 (>= 4.7.0)")
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SET(CPACK_DEBIAN_PACKAGE_SECTION "Games")
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@ -395,6 +396,11 @@ if (BUILD_LAUNCHER)
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add_subdirectory( apps/launcher )
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endif()
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option(BUILD_MWINIIMPORTER "build MWiniImporter inspector" ON)
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if (BUILD_MWINIIMPORTER)
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add_subdirectory( apps/mwiniimporter )
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endif()
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if (WIN32)
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if (MSVC)
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if (USE_DEBUG_CONSOLE)
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|
|
20
apps/mwiniimporter/CMakeLists.txt
Normal file
20
apps/mwiniimporter/CMakeLists.txt
Normal file
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@ -0,0 +1,20 @@
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set(MWINIIMPORT
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main.cpp
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importer.cpp
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)
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set(MWINIIMPORT_HEADER
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importer.hpp
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)
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source_group(launcher FILES ${MWINIIMPORT} ${MWINIIMPORT_HEADER})
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add_executable(mwiniimport
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${MWINIIMPORT}
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)
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target_link_libraries(mwiniimport
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${Boost_LIBRARIES}
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components
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)
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|
184
apps/mwiniimporter/importer.cpp
Normal file
184
apps/mwiniimporter/importer.cpp
Normal file
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@ -0,0 +1,184 @@
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#include "importer.hpp"
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#include <boost/iostreams/device/file.hpp>
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#include <boost/iostreams/stream.hpp>
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#include <iostream>
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#include <string>
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#include <map>
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#include <vector>
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#include <algorithm>
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#include <sstream>
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MwIniImporter::MwIniImporter() {
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const char *map[][2] =
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{
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{ "fps", "General:Show FPS" },
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{ 0, 0 }
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};
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for(int i=0; map[i][0]; i++) {
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mMergeMap.insert(std::make_pair<std::string, std::string>(map[i][0], map[i][1]));
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}
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}
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void MwIniImporter::setVerbose(bool verbose) {
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mVerbose = verbose;
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}
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std::string MwIniImporter::numberToString(int n) {
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std::stringstream str;
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str << n;
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return str.str();
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}
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MwIniImporter::multistrmap MwIniImporter::loadIniFile(std::string filename) {
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std::cout << "load ini file: " << filename << std::endl;
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std::string section("");
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MwIniImporter::multistrmap map;
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boost::iostreams::stream<boost::iostreams::file_source>file(filename.c_str());
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std::string line;
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while (std::getline(file, line)) {
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if(line[0] == '[') {
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if(line.length() > 2) {
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section = line.substr(1, line.length()-3);
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}
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continue;
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}
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int comment_pos = line.find(";");
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if(comment_pos > 0) {
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line = line.substr(0,comment_pos);
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}
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if(line.empty()) {
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continue;
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}
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int pos = line.find("=");
