forked from mirror/openmw-tes3mp
added action interface
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parent
239498bcd4
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5 changed files with 64 additions and 0 deletions
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@ -88,6 +88,8 @@ set(GAMEWORLD_HEADER
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mwworld/environment.hpp
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mwworld/globals.hpp
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mwworld/class.hpp
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mwworld/action.hpp
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mwworld/nullaction.hpp
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)
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source_group(apps\\openmw\\mwworld FILES ${GAMEWORLD} ${GAMEWORLD_HEADER})
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25
apps/openmw/mwworld/action.hpp
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25
apps/openmw/mwworld/action.hpp
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@ -0,0 +1,25 @@
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#ifndef GAME_MWWORLD_ACTION_H
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#define GAME_MWWORLD_ACTION_H
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namespace MWWorld
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{
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class Environment;
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/// \brief Abstract base for actions
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class Action
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{
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// not implemented
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Action (const Action& action);
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Action& operator= (const Action& action);
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public:
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Action() {}
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virtual ~Action() {}
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virtual void execute (Environment& environment) = 0;
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};
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}
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#endif
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@ -4,6 +4,7 @@
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#include <stdexcept>
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#include "ptr.hpp"
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#include "nullaction.hpp"
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namespace MWWorld
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{
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@ -28,6 +29,16 @@ namespace MWWorld
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throw std::runtime_error ("class does not have item health");
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}
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boost::shared_ptr<Action> Class::activate (const Ptr& ptr) const
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{
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return boost::shared_ptr<Action> (new NullAction);
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}
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boost::shared_ptr<Action> Class::use (const Ptr& ptr) const
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{
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return boost::shared_ptr<Action> (new NullAction);
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}
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const Class& Class::get (const std::string& key)
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{
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std::map<std::string, boost::shared_ptr<Class> >::const_iterator iter = sClasses.find (key);
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@ -6,6 +6,8 @@
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#include <boost/shared_ptr.hpp>
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#include "action.hpp"
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namespace MWMechanics
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{
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struct CreatureStats;
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@ -47,6 +49,13 @@ namespace MWWorld
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///< Return item max health or throw an exception, if class does not have item health
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/// (default implementation: throw an exceoption)
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virtual boost::shared_ptr<Action> activate (const Ptr& ptr) const;
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///< Generate action for activation (default implementation: return a null action).
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virtual boost::shared_ptr<Action> use (const Ptr& ptr) const;
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///< Generate action for using via inventory menu (default implementation: return a
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/// null action).
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static const Class& get (const std::string& key);
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///< If there is no class for this \a key, an exception is thrown.
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17
apps/openmw/mwworld/nullaction.hpp
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apps/openmw/mwworld/nullaction.hpp
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@ -0,0 +1,17 @@
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#ifndef GAME_MWWORLD_NULLACTION_H
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#define GAME_MWWORLD_NULLACTION_H
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#include "action.hpp"
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namespace MWWorld
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{
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/// \brief Action: do nothing
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class NullAction : public Action
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{
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public:
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virtual void execute (Environment& environment) {}
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};
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}
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#endif
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