forked from mirror/openmw-tes3mp
make 4 byte record type accessable from record struct
This commit is contained in:
parent
6d9ff39390
commit
c42e74dadf
87 changed files with 204 additions and 22 deletions
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@ -1,8 +1,6 @@
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#include "saving.hpp"
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#include <components/esm/defs.hpp>
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#include "../world/data.hpp"
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#include "../world/idcollection.hpp"
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@ -18,37 +16,37 @@ CSMDoc::Saving::Saving (Document& document)
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appendStage (new WriteHeaderStage (mDocument, mState));
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appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::Global> >
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(mDocument.getData().getGlobals(), mState, ESM::REC_GLOB));
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(mDocument.getData().getGlobals(), mState));
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appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::GameSetting> >
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(mDocument.getData().getGmsts(), mState, ESM::REC_GMST));
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(mDocument.getData().getGmsts(), mState));
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appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::Skill> >
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(mDocument.getData().getSkills(), mState, ESM::REC_SKIL));
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(mDocument.getData().getSkills(), mState));
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appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::Class> >
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(mDocument.getData().getClasses(), mState, ESM::REC_CLAS));
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(mDocument.getData().getClasses(), mState));
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appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::Faction> >
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(mDocument.getData().getFactions(), mState, ESM::REC_FACT));
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(mDocument.getData().getFactions(), mState));
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appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::Race> >
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(mDocument.getData().getRaces(), mState, ESM::REC_RACE));
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(mDocument.getData().getRaces(), mState));
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appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::Sound> >
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(mDocument.getData().getSounds(), mState, ESM::REC_SOUN));
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(mDocument.getData().getSounds(), mState));
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appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::Script> >
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(mDocument.getData().getScripts(), mState, ESM::REC_SCPT));
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(mDocument.getData().getScripts(), mState));
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appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::Region> >
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(mDocument.getData().getRegions(), mState, ESM::REC_REGN));
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(mDocument.getData().getRegions(), mState));
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appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::BirthSign> >
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(mDocument.getData().getBirthsigns(), mState, ESM::REC_BSGN));
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(mDocument.getData().getBirthsigns(), mState));
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appendStage (new WriteCollectionStage<CSMWorld::IdCollection<ESM::Spell> >
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(mDocument.getData().getSpells(), mState, ESM::REC_SPEL));
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(mDocument.getData().getSpells(), mState));
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appendStage (new CloseSaveStage (mState));
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@ -1,8 +1,6 @@
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#ifndef CSM_DOC_SAVINGSTAGES_H
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#define CSM_DOC_SAVINGSTAGES_H
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#include <components/esm/defs.hpp>
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#include "stage.hpp"
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#include "savingstate.hpp"
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@ -52,12 +50,10 @@ namespace CSMDoc
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{
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const CollectionT& mCollection;
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SavingState& mState;
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ESM::RecNameInts mRecordType;
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public:
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WriteCollectionStage (const CollectionT& collection, SavingState& state,
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ESM::RecNameInts recordType);
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WriteCollectionStage (const CollectionT& collection, SavingState& state);
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virtual int setup();
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///< \return number of steps
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@ -68,8 +64,8 @@ namespace CSMDoc
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template<class CollectionT>
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WriteCollectionStage<CollectionT>::WriteCollectionStage (const CollectionT& collection,
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SavingState& state, ESM::RecNameInts recordType)
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: mCollection (collection), mState (state), mRecordType (recordType)
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SavingState& state)
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: mCollection (collection), mState (state)
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{}
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template<class CollectionT>
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@ -89,7 +85,7 @@ namespace CSMDoc
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std::string type;
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for (int i=0; i<4; ++i)
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/// \todo make endianess agnostic (change ESMWriter interface?)