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if(pos < 1) {
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continue;
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}
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std::string key(section + ":" + line.substr(0,pos));
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std::string value(line.substr(pos+1));
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multistrmap::iterator it;
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if((it = map.find(key)) == map.end()) {
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map.insert( std::make_pair<std::string, std::vector<std::string> > (key, std::vector<std::string>() ) );
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}
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map[key].push_back(value);
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}
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return map;
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}
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MwIniImporter::multistrmap MwIniImporter::loadCfgFile(std::string filename) {
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std::cout << "load cfg file: " << filename << std::endl;
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MwIniImporter::multistrmap map;
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boost::iostreams::stream<boost::iostreams::file_source>file(filename.c_str());
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std::string line;
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while (std::getline(file, line)) {
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// we cant say comment by only looking at first char anymore
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int comment_pos = line.find("#");
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if(comment_pos > 0) {
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line = line.substr(0,comment_pos);
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}
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if(line.empty()) {
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continue;
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}
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int pos = line.find("=");
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if(pos < 1) {
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continue;
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}
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std::string key(line.substr(0,pos));
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std::string value(line.substr(pos+1));
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multistrmap::iterator it;
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if((it = map.find(key)) == map.end()) {
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map.insert( std::make_pair<std::string, std::vector<std::string> > (key, std::vector<std::string>() ) );
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}
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map[key].push_back(value);
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}
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return map;
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}
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void MwIniImporter::merge(multistrmap &cfg, multistrmap &ini) {
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multistrmap::iterator cfgIt;
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multistrmap::iterator iniIt;
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for(strmap::iterator it=mMergeMap.begin(); it!=mMergeMap.end(); it++) {
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if((iniIt = ini.find(it->second)) != ini.end()) {
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cfg.erase(it->first);
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if(!this->specialMerge(it->first, it->second, cfg, ini)) {
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cfg.insert(std::make_pair<std::string, std::vector<std::string> >(it->first, iniIt->second));
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}
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}
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}
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}
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bool MwIniImporter::specialMerge(std::string cfgKey, std::string iniKey, multistrmap &cfg, multistrmap &ini) {
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return false;
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}
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void MwIniImporter::importGameFiles(multistrmap &cfg, multistrmap &ini) {
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std::vector<std::string> esmFiles;
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std::vector<std::string> espFiles;
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std::string baseGameFile("Game Files:GameFile");
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std::string gameFile("");
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multistrmap::iterator it = ini.begin();
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for(int i=0; it != ini.end(); i++) {
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gameFile = baseGameFile;
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gameFile.append(this->numberToString(i));
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it = ini.find(gameFile);
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if(it == ini.end()) {
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break;
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}
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for(std::vector<std::string>::iterator entry = it->second.begin(); entry!=it->second.end(); entry++) {
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std::string filetype(entry->substr(entry->length()-4, 3));
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std::transform(filetype.begin(), filetype.end(), filetype.begin(), ::tolower);
