forked from mirror/openmw-tes3mp
[Server] Init Player::inUpdateQueue
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@ -124,6 +124,7 @@ Player::Player(RakNet::RakNetGUID guid) : BasePlayer(guid), NetActor(), changedM
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storedData = mwmp::Networking::get().getState().getState()->create_table();
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storedData = mwmp::Networking::get().getState().getState()->create_table();
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customData = mwmp::Networking::get().getState().getState()->create_table();
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customData = mwmp::Networking::get().getState().getState()->create_table();
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isActorPlayer = true;
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isActorPlayer = true;
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inUpdateQueue = false;
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}
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}
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Player::~Player()
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Player::~Player()
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