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type += reinterpret_cast<const char *> (&mRecordType)[i];
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type += reinterpret_cast<const char *> (&mCollection.getRecord (stage).mModified.sRecordId)[i];
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mState.getWriter().startRecord (type);
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mState.getWriter().writeHNCString ("NAME", mCollection.getId (stage));
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@ -2,9 +2,12 @@
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int Activator::sRecordId = REC_ACTI;
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void Activator::load(ESMReader &esm)
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{
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mModel = esm.getHNString("MODL");
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@ -11,6 +11,8 @@ class ESMWriter;
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struct Activator
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{
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static unsigned int sRecordId;
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std::string mId, mName, mScript, mModel;
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void load(ESMReader &esm);
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@ -2,9 +2,12 @@
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int Potion::sRecordId = REC_ALCH;
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void Potion::load(ESMReader &esm)
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{
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mModel = esm.getHNString("MODL");
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@ -17,6 +17,8 @@ class ESMWriter;
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struct Potion
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{
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static unsigned int sRecordId;
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struct ALDTstruct
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{
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float mWeight;
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@ -2,9 +2,12 @@
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int Apparatus::sRecordId = REC_APPA;
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void Apparatus::load(ESMReader &esm)
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{
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// we will not treat duplicated subrecords as errors here
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@ -15,6 +15,8 @@ class ESMWriter;
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struct Apparatus
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{
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static unsigned int sRecordId;
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enum AppaType
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{
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MortarPestle = 0,
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@ -2,6 +2,7 @@
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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@ -28,6 +29,8 @@ void PartReferenceList::save(ESMWriter &esm) const
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}
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}
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unsigned int Armor::sRecordId = REC_ARMO;
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void Armor::load(ESMReader &esm)
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{
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mModel = esm.getHNString("MODL");
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@ -61,6 +61,8 @@ struct PartReferenceList
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struct Armor
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{
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static unsigned int sRecordId;
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enum Type
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{
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Helmet = 0,
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@ -2,9 +2,12 @@
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int BodyPart::sRecordId = REC_BODY;
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void BodyPart::load(ESMReader &esm)
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{
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@ -11,6 +11,8 @@ class ESMWriter;
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struct BodyPart
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{
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static unsigned int sRecordId;
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enum MeshPart
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{
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MP_Head = 0,
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@ -2,9 +2,11 @@
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int Book::sRecordId = REC_BOOK;
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void Book::load(ESMReader &esm)
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{
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@ -14,6 +14,8 @@ class ESMWriter;
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struct Book
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{
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static unsigned int sRecordId;
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struct BKDTstruct
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{
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float mWeight;
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int BirthSign::sRecordId = REC_BSGN;
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void BirthSign::load(ESMReader &esm)
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{
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@ -13,6 +13,8 @@ class ESMWriter;
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struct BirthSign
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{
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static unsigned int sRecordId;
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std::string mId, mName, mDescription, mTexture;
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// List of powers and abilities that come with this birth sign.
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@ -7,9 +7,11 @@
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int Cell::sRecordId = REC_CELL;
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/// Some overloaded compare operators.
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bool operator==(const MovedCellRef& ref, int pRefnum)
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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*/
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struct Cell
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{
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static unsigned int sRecordId;
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enum Flags
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{
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Interior = 0x01, // Interior cell
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int Class::sRecordId = REC_CLAS;
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const Class::Specialization Class::sSpecializationIds[3] = {
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Class::Combat,
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@ -17,6 +17,8 @@ class ESMWriter;
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// class
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struct Class
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{
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static unsigned int sRecordId;
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enum AutoCalc
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{
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Weapon = 0x00001,
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int Clothing::sRecordId = REC_CLOT;
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void Clothing::load(ESMReader &esm)
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{
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struct Clothing
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{
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static unsigned int sRecordId;
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enum Type
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{
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Pants = 0,
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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}
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}
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unsigned int Container::sRecordId = REC_CONT;
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void Container::load(ESMReader &esm)
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{
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mModel = esm.getHNString("MODL");
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struct Container
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{
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static unsigned int sRecordId;
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enum Flags
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{
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Organic = 1, // Objects cannot be placed in this container
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM {
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unsigned int Creature::sRecordId = REC_CREA;
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void Creature::load(ESMReader &esm)
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{
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mPersistent = esm.getRecordFlags() & 0x0400;
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struct Creature
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{
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static unsigned int sRecordId;
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// Default is 0x48?