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if(filetype.compare("esm") == 0) {
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esmFiles.push_back(*entry);
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}
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else if(filetype.compare("esp") == 0) {
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espFiles.push_back(*entry);
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}
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}
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gameFile = "";
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}
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cfg.erase("master");
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cfg.insert( std::make_pair<std::string, std::vector<std::string> > ("master", std::vector<std::string>() ) );
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for(std::vector<std::string>::iterator it=esmFiles.begin(); it!=esmFiles.end(); it++) {
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cfg["master"].push_back(*it);
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}
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cfg.erase("plugin");
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cfg.insert( std::make_pair<std::string, std::vector<std::string> > ("plugin", std::vector<std::string>() ) );
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for(std::vector<std::string>::iterator it=espFiles.begin(); it!=espFiles.end(); it++) {
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cfg["plugin"].push_back(*it);
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}
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}
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void MwIniImporter::writeToFile(boost::iostreams::stream<boost::iostreams::file_sink> &out, multistrmap &cfg) {
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for(multistrmap::iterator it=cfg.begin(); it != cfg.end(); it++) {
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for(std::vector<std::string>::iterator entry=it->second.begin(); entry != it->second.end(); entry++) {
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out << (it->first) << "=" << (*entry) << std::endl;
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}
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}
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}
|
32
apps/mwiniimporter/importer.hpp
Normal file
32
apps/mwiniimporter/importer.hpp
Normal file
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@ -0,0 +1,32 @@
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#ifndef MWINIIMPORTER_IMPORTER
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#define MWINIIMPORTER_IMPORTER 1
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#include <boost/iostreams/device/file.hpp>
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#include <boost/iostreams/stream.hpp>
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#include <string>
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#include <map>
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#include <vector>
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#include <exception>
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class MwIniImporter {
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public:
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typedef std::map<std::string, std::string> strmap;
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typedef std::map<std::string, std::vector<std::string> > multistrmap;
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MwIniImporter();
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void setVerbose(bool verbose);
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multistrmap loadIniFile(std::string filename);
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multistrmap loadCfgFile(std::string filename);
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void merge(multistrmap &cfg, multistrmap &ini);
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void importGameFiles(multistrmap &cfg, multistrmap &ini);
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void writeToFile(boost::iostreams::stream<boost::iostreams::file_sink> &out, multistrmap &cfg);
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private:
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bool specialMerge(std::string cfgKey, std::string iniKey, multistrmap &cfg, multistrmap &ini);
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std::string numberToString(int n);
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bool mVerbose;
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strmap mMergeMap;
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};
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#endif
|
79
apps/mwiniimporter/main.cpp
Normal file
79
apps/mwiniimporter/main.cpp
Normal file
|
@ -0,0 +1,79 @@
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|||
#include "importer.hpp"
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|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <boost/program_options.hpp>
|
||||
#include <boost/filesystem.hpp>
|
||||
|
||||
namespace bpo = boost::program_options;
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
|
||||
bpo::options_description desc("Syntax: mwiniimporter <options>\nAllowed options");
|
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desc.add_options()
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("help,h", "produce help message")
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("verbose,v", "verbose output")
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("ini,i", bpo::value<std::string>(), "morrowind.ini file")
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("cfg,c", bpo::value<std::string>(), "openmw.cfg file")
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("output,o", bpo::value<std::string>()->default_value(""), "openmw.cfg file")
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("game-files,g", "import esm and esp files")
