Fix head tracking for NPCs

c++11
scrawl 10 years ago
parent 6bcea21e14
commit c90841d649

@ -850,7 +850,6 @@ void NpcAnimation::addControllers()
Animation::addControllers();
mFirstPersonNeckController = NULL;
mHeadController = NULL;
WeaponAnimation::deleteControllers();
if (mViewMode == VM_FirstPerson)

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