forked from mirror/openmw-tes3mp
Debugging file renamed
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d4f63443e6
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8 changed files with 4 additions and 9 deletions
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@ -17,7 +17,7 @@ source_group(game FILES ${GAME} ${GAME_HEADER})
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set(GAMEREND
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mwrender/renderingmanager.cpp
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mwrender/mwscene.cpp
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mwrender/debugging.cpp
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mwrender/cellimp.cpp
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mwrender/interior.cpp
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mwrender/exterior.cpp
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@ -28,7 +28,7 @@ set(GAMEREND_HEADER
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mwrender/renderingmanager.hpp
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mwrender/cell.hpp
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mwrender/cellimp.hpp
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mwrender/mwscene.hpp
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mwrender/debugging.hpp
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mwrender/interior.hpp
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mwrender/exterior.hpp
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mwrender/sky.hpp
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@ -1,4 +1,4 @@
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#include "mwscene.hpp"
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#include "debugging.hpp"
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#include <assert.h>
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@ -8,9 +8,7 @@
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#include <OgreSceneManager.h>
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#include <components/nifogre/ogre_nif_loader.hpp>
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#include "mwscene.hpp"
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#include <libs/mangle/vfs/servers/ogre_vfs.hpp>
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#include "mwscene.hpp"
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#include <Ogre.h>
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using namespace MWRender;
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@ -9,7 +9,6 @@
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#include <OgreMath.h>
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#include <components/nifogre/ogre_nif_loader.hpp>
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#include "mwscene.hpp"
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#include <Ogre.h>
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#include <stdio.h>
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@ -8,7 +8,6 @@
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#include <components/esm_store/cell_store.hpp>
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#include "../mwrender/mwscene.hpp"
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#include "physicssystem.hpp"
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#include "refdata.hpp"
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@ -208,7 +208,6 @@ namespace MWWorld
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mPhysEngine = physEng;
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mWorldScene = new Scene(environment, this, mRendering.getOgreRenderer(), mRendering.getRoot(), mPhysics);
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std::cout << "After mworldscene\n";
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}
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@ -8,7 +8,7 @@
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#include <components/esm_store/cell_store.hpp>
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#include "../mwrender/mwscene.hpp"
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#include "../mwrender/debugging.hpp"
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#include "../mwrender/renderingmanager.hpp"
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#include "refdata.hpp"
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