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;
|
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|
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bpo::variables_map vm;
|
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try {
|
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bpo::store(boost::program_options::parse_command_line(argc, argv, desc), vm);
|
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|
||||
// parse help before calling notify because we dont want it to throw an error if help is set
|
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if(vm.count("help")) {
|
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std::cout << desc;
|
||||
return 0;
|
||||
}
|
||||
|
||||
bpo::notify(vm);
|
||||
|
||||
}
|
||||
catch(std::exception& e) {
|
||||
std::cerr << "Error:" << e.what() << std::endl;
|
||||
return -1;
|
||||
}
|
||||
catch(...) {
|
||||
std::cerr << "Error" << std::endl;
|
||||
return -2;
|
||||
}
|
||||
|
||||
std::string iniFile = vm["ini"].as<std::string>();
|
||||
std::string cfgFile = vm["cfg"].as<std::string>();
|
||||
|
||||
// if no output is given, write back to cfg file
|
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std::string outputFile(vm["output"].as<std::string>());
|
||||
if(vm["output"].defaulted()) {
|
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outputFile = vm["cfg"].as<std::string>();
|
||||
}
|
||||
|
||||
if(!boost::filesystem::exists(iniFile)) {
|
||||
std::cerr << "ini file does not exist" << std::endl;
|
||||
return -3;
|
||||
}
|
||||
if(!boost::filesystem::exists(cfgFile)) {
|
||||
std::cerr << "cfg file does not exist" << std::endl;
|
||||
return -4;
|
||||
}
|
||||
|
||||
MwIniImporter importer;
|
||||
importer.setVerbose(vm.count("verbose"));
|
||||
boost::iostreams::stream<boost::iostreams::file_sink> file(outputFile);
|
||||
|
||||
MwIniImporter::multistrmap ini = importer.loadIniFile(iniFile);
|
||||
MwIniImporter::multistrmap cfg = importer.loadCfgFile(cfgFile);
|
||||
|
||||
importer.merge(cfg, ini);
|
||||
|
||||
if(vm.count("game-files")) {
|
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importer.importGameFiles(cfg, ini);
|
||||
}
|
||||
|
||||
std::cout << "write to: " << outputFile << std::endl;
|
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importer.writeToFile(file, cfg);
|
||||
|
||||
return 0;
|
||||
}
|
|
@ -12,7 +12,8 @@ using namespace Ogre;
|
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OcclusionQuery::OcclusionQuery(OEngine::Render::OgreRenderer* renderer, SceneNode* sunNode) :
|
||||
mSunTotalAreaQuery(0), mSunVisibleAreaQuery(0), mSingleObjectQuery(0), mActiveQuery(0),
|
||||
mDoQuery(0), mSunVisibility(0), mQuerySingleObjectStarted(false), mTestResult(false),
|
||||
mQuerySingleObjectRequested(false), mWasVisible(false), mObjectWasVisible(false), mDoQuery2(false)
|
||||
mQuerySingleObjectRequested(false), mWasVisible(false), mObjectWasVisible(false), mDoQuery2(false),
|
||||
mBBNode(0)
|
||||
{
|
||||
mRendering = renderer;
|
||||
mSunNode = sunNode;
|
||||
|
@ -52,6 +53,7 @@ OcclusionQuery::OcclusionQuery(OEngine::Render::OgreRenderer* renderer, SceneNod
|
|||
matQueryVisible->setCullingMode(CULL_NONE);
|
||||
matQueryVisible->setManualCullingMode(MANUAL_CULL_NONE);
|
||||
|
||||
if (sunNode)
|
||||
mBBNode = mSunNode->getParentSceneNode()->createChildSceneNode();
|
||||
|
||||
mObjectNode = mRendering->getScene()->getRootSceneNode()->createChildSceneNode();
|
||||
|
@ -182,10 +184,13 @@ void OcclusionQuery::update(float duration)
|
|||
if (dist==0) dist = 10000000;
|
||||
dist -= 1000; // bias
|
||||
dist /= 1000.f;
|
||||
if (mBBNode)
|
||||
{
|
||||
mBBNode->setPosition(mSunNode->getPosition() * dist);
|
||||
mBBNode->setScale(dist, dist, dist);
|
||||
mBBNodeReal->setPosition(mBBNode->_getDerivedPosition());
|
||||
mBBNodeReal->setScale(mBBNode->getScale());
|
||||
}
|
||||
|
||||
// Stop occlusion queries until we get their information
|
||||
// (may not happen on the same frame they are requested in)
|
||||
|
@ -245,6 +250,13 @@ bool OcclusionQuery::occlusionTestPending()
|
|||
return (mQuerySingleObjectRequested || mQuerySingleObjectStarted);
|
||||
}
|
||||
|
||||
void OcclusionQuery::setSunNode(Ogre::SceneNode* node)
|
||||
{
|
||||
mSunNode = node;
|
||||
if (!mBBNode)
|
||||
mBBNode = node->getParentSceneNode()->createChildSceneNode();
|
||||
}
|
||||
|
||||
bool OcclusionQuery::getTestResult()
|
||||
{
|
||||
assert( !occlusionTestPending()
|
||||
|
|
|
@ -53,6 +53,8 @@ namespace MWRender
|
|||
|
||||
float getSunVisibility() const {return mSunVisibility;};
|
||||
|
||||
void setSunNode(Ogre::SceneNode* node);
|
||||
|
||||
private:
|
||||
Ogre::HardwareOcclusionQuery* mSunTotalAreaQuery;
|
||||
Ogre::HardwareOcclusionQuery* mSunVisibleAreaQuery;
|
||||
|
|
|
@ -201,6 +201,8 @@ void RenderingManager::skyEnable ()
|
|||
{
|
||||
if(mSkyManager)
|
||||
mSkyManager->enable();
|
||||
|
||||
mOcclusionQuery->setSunNode(mSkyManager->getSunNode());
|
||||
}
|
||||
|
||||
void RenderingManager::skyDisable ()
|
||||
|
|
|
@ -325,14 +325,17 @@ SkyManager::SkyManager (SceneNode* pMwRoot, Camera* pCamera, MWWorld::Environmen
|
|||
, mSunEnabled(true)
|
||||
, mMasserEnabled(true)
|
||||
, mSecundaEnabled(true)
|
||||
, mCreated(false)
|
||||
{
|
||||
|
||||
mViewport = pCamera->getViewport();
|
||||
mSceneMgr = pMwRoot->getCreator();
|
||||
mRootNode = pCamera->getParentSceneNode()->createChildSceneNode();
|
||||
mRootNode->pitch(Degree(-90)); // convert MW to ogre coordinates
|
||||
mRootNode->setInheritOrientation(false);
|
||||
}
|
||||
|
||||
void SkyManager::create()
|
||||
{
|
||||
/// \todo preload all the textures and meshes that are used for sky rendering
|
||||
|
||||
// Create overlay used for thunderstorm
|
||||
|
@ -533,7 +536,7 @@ SkyManager::SkyManager (SceneNode* pMwRoot, Camera* pCamera, MWWorld::Environmen
|
|||
" uniform float4 emissive \n"
|
||||
") \n"
|
||||
"{ \n"
|
||||
" uv += float2(1,0) * time * speed * 0.003; \n" // Scroll in x direction
|
||||
" uv += float2(0,1) * time * speed * 0.003; \n" // Scroll in y direction