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enum Flags
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{
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@ -17,6 +17,8 @@ class ESMWriter;
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/// Changes a creature
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struct LoadCREC
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{
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static unsigned int sRecordId;
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std::string mId;
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void load(ESMReader &esm)
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int Dialogue::sRecordId = REC_DIAL;
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void Dialogue::load(ESMReader &esm)
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{
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struct Dialogue
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{
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static unsigned int sRecordId;
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enum Type
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{
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Topic = 0,
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int Door::sRecordId = REC_DOOR;
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void Door::load(ESMReader &esm)
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{
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struct Door
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{
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static unsigned int sRecordId;
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std::string mId, mName, mModel, mScript, mOpenSound, mCloseSound;
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void load(ESMReader &esm);
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int Enchantment::sRecordId = REC_ENCH;
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void Enchantment::load(ESMReader &esm)
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{
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struct Enchantment
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{
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static unsigned int sRecordId;
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enum Type
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{
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CastOnce = 0,
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int Faction::sRecordId = REC_FACT;
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int& Faction::FADTstruct::getSkill (int index, bool ignored)
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{
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if (index<0 || index>=6)
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@ -29,6 +29,8 @@ struct RankData
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struct Faction
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{
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static unsigned int sRecordId;
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std::string mId, mName;
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struct FADTstruct
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#include "loadglob.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int Global::sRecordId = REC_GLOB;
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void Global::load (ESMReader &esm)
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{
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mValue.read (esm, ESM::Variant::Format_Global);
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@ -17,6 +17,8 @@ class ESMWriter;
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struct Global
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{
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static unsigned int sRecordId;
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std::string mId;
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Variant mValue;
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#include "loadgmst.hpp"
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#include "defs.hpp"
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namespace ESM
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{
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unsigned int GameSetting::sRecordId = REC_GMST;
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void GameSetting::load (ESMReader &esm)
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{
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mValue.read (esm, ESM::Variant::Format_Gmst);
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struct GameSetting
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{
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static unsigned int sRecordId;
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std::string mId;
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Variant mValue;
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "defs.hpp"
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namespace ESM
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{
|
||||
unsigned int DialInfo::sRecordId = REC_INFO;
|
||||
|
||||
void DialInfo::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -20,6 +20,8 @@ class ESMWriter;
|
|||
|
||||
struct DialInfo
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
enum Gender
|
||||
{
|
||||
Male = 0,
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Ingredient::sRecordId = REC_INGR;
|
||||
|
||||
void Ingredient::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -15,6 +15,8 @@ class ESMWriter;
|
|||
|
||||
struct Ingredient
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
struct IRDTstruct
|
||||
{
|
||||
float mWeight;
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Land::sRecordId = REC_LAND;
|
||||
|
||||
void Land::LandData::save(ESMWriter &esm)
|
||||
{
|
||||
|
|
|
@ -17,6 +17,8 @@ class ESMWriter;
|
|||
|
||||
struct Land
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
Land();
|
||||
~Land();
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
|
@ -52,4 +53,8 @@ void LeveledListBase::save(ESMWriter &esm) const
|
|||
mChanceNone = 0;
|
||||
mList.clear();
|
||||
}
|
||||
|
||||
unsigned int CreatureLevList::sRecordId = REC_LEVC;
|
||||
|
||||
unsigned int ItemLevList::sRecordId = REC_LEVI;
|
||||
}
|
||||
|
|
|
@ -59,6 +59,8 @@ struct LeveledListBase
|
|||
|
||||
struct CreatureLevList: LeveledListBase
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
CreatureLevList()
|
||||
{
|
||||
mRecName = "CNAM";
|
||||
|
@ -67,6 +69,8 @@ struct CreatureLevList: LeveledListBase
|
|||
|
||||
struct ItemLevList: LeveledListBase
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
ItemLevList()
|
||||
{
|
||||
mRecName = "INAM";
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Light::sRecordId = REC_LIGH;
|
||||
|
||||
void Light::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -16,6 +16,8 @@ class ESMWriter;
|
|||
|
||||
struct Light
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
enum Flags
|
||||
{
|
||||
Dynamic = 0x001,
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Lockpick::sRecordId = REC_LOCK;
|
||||
|
||||
void Lockpick::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -11,6 +11,8 @@ class ESMWriter;
|
|||
|
||||
struct Lockpick
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
struct Data
|
||||
{
|
||||
float mWeight;
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int LandTexture::sRecordId = REC_LTEX;
|
||||
|
||||
void LandTexture::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -27,6 +27,8 @@ class ESMWriter;
|
|||
|
||||
struct LandTexture
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
std::string mId, mTexture;
|
||||
int mIndex;
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace
|
||||
{
|
||||
|
@ -34,6 +35,7 @@ namespace
|
|||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int MagicEffect::sRecordId = REC_MGEF;
|
||||
|
||||
void MagicEffect::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -12,6 +12,8 @@ class ESMWriter;
|
|||
|
||||
struct MagicEffect
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
enum Flags
|
||||
{
|
||||
TargetSkill = 0x1, // Affects a specific skill, which is specified elsewhere in the effect structure.
