forked from mirror/openmw-tes3mp
another sky tweak
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@ -848,7 +848,6 @@ void SkyManager::setWeather(const MWWorld::WeatherResult& weather)
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mSunGlare->setVisibility(weather.mGlareView * mGlareFade * strength);
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mSunGlare->setVisibility(weather.mGlareView * mGlareFade * strength);
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if (strength < 0.4) strength = 0.4;
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mSun->setVisibility(weather.mGlareView * strength);
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mSun->setVisibility(weather.mGlareView * strength);
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mAtmosphereNight->setVisible(weather.mNight && mEnabled);
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mAtmosphereNight->setVisible(weather.mNight && mEnabled);
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