|
||||
" float4 tex = lerp(tex2D(texture, uv), tex2D(secondTexture, uv), transitionFactor); \n"
|
||||
" oColor = color * float4(emissive.xyz,1) * tex * float4(1,1,1,opacity); \n"
|
||||
"}";
|
||||
|
@ -562,6 +565,8 @@ SkyManager::SkyManager (SceneNode* pMwRoot, Camera* pCamera, MWWorld::Environmen
|
|||
mCloudMaterial->getTechnique(0)->getPass(0)->setSceneBlending(SBT_TRANSPARENT_ALPHA);
|
||||
|
||||
mCloudMaterial->getTechnique(0)->getPass(0)->createTextureUnitState("");
|
||||
|
||||
mCreated = true;
|
||||
}
|
||||
|
||||
SkyManager::~SkyManager()
|
||||
|
@ -574,11 +579,13 @@ SkyManager::~SkyManager()
|
|||
|
||||
int SkyManager::getMasserPhase() const
|
||||
{
|
||||
if (!mCreated) return 0;
|
||||
return mMasser->getPhaseInt();
|
||||
}
|
||||
|
||||
int SkyManager::getSecundaPhase() const
|
||||
{
|
||||
if (!mCreated) return 0;
|
||||
return mSecunda->getPhaseInt();
|
||||
}
|
||||
|
||||
|
@ -631,6 +638,9 @@ void SkyManager::update(float duration)
|
|||
|
||||
void SkyManager::enable()
|
||||
{
|
||||
if (!mCreated)
|
||||
create();
|
||||
|
||||
mRootNode->setVisible(true);
|
||||
mEnabled = true;
|
||||
}
|
||||
|
@ -654,6 +664,7 @@ void SkyManager::setCloudsOpacity(float opacity)
|
|||
|
||||
void SkyManager::setWeather(const MWWorld::WeatherResult& weather)
|
||||
{
|
||||
if (!mCreated) return;
|
||||
if (mClouds != weather.mCloudTexture)
|
||||
{
|
||||
mCloudMaterial->getTechnique(0)->getPass(0)->getTextureUnitState(0)->setTextureName("textures\\"+weather.mCloudTexture);
|
||||
|
@ -750,17 +761,20 @@ void SkyManager::sunDisable()
|
|||
|
||||
void SkyManager::setSunDirection(const Vector3& direction)
|
||||
{
|
||||
if (!mCreated) return;
|
||||
mSun->setPosition(direction);
|
||||
mSunGlare->setPosition(direction);
|
||||
}
|
||||
|
||||
void SkyManager::setMasserDirection(const Vector3& direction)
|
||||
{
|
||||
if (!mCreated) return;
|
||||
mMasser->setPosition(direction);
|
||||
}
|
||||
|
||||
void SkyManager::setSecundaDirection(const Vector3& direction)
|
||||
{
|
||||
if (!mCreated) return;
|
||||
mSecunda->setPosition(direction);
|
||||
}
|
||||
|
||||
|
@ -786,6 +800,7 @@ void SkyManager::secundaDisable()
|
|||
|
||||
void SkyManager::setThunder(const float factor)
|
||||
{
|
||||
if (!mCreated) return;
|
||||
if (factor > 0.f)
|
||||
{
|
||||
mThunderOverlay->show();
|
||||
|
@ -818,5 +833,6 @@ void SkyManager::setDate(int day, int month)
|
|||
|
||||
Ogre::SceneNode* SkyManager::getSunNode()
|
||||
{
|
||||
if (!mCreated) return 0;
|
||||
return mSun->getNode();
|
||||
}
|
||||
|
|
|
@ -112,6 +112,9 @@ namespace MWRender
|
|||
|
||||
void update(float duration);
|
||||
|
||||
void create();
|
||||
///< no need to call this, automatically done on first enable()
|
||||
|
||||
void enable();
|
||||
|
||||
void disable();
|
||||
|
@ -166,6 +169,8 @@ namespace MWRender
|
|||
Ogre::Vector3 getRealSunPos();
|
||||
|
||||
private:
|
||||
bool mCreated;
|
||||
|
||||
MWWorld::Environment* mEnvironment;
|
||||
float mHour;
|
||||
int mDay;
|
||||
|
|
|
@ -261,7 +261,16 @@ bool OpenAL_SoundStream::isPlaying()
|
|||
|
||||
void OpenAL_SoundStream::update()
|
||||
{
|
||||
alSourcef(mSource, AL_GAIN, mVolume*mBaseVolume);
|
||||
ALfloat gain = mVolume*mBaseVolume;
|
||||
ALfloat pitch = mPitch;
|
||||
if(!(mFlags&Play_NoEnv) && mOutput.mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
gain *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
}
|
||||
|
||||
alSourcef(mSource, AL_GAIN, gain);
|
||||
alSourcef(mSource, AL_PITCH, pitch);
|
||||
alSource3f(mSource, AL_POSITION, mPos[0], mPos[2], -mPos[1]);
|
||||
alSource3f(mSource, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(mSource, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
|
@ -389,7 +398,16 @@ bool OpenAL_Sound::isPlaying()
|
|||
|
||||
void OpenAL_Sound::update()
|
||||
{
|
||||
alSourcef(mSource, AL_GAIN, mVolume*mBaseVolume);
|
||||
ALfloat gain = mVolume*mBaseVolume;
|
||||
ALfloat pitch = mPitch;
|
||||
if(!(mFlags&Play_NoEnv) && mOutput.mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
gain *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
}
|
||||
|
||||
alSourcef(mSource, AL_GAIN, gain);
|
||||
alSourcef(mSource, AL_PITCH, pitch);
|
||||
alSource3f(mSource, AL_POSITION, mPos[0], mPos[2], -mPos[1]);
|
||||
alSource3f(mSource, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(mSource, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
|
@ -398,10 +416,18 @@ void OpenAL_Sound::update()
|
|||
|
||||
void OpenAL_Sound3D::update()
|
||||
{
|
||||
ALfloat gain = mVolume*mBaseVolume;
|
||||
ALfloat pitch = mPitch;
|
||||
if(mPos.squaredDistance(mOutput.mPos) > mMaxDistance*mMaxDistance)
|
||||
alSourcef(mSource, AL_GAIN, 0.0f);
|
||||
else
|
||||
alSourcef(mSource, AL_GAIN, mVolume*mBaseVolume);
|
||||
gain = 0.0f;
|
||||
else if(!(mFlags&Play_NoEnv) && mOutput.mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
gain *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
}
|
||||
|
||||
alSourcef(mSource, AL_GAIN, gain);
|
||||
alSourcef(mSource, AL_PITCH, pitch);
|
||||
alSource3f(mSource, AL_POSITION, mPos[0], mPos[2], -mPos[1]);
|
||||
alSource3f(mSource, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(mSource, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
|
@ -639,6 +665,11 @@ SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume, float
|
|||
alSourcef(src, AL_MAX_DISTANCE, 1000.0f);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
|
||||
|
||||
if(!(flags&Play_NoEnv) && mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
volume *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
}
|
||||
alSourcef(src, AL_GAIN, volume);
|
||||
alSourcef(src, AL_PITCH, pitch);
|
||||
|
||||
|
@ -686,6 +717,11 @@ SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre::Vector
|
|||
alSourcef(src, AL_MAX_DISTANCE, max);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
|
||||
if(!(flags&Play_NoEnv) && mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
volume *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
}
|
||||
alSourcef(src, AL_GAIN, (pos.squaredDistance(mPos) > max*max) ?