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Miscellaneous::sRecordId = REC_MISC;
|
||||
|
||||
void Miscellaneous::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -16,6 +16,8 @@ class ESMWriter;
|
|||
|
||||
struct Miscellaneous
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
struct MCDTstruct
|
||||
{
|
||||
float mWeight;
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int NPC::sRecordId = REC_NPC_;
|
||||
|
||||
void NPC::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -20,6 +20,8 @@ class ESMWriter;
|
|||
|
||||
struct NPC
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
// Services
|
||||
enum Services
|
||||
{
|
||||
|
|
|
@ -78,6 +78,8 @@ class ESMWriter;
|
|||
|
||||
struct LoadNPCC
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
std::string mId;
|
||||
|
||||
void load(ESMReader &esm)
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Pathgrid::sRecordId = REC_PGRD;
|
||||
|
||||
void Pathgrid::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -15,6 +15,8 @@ class ESMWriter;
|
|||
*/
|
||||
struct Pathgrid
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
struct DATAstruct
|
||||
{
|
||||
int mX, mY; // Grid location, matches cell for exterior cells
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Probe::sRecordId = REC_PROB;
|
||||
|
||||
void Probe::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -11,6 +11,8 @@ class ESMWriter;
|
|||
|
||||
struct Probe
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
struct Data
|
||||
{
|
||||
float mWeight;
|
||||
|
|
|
@ -2,9 +2,12 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Race::sRecordId = REC_RACE;
|
||||
|
||||
int Race::MaleFemale::getValue (bool male) const
|
||||
{
|
||||
return male ? mMale : mFemale;
|
||||
|
|
|
@ -17,6 +17,8 @@ class ESMWriter;
|
|||
|
||||
struct Race
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
struct SkillBonus
|
||||
{
|
||||
int mSkill; // SkillEnum
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Region::sRecordId = REC_REGN;
|
||||
|
||||
void Region::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -18,6 +18,8 @@ class ESMWriter;
|
|||
|
||||
struct Region
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
#pragma pack(push)
|
||||
#pragma pack(1)
|
||||
struct WEATstruct
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Repair::sRecordId = REC_REPA;
|
||||
|
||||
void Repair::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -11,6 +11,8 @@ class ESMWriter;
|
|||
|
||||
struct Repair
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
struct Data
|
||||
{
|
||||
float mWeight;
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
|
@ -12,6 +13,8 @@ struct SCHD
|
|||
Script::SCHDstruct mData;
|
||||
};
|
||||
|
||||
unsigned int Script::sRecordId = REC_SCPT;
|
||||
|
||||
void Script::load(ESMReader &esm)
|
||||
{
|
||||
SCHD data;
|
||||
|
|
|
@ -19,6 +19,8 @@ class ESMWriter;
|
|||
class Script
|
||||
{
|
||||
public:
|
||||
static unsigned int sRecordId;
|
||||
|
||||
struct SCHDstruct
|
||||
{
|
||||
/* Script name.
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
|
@ -126,6 +127,8 @@ namespace ESM
|
|||
HandToHand
|
||||
}};
|
||||
|
||||
unsigned int Skill::sRecordId = REC_SKIL;
|
||||
|
||||
void Skill::load(ESMReader &esm)
|
||||
{
|
||||
esm.getHNT(mIndex, "INDX");
|
||||
|
|
|
@ -19,6 +19,8 @@ class ESMWriter;
|
|||
|
||||
struct Skill
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
std::string mId;
|
||||
|
||||
struct SKDTstruct
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int SoundGenerator::sRecordId = REC_SNDG;
|
||||
|
||||
void SoundGenerator::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -15,6 +15,8 @@ class ESMWriter;
|
|||
|
||||
struct SoundGenerator
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
enum Type
|
||||
{
|
||||
LeftFoot = 0,
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Sound::sRecordId = REC_SOUN;
|
||||
|
||||
void Sound::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -16,6 +16,8 @@ struct SOUNstruct
|
|||
|
||||
struct Sound
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
SOUNstruct mData;
|
||||
std::string mId, mSound;
|
||||
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Spell::sRecordId = REC_SPEL;
|
||||
|
||||
void Spell::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -13,6 +13,8 @@ class ESMWriter;
|
|||
|
||||
struct Spell
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
enum SpellType
|
||||
{
|
||||
ST_Spell = 0, // Normal spell, must be cast and costs mana
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int StartScript::sRecordId = REC_SSCR;
|
||||
|
||||
void StartScript::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -19,6 +19,8 @@ class ESMWriter;
|
|||
|
||||
struct StartScript
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
std::string mData;
|
||||
std::string mId, mScript;
|
||||
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Static::sRecordId = REC_STAT;
|
||||
|
||||
void Static::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -22,6 +22,8 @@ class ESMWriter;
|
|||
|
||||
struct Static
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
std::string mId, mModel;
|
||||
|
||||
void load(ESMReader &esm);
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "esmcommon.hpp"
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
void ESM::Header::blank()
|
||||
{
|
||||
|
|
|
@ -2,9 +2,11 @@
|
|||
|
||||
#include "esmreader.hpp"
|
||||
#include "esmwriter.hpp"
|
||||
#include "defs.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
unsigned int Weapon::sRecordId = REC_WEAP;
|
||||
|
||||
void Weapon::load(ESMReader &esm)
|
||||
{
|
||||
|
|
|
@ -15,6 +15,8 @@ class ESMWriter;
|
|||
|
||||
struct Weapon
|
||||
{
|
||||
static unsigned int sRecordId;
|
||||
|
||||
enum Type
|
||||
{
|
||||
ShortBladeOneHand = 0,
|
||||
|
|
Loading…
Reference in a new issue