Fix bug in TerrainGrid::getWorldBoundingBox (Fixes #2075)

This commit is contained in:
scrawl 2014-10-29 16:01:55 +01:00
parent f7ba1dbfc8
commit ccab8b1a92

View file

@ -142,10 +142,8 @@ void TerrainGrid::setVisible(bool visible)
Ogre::AxisAlignedBox TerrainGrid::getWorldBoundingBox (const Ogre::Vector2& center)
{
float cellSize = getStorage()->getCellWorldSize();
int cellX = std::floor(center.x/cellSize);
int cellY = std::floor(center.y/cellSize);
int cellX = std::floor(center.x);
int cellY = std::floor(center.y);
Grid::iterator it = mGrid.find(std::make_pair(cellX, cellY));
if (it == mGrid.end())