|
||||
0.0f : volume);
|
||||
alSourcef(src, AL_PITCH, pitch);
|
||||
|
@ -702,7 +738,7 @@ SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre::Vector
|
|||
}
|
||||
|
||||
|
||||
SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volume, float pitch)
|
||||
SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volume, float pitch, int flags)
|
||||
{
|
||||
boost::shared_ptr<OpenAL_SoundStream> sound;
|
||||
ALuint src;
|
||||
|
@ -714,6 +750,8 @@ SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volume, floa
|
|||
|
||||
try
|
||||
{
|
||||
if((flags&Play_Loop))
|
||||
std::cout <<"Warning: cannot loop stream "<<fname<< std::endl;
|
||||
DecoderPtr decoder = mManager.getDecoder();
|
||||
decoder->open(fname);
|
||||
sound.reset(new OpenAL_SoundStream(*this, src, decoder));
|
||||
|
@ -732,6 +770,11 @@ SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volume, floa
|
|||
alSourcef(src, AL_MAX_DISTANCE, 1000.0f);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
|
||||
|
||||
if(!(flags&Play_NoEnv) && mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
volume *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
}
|
||||
alSourcef(src, AL_GAIN, volume);
|
||||
alSourcef(src, AL_PITCH, pitch);
|
||||
|
||||
|
@ -744,9 +787,10 @@ SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volume, floa
|
|||
}
|
||||
|
||||
|
||||
void OpenAL_Output::updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3 &atdir, const Ogre::Vector3 &updir)
|
||||
void OpenAL_Output::updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3 &atdir, const Ogre::Vector3 &updir, Environment env)
|
||||
{
|
||||
mPos = pos;
|
||||
mLastEnvironment = env;
|
||||
|
||||
if(mContext)
|
||||
{
|
||||
|
@ -763,7 +807,7 @@ void OpenAL_Output::updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3
|
|||
|
||||
OpenAL_Output::OpenAL_Output(SoundManager &mgr)
|
||||
: Sound_Output(mgr), mDevice(0), mContext(0), mBufferCacheMemSize(0),
|
||||
mStreamThread(new StreamThread)
|
||||
mLastEnvironment(Env_Normal), mStreamThread(new StreamThread)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
|
@ -36,6 +36,8 @@ namespace MWSound
|
|||
ALuint getBuffer(const std::string &fname);
|
||||
void bufferFinished(ALuint buffer);
|
||||
|
||||
Environment mLastEnvironment;
|
||||
|
||||
virtual std::vector<std::string> enumerate();
|
||||
virtual void init(const std::string &devname="");
|
||||
virtual void deinit();
|
||||
|
@ -43,9 +45,9 @@ namespace MWSound
|
|||
virtual SoundPtr playSound(const std::string &fname, float volume, float pitch, int flags);
|
||||
virtual SoundPtr playSound3D(const std::string &fname, const Ogre::Vector3 &pos,
|
||||
float volume, float pitch, float min, float max, int flags);
|
||||
virtual SoundPtr streamSound(const std::string &fname, float volume, float pitch);
|
||||
virtual SoundPtr streamSound(const std::string &fname, float volume, float pitch, int flags);
|
||||
|
||||
virtual void updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3 &atdir, const Ogre::Vector3 &updir);
|
||||
virtual void updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3 &atdir, const Ogre::Vector3 &updir, Environment env);
|
||||
|
||||
OpenAL_Output& operator=(const OpenAL_Output &rhs);
|
||||
OpenAL_Output(const OpenAL_Output &rhs);
|
||||
|
|
|
@ -16,6 +16,7 @@ namespace MWSound
|
|||
Ogre::Vector3 mPos;
|
||||
float mVolume; /* NOTE: Real volume = mVolume*mBaseVolume */
|
||||
float mBaseVolume;
|
||||
float mPitch;
|
||||
float mMinDistance;
|
||||
float mMaxDistance;
|
||||
int mFlags;
|
||||
|
@ -29,6 +30,7 @@ namespace MWSound
|
|||
Sound() : mPos(0.0f, 0.0f, 0.0f)
|
||||
, mVolume(1.0f)
|
||||
, mBaseVolume(1.0f)
|
||||
, mPitch(1.0f)
|
||||
, mMinDistance(20.0f) /* 1 * min_range_scale */
|
||||
, mMaxDistance(12750.0f) /* 255 * max_range_scale */
|
||||
, mFlags(Play_Normal)
|
||||
|
|
|
@ -27,9 +27,9 @@ namespace MWSound
|
|||
virtual SoundPtr playSound(const std::string &fname, float volume, float pitch, int flags) = 0;
|
||||
virtual SoundPtr playSound3D(const std::string &fname, const Ogre::Vector3 &pos,
|
||||
float volume, float pitch, float min, float max, int flags) = 0;
|
||||
virtual SoundPtr streamSound(const std::string &fname, float volume, float pitch) = 0;
|
||||
virtual SoundPtr streamSound(const std::string &fname, float volume, float pitch, int flags) = 0;
|
||||
|
||||
virtual void updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3 &atdir, const Ogre::Vector3 &updir) = 0;
|
||||
virtual void updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3 &atdir, const Ogre::Vector3 &updir, Environment env) = 0;
|
||||
|
||||
Sound_Output& operator=(const Sound_Output &rhs);
|
||||
Sound_Output(const Sound_Output &rhs);
|
||||
|
|
|
@ -88,10 +88,7 @@ namespace MWSound
|
|||
if(snd == NULL)
|
||||
throw std::runtime_error(std::string("Failed to lookup sound ")+soundId);
|
||||
|
||||
if(snd->data.volume == 0)
|
||||
volume = 0.0f;
|
||||
else
|
||||
volume *= pow(10.0, (snd->data.volume/255.0f*3348.0 - 3348.0) / 2000.0);
|
||||
volume *= pow(10.0, (snd->data.volume/255.0*3348.0 - 3348.0) / 2000.0);
|
||||
|
||||
if(snd->data.minRange == 0 && snd->data.maxRange == 0)
|
||||
{
|
||||
|
@ -135,10 +132,10 @@ namespace MWSound
|
|||
std::cout <<"Playing "<<filename<< std::endl;
|
||||
try
|
||||
{
|
||||
if(mMusic)
|
||||
mMusic->stop();
|
||||
mMusic = mOutput->streamSound(filename, 0.4f, 1.0f);
|
||||
stopMusic();
|
||||
mMusic = mOutput->streamSound(filename, 0.4f, 1.0f, Play_NoEnv);
|
||||
mMusic->mBaseVolume = 0.4f;
|
||||
mMusic->mFlags = Play_NoEnv;
|
||||
}
|
||||
catch(std::exception &e)
|
||||
{
|
||||
|
@ -215,6 +212,7 @@ namespace MWSound
|
|||
sound = mOutput->playSound(file, volume*basevol, pitch, mode);
|
||||
sound->mVolume = volume;
|
||||
sound->mBaseVolume = basevol;
|
||||
sound->mPitch = pitch;
|
||||
sound->mMinDistance = min;
|
||||
sound->mMaxDistance = max;
|
||||
sound->mFlags = mode;
|
||||
|
@ -245,6 +243,7 @@ namespace MWSound
|
|||
sound->mPos = objpos;
|
||||
sound->mVolume = volume;
|
||||
sound->mBaseVolume = basevol;
|
||||
sound->mPitch = pitch;
|
||||
sound->mMinDistance = min;
|
||||
sound->mMaxDistance = max;
|
||||
sound->mFlags = mode;
|
||||
|
@ -408,19 +407,25 @@ namespace MWSound
|
|||
if(!isMusicPlaying())
|
||||
startRandomTitle();
|
||||
|
||||
MWWorld::Ptr::CellStore *current = mEnvironment.mWorld->getPlayer().getPlayer().getCell();
|
||||
Ogre::Camera *cam = mEnvironment.mWorld->getPlayer().getRenderer()->getCamera();
|
||||
Ogre::Vector3 nPos, nDir, nUp;
|
||||
nPos = cam->getRealPosition();
|
||||
nDir = cam->getRealDirection();
|
||||
nUp = cam->getRealUp();
|
||||
|
||||
Environment env = Env_Normal;
|
||||
if(nPos.y < current->cell->water)
|
||||
env = Env_Underwater;
|
||||
|
||||
// The output handler is expecting vectors oriented like the game
|
||||
// (that is, -Z goes down, +Y goes forward), but that's not what we
|
||||
// get from Ogre's camera, so we have to convert.
|
||||
const Ogre::Vector3 pos(nPos[0], -nPos[2], nPos[1]);
|
||||
const Ogre::Vector3 at(nDir[0], -nDir[2], nDir[1]);
|
||||
const Ogre::Vector3 up(nUp[0], -nUp[2], nUp[1]);
|
||||
mOutput->updateListener(pos, at, up);
|
||||
|
||||
mOutput->updateListener(pos, at, up, env);
|
||||
|
||||
// Check if any sounds are finished playing, and trash them
|
||||
SoundMap::iterator snditer = mActiveSounds.begin();
|
||||
|
|
|
@ -43,6 +43,11 @@ namespace MWSound
|
|||
static inline int operator&(const PlayMode &a, const PlayMode &b)
|
||||
{ return (int)a & (int)b; }
|
||||
|
||||
enum Environment {
|
||||
Env_Normal,
|
||||
Env_Underwater,
|
||||
};
|
||||
|
||||
class SoundManager
|
||||
{
|
||||
Ogre::ResourceGroupManager& mResourceMgr;
|
||||
|
|
|
@ -146,10 +146,10 @@ namespace MWWorld
|
|||
mRendering->skySetDate (mGlobalVariables->getInt ("day"),
|
||||
mGlobalVariables->getInt ("month"));
|
||||
|
||||
mRendering->getSkyManager()->enable();
|
||||
mRendering->skyEnable();
|
||||
}
|
||||
else
|
||||
mRendering->getSkyManager()->disable();
|
||||
mRendering->skyDisable();
|
||||
}
|
||||
|
||||
World::World (OEngine::Render::OgreRenderer& renderer,
|
||||
|
|
|
@ -51,13 +51,13 @@ find_path(BULLET_INCLUDE_DIR NAMES btBulletCollisionCommon.h
|
|||
# Find the libraries
|
||||
|
||||
_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY BulletDynamics)
|
||||
_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY_DEBUG BulletDynamics_d)
|
||||
_FIND_BULLET_LIBRARY(BULLET_DYNAMICS_LIBRARY_DEBUG BulletDynamics_Debug BulletDynamics_d)
|
||||
_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY BulletCollision)
|
||||
_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY_DEBUG BulletCollision_d)
|
||||
_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY LinearMath BulletMath)
|
||||
_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY_DEBUG LinearMath_d BulletMath_d)
|
||||
_FIND_BULLET_LIBRARY(BULLET_COLLISION_LIBRARY_DEBUG BulletCollision_Debug BulletCollision_d)
|
||||
_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY BulletMath LinearMath)
|
||||
_FIND_BULLET_LIBRARY(BULLET_MATH_LIBRARY_DEBUG BulletMath_Debug BulletMath_d LinearMath_debug LinearMath_d)
|
||||
_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY BulletSoftBody)
|
||||
_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY_DEBUG BulletSoftBody_d)
|
||||
_FIND_BULLET_LIBRARY(BULLET_SOFTBODY_LIBRARY_DEBUG BulletSoftBody_Debug BulletSoftBody_d)
|
||||
|
||||
|
||||
# handle the QUIETLY and REQUIRED arguments and set BULLET_FOUND to TRUE if
|
||||
|
|
|
@ -41,21 +41,21 @@ struct ciLessBoost : std::binary_function<std::string, std::string, bool>
|
|||
{
|
||||
bool operator() (const std::string & s1, const std::string & s2) const {
|
||||
//case insensitive version of is_less
|
||||
return lexicographical_compare(s1, s2, boost::algorithm::is_iless());
|
||||
return boost::ilexicographical_compare(s1, s2);
|
||||
}
|
||||
};
|
||||
|
||||
struct pathComparer
|
||||
{
|
||||
private:
|
||||
int m_start, m_size;
|
||||
std::string find;
|
||||
|
||||
public:
|
||||
pathComparer(int start, int size) : m_start(start), m_size(size) { }
|
||||
pathComparer(const std::string& toFind) : find(toFind) { }
|
||||
|
||||
bool operator() (const std::string& first, const std::string& other)
|
||||
bool operator() (const std::string& other)
|
||||
{
|
||||
return lexicographical_compare(first.substr(m_start,m_size), other.substr(m_start,m_size), boost::algorithm::is_iless());
|
||||
return boost::iequals(find, other);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -71,9 +71,6 @@ class DirArchive: public Ogre::FileSystemArchive
|
|||
|
||||
bool findFile(const String& filename, std::string& copy) const
|
||||
{
|
||||
if (filename.find(".tga") != std::string::npos)
|
||||
return false;
|
||||
|
||||
{
|
||||
String passed = filename;
|
||||
if(filename.at(filename.length() - 1) == '*' || filename.at(filename.length() - 1) == '?' || filename.at(filename.length() - 1) == '<'
|
||||
|
@ -116,10 +113,13 @@ class DirArchive: public Ogre::FileSystemArchive
|
|||
current = found->second;
|
||||
}
|
||||
|
||||
pathComparer comp(delimiter, copy.size() - delimiter-1);
|
||||
std::vector<std::string>::iterator find = std::lower_bound(current.begin(), current.end(), copy, comp);
|
||||
if (find != current.end() && !comp(copy, current.front()))
|
||||
std::vector<std::string>::iterator find = std::lower_bound(current.begin(), current.end(), copy, ciLessBoost());
|
||||
if (find != current.end() && !ciLessBoost()(copy, current.front()))
|
||||
{
|
||||
if (!boost::iequals(copy, *find))
|
||||
if ((find = std::find_if(current.begin(), current.end(), pathComparer(copy))) == current.end()) //\todo Check if this line is actually needed
|
||||
return false;
|
||||
|
||||
copy = *find;
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue