forked from mirror/openmw-tes3mp
Merge branch 'master' of https://github.com/zinnschlag/openmw
This commit is contained in:
commit
cd57523601
81 changed files with 3306 additions and 134 deletions
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@ -23,7 +23,8 @@ opencs_units (model/world
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opencs_units_noqt (model/world
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universalid data record idcollection commands columnbase scriptcontext cell
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universalid data record idcollection commands columnbase scriptcontext cell refidcollection
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refidadapter refiddata refidadapterimp
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)
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opencs_hdrs_noqt (model/world
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@ -36,7 +36,12 @@ namespace CSMWorld
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Display_Attribute,
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Display_Boolean,
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Display_SpellType,
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Display_Script
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Display_Script,
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Display_ApparatusType,
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Display_ArmorType,
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Display_ClothingType,
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Display_CreatureType,
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Display_WeaponType
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};
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std::string mTitle;
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|
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@ -71,7 +71,7 @@ void CSMWorld::RevertCommand::redo()
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void CSMWorld::RevertCommand::undo()
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{
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mModel.setRecord (*mOld);
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mModel.setRecord (mId, *mOld);
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}
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CSMWorld::DeleteCommand::DeleteCommand (IdTable& model, const std::string& id, QUndoCommand *parent)
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@ -104,5 +104,5 @@ void CSMWorld::DeleteCommand::redo()
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void CSMWorld::DeleteCommand::undo()
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{
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mModel.setRecord (*mOld);
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mModel.setRecord (mId, *mOld);
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}
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@ -140,6 +140,8 @@ CSMWorld::Data::Data()
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addModel (new IdTable (&mBirthsigns), UniversalId::Type_Birthsigns, UniversalId::Type_Birthsign);
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addModel (new IdTable (&mSpells), UniversalId::Type_Spells, UniversalId::Type_Spell);
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addModel (new IdTable (&mCells), UniversalId::Type_Cells, UniversalId::Type_Cell);
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addModel (new IdTable (&mReferenceables), UniversalId::Type_Referenceables,
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UniversalId::Type_Referenceable);
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}
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CSMWorld::Data::~Data()
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@ -268,6 +270,16 @@ CSMWorld::IdCollection<CSMWorld::Cell>& CSMWorld::Data::getCells()
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return mCells;
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}
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const CSMWorld::RefIdCollection& CSMWorld::Data::getReferenceables() const
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{
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return mReferenceables;
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}
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CSMWorld::RefIdCollection& CSMWorld::Data::getReferenceables()
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{
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return mReferenceables;
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}
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QAbstractItemModel *CSMWorld::Data::getTableModel (const UniversalId& id)
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{
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std::map<UniversalId::Type, QAbstractItemModel *>::iterator iter = mModelIndex.find (id.getType());
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@ -315,6 +327,30 @@ void CSMWorld::Data::loadFile (const boost::filesystem::path& path, bool base)
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case ESM::REC_SPEL: mSpells.load (reader, base); break;
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case ESM::REC_CELL: mCells.load (reader, base); break;
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case ESM::REC_ACTI: mReferenceables.load (reader, base, UniversalId::Type_Activator); break;
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case ESM::REC_ALCH: mReferenceables.load (reader, base, UniversalId::Type_Potion); break;
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case ESM::REC_APPA: mReferenceables.load (reader, base, UniversalId::Type_Apparatus); break;
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case ESM::REC_ARMO: mReferenceables.load (reader, base, UniversalId::Type_Armor); break;
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case ESM::REC_BOOK: mReferenceables.load (reader, base, UniversalId::Type_Book); break;
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case ESM::REC_CLOT: mReferenceables.load (reader, base, UniversalId::Type_Clothing); break;
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case ESM::REC_CONT: mReferenceables.load (reader, base, UniversalId::Type_Container); break;
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case ESM::REC_CREA: mReferenceables.load (reader, base, UniversalId::Type_Creature); break;
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case ESM::REC_DOOR: mReferenceables.load (reader, base, UniversalId::Type_Door); break;
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case ESM::REC_INGR: mReferenceables.load (reader, base, UniversalId::Type_Ingredient); break;
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case ESM::REC_LEVC:
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mReferenceables.load (reader, base, UniversalId::Type_CreatureLevelledList); break;
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case ESM::REC_LEVI:
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mReferenceables.load (reader, base, UniversalId::Type_ItemLevelledList); break;
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case ESM::REC_LIGH: mReferenceables.load (reader, base, UniversalId::Type_Light); break;
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case ESM::REC_LOCK: mReferenceables.load (reader, base, UniversalId::Type_Lockpick); break;
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case ESM::REC_MISC:
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mReferenceables.load (reader, base, UniversalId::Type_Miscellaneous); break;
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case ESM::REC_NPC_: mReferenceables.load (reader, base, UniversalId::Type_Npc); break;
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case ESM::REC_PROB: mReferenceables.load (reader, base, UniversalId::Type_Probe); break;
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case ESM::REC_REPA: mReferenceables.load (reader, base, UniversalId::Type_Repair); break;
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case ESM::REC_STAT: mReferenceables.load (reader, base, UniversalId::Type_Static); break;
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case ESM::REC_WEAP: mReferenceables.load (reader, base, UniversalId::Type_Weapon); break;
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default:
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/// \todo throw an exception instead, once all records are implemented
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|
|
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@ -21,6 +21,7 @@
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#include "idcollection.hpp"
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#include "universalid.hpp"
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#include "cell.hpp"
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#include "refidcollection.hpp"
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class QAbstractItemModel;
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@ -40,6 +41,7 @@ namespace CSMWorld
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IdCollection<ESM::BirthSign> mBirthsigns;
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IdCollection<ESM::Spell> mSpells;
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IdCollection<Cell> mCells;
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RefIdCollection mReferenceables;
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std::vector<QAbstractItemModel *> mModels;
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std::map<UniversalId::Type, QAbstractItemModel *> mModelIndex;
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@ -104,6 +106,10 @@ namespace CSMWorld
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|
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IdCollection<Cell>& getCells();
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const RefIdCollection& getReferenceables() const;
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|
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RefIdCollection& getReferenceables();
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QAbstractItemModel *getTableModel (const UniversalId& id);
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///< If no table model is available for \a id, an exception is thrown.
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///
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|
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@ -16,6 +16,7 @@
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#include <components/misc/stringops.hpp>
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#include "columnbase.hpp"
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#include "universalid.hpp"
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namespace CSMWorld
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{
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@ -45,15 +46,19 @@ namespace CSMWorld
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virtual void setData (int index, int column, const QVariant& data) = 0;
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|
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virtual void merge() = 0;
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// Not in use. Temporarily removed so that the implementation of RefIdCollection can continue without
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// these functions for now.
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// virtual void merge() = 0;
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///< Merge modified into base.
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|
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virtual void purge() = 0;
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// virtual void purge() = 0;
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///< Remove records that are flagged as erased.
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virtual void removeRows (int index, int count) = 0;
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|
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virtual void appendBlankRecord (const std::string& id) = 0;
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virtual void appendBlankRecord (const std::string& id,
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UniversalId::Type type = UniversalId::Type_None) = 0;
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///< \param type Will be ignored, unless the collection supports multiple record types
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|
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virtual int searchId (const std::string& id) const = 0;
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////< Search record with \a id.
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@ -63,24 +68,47 @@ namespace CSMWorld
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///< If the record type does not match, an exception is thrown.
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///
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/// \attention \a record must not change the ID.
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///< \param type Will be ignored, unless the collection supports multiple record types
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|
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virtual void appendRecord (const RecordBase& record) = 0;
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virtual void appendRecord (const RecordBase& record,
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UniversalId::Type type = UniversalId::Type_None) = 0;
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///< If the record type does not match, an exception is thrown.
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virtual std::string getId (const RecordBase& record) const = 0;
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///< Return ID for \a record.
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///
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/// \attention Throws an exception, if the type of \a record does not match.
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virtual const RecordBase& getRecord (const std::string& id) const = 0;
|
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|
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virtual const RecordBase& getRecord (int index) const = 0;
|
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|
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virtual void load (ESM::ESMReader& reader, bool base) = 0;
|
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virtual void load (ESM::ESMReader& reader, bool base,
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UniversalId::Type type = UniversalId::Type_None) = 0;
|
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///< \param type Will be ignored, unless the collection supports multiple record types
|
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|
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virtual int getAppendIndex (UniversalId::Type type = UniversalId::Type_None) const = 0;
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///< \param type Will be ignored, unless the collection supports multiple record types
|
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};
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///< \brief Collection of ID-based records
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///< \brief Access to ID field in records
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template<typename ESXRecordT>
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struct IdAccessor
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{
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std::string& getId (ESXRecordT& record);
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const std::string getId (const ESXRecordT& record) const;
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};
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|
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template<typename ESXRecordT>
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std::string& IdAccessor<ESXRecordT>::getId (ESXRecordT& record)
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{
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return record.mId;
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}
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template<typename ESXRecordT>
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const std::string IdAccessor<ESXRecordT>::getId (const ESXRecordT& record) const
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{
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return record.mId;
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}
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///< \brief Collection of ID-based records
|
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template<typename ESXRecordT, typename IdAccessorT = IdAccessor<ESXRecordT> >
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class IdCollection : public IdCollectionBase
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{
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std::vector<Record<ESXRecordT> > mRecords;
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|
@ -122,7 +150,9 @@ namespace CSMWorld
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virtual void removeRows (int index, int count) ;
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|
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virtual void appendBlankRecord (const std::string& id);
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virtual void appendBlankRecord (const std::string& id,
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UniversalId::Type type = UniversalId::Type_None);
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///< \param type Will be ignored, unless the collection supports multiple record types
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|
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virtual int searchId (const std::string& id) const;
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////< Search record with \a id.
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@ -133,38 +163,40 @@ namespace CSMWorld
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///
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/// \attention \a record must not change the ID.
|
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virtual void appendRecord (const RecordBase& record);
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virtual void appendRecord (const RecordBase& record,
|
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UniversalId::Type type = UniversalId::Type_None);
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///< If the record type does not match, an exception is thrown.
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virtual std::string getId (const RecordBase& record) const;
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///< Return ID for \a record.
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///
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/// \attention Throw san exception, if the type of \a record does not match.
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///< \param type Will be ignored, unless the collection supports multiple record types
|
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|
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virtual const Record<ESXRecordT>& getRecord (const std::string& id) const;
|
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|
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virtual const Record<ESXRecordT>& getRecord (int index) const;
|
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|
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virtual void load (ESM::ESMReader& reader, bool base);
|
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virtual void load (ESM::ESMReader& reader, bool base,
|
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UniversalId::Type type = UniversalId::Type_None);
|
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///< \param type Will be ignored, unless the collection supports multiple record types
|
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|
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virtual int getAppendIndex (UniversalId::Type type = UniversalId::Type_None) const;
|
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///< \param type Will be ignored, unless the collection supports multiple record types
|
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|
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void addColumn (Column<ESXRecordT> *column);
|
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};
|
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|
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template<typename ESXRecordT>
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IdCollection<ESXRecordT>::IdCollection()
|
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template<typename ESXRecordT, typename IdAccessorT>
|
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IdCollection<ESXRecordT, IdAccessorT>::IdCollection()
|
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{}
|
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|
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template<typename ESXRecordT>
|
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IdCollection<ESXRecordT>::~IdCollection()
|
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template<typename ESXRecordT, typename IdAccessorT>
|
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IdCollection<ESXRecordT, IdAccessorT>::~IdCollection()
|
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{
|
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for (typename std::vector<Column<ESXRecordT> *>::iterator iter (mColumns.begin()); iter!=mColumns.end(); ++iter)
|
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delete *iter;
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
void IdCollection<ESXRecordT>::add (const ESXRecordT& record)
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
void IdCollection<ESXRecordT, IdAccessorT>::add (const ESXRecordT& record)
|
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{
|
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std::string id = Misc::StringUtils::lowerCase(record.mId);
|
||||
std::string id = Misc::StringUtils::lowerCase (IdAccessorT().getId (record));
|
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|
||||
std::map<std::string, int>::iterator iter = mIndex.find (id);
|
||||
|
||||
|
@ -183,20 +215,20 @@ namespace CSMWorld
|
|||
}
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
int IdCollection<ESXRecordT>::getSize() const
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
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int IdCollection<ESXRecordT, IdAccessorT>::getSize() const
|
||||
{
|
||||
return mRecords.size();
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
std::string IdCollection<ESXRecordT>::getId (int index) const
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
std::string IdCollection<ESXRecordT, IdAccessorT>::getId (int index) const
|
||||
{
|
||||
return mRecords.at (index).get().mId;
|
||||
return IdAccessorT().getId (mRecords.at (index).get());
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
int IdCollection<ESXRecordT>::getIndex (const std::string& id) const
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
int IdCollection<ESXRecordT, IdAccessorT>::getIndex (const std::string& id) const
|
||||
{
|
||||
int index = searchId (id);
|
||||
|
||||
|
@ -206,38 +238,38 @@ namespace CSMWorld
|
|||
return index;
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
int IdCollection<ESXRecordT>::getColumns() const
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
int IdCollection<ESXRecordT, IdAccessorT>::getColumns() const
|
||||
{
|
||||
return mColumns.size();
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
QVariant IdCollection<ESXRecordT>::getData (int index, int column) const
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
QVariant IdCollection<ESXRecordT, IdAccessorT>::getData (int index, int column) const
|
||||
{
|
||||
return mColumns.at (column)->get (mRecords.at (index));
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
void IdCollection<ESXRecordT>::setData (int index, int column, const QVariant& data)
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
void IdCollection<ESXRecordT, IdAccessorT>::setData (int index, int column, const QVariant& data)
|
||||
{
|
||||
return mColumns.at (column)->set (mRecords.at (index), data);
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
const ColumnBase& IdCollection<ESXRecordT>::getColumn (int column) const
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
const ColumnBase& IdCollection<ESXRecordT, IdAccessorT>::getColumn (int column) const
|
||||
{
|
||||
return *mColumns.at (column);
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
void IdCollection<ESXRecordT>::addColumn (Column<ESXRecordT> *column)
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
void IdCollection<ESXRecordT, IdAccessorT>::addColumn (Column<ESXRecordT> *column)
|
||||
{
|
||||
mColumns.push_back (column);
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
void IdCollection<ESXRecordT>::merge()
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
void IdCollection<ESXRecordT, IdAccessorT>::merge()
|
||||
{
|
||||
for (typename std::vector<Record<ESXRecordT> >::iterator iter (mRecords.begin()); iter!=mRecords.end(); ++iter)
|
||||
iter->merge();
|
||||
|
@ -245,16 +277,22 @@ namespace CSMWorld
|
|||
purge();
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
void IdCollection<ESXRecordT>::purge()
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
void IdCollection<ESXRecordT, IdAccessorT>::purge()
|
||||
{
|
||||
mRecords.erase (std::remove_if (mRecords.begin(), mRecords.end(),
|
||||
std::mem_fun_ref (&Record<ESXRecordT>::isErased) // I want lambda :(
|
||||
), mRecords.end());
|
||||
int i = 0;
|
||||
|
||||
while (i<static_cast<int> (mRecords.size()))
|
||||
{
|
||||
if (mRecords[i].isErased())
|
||||
removeRows (i, 1);
|
||||
else
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
void IdCollection<ESXRecordT>::removeRows (int index, int count)
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
void IdCollection<ESXRecordT, IdAccessorT>::removeRows (int index, int count)
|
||||
{
|
||||
mRecords.erase (mRecords.begin()+index, mRecords.begin()+index+count);
|
||||
|
||||
|
@ -278,17 +316,18 @@ namespace CSMWorld
|
|||
}
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
void IdCollection<ESXRecordT>::appendBlankRecord (const std::string& id)
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
void IdCollection<ESXRecordT, IdAccessorT>::appendBlankRecord (const std::string& id,
|
||||
UniversalId::Type type)
|
||||
{
|
||||
ESXRecordT record;
|
||||
record.mId = id;
|
||||
IdAccessorT().getId (record) = id;
|
||||
record.blank();
|
||||
add (record);
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
int IdCollection<ESXRecordT>::searchId (const std::string& id) const
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
int IdCollection<ESXRecordT, IdAccessorT>::searchId (const std::string& id) const
|
||||
{
|
||||
std::string id2 = Misc::StringUtils::lowerCase(id);
|
||||
|
||||
|
@ -300,28 +339,25 @@ namespace CSMWorld
|
|||
return iter->second;
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
void IdCollection<ESXRecordT>::replace (int index, const RecordBase& record)
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
void IdCollection<ESXRecordT, IdAccessorT>::replace (int index, const RecordBase& record)
|
||||
{
|
||||
mRecords.at (index) = dynamic_cast<const Record<ESXRecordT>&> (record);
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
void IdCollection<ESXRecordT>::appendRecord (const RecordBase& record)
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
void IdCollection<ESXRecordT, IdAccessorT>::appendRecord (const RecordBase& record,
|
||||
UniversalId::Type type)
|
||||
{
|
||||
mRecords.push_back (dynamic_cast<const Record<ESXRecordT>&> (record));
|
||||
mIndex.insert (std::make_pair (Misc::StringUtils::lowerCase (getId (record)), mRecords.size()-1));
|
||||
mIndex.insert (std::make_pair (Misc::StringUtils::lowerCase (IdAccessorT().getId (
|
||||
dynamic_cast<const Record<ESXRecordT>&> (record).get())),
|
||||
mRecords.size()-1));
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
std::string IdCollection<ESXRecordT>::getId (const RecordBase& record) const
|
||||
{
|
||||
const Record<ESXRecordT>& record2 = dynamic_cast<const Record<ESXRecordT>&> (record);
|
||||
return (record2.isModified() ? record2.mModified : record2.mBase).mId;
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
void IdCollection<ESXRecordT>::load (ESM::ESMReader& reader, bool base)
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
void IdCollection<ESXRecordT, IdAccessorT>::load (ESM::ESMReader& reader, bool base,
|
||||
UniversalId::Type type)
|
||||
{
|
||||
std::string id = reader.getHNOString ("NAME");
|
||||
|
||||
|
@ -351,10 +387,10 @@ namespace CSMWorld
|
|||
else
|
||||
{
|
||||
ESXRecordT record;
|
||||
record.mId = id;
|
||||
IdAccessorT().getId (record) = id;
|
||||
record.load (reader);
|
||||
|
||||
int index = searchId (record.mId);
|
||||
int index = searchId (IdAccessorT().getId (record));
|
||||
|
||||
if (index==-1)
|
||||
{
|
||||
|
@ -378,15 +414,21 @@ namespace CSMWorld
|
|||
}
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
const Record<ESXRecordT>& IdCollection<ESXRecordT>::getRecord (const std::string& id) const
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
int IdCollection<ESXRecordT, IdAccessorT>::getAppendIndex (UniversalId::Type type) const
|
||||
{
|
||||
return static_cast<int> (mRecords.size());
|
||||
}
|
||||
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
const Record<ESXRecordT>& IdCollection<ESXRecordT, IdAccessorT>::getRecord (const std::string& id) const
|
||||
{
|
||||
int index = getIndex (id);
|
||||
return mRecords.at (index);
|
||||
}
|
||||
|
||||
template<typename ESXRecordT>
|
||||
const Record<ESXRecordT>& IdCollection<ESXRecordT>::getRecord (int index) const
|
||||
template<typename ESXRecordT, typename IdAccessorT>
|
||||
const Record<ESXRecordT>& IdCollection<ESXRecordT, IdAccessorT>::getRecord (int index) const
|
||||
{
|
||||
return mRecords.at (index);
|
||||
}
|
||||
|
|
|
@ -117,7 +117,7 @@ QModelIndex CSMWorld::IdTable::parent (const QModelIndex& index) const
|
|||
|
||||
void CSMWorld::IdTable::addRecord (const std::string& id)
|
||||
{
|
||||
int index = mIdCollection->getSize();
|
||||
int index = mIdCollection->getAppendIndex();
|
||||
|
||||
beginInsertRows (QModelIndex(), index, index);
|
||||
|
||||
|
@ -131,13 +131,13 @@ QModelIndex CSMWorld::IdTable::getModelIndex (const std::string& id, int column)
|
|||
return index (mIdCollection->getIndex (id), column);
|
||||
}
|
||||
|
||||
void CSMWorld::IdTable::setRecord (const RecordBase& record)
|
||||
void CSMWorld::IdTable::setRecord (const std::string& id, const RecordBase& record)
|
||||
{
|
||||
int index = mIdCollection->searchId (mIdCollection->getId (record));
|
||||
int index = mIdCollection->searchId (id);
|
||||
|
||||
if (index==-1)
|
||||
{
|
||||
int index = mIdCollection->getSize();
|
||||
int index = mIdCollection->getAppendIndex();
|
||||
|
||||
beginInsertRows (QModelIndex(), index, index);
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@ namespace CSMWorld
|
|||
|
||||
QModelIndex getModelIndex (const std::string& id, int column) const;
|
||||
|
||||
void setRecord (const RecordBase& record);
|
||||
void setRecord (const std::string& id, const RecordBase& record);
|
||||
///< Add record or overwrite existing recrod.
|
||||
|
||||
const RecordBase& getRecord (const std::string& id) const;
|
||||
|
|
|
@ -22,6 +22,9 @@ namespace CSMWorld
|
|||
|
||||
virtual RecordBase *clone() const = 0;
|
||||
|
||||
virtual void assign (const RecordBase& record) = 0;
|
||||
///< Will throw an exception if the types don't match.
|
||||
|
||||
bool isDeleted() const;
|
||||
|
||||
bool isErased() const;
|
||||
|
@ -37,9 +40,14 @@ namespace CSMWorld
|
|||
|
||||
virtual RecordBase *clone() const;
|
||||
|
||||
virtual void assign (const RecordBase& record);
|
||||
|
||||
const ESXRecordT& get() const;
|
||||
///< Throws an exception, if the record is deleted.
|
||||
|
||||
ESXRecordT& get();
|
||||
///< Throws an exception, if the record is deleted.
|
||||
|
||||
const ESXRecordT& getBase() const;
|
||||
///< Throws an exception, if the record is deleted. Returns modified, if there is no base.
|
||||
|
||||
|
@ -56,6 +64,12 @@ namespace CSMWorld
|
|||
return new Record<ESXRecordT> (*this);
|
||||
}
|
||||
|
||||
template <typename ESXRecordT>
|
||||
void Record<ESXRecordT>::assign (const RecordBase& record)
|
||||
{
|
||||
*this = dynamic_cast<const Record<ESXRecordT>& > (record);
|
||||
}
|
||||
|
||||
template <typename ESXRecordT>
|
||||
const ESXRecordT& Record<ESXRecordT>::get() const
|
||||
{
|
||||
|
@ -65,6 +79,15 @@ namespace CSMWorld
|
|||
return mState==State_BaseOnly || mState==State_Deleted ? mBase : mModified;
|
||||
}
|
||||
|
||||
template <typename ESXRecordT>
|
||||
ESXRecordT& Record<ESXRecordT>::get()
|
||||
{
|
||||
if (mState==State_Erased)
|
||||
throw std::logic_error ("attempt to access a deleted record");
|
||||
|
||||
return mState==State_BaseOnly || mState==State_Deleted ? mBase : mModified;
|
||||
}
|
||||
|
||||
template <typename ESXRecordT>
|
||||
const ESXRecordT& Record<ESXRecordT>::getBase() const
|
||||
{
|
||||
|
@ -81,7 +104,9 @@ namespace CSMWorld
|
|||
throw std::logic_error ("attempt to modify a deleted record");
|
||||
|
||||
mModified = modified;
|
||||
mState = State_Modified;
|
||||
|
||||
if (mState!=State_ModifiedOnly)
|
||||
mState = State_Modified;
|
||||
}
|
||||
|
||||
template <typename ESXRecordT>
|
||||
|
|
6
apps/opencs/model/world/refidadapter.cpp
Normal file
6
apps/opencs/model/world/refidadapter.cpp
Normal file
|
@ -0,0 +1,6 @@
|
|||
|
||||
#include "refidadapter.hpp"
|
||||
|
||||
CSMWorld::RefIdAdapter::RefIdAdapter() {}
|
||||
|
||||
CSMWorld::RefIdAdapter::~RefIdAdapter() {}
|
37
apps/opencs/model/world/refidadapter.hpp
Normal file
37
apps/opencs/model/world/refidadapter.hpp
Normal file
|
@ -0,0 +1,37 @@
|
|||
#ifndef CSM_WOLRD_REFIDADAPTER_H
|
||||
#define CSM_WOLRD_REFIDADAPTER_H
|
||||
|
||||
#include <string>
|
||||
|
||||
class QVariant;
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
class RefIdColumn;
|
||||
class RefIdData;
|
||||
class RecordBase;
|
||||
|
||||
class RefIdAdapter
|
||||
{
|
||||
// not implemented
|
||||
RefIdAdapter (const RefIdAdapter&);
|
||||
RefIdAdapter& operator= (const RefIdAdapter&);
|
||||
|
||||
public:
|
||||
|
||||
RefIdAdapter();
|
||||
|
||||
virtual ~RefIdAdapter();
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int idnex)
|
||||
const = 0;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const = 0;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
|
||||
virtual std::string getId (const RecordBase& record) const = 0;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
575
apps/opencs/model/world/refidadapterimp.cpp
Normal file
575
apps/opencs/model/world/refidadapterimp.cpp
Normal file
|
@ -0,0 +1,575 @@
|
|||
|
||||
#include "refidadapterimp.hpp"
|
||||
|
||||
CSMWorld::PotionRefIdAdapter::PotionRefIdAdapter (const InventoryColumns& columns,
|
||||
const RefIdColumn *autoCalc)
|
||||
: InventoryRefIdAdapter<ESM::Potion> (UniversalId::Type_Potion, columns),
|
||||
mAutoCalc (autoCalc)
|
||||
{}
|
||||
|
||||
QVariant CSMWorld::PotionRefIdAdapter::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<ESM::Potion>& record = static_cast<const Record<ESM::Potion>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Potion)));
|
||||
|
||||
if (column==mAutoCalc)
|
||||
return record.get().mData.mAutoCalc!=0;
|
||||
|
||||
return InventoryRefIdAdapter<ESM::Potion>::getData (column, data, index);
|
||||
}
|
||||
|
||||
void CSMWorld::PotionRefIdAdapter::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<ESM::Potion>& record = static_cast<Record<ESM::Potion>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Potion)));
|
||||
|
||||
if (column==mAutoCalc)
|
||||
record.get().mData.mAutoCalc = value.toInt();
|
||||
else
|
||||
InventoryRefIdAdapter<ESM::Potion>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
|
||||
CSMWorld::ApparatusRefIdAdapter::ApparatusRefIdAdapter (const InventoryColumns& columns,
|
||||
const RefIdColumn *type, const RefIdColumn *quality)
|
||||
: InventoryRefIdAdapter<ESM::Apparatus> (UniversalId::Type_Apparatus, columns),
|
||||
mType (type), mQuality (quality)
|
||||
{}
|
||||
|
||||
QVariant CSMWorld::ApparatusRefIdAdapter::getData (const RefIdColumn *column,
|
||||
const RefIdData& data, int index) const
|
||||
{
|
||||
const Record<ESM::Apparatus>& record = static_cast<const Record<ESM::Apparatus>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Apparatus)));
|
||||
|
||||
if (column==mType)
|
||||
return record.get().mData.mType;
|
||||
|
||||
if (column==mQuality)
|
||||
return record.get().mData.mQuality;
|
||||
|
||||
return InventoryRefIdAdapter<ESM::Apparatus>::getData (column, data, index);
|
||||
}
|
||||
|
||||
void CSMWorld::ApparatusRefIdAdapter::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<ESM::Apparatus>& record = static_cast<Record<ESM::Apparatus>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Apparatus)));
|
||||
|
||||
if (column==mType)
|
||||
record.get().mData.mType = value.toInt();
|
||||
else if (column==mQuality)
|
||||
record.get().mData.mQuality = value.toFloat();
|
||||
else
|
||||
InventoryRefIdAdapter<ESM::Apparatus>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
|
||||
CSMWorld::ArmorRefIdAdapter::ArmorRefIdAdapter (const EnchantableColumns& columns,
|
||||
const RefIdColumn *type, const RefIdColumn *health, const RefIdColumn *armor)
|
||||
: EnchantableRefIdAdapter<ESM::Armor> (UniversalId::Type_Armor, columns),
|
||||
mType (type), mHealth (health), mArmor (armor)
|
||||
{}
|
||||
|
||||
QVariant CSMWorld::ArmorRefIdAdapter::getData (const RefIdColumn *column,
|
||||
const RefIdData& data, int index) const
|
||||
{
|
||||
const Record<ESM::Armor>& record = static_cast<const Record<ESM::Armor>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Armor)));
|
||||
|
||||
if (column==mType)
|
||||
return record.get().mData.mType;
|
||||
|
||||
if (column==mHealth)
|
||||
return record.get().mData.mHealth;
|
||||
|
||||
if (column==mArmor)
|
||||
return record.get().mData.mArmor;
|
||||
|
||||
return EnchantableRefIdAdapter<ESM::Armor>::getData (column, data, index);
|
||||
}
|
||||
|
||||
void CSMWorld::ArmorRefIdAdapter::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<ESM::Armor>& record = static_cast<Record<ESM::Armor>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Armor)));
|
||||
|
||||
if (column==mType)
|
||||
record.get().mData.mType = value.toInt();
|
||||
else if (column==mHealth)
|
||||
record.get().mData.mHealth = value.toInt();
|
||||
else if (column==mArmor)
|
||||
record.get().mData.mArmor = value.toInt();
|
||||
else
|
||||
EnchantableRefIdAdapter<ESM::Armor>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
CSMWorld::BookRefIdAdapter::BookRefIdAdapter (const EnchantableColumns& columns,
|
||||
const RefIdColumn *scroll, const RefIdColumn *skill)
|
||||
: EnchantableRefIdAdapter<ESM::Book> (UniversalId::Type_Book, columns),
|
||||
mScroll (scroll), mSkill (skill)
|
||||
{}
|
||||
|
||||
QVariant CSMWorld::BookRefIdAdapter::getData (const RefIdColumn *column,
|
||||
const RefIdData& data, int index) const
|
||||
{
|
||||
const Record<ESM::Book>& record = static_cast<const Record<ESM::Book>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Book)));
|
||||
|
||||
if (column==mScroll)
|
||||
return record.get().mData.mIsScroll!=0;
|
||||
|
||||
if (column==mSkill)
|
||||
return record.get().mData.mSkillID;
|
||||
|
||||
return EnchantableRefIdAdapter<ESM::Book>::getData (column, data, index);
|
||||
}
|
||||
|
||||
void CSMWorld::BookRefIdAdapter::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<ESM::Book>& record = static_cast<Record<ESM::Book>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Book)));
|
||||
|
||||
if (column==mScroll)
|
||||
record.get().mData.mIsScroll = value.toInt();
|
||||
else if (column==mSkill)
|
||||
record.get().mData.mSkillID = value.toInt();
|
||||
else
|
||||
EnchantableRefIdAdapter<ESM::Book>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
CSMWorld::ClothingRefIdAdapter::ClothingRefIdAdapter (const EnchantableColumns& columns,
|
||||
const RefIdColumn *type)
|
||||
: EnchantableRefIdAdapter<ESM::Clothing> (UniversalId::Type_Clothing, columns), mType (type)
|
||||
{}
|
||||
|
||||
QVariant CSMWorld::ClothingRefIdAdapter::getData (const RefIdColumn *column,
|
||||
const RefIdData& data, int index) const
|
||||
{
|
||||
const Record<ESM::Clothing>& record = static_cast<const Record<ESM::Clothing>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Clothing)));
|
||||
|
||||
if (column==mType)
|
||||
return record.get().mData.mType;
|
||||
|
||||
return EnchantableRefIdAdapter<ESM::Clothing>::getData (column, data, index);
|
||||
}
|
||||
|
||||
void CSMWorld::ClothingRefIdAdapter::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<ESM::Clothing>& record = static_cast<Record<ESM::Clothing>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Clothing)));
|
||||
|
||||
if (column==mType)
|
||||
record.get().mData.mType = value.toInt();
|
||||
else
|
||||
EnchantableRefIdAdapter<ESM::Clothing>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
CSMWorld::ContainerRefIdAdapter::ContainerRefIdAdapter (const NameColumns& columns,
|
||||
const RefIdColumn *weight, const RefIdColumn *organic, const RefIdColumn *respawn)
|
||||
: NameRefIdAdapter<ESM::Container> (UniversalId::Type_Container, columns), mWeight (weight),
|
||||
mOrganic (organic), mRespawn (respawn)
|
||||
{}
|
||||
|
||||
QVariant CSMWorld::ContainerRefIdAdapter::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<ESM::Container>& record = static_cast<const Record<ESM::Container>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Container)));
|
||||
|
||||
if (column==mWeight)
|
||||
return record.get().mWeight;
|
||||
|
||||
if (column==mOrganic)
|
||||
return (record.get().mFlags & ESM::Container::Organic)!=0;
|
||||
|
||||
if (column==mRespawn)
|
||||
return (record.get().mFlags & ESM::Container::Respawn)!=0;
|
||||
|
||||
return NameRefIdAdapter<ESM::Container>::getData (column, data, index);
|
||||
}
|
||||
|
||||
void CSMWorld::ContainerRefIdAdapter::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<ESM::Container>& record = static_cast<Record<ESM::Container>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Container)));
|
||||
|
||||
if (column==mWeight)
|
||||
record.get().mWeight = value.toFloat();
|
||||
else if (column==mOrganic)
|
||||
{
|
||||
if (value.toInt())
|
||||
record.get().mFlags |= ESM::Container::Organic;
|
||||
else
|
||||
record.get().mFlags &= ~ESM::Container::Organic;
|
||||
}
|
||||
else if (column==mRespawn)
|
||||
{
|
||||
if (value.toInt())
|
||||
record.get().mFlags |= ESM::Container::Respawn;
|
||||
else
|
||||
record.get().mFlags &= ~ESM::Container::Respawn;
|
||||
}
|
||||
else
|
||||
NameRefIdAdapter<ESM::Container>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
CSMWorld::CreatureColumns::CreatureColumns (const ActorColumns& actorColumns)
|
||||
: ActorColumns (actorColumns)
|
||||
{}
|
||||
|
||||
CSMWorld::CreatureRefIdAdapter::CreatureRefIdAdapter (const CreatureColumns& columns)
|
||||
: ActorRefIdAdapter<ESM::Creature> (UniversalId::Type_Creature, columns), mColumns (columns)
|
||||
{}
|
||||
|
||||
QVariant CSMWorld::CreatureRefIdAdapter::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<ESM::Creature>& record = static_cast<const Record<ESM::Creature>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Creature)));
|
||||
|
||||
if (column==mColumns.mType)
|
||||
return record.get().mData.mType;
|
||||
|
||||
if (column==mColumns.mSoul)
|
||||
return record.get().mData.mSoul;
|
||||
|
||||
if (column==mColumns.mScale)
|
||||
return record.get().mScale;
|
||||
|
||||
if (column==mColumns.mOriginal)
|
||||
return QString::fromUtf8 (record.get().mOriginal.c_str());
|
||||
|
||||
std::map<const RefIdColumn *, unsigned int>::const_iterator iter =
|
||||
mColumns.mFlags.find (column);
|
||||
|
||||
if (iter!=mColumns.mFlags.end())
|
||||
return (record.get().mFlags & iter->second)!=0;
|
||||
|
||||
return ActorRefIdAdapter<ESM::Creature>::getData (column, data, index);
|
||||
}
|
||||
|
||||
void CSMWorld::CreatureRefIdAdapter::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<ESM::Creature>& record = static_cast<Record<ESM::Creature>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Creature)));
|
||||
|
||||
if (column==mColumns.mType)
|
||||
record.get().mData.mType = value.toInt();
|
||||
else if (column==mColumns.mSoul)
|
||||
record.get().mData.mSoul = value.toInt();
|
||||
else if (column==mColumns.mScale)
|
||||
record.get().mScale = value.toFloat();
|
||||
else if (column==mColumns.mOriginal)
|
||||
record.get().mOriginal = value.toString().toUtf8().constData();
|
||||
else
|
||||
{
|
||||
std::map<const RefIdColumn *, unsigned int>::const_iterator iter =
|
||||
mColumns.mFlags.find (column);
|
||||
|
||||
if (iter!=mColumns.mFlags.end())
|
||||
{
|
||||
if (value.toInt()!=0)
|
||||
record.get().mFlags |= iter->second;
|
||||
else
|
||||
record.get().mFlags &= ~iter->second;
|
||||
}
|
||||
else
|
||||
ActorRefIdAdapter<ESM::Creature>::setData (column, data, index, value);
|
||||
}
|
||||
}
|
||||
|
||||
CSMWorld::DoorRefIdAdapter::DoorRefIdAdapter (const NameColumns& columns,
|
||||
const RefIdColumn *openSound, const RefIdColumn *closeSound)
|
||||
: NameRefIdAdapter<ESM::Door> (UniversalId::Type_Door, columns), mOpenSound (openSound),
|
||||
mCloseSound (closeSound)
|
||||
{}
|
||||
|
||||
QVariant CSMWorld::DoorRefIdAdapter::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<ESM::Door>& record = static_cast<const Record<ESM::Door>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Door)));
|
||||
|
||||
if (column==mOpenSound)
|
||||
return QString::fromUtf8 (record.get().mOpenSound.c_str());
|
||||
|
||||
if (column==mCloseSound)
|
||||
return QString::fromUtf8 (record.get().mCloseSound.c_str());
|
||||
|
||||
return NameRefIdAdapter<ESM::Door>::getData (column, data, index);
|
||||
}
|
||||
|
||||
void CSMWorld::DoorRefIdAdapter::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<ESM::Door>& record = static_cast<Record<ESM::Door>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Door)));
|
||||
|
||||
if (column==mOpenSound)
|
||||
record.get().mOpenSound = value.toString().toUtf8().constData();
|
||||
else if (column==mCloseSound)
|
||||
record.get().mCloseSound = value.toString().toUtf8().constData();
|
||||
else
|
||||
NameRefIdAdapter<ESM::Door>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
CSMWorld::LightColumns::LightColumns (const InventoryColumns& columns)
|
||||
: InventoryColumns (columns) {}
|
||||
|
||||
CSMWorld::LightRefIdAdapter::LightRefIdAdapter (const LightColumns& columns)
|
||||
: InventoryRefIdAdapter<ESM::Light> (UniversalId::Type_Light, columns), mColumns (columns)
|
||||
{}
|
||||
|
||||
QVariant CSMWorld::LightRefIdAdapter::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<ESM::Light>& record = static_cast<const Record<ESM::Light>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Light)));
|
||||
|
||||
if (column==mColumns.mTime)
|
||||
return record.get().mData.mTime;
|
||||
|
||||
if (column==mColumns.mRadius)
|
||||
return record.get().mData.mRadius;
|
||||
|
||||
if (column==mColumns.mColor)
|
||||
return record.get().mData.mColor;
|
||||
|
||||
if (column==mColumns.mSound)
|
||||
return QString::fromUtf8 (record.get().mSound.c_str());
|
||||
|
||||
std::map<const RefIdColumn *, unsigned int>::const_iterator iter =
|
||||
mColumns.mFlags.find (column);
|
||||
|
||||
if (iter!=mColumns.mFlags.end())
|
||||
return (record.get().mData.mFlags & iter->second)!=0;
|
||||
|
||||
return InventoryRefIdAdapter<ESM::Light>::getData (column, data, index);
|
||||
}
|
||||
|
||||
void CSMWorld::LightRefIdAdapter::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<ESM::Light>& record = static_cast<Record<ESM::Light>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Light)));
|
||||
|
||||
if (column==mColumns.mTime)
|
||||
record.get().mData.mTime = value.toInt();
|
||||
else if (column==mColumns.mRadius)
|
||||
record.get().mData.mRadius = value.toInt();
|
||||
else if (column==mColumns.mColor)
|
||||
record.get().mData.mColor = value.toInt();
|
||||
else if (column==mColumns.mSound)
|
||||
record.get().mSound = value.toString().toUtf8().constData();
|
||||
else
|
||||
{
|
||||
std::map<const RefIdColumn *, unsigned int>::const_iterator iter =
|
||||
mColumns.mFlags.find (column);
|
||||
|
||||
if (iter!=mColumns.mFlags.end())
|
||||
{
|
||||
if (value.toInt()!=0)
|
||||
record.get().mData.mFlags |= iter->second;
|
||||
else
|
||||
record.get().mData.mFlags &= ~iter->second;
|
||||
}
|
||||
else
|
||||
InventoryRefIdAdapter<ESM::Light>::setData (column, data, index, value);
|
||||
}
|
||||
}
|
||||
|
||||
CSMWorld::MiscRefIdAdapter::MiscRefIdAdapter (const InventoryColumns& columns, const RefIdColumn *key)
|
||||
: InventoryRefIdAdapter<ESM::Miscellaneous> (UniversalId::Type_Miscellaneous, columns), mKey (key)
|
||||
{}
|
||||
|
||||
QVariant CSMWorld::MiscRefIdAdapter::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<ESM::Miscellaneous>& record = static_cast<const Record<ESM::Miscellaneous>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Miscellaneous)));
|
||||
|
||||
if (column==mKey)
|
||||
return record.get().mData.mIsKey!=0;
|
||||
|
||||
return InventoryRefIdAdapter<ESM::Miscellaneous>::getData (column, data, index);
|
||||
}
|
||||
|
||||
void CSMWorld::MiscRefIdAdapter::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<ESM::Miscellaneous>& record = static_cast<Record<ESM::Miscellaneous>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Miscellaneous)));
|
||||
|
||||
if (column==mKey)
|
||||
record.get().mData.mIsKey = value.toInt();
|
||||
else
|
||||
InventoryRefIdAdapter<ESM::Miscellaneous>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
CSMWorld::NpcColumns::NpcColumns (const ActorColumns& actorColumns) : ActorColumns (actorColumns) {}
|
||||
|
||||
CSMWorld::NpcRefIdAdapter::NpcRefIdAdapter (const NpcColumns& columns)
|
||||
: ActorRefIdAdapter<ESM::NPC> (UniversalId::Type_Npc, columns), mColumns (columns)
|
||||
{}
|
||||
|
||||
QVariant CSMWorld::NpcRefIdAdapter::getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const
|
||||
{
|
||||
const Record<ESM::NPC>& record = static_cast<const Record<ESM::NPC>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Npc)));
|
||||
|
||||
if (column==mColumns.mRace)
|
||||
return QString::fromUtf8 (record.get().mRace.c_str());
|
||||
|
||||
if (column==mColumns.mClass)
|
||||
return QString::fromUtf8 (record.get().mClass.c_str());
|
||||
|
||||
if (column==mColumns.mFaction)
|
||||
return QString::fromUtf8 (record.get().mFaction.c_str());
|
||||
|
||||
if (column==mColumns.mHair)
|
||||
return QString::fromUtf8 (record.get().mHair.c_str());
|
||||
|
||||
if (column==mColumns.mHead)
|
||||
return QString::fromUtf8 (record.get().mHead.c_str());
|
||||
|
||||
std::map<const RefIdColumn *, unsigned int>::const_iterator iter =
|
||||
mColumns.mFlags.find (column);
|
||||
|
||||
if (iter!=mColumns.mFlags.end())
|
||||
return (record.get().mFlags & iter->second)!=0;
|
||||
|
||||
return ActorRefIdAdapter<ESM::NPC>::getData (column, data, index);
|
||||
}
|
||||
|
||||
void CSMWorld::NpcRefIdAdapter::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<ESM::NPC>& record = static_cast<Record<ESM::NPC>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Npc)));
|
||||
|
||||
if (column==mColumns.mRace)
|
||||
record.get().mRace = value.toString().toUtf8().constData();
|
||||
else if (column==mColumns.mClass)
|
||||
record.get().mClass = value.toString().toUtf8().constData();
|
||||
else if (column==mColumns.mFaction)
|
||||
record.get().mFaction = value.toString().toUtf8().constData();
|
||||
else if (column==mColumns.mHair)
|
||||
record.get().mHair = value.toString().toUtf8().constData();
|
||||
else if (column==mColumns.mHead)
|
||||
record.get().mHead = value.toString().toUtf8().constData();
|
||||
else
|
||||
{
|
||||
std::map<const RefIdColumn *, unsigned int>::const_iterator iter =
|
||||
mColumns.mFlags.find (column);
|
||||
|
||||
if (iter!=mColumns.mFlags.end())
|
||||
{
|
||||
if (value.toInt()!=0)
|
||||
record.get().mFlags |= iter->second;
|
||||
else
|
||||
record.get().mFlags &= ~iter->second;
|
||||
}
|
||||
else
|
||||
ActorRefIdAdapter<ESM::NPC>::setData (column, data, index, value);
|
||||
}
|
||||
}
|
||||
|
||||
CSMWorld::WeaponColumns::WeaponColumns (const EnchantableColumns& columns)
|
||||
: EnchantableColumns (columns) {}
|
||||
|
||||
CSMWorld::WeaponRefIdAdapter::WeaponRefIdAdapter (const WeaponColumns& columns)
|
||||
: EnchantableRefIdAdapter<ESM::Weapon> (UniversalId::Type_Weapon, columns), mColumns (columns)
|
||||
{}
|
||||
|
||||
QVariant CSMWorld::WeaponRefIdAdapter::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<ESM::Weapon>& record = static_cast<const Record<ESM::Weapon>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Weapon)));
|
||||
|
||||
if (column==mColumns.mType)
|
||||
return record.get().mData.mType;
|
||||
|
||||
if (column==mColumns.mHealth)
|
||||
return record.get().mData.mHealth;
|
||||
|
||||
if (column==mColumns.mSpeed)
|
||||
return record.get().mData.mSpeed;
|
||||
|
||||
if (column==mColumns.mReach)
|
||||
return record.get().mData.mReach;
|
||||
|
||||
for (int i=0; i<2; ++i)
|
||||
{
|
||||
if (column==mColumns.mChop[i])
|
||||
return record.get().mData.mChop[i];
|
||||
|
||||
if (column==mColumns.mSlash[i])
|
||||
return record.get().mData.mSlash[i];
|
||||
|
||||
if (column==mColumns.mThrust[i])
|
||||
return record.get().mData.mThrust[i];
|
||||
}
|
||||
|
||||
std::map<const RefIdColumn *, unsigned int>::const_iterator iter =
|
||||
mColumns.mFlags.find (column);
|
||||
|
||||
if (iter!=mColumns.mFlags.end())
|
||||
return (record.get().mData.mFlags & iter->second)!=0;
|
||||
|
||||
return EnchantableRefIdAdapter<ESM::Weapon>::getData (column, data, index);
|
||||
}
|
||||
|
||||
void CSMWorld::WeaponRefIdAdapter::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<ESM::Weapon>& record = static_cast<Record<ESM::Weapon>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, UniversalId::Type_Weapon)));
|
||||
|
||||
if (column==mColumns.mType)
|
||||
record.get().mData.mType = value.toInt();
|
||||
else if (column==mColumns.mHealth)
|
||||
record.get().mData.mHealth = value.toInt();
|
||||
else if (column==mColumns.mSpeed)
|
||||
record.get().mData.mSpeed = value.toFloat();
|
||||
else if (column==mColumns.mReach)
|
||||
record.get().mData.mReach = value.toFloat();
|
||||
else if (column==mColumns.mChop[0])
|
||||
record.get().mData.mChop[0] = value.toInt();
|
||||
else if (column==mColumns.mChop[1])
|
||||
record.get().mData.mChop[1] = value.toInt();
|
||||
else if (column==mColumns.mSlash[0])
|
||||
record.get().mData.mSlash[0] = value.toInt();
|
||||
else if (column==mColumns.mSlash[1])
|
||||
record.get().mData.mSlash[1] = value.toInt();
|
||||
else if (column==mColumns.mThrust[0])
|
||||
record.get().mData.mThrust[0] = value.toInt();
|
||||
else if (column==mColumns.mThrust[1])
|
||||
record.get().mData.mThrust[1] = value.toInt();
|
||||
else
|
||||
{
|
||||
std::map<const RefIdColumn *, unsigned int>::const_iterator iter =
|
||||
mColumns.mFlags.find (column);
|
||||
|
||||
if (iter!=mColumns.mFlags.end())
|
||||
{
|
||||
if (value.toInt()!=0)
|
||||
record.get().mData.mFlags |= iter->second;
|
||||
else
|
||||
record.get().mData.mFlags &= ~iter->second;
|
||||
}
|
||||
else
|
||||
EnchantableRefIdAdapter<ESM::Weapon>::setData (column, data, index, value);
|
||||
}
|
||||
}
|
766
apps/opencs/model/world/refidadapterimp.hpp
Normal file
766
apps/opencs/model/world/refidadapterimp.hpp
Normal file
|
@ -0,0 +1,766 @@
|
|||
#ifndef CSM_WOLRD_REFIDADAPTERIMP_H
|
||||
#define CSM_WOLRD_REFIDADAPTERIMP_H
|
||||
|
||||
#include <map>
|
||||
|
||||
#include <QVariant>
|
||||
|
||||
#include <components/esm/loadalch.hpp>
|
||||
#include <components/esm/loadappa.hpp>
|
||||
|
||||
#include "record.hpp"
|
||||
#include "refiddata.hpp"
|
||||
#include "universalid.hpp"
|
||||
#include "refidadapter.hpp"
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
struct BaseColumns
|
||||
{
|
||||
const RefIdColumn *mId;
|
||||
const RefIdColumn *mModified;
|
||||
const RefIdColumn *mType;
|
||||
};
|
||||
|
||||
/// \brief Base adapter for all refereceable record types
|
||||
template<typename RecordT>
|
||||
class BaseRefIdAdapter : public RefIdAdapter
|
||||
{
|
||||
UniversalId::Type mType;
|
||||
BaseColumns mBase;
|
||||
|
||||
public:
|
||||
|
||||
BaseRefIdAdapter (UniversalId::Type type, const BaseColumns& base);
|
||||
|
||||
virtual std::string getId (const RecordBase& record) const;
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
|
||||
UniversalId::Type getType() const;
|
||||
};
|
||||
|
||||
template<typename RecordT>
|
||||
BaseRefIdAdapter<RecordT>::BaseRefIdAdapter (UniversalId::Type type, const BaseColumns& base)
|
||||
: mType (type), mBase (base)
|
||||
{}
|
||||
|
||||
template<typename RecordT>
|
||||
std::string BaseRefIdAdapter<RecordT>::getId (const RecordBase& record) const
|
||||
{
|
||||
return dynamic_cast<const Record<RecordT>&> (record).get().mId;
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
QVariant BaseRefIdAdapter<RecordT>::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<RecordT>& record = static_cast<const Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, mType)));
|
||||
|
||||
if (column==mBase.mId)
|
||||
return QString::fromUtf8 (record.get().mId.c_str());
|
||||
|
||||
if (column==mBase.mModified)
|
||||
{
|
||||
if (record.mState==Record<RecordT>::State_Erased)
|
||||
return static_cast<int> (Record<RecordT>::State_Deleted);
|
||||
|
||||
return static_cast<int> (record.mState);
|
||||
}
|
||||
|
||||
if (column==mBase.mType)
|
||||
return static_cast<int> (mType);
|
||||
|
||||
return QVariant();
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
void BaseRefIdAdapter<RecordT>::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<RecordT>& record = static_cast<Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, mType)));
|
||||
|
||||
if (column==mBase.mModified)
|
||||
record.mState = static_cast<RecordBase::State> (value.toInt());
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
UniversalId::Type BaseRefIdAdapter<RecordT>::getType() const
|
||||
{
|
||||
return mType;
|
||||
}
|
||||
|
||||
|
||||
struct ModelColumns : public BaseColumns
|
||||
{
|
||||
const RefIdColumn *mModel;
|
||||
|
||||
ModelColumns (const BaseColumns& base) : BaseColumns (base) {}
|
||||
};
|
||||
|
||||
/// \brief Adapter for IDs with models (all but levelled lists)
|
||||
template<typename RecordT>
|
||||
class ModelRefIdAdapter : public BaseRefIdAdapter<RecordT>
|
||||
{
|
||||
ModelColumns mModel;
|
||||
|
||||
public:
|
||||
|
||||
ModelRefIdAdapter (UniversalId::Type type, const ModelColumns& columns);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
template<typename RecordT>
|
||||
ModelRefIdAdapter<RecordT>::ModelRefIdAdapter (UniversalId::Type type, const ModelColumns& columns)
|
||||
: BaseRefIdAdapter<RecordT> (type, columns), mModel (columns)
|
||||
{}
|
||||
|
||||
template<typename RecordT>
|
||||
QVariant ModelRefIdAdapter<RecordT>::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<RecordT>& record = static_cast<const Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, BaseRefIdAdapter<RecordT>::getType())));
|
||||
|
||||
if (column==mModel.mModel)
|
||||
return QString::fromUtf8 (record.get().mModel.c_str());
|
||||
|
||||
return BaseRefIdAdapter<RecordT>::getData (column, data, index);
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
void ModelRefIdAdapter<RecordT>::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<RecordT>& record = static_cast<Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, BaseRefIdAdapter<RecordT>::getType())));
|
||||
|
||||
if (column==mModel.mModel)
|
||||
record.get().mModel = value.toString().toUtf8().constData();
|
||||
else
|
||||
BaseRefIdAdapter<RecordT>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
struct NameColumns : public ModelColumns
|
||||
{
|
||||
const RefIdColumn *mName;
|
||||
const RefIdColumn *mScript;
|
||||
|
||||
NameColumns (const ModelColumns& base) : ModelColumns (base) {}
|
||||
};
|
||||
|
||||
/// \brief Adapter for IDs with names (all but levelled lists and statics)
|
||||
template<typename RecordT>
|
||||
class NameRefIdAdapter : public ModelRefIdAdapter<RecordT>
|
||||
{
|
||||
NameColumns mName;
|
||||
|
||||
public:
|
||||
|
||||
NameRefIdAdapter (UniversalId::Type type, const NameColumns& columns);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
template<typename RecordT>
|
||||
NameRefIdAdapter<RecordT>::NameRefIdAdapter (UniversalId::Type type, const NameColumns& columns)
|
||||
: ModelRefIdAdapter<RecordT> (type, columns), mName (columns)
|
||||
{}
|
||||
|
||||
template<typename RecordT>
|
||||
QVariant NameRefIdAdapter<RecordT>::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<RecordT>& record = static_cast<const Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, BaseRefIdAdapter<RecordT>::getType())));
|
||||
|
||||
if (column==mName.mName)
|
||||
return QString::fromUtf8 (record.get().mName.c_str());
|
||||
|
||||
if (column==mName.mScript)
|
||||
return QString::fromUtf8 (record.get().mScript.c_str());
|
||||
|
||||
return ModelRefIdAdapter<RecordT>::getData (column, data, index);
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
void NameRefIdAdapter<RecordT>::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<RecordT>& record = static_cast<Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, BaseRefIdAdapter<RecordT>::getType())));
|
||||
|
||||
if (column==mName.mName)
|
||||
record.get().mName = value.toString().toUtf8().constData();
|
||||
else if (column==mName.mScript)
|
||||
record.get().mScript = value.toString().toUtf8().constData();
|
||||
else
|
||||
ModelRefIdAdapter<RecordT>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
struct InventoryColumns : public NameColumns
|
||||
{
|
||||
const RefIdColumn *mIcon;
|
||||
const RefIdColumn *mWeight;
|
||||
const RefIdColumn *mValue;
|
||||
|
||||
InventoryColumns (const NameColumns& base) : NameColumns (base) {}
|
||||
};
|
||||
|
||||
/// \brief Adapter for IDs that can go into an inventory
|
||||
template<typename RecordT>
|
||||
class InventoryRefIdAdapter : public NameRefIdAdapter<RecordT>
|
||||
{
|
||||
InventoryColumns mInventory;
|
||||
|
||||
public:
|
||||
|
||||
InventoryRefIdAdapter (UniversalId::Type type, const InventoryColumns& columns);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
template<typename RecordT>
|
||||
InventoryRefIdAdapter<RecordT>::InventoryRefIdAdapter (UniversalId::Type type,
|
||||
const InventoryColumns& columns)
|
||||
: NameRefIdAdapter<RecordT> (type, columns), mInventory (columns)
|
||||
{}
|
||||
|
||||
template<typename RecordT>
|
||||
QVariant InventoryRefIdAdapter<RecordT>::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<RecordT>& record = static_cast<const Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, BaseRefIdAdapter<RecordT>::getType())));
|
||||
|
||||
if (column==mInventory.mIcon)
|
||||
return QString::fromUtf8 (record.get().mIcon.c_str());
|
||||
|
||||
if (column==mInventory.mWeight)
|
||||
return record.get().mData.mWeight;
|
||||
|
||||
if (column==mInventory.mValue)
|
||||
return record.get().mData.mValue;
|
||||
|
||||
return NameRefIdAdapter<RecordT>::getData (column, data, index);
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
void InventoryRefIdAdapter<RecordT>::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<RecordT>& record = static_cast<Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, BaseRefIdAdapter<RecordT>::getType())));
|
||||
|
||||
if (column==mInventory.mIcon)
|
||||
record.get().mIcon = value.toString().toUtf8().constData();
|
||||
else if (column==mInventory.mWeight)
|
||||
record.get().mData.mWeight = value.toFloat();
|
||||
else if (column==mInventory.mValue)
|
||||
record.get().mData.mValue = value.toInt();
|
||||
else
|
||||
NameRefIdAdapter<RecordT>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
class PotionRefIdAdapter : public InventoryRefIdAdapter<ESM::Potion>
|
||||
{
|
||||
const RefIdColumn *mAutoCalc;
|
||||
|
||||
public:
|
||||
|
||||
PotionRefIdAdapter (const InventoryColumns& columns, const RefIdColumn *autoCalc);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
struct EnchantableColumns : public InventoryColumns
|
||||
{
|
||||
const RefIdColumn *mEnchantment;
|
||||
const RefIdColumn *mEnchantmentPoints;
|
||||
|
||||
EnchantableColumns (const InventoryColumns& base) : InventoryColumns (base) {}
|
||||
};
|
||||
|
||||
/// \brief Adapter for enchantable IDs
|
||||
template<typename RecordT>
|
||||
class EnchantableRefIdAdapter : public InventoryRefIdAdapter<RecordT>
|
||||
{
|
||||
EnchantableColumns mEnchantable;
|
||||
|
||||
public:
|
||||
|
||||
EnchantableRefIdAdapter (UniversalId::Type type, const EnchantableColumns& columns);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
template<typename RecordT>
|
||||
EnchantableRefIdAdapter<RecordT>::EnchantableRefIdAdapter (UniversalId::Type type,
|
||||
const EnchantableColumns& columns)
|
||||
: InventoryRefIdAdapter<RecordT> (type, columns), mEnchantable (columns)
|
||||
{}
|
||||
|
||||
template<typename RecordT>
|
||||
QVariant EnchantableRefIdAdapter<RecordT>::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<RecordT>& record = static_cast<const Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, BaseRefIdAdapter<RecordT>::getType())));
|
||||
|
||||
if (column==mEnchantable.mEnchantment)
|
||||
return QString::fromUtf8 (record.get().mEnchant.c_str());
|
||||
|
||||
if (column==mEnchantable.mEnchantmentPoints)
|
||||
return static_cast<int> (record.get().mData.mEnchant);
|
||||
|
||||
return InventoryRefIdAdapter<RecordT>::getData (column, data, index);
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
void EnchantableRefIdAdapter<RecordT>::setData (const RefIdColumn *column, RefIdData& data,
|
||||
int index, const QVariant& value) const
|
||||
{
|
||||
Record<RecordT>& record = static_cast<Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, BaseRefIdAdapter<RecordT>::getType())));
|
||||
|
||||
if (column==mEnchantable.mEnchantment)
|
||||
record.get().mEnchant = value.toString().toUtf8().constData();
|
||||
else if (column==mEnchantable.mEnchantmentPoints)
|
||||
record.get().mData.mEnchant = value.toInt();
|
||||
else
|
||||
InventoryRefIdAdapter<RecordT>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
struct ToolColumns : public InventoryColumns
|
||||
{
|
||||
const RefIdColumn *mQuality;
|
||||
const RefIdColumn *mUses;
|
||||
|
||||
ToolColumns (const InventoryColumns& base) : InventoryColumns (base) {}
|
||||
};
|
||||
|
||||
/// \brief Adapter for tools with limited uses IDs (lockpick, repair, probes)
|
||||
template<typename RecordT>
|
||||
class ToolRefIdAdapter : public InventoryRefIdAdapter<RecordT>
|
||||
{
|
||||
ToolColumns mTools;
|
||||
|
||||
public:
|
||||
|
||||
ToolRefIdAdapter (UniversalId::Type type, const ToolColumns& columns);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
template<typename RecordT>
|
||||
ToolRefIdAdapter<RecordT>::ToolRefIdAdapter (UniversalId::Type type, const ToolColumns& columns)
|
||||
: InventoryRefIdAdapter<RecordT> (type, columns), mTools (columns)
|
||||
{}
|
||||
|
||||
template<typename RecordT>
|
||||
QVariant ToolRefIdAdapter<RecordT>::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<RecordT>& record = static_cast<const Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, BaseRefIdAdapter<RecordT>::getType())));
|
||||
|
||||
if (column==mTools.mQuality)
|
||||
return record.get().mData.mQuality;
|
||||
|
||||
if (column==mTools.mUses)
|
||||
return record.get().mData.mUses;
|
||||
|
||||
return InventoryRefIdAdapter<RecordT>::getData (column, data, index);
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
void ToolRefIdAdapter<RecordT>::setData (const RefIdColumn *column, RefIdData& data,
|
||||
int index, const QVariant& value) const
|
||||
{
|
||||
Record<RecordT>& record = static_cast<Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, BaseRefIdAdapter<RecordT>::getType())));
|
||||
|
||||
if (column==mTools.mQuality)
|
||||
record.get().mData.mQuality = value.toFloat();
|
||||
else if (column==mTools.mUses)
|
||||
record.get().mData.mUses = value.toInt();
|
||||
else
|
||||
InventoryRefIdAdapter<RecordT>::setData (column, data, index, value);
|
||||
}
|
||||
|
||||
struct ActorColumns : public NameColumns
|
||||
{
|
||||
const RefIdColumn *mHasAi;
|
||||
const RefIdColumn *mHello;
|
||||
const RefIdColumn *mFlee;
|
||||
const RefIdColumn *mFight;
|
||||
const RefIdColumn *mAlarm;
|
||||
std::map<const RefIdColumn *, unsigned int> mServices;
|
||||
|
||||
ActorColumns (const NameColumns& base) : NameColumns (base) {}
|
||||
};
|
||||
|
||||
/// \brief Adapter for actor IDs (handles common AI functionality)
|
||||
template<typename RecordT>
|
||||
class ActorRefIdAdapter : public NameRefIdAdapter<RecordT>
|
||||
{
|
||||
ActorColumns mActors;
|
||||
|
||||
public:
|
||||
|
||||
ActorRefIdAdapter (UniversalId::Type type, const ActorColumns& columns);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
template<typename RecordT>
|
||||
ActorRefIdAdapter<RecordT>::ActorRefIdAdapter (UniversalId::Type type,
|
||||
const ActorColumns& columns)
|
||||
: NameRefIdAdapter<RecordT> (type, columns), mActors (columns)
|
||||
{}
|
||||
|
||||
template<typename RecordT>
|
||||
QVariant ActorRefIdAdapter<RecordT>::getData (const RefIdColumn *column, const RefIdData& data,
|
||||
int index) const
|
||||
{
|
||||
const Record<RecordT>& record = static_cast<const Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, BaseRefIdAdapter<RecordT>::getType())));
|
||||
|
||||
if (column==mActors.mHasAi)
|
||||
return record.get().mHasAI!=0;
|
||||
|
||||
if (column==mActors.mHello)
|
||||
return record.get().mAiData.mHello;
|
||||
|
||||
if (column==mActors.mFlee)
|
||||
return record.get().mAiData.mFlee;
|
||||
|
||||
if (column==mActors.mFight)
|
||||
return record.get().mAiData.mFight;
|
||||
|
||||
if (column==mActors.mAlarm)
|
||||
return record.get().mAiData.mAlarm;
|
||||
|
||||
std::map<const RefIdColumn *, unsigned int>::const_iterator iter =
|
||||
mActors.mServices.find (column);
|
||||
|
||||
if (iter!=mActors.mServices.end())
|
||||
return (record.get().mAiData.mServices & iter->second)!=0;
|
||||
|
||||
return NameRefIdAdapter<RecordT>::getData (column, data, index);
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
void ActorRefIdAdapter<RecordT>::setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const
|
||||
{
|
||||
Record<RecordT>& record = static_cast<Record<RecordT>&> (
|
||||
data.getRecord (RefIdData::LocalIndex (index, BaseRefIdAdapter<RecordT>::getType())));
|
||||
|
||||
if (column==mActors.mHasAi)
|
||||
record.get().mHasAI = value.toInt();
|
||||
else if (column==mActors.mHello)
|
||||
record.get().mAiData.mHello = value.toInt();
|
||||
else if (column==mActors.mFlee)
|
||||
record.get().mAiData.mFlee = value.toInt();
|
||||
else if (column==mActors.mFight)
|
||||
record.get().mAiData.mFight = value.toInt();
|
||||
else if (column==mActors.mAlarm)
|
||||
record.get().mAiData.mAlarm = value.toInt();
|
||||
else
|
||||
{
|
||||
typename std::map<const RefIdColumn *, unsigned int>::const_iterator iter =
|
||||
mActors.mServices.find (column);
|
||||
if (iter!=mActors.mServices.end())
|
||||
{
|
||||
if (value.toInt()!=0)
|
||||
record.get().mAiData.mServices |= iter->second;
|
||||
else
|
||||
record.get().mAiData.mServices &= ~iter->second;
|
||||
}
|
||||
else
|
||||
NameRefIdAdapter<RecordT>::setData (column, data, index, value);
|
||||
}
|
||||
}
|
||||
|
||||
class ApparatusRefIdAdapter : public InventoryRefIdAdapter<ESM::Apparatus>
|
||||
{
|
||||
const RefIdColumn *mType;
|
||||
const RefIdColumn *mQuality;
|
||||
|
||||
public:
|
||||
|
||||
ApparatusRefIdAdapter (const InventoryColumns& columns, const RefIdColumn *type,
|
||||
const RefIdColumn *quality);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
class ArmorRefIdAdapter : public EnchantableRefIdAdapter<ESM::Armor>
|
||||
{
|
||||
const RefIdColumn *mType;
|
||||
const RefIdColumn *mHealth;
|
||||
const RefIdColumn *mArmor;
|
||||
|
||||
public:
|
||||
|
||||
ArmorRefIdAdapter (const EnchantableColumns& columns, const RefIdColumn *type,
|
||||
const RefIdColumn *health, const RefIdColumn *armor);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
class BookRefIdAdapter : public EnchantableRefIdAdapter<ESM::Book>
|
||||
{
|
||||
const RefIdColumn *mScroll;
|
||||
const RefIdColumn *mSkill;
|
||||
|
||||
public:
|
||||
|
||||
BookRefIdAdapter (const EnchantableColumns& columns, const RefIdColumn *scroll,
|
||||
const RefIdColumn *skill);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
class ClothingRefIdAdapter : public EnchantableRefIdAdapter<ESM::Clothing>
|
||||
{
|
||||
const RefIdColumn *mType;
|
||||
|
||||
public:
|
||||
|
||||
ClothingRefIdAdapter (const EnchantableColumns& columns, const RefIdColumn *type);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
class ContainerRefIdAdapter : public NameRefIdAdapter<ESM::Container>
|
||||
{
|
||||
const RefIdColumn *mWeight;
|
||||
const RefIdColumn *mOrganic;
|
||||
const RefIdColumn *mRespawn;
|
||||
|
||||
public:
|
||||
|
||||
ContainerRefIdAdapter (const NameColumns& columns, const RefIdColumn *weight,
|
||||
const RefIdColumn *organic, const RefIdColumn *respawn);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
struct CreatureColumns : public ActorColumns
|
||||
{
|
||||
std::map<const RefIdColumn *, unsigned int> mFlags;
|
||||
const RefIdColumn *mType;
|
||||
const RefIdColumn *mSoul;
|
||||
const RefIdColumn *mScale;
|
||||
const RefIdColumn *mOriginal;
|
||||
|
||||
CreatureColumns (const ActorColumns& actorColumns);
|
||||
};
|
||||
|
||||
class CreatureRefIdAdapter : public ActorRefIdAdapter<ESM::Creature>
|
||||
{
|
||||
CreatureColumns mColumns;
|
||||
|
||||
public:
|
||||
|
||||
CreatureRefIdAdapter (const CreatureColumns& columns);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
class DoorRefIdAdapter : public NameRefIdAdapter<ESM::Door>
|
||||
{
|
||||
const RefIdColumn *mOpenSound;
|
||||
const RefIdColumn *mCloseSound;
|
||||
|
||||
public:
|
||||
|
||||
DoorRefIdAdapter (const NameColumns& columns, const RefIdColumn *openSound,
|
||||
const RefIdColumn *closeSound);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
struct LightColumns : public InventoryColumns
|
||||
{
|
||||
const RefIdColumn *mTime;
|
||||
const RefIdColumn *mRadius;
|
||||
const RefIdColumn *mColor;
|
||||
const RefIdColumn *mSound;
|
||||
std::map<const RefIdColumn *, unsigned int> mFlags;
|
||||
|
||||
LightColumns (const InventoryColumns& columns);
|
||||
};
|
||||
|
||||
class LightRefIdAdapter : public InventoryRefIdAdapter<ESM::Light>
|
||||
{
|
||||
LightColumns mColumns;
|
||||
|
||||
public:
|
||||
|
||||
LightRefIdAdapter (const LightColumns& columns);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
class MiscRefIdAdapter : public InventoryRefIdAdapter<ESM::Miscellaneous>
|
||||
{
|
||||
const RefIdColumn *mKey;
|
||||
|
||||
public:
|
||||
|
||||
MiscRefIdAdapter (const InventoryColumns& columns, const RefIdColumn *key);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
struct NpcColumns : public ActorColumns
|
||||
{
|
||||
std::map<const RefIdColumn *, unsigned int> mFlags;
|
||||
const RefIdColumn *mRace;
|
||||
const RefIdColumn *mClass;
|
||||
const RefIdColumn *mFaction;
|
||||
const RefIdColumn *mHair;
|
||||
const RefIdColumn *mHead;
|
||||
|
||||
NpcColumns (const ActorColumns& actorColumns);
|
||||
};
|
||||
|
||||
class NpcRefIdAdapter : public ActorRefIdAdapter<ESM::NPC>
|
||||
{
|
||||
NpcColumns mColumns;
|
||||
|
||||
public:
|
||||
|
||||
NpcRefIdAdapter (const NpcColumns& columns);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
|
||||
struct WeaponColumns : public EnchantableColumns
|
||||
{
|
||||
const RefIdColumn *mType;
|
||||
const RefIdColumn *mHealth;
|
||||
const RefIdColumn *mSpeed;
|
||||
const RefIdColumn *mReach;
|
||||
const RefIdColumn *mChop[2];
|
||||
const RefIdColumn *mSlash[2];
|
||||
const RefIdColumn *mThrust[2];
|
||||
std::map<const RefIdColumn *, unsigned int> mFlags;
|
||||
|
||||
WeaponColumns (const EnchantableColumns& columns);
|
||||
};
|
||||
|
||||
class WeaponRefIdAdapter : public EnchantableRefIdAdapter<ESM::Weapon>
|
||||
{
|
||||
WeaponColumns mColumns;
|
||||
|
||||
public:
|
||||
|
||||
WeaponRefIdAdapter (const WeaponColumns& columns);
|
||||
|
||||
virtual QVariant getData (const RefIdColumn *column, const RefIdData& data, int index)
|
||||
const;
|
||||
|
||||
virtual void setData (const RefIdColumn *column, RefIdData& data, int index,
|
||||
const QVariant& value) const;
|
||||
///< If the data type does not match an exception is thrown.
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
540
apps/opencs/model/world/refidcollection.cpp
Normal file
540
apps/opencs/model/world/refidcollection.cpp
Normal file
|
@ -0,0 +1,540 @@
|
|||
|
||||
#include "refidcollection.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
#include "refidadapter.hpp"
|
||||
#include "refidadapterimp.hpp"
|
||||
|
||||
CSMWorld::RefIdColumn::RefIdColumn (const std::string& title, Display displayType, int flag,
|
||||
bool editable, bool userEditable)
|
||||
: ColumnBase (title, displayType, flag), mEditable (editable), mUserEditable (userEditable)
|
||||
{}
|
||||
|
||||
bool CSMWorld::RefIdColumn::isEditable() const
|
||||
{
|
||||
return mEditable;
|
||||
}
|
||||
|
||||
bool CSMWorld::RefIdColumn::isUserEditable() const
|
||||
{
|
||||
return mUserEditable;
|
||||
}
|
||||
|
||||
|
||||
const CSMWorld::RefIdAdapter& CSMWorld::RefIdCollection::findAdaptor (UniversalId::Type type) const
|
||||
{
|
||||
std::map<UniversalId::Type, RefIdAdapter *>::const_iterator iter = mAdapters.find (type);
|
||||
|
||||
if (iter==mAdapters.end())
|
||||
throw std::logic_error ("unsupported type in RefIdCollection");
|
||||
|
||||
return *iter->second;
|
||||
}
|
||||
|
||||
CSMWorld::RefIdCollection::RefIdCollection()
|
||||
{
|
||||
BaseColumns baseColumns;
|
||||
|
||||
mColumns.push_back (RefIdColumn ("ID", ColumnBase::Display_String,
|
||||
ColumnBase::Flag_Table | ColumnBase::Flag_Dialogue, false, false));
|
||||
baseColumns.mId = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("*", ColumnBase::Display_Integer,
|
||||
ColumnBase::Flag_Table | ColumnBase::Flag_Dialogue, false, false));
|
||||
baseColumns.mModified = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("Type", ColumnBase::Display_Integer,
|
||||
ColumnBase::Flag_Table | ColumnBase::Flag_Dialogue, false, false));
|
||||
baseColumns.mType = &mColumns.back();
|
||||
|
||||
ModelColumns modelColumns (baseColumns);
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Model", ColumnBase::Display_String));
|
||||
modelColumns.mModel = &mColumns.back();
|
||||
|
||||
NameColumns nameColumns (modelColumns);
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Name", ColumnBase::Display_String));
|
||||
nameColumns.mName = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("Script", ColumnBase::Display_String));
|
||||
nameColumns.mScript = &mColumns.back();
|
||||
|
||||
InventoryColumns inventoryColumns (nameColumns);
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Icon", ColumnBase::Display_String));
|
||||
inventoryColumns.mIcon = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("Weight", ColumnBase::Display_Float));
|
||||
inventoryColumns.mWeight = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("Value", ColumnBase::Display_Integer));
|
||||
inventoryColumns.mValue = &mColumns.back();
|
||||
|
||||
EnchantableColumns enchantableColumns (inventoryColumns);
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Enchantment", ColumnBase::Display_String));
|
||||
enchantableColumns.mEnchantment = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("Enchantment Points", ColumnBase::Display_Integer));
|
||||
enchantableColumns.mEnchantmentPoints = &mColumns.back();
|
||||
|
||||
ToolColumns toolsColumns (inventoryColumns);
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Quality", ColumnBase::Display_Float));
|
||||
toolsColumns.mQuality = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("Uses", ColumnBase::Display_Integer));
|
||||
toolsColumns.mUses = &mColumns.back();
|
||||
|
||||
ActorColumns actorsColumns (nameColumns);
|
||||
|
||||
mColumns.push_back (RefIdColumn ("AI", ColumnBase::Display_Boolean));
|
||||
actorsColumns.mHasAi = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("AI Hello", ColumnBase::Display_Integer));
|
||||
actorsColumns.mHello = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("AI Flee", ColumnBase::Display_Integer));
|
||||
actorsColumns.mFlee = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("AI Fight", ColumnBase::Display_Integer));
|
||||
actorsColumns.mFight = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("AI Alarm", ColumnBase::Display_Integer));
|
||||
actorsColumns.mAlarm = &mColumns.back();
|
||||
|
||||
static const struct
|
||||
{
|
||||
const char *mName;
|
||||
unsigned int mFlag;
|
||||
} sServiceTable[] =
|
||||
{
|
||||
{ "Buys Weapons", ESM::NPC::Weapon},
|
||||
{ "Buys Armor", ESM::NPC::Armor},
|
||||
{ "Buys Clothing", ESM::NPC::Clothing},
|
||||
{ "Buys Books", ESM::NPC::Books},
|
||||
{ "Buys Ingredients", ESM::NPC::Ingredients},
|
||||
{ "Buys Lockpicks", ESM::NPC::Picks},
|
||||
{ "Buys Probes", ESM::NPC::Probes},
|
||||
{ "Buys Lights", ESM::NPC::Lights},
|
||||
{ "Buys Apparati", ESM::NPC::Apparatus},
|
||||
{ "Buys Repair Items", ESM::NPC::RepairItem},
|
||||
{ "Buys Misc Items", ESM::NPC::Misc},
|
||||
{ "Buys Potions", ESM::NPC::Potions},
|
||||
{ "Buys Magic Items", ESM::NPC::MagicItems},
|
||||
{ "Sells Spells", ESM::NPC::Spells},
|
||||
{ "Trainer", ESM::NPC::Training},
|
||||
{ "Spellmaking", ESM::NPC::Spellmaking},
|
||||
{ "Enchanting Service", ESM::NPC::Enchanting},
|
||||
{ "Repair Serivce", ESM::NPC::Repair},
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
for (int i=0; sServiceTable[i].mName; ++i)
|
||||
{
|
||||
mColumns.push_back (RefIdColumn (sServiceTable[i].mName, ColumnBase::Display_Boolean));
|
||||
actorsColumns.mServices.insert (std::make_pair (&mColumns.back(), sServiceTable[i].mFlag));
|
||||
}
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Auto Calc", ColumnBase::Display_Boolean));
|
||||
const RefIdColumn *autoCalc = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Apparatus Type", ColumnBase::Display_ApparatusType));
|
||||
const RefIdColumn *apparatusType = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Armor Type", ColumnBase::Display_ArmorType));
|
||||
const RefIdColumn *armorType = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Health", ColumnBase::Display_Integer));
|
||||
const RefIdColumn *health = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Armor Value", ColumnBase::Display_Integer));
|
||||
const RefIdColumn *armor = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Scroll", ColumnBase::Display_Boolean));
|
||||
const RefIdColumn *scroll = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Attribute", ColumnBase::Display_Attribute));
|
||||
const RefIdColumn *attribute = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Clothing Type", ColumnBase::Display_ClothingType));
|
||||
const RefIdColumn *clothingType = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Weight Capacity", ColumnBase::Display_Float));
|
||||
const RefIdColumn *weightCapacity = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Organic Container", ColumnBase::Display_Boolean));
|
||||
const RefIdColumn *organic = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Respawn", ColumnBase::Display_Boolean));
|
||||
const RefIdColumn *respawn = &mColumns.back();
|
||||
|
||||
CreatureColumns creatureColumns (actorsColumns);
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Creature Type", ColumnBase::Display_CreatureType));
|
||||
creatureColumns.mType = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("Soul Points", ColumnBase::Display_Integer));
|
||||
creatureColumns.mSoul = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("Scale", ColumnBase::Display_Float));
|
||||
creatureColumns.mScale = &mColumns.back();
|
||||
mColumns.push_back (RefIdColumn ("Original Creature", ColumnBase::Display_String));
|
||||
creatureColumns.mOriginal = &mColumns.back();
|
||||
|
||||
static const struct
|
||||
{
|
||||
const char *mName;
|
||||
unsigned int mFlag;
|
||||
} sCreatureFlagTable[] =
|
||||
{
|
||||
{ "Biped", ESM::Creature::Biped },
|
||||
{ "Has Weapon", ESM::Creature::Weapon },
|
||||
{ "No Movement", ESM::Creature::None },
|
||||
{ "Swims", ESM::Creature::Swims },
|
||||
{ "Flies", ESM::Creature::Flies },
|
||||
{ "Walks", ESM::Creature::Walks },
|
||||
{ "Essential", ESM::Creature::Essential },
|
||||
{ "Skeleton Blood", ESM::Creature::Skeleton },
|
||||
{ "Metal Blood", ESM::Creature::Metal },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
// for re-use in NPC records
|
||||
const RefIdColumn *essential = 0;
|
||||
const RefIdColumn *skeletonBlood = 0;
|
||||
const RefIdColumn *metalBlood = 0;
|
||||
|
||||
for (int i=0; sCreatureFlagTable[i].mName; ++i)
|
||||
{
|
||||
mColumns.push_back (RefIdColumn (sCreatureFlagTable[i].mName, ColumnBase::Display_Boolean));
|
||||
creatureColumns.mFlags.insert (std::make_pair (&mColumns.back(), sCreatureFlagTable[i].mFlag));
|
||||
|
||||
switch (sCreatureFlagTable[i].mFlag)
|
||||
{
|
||||
case ESM::Creature::Essential: essential = &mColumns.back(); break;
|
||||
case ESM::Creature::Skeleton: skeletonBlood = &mColumns.back(); break;
|
||||
case ESM::Creature::Metal: metalBlood = &mColumns.back(); break;
|
||||
}
|
||||
}
|
||||
|
||||
creatureColumns.mFlags.insert (std::make_pair (respawn, ESM::Creature::Respawn));
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Open Sound", ColumnBase::Display_String));
|
||||
const RefIdColumn *openSound = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Close Sound", ColumnBase::Display_String));
|
||||
const RefIdColumn *closeSound = &mColumns.back();
|
||||
|
||||
LightColumns lightColumns (inventoryColumns);
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Duration", ColumnBase::Display_Integer));
|
||||
lightColumns.mTime = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Radius", ColumnBase::Display_Integer));
|
||||
lightColumns.mRadius = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Colour", ColumnBase::Display_Integer));
|
||||
lightColumns.mColor = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Sound", ColumnBase::Display_String));
|
||||
lightColumns.mSound = &mColumns.back();
|
||||
|
||||
static const struct
|
||||
{
|
||||
const char *mName;
|
||||
unsigned int mFlag;
|
||||
} sLightFlagTable[] =
|
||||
{
|
||||
{ "Dynamic", ESM::Light::Dynamic },
|
||||
{ "Portable", ESM::Light::Carry },
|
||||
{ "Negative Light", ESM::Light::Negative },
|
||||
{ "Flickering", ESM::Light::Flicker },
|
||||
{ "Slow Flickering", ESM::Light::Flicker },
|
||||
{ "Pulsing", ESM::Light::Pulse },
|
||||
{ "Slow Pulsing", ESM::Light::PulseSlow },
|
||||
{ "Fire", ESM::Light::Fire },
|
||||
{ "Off by default", ESM::Light::OffDefault },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
for (int i=0; sLightFlagTable[i].mName; ++i)
|
||||
{
|
||||
mColumns.push_back (RefIdColumn (sLightFlagTable[i].mName, ColumnBase::Display_Boolean));
|
||||
lightColumns.mFlags.insert (std::make_pair (&mColumns.back(), sLightFlagTable[i].mFlag));
|
||||
}
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Key", ColumnBase::Display_Boolean));
|
||||
const RefIdColumn *key = &mColumns.back();
|
||||
|
||||
NpcColumns npcColumns (actorsColumns);
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Race", ColumnBase::Display_String));
|
||||
npcColumns.mRace = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Class", ColumnBase::Display_String));
|
||||
npcColumns.mClass = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Faction", ColumnBase::Display_String));
|
||||
npcColumns.mFaction = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Hair", ColumnBase::Display_String));
|
||||
npcColumns.mHair = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Head", ColumnBase::Display_String));
|
||||
npcColumns.mHead = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Female", ColumnBase::Display_Boolean));
|
||||
npcColumns.mFlags.insert (std::make_pair (&mColumns.back(), ESM::NPC::Female));
|
||||
|
||||
npcColumns.mFlags.insert (std::make_pair (essential, ESM::NPC::Essential));
|
||||
|
||||
npcColumns.mFlags.insert (std::make_pair (respawn, ESM::NPC::Respawn));
|
||||
|
||||
npcColumns.mFlags.insert (std::make_pair (autoCalc, ESM::NPC::Autocalc));
|
||||
|
||||
npcColumns.mFlags.insert (std::make_pair (skeletonBlood, ESM::NPC::Skeleton));
|
||||
|
||||
npcColumns.mFlags.insert (std::make_pair (metalBlood, ESM::NPC::Metal));
|
||||
|
||||
WeaponColumns weaponColumns (enchantableColumns);
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Weapon Type", ColumnBase::Display_WeaponType));
|
||||
weaponColumns.mType = &mColumns.back();
|
||||
|
||||
weaponColumns.mHealth = health;
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Weapon Speed", ColumnBase::Display_Float));
|
||||
weaponColumns.mSpeed = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Weapon Reach", ColumnBase::Display_Float));
|
||||
weaponColumns.mReach = &mColumns.back();
|
||||
|
||||
for (int i=0; i<2; ++i)
|
||||
{
|
||||
std::string suffix = i==0 ? "Min " : "Max ";
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Chop" + suffix, ColumnBase::Display_Integer));
|
||||
weaponColumns.mChop[i] = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Slash" + suffix, ColumnBase::Display_Integer));
|
||||
weaponColumns.mSlash[i] = &mColumns.back();
|
||||
|
||||
mColumns.push_back (RefIdColumn ("Thrust" + suffix, ColumnBase::Display_Integer));
|
||||
weaponColumns.mThrust[i] = &mColumns.back();
|
||||
}
|
||||
|
||||
static const struct
|
||||
{
|
||||
const char *mName;
|
||||
unsigned int mFlag;
|
||||
} sWeaponFlagTable[] =
|
||||
{
|
||||
{ "Magical", ESM::Weapon::Magical },
|
||||
{ "Silver", ESM::Weapon::Silver },
|
||||
{ 0, 0 }
|
||||
};
|
||||
|
||||
for (int i=0; sWeaponFlagTable[i].mName; ++i)
|
||||
{
|
||||
mColumns.push_back (RefIdColumn (sWeaponFlagTable[i].mName, ColumnBase::Display_Boolean));
|
||||
weaponColumns.mFlags.insert (std::make_pair (&mColumns.back(), sWeaponFlagTable[i].mFlag));
|
||||
}
|
||||
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Activator,
|
||||
new NameRefIdAdapter<ESM::Activator> (UniversalId::Type_Activator, nameColumns)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Potion,
|
||||
new PotionRefIdAdapter (inventoryColumns, autoCalc)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Apparatus,
|
||||
new ApparatusRefIdAdapter (inventoryColumns, apparatusType, toolsColumns.mQuality)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Armor,
|
||||
new ArmorRefIdAdapter (enchantableColumns, armorType, health, armor)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Book,
|
||||
new BookRefIdAdapter (enchantableColumns, scroll, attribute)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Clothing,
|
||||
new ClothingRefIdAdapter (enchantableColumns, clothingType)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Container,
|
||||
new ContainerRefIdAdapter (nameColumns, weightCapacity, organic, respawn)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Creature,
|
||||
new CreatureRefIdAdapter (creatureColumns)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Door,
|
||||
new DoorRefIdAdapter (nameColumns, openSound, closeSound)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Ingredient,
|
||||
new InventoryRefIdAdapter<ESM::Ingredient> (UniversalId::Type_Ingredient, inventoryColumns)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_CreatureLevelledList,
|
||||
new BaseRefIdAdapter<ESM::CreatureLevList> (
|
||||
UniversalId::Type_CreatureLevelledList, baseColumns)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_ItemLevelledList,
|
||||
new BaseRefIdAdapter<ESM::ItemLevList> (UniversalId::Type_ItemLevelledList, baseColumns)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Light,
|
||||
new LightRefIdAdapter (lightColumns)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Lockpick,
|
||||
new ToolRefIdAdapter<ESM::Lockpick> (UniversalId::Type_Lockpick, toolsColumns)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Miscellaneous,
|
||||
new MiscRefIdAdapter (inventoryColumns, key)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Npc,
|
||||
new NpcRefIdAdapter (npcColumns)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Probe,
|
||||
new ToolRefIdAdapter<ESM::Probe> (UniversalId::Type_Probe, toolsColumns)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Repair,
|
||||
new ToolRefIdAdapter<ESM::Repair> (UniversalId::Type_Repair, toolsColumns)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Static,
|
||||
new ModelRefIdAdapter<ESM::Static> (UniversalId::Type_Static, modelColumns)));
|
||||
mAdapters.insert (std::make_pair (UniversalId::Type_Weapon,
|
||||
new WeaponRefIdAdapter (weaponColumns)));
|
||||
}
|
||||
|
||||
CSMWorld::RefIdCollection::~RefIdCollection()
|
||||
{
|
||||
for (std::map<UniversalId::Type, RefIdAdapter *>::iterator iter (mAdapters.begin());
|
||||
iter!=mAdapters.end(); ++iter)
|
||||
delete iter->second;
|
||||
}
|
||||
|
||||
int CSMWorld::RefIdCollection::getSize() const
|
||||
{
|
||||
return mData.getSize();
|
||||
}
|
||||
|
||||
std::string CSMWorld::RefIdCollection::getId (int index) const
|
||||
{
|
||||
return getData (index, 0).toString().toUtf8().constData();
|
||||
}
|
||||
|
||||
int CSMWorld::RefIdCollection::getIndex (const std::string& id) const
|
||||
{
|
||||
int index = searchId (id);
|
||||
|
||||
if (index==-1)
|
||||
throw std::runtime_error ("invalid ID: " + id);
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
int CSMWorld::RefIdCollection::getColumns() const
|
||||
{
|
||||
return mColumns.size();
|
||||
}
|
||||
|
||||
const CSMWorld::ColumnBase& CSMWorld::RefIdCollection::getColumn (int column) const
|
||||
{
|
||||
return mColumns.at (column);
|
||||
}
|
||||
|
||||
QVariant CSMWorld::RefIdCollection::getData (int index, int column) const
|
||||
{
|
||||
RefIdData::LocalIndex localIndex = mData.globalToLocalIndex (index);
|
||||
|
||||
const RefIdAdapter& adaptor = findAdaptor (localIndex.second);
|
||||
|
||||
return adaptor.getData (&mColumns.at (column), mData, localIndex.first);
|
||||
}
|
||||
|
||||
void CSMWorld::RefIdCollection::setData (int index, int column, const QVariant& data)
|
||||
{
|
||||
RefIdData::LocalIndex localIndex = mData.globalToLocalIndex (index);
|
||||
|
||||
const RefIdAdapter& adaptor = findAdaptor (localIndex.second);
|
||||
|
||||
adaptor.setData (&mColumns.at (column), mData, localIndex.first, data);
|
||||
}
|
||||
|
||||
void CSMWorld::RefIdCollection::removeRows (int index, int count)
|
||||
{
|
||||
mData.erase (index, count);
|
||||
}
|
||||
|
||||
void CSMWorld::RefIdCollection::appendBlankRecord (const std::string& id, UniversalId::Type type)
|
||||
{
|
||||
mData.appendRecord (type, id);
|
||||
}
|
||||
|
||||
int CSMWorld::RefIdCollection::searchId (const std::string& id) const
|
||||
{
|
||||
RefIdData::LocalIndex localIndex = mData.searchId (id);
|
||||
|
||||
if (localIndex.first==-1)
|
||||
return -1;
|
||||
|
||||
return mData.localToGlobalIndex (localIndex);
|
||||
}
|
||||
|
||||
void CSMWorld::RefIdCollection::replace (int index, const RecordBase& record)
|
||||
{
|
||||
mData.getRecord (mData.globalToLocalIndex (index)).assign (record);
|
||||
}
|
||||
|
||||
void CSMWorld::RefIdCollection::appendRecord (const RecordBase& record,
|
||||
UniversalId::Type type)
|
||||
{
|
||||
std::string id = findAdaptor (type).getId (record);
|
||||
|
||||
int index = mData.getAppendIndex (type);
|
||||
|
||||
mData.appendRecord (type, id);
|
||||
|
||||
mData.getRecord (mData.globalToLocalIndex (index)).assign (record);
|
||||
}
|
||||
|
||||
const CSMWorld::RecordBase& CSMWorld::RefIdCollection::getRecord (const std::string& id) const
|
||||
{
|
||||
return mData.getRecord (mData.searchId (id));
|
||||
}
|
||||
|
||||
const CSMWorld::RecordBase& CSMWorld::RefIdCollection::getRecord (int index) const
|
||||
{
|
||||
return mData.getRecord (mData.globalToLocalIndex (index));
|
||||
}
|
||||
|
||||
void CSMWorld::RefIdCollection::load (ESM::ESMReader& reader, bool base, UniversalId::Type type)
|
||||
{
|
||||
std::string id = reader.getHNOString ("NAME");
|
||||
|
||||
int index = searchId (id);
|
||||
|
||||
if (reader.isNextSub ("DELE"))
|
||||
{
|
||||
reader.skipRecord();
|
||||
|
||||
if (index==-1)
|
||||
{
|
||||
// deleting a record that does not exist
|
||||
|
||||
// ignore it for now
|
||||
|
||||
/// \todo report the problem to the user
|
||||
}
|
||||
else if (base)
|
||||
{
|
||||
mData.erase (index, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
mData.getRecord (mData.globalToLocalIndex (index)).mState = RecordBase::State_Deleted;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (index==-1)
|
||||
{
|
||||
// new record
|
||||
int index = mData.getAppendIndex (type);
|
||||
mData.appendRecord (type, id);
|
||||
|
||||
RefIdData::LocalIndex localIndex = mData.globalToLocalIndex (index);
|
||||
|
||||
mData.load (localIndex, reader, base);
|
||||
|
||||
mData.getRecord (localIndex).mState =
|
||||
base ? RecordBase::State_BaseOnly : RecordBase::State_ModifiedOnly;
|
||||
}
|
||||
else
|
||||
{
|
||||
// old record
|
||||
RefIdData::LocalIndex localIndex = mData.globalToLocalIndex (index);
|
||||
|
||||
if (!base)
|
||||
if (mData.getRecord (localIndex).mState==RecordBase::State_Erased)
|
||||
throw std::logic_error ("attempt to access a deleted record");
|
||||
|
||||
mData.load (localIndex, reader, base);
|
||||
|
||||
if (!base)
|
||||
mData.getRecord (localIndex).mState = RecordBase::State_Modified;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int CSMWorld::RefIdCollection::getAppendIndex (UniversalId::Type type) const
|
||||
{
|
||||
return mData.getAppendIndex (type);
|
||||
}
|
95
apps/opencs/model/world/refidcollection.hpp
Normal file
95
apps/opencs/model/world/refidcollection.hpp
Normal file
|
@ -0,0 +1,95 @@
|
|||
#ifndef CSM_WOLRD_REFIDCOLLECTION_H
|
||||
#define CSM_WOLRD_REFIDCOLLECTION_H
|
||||
|
||||
#include <vector>
|
||||
#include <map>
|
||||
#include <deque>
|
||||
|
||||
#include "columnbase.hpp"
|
||||
#include "idcollection.hpp"
|
||||
#include "refiddata.hpp"
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
class RefIdAdapter;
|
||||
|
||||
class RefIdColumn : public ColumnBase
|
||||
{
|
||||
bool mEditable;
|
||||
bool mUserEditable;
|
||||
|
||||
public:
|
||||
|
||||
RefIdColumn (const std::string& title, Display displayType,
|
||||
int flag = Flag_Table | Flag_Dialogue, bool editable = true,
|
||||
bool userEditable = true);
|
||||
|
||||
virtual bool isEditable() const;
|
||||
|
||||
virtual bool isUserEditable() const;
|
||||
};
|
||||
|
||||
class RefIdCollection : public IdCollectionBase
|
||||
{
|
||||
private:
|
||||
|
||||
RefIdData mData;
|
||||
std::deque<RefIdColumn> mColumns;
|
||||
std::map<UniversalId::Type, RefIdAdapter *> mAdapters;
|
||||
|
||||
private:
|
||||
|
||||
const RefIdAdapter& findAdaptor (UniversalId::Type) const;
|
||||
///< Throws an exception if no adaptor for \a Type can be found.
|
||||
|
||||
public:
|
||||
|
||||
RefIdCollection();
|
||||
|
||||
virtual ~RefIdCollection();
|
||||
|
||||
virtual int getSize() const;
|
||||
|
||||
virtual std::string getId (int index) const;
|
||||
|
||||
virtual int getIndex (const std::string& id) const;
|
||||
|
||||
virtual int getColumns() const;
|
||||
|
||||
virtual const ColumnBase& getColumn (int column) const;
|
||||
|
||||
virtual QVariant getData (int index, int column) const;
|
||||
|
||||
virtual void setData (int index, int column, const QVariant& data);
|
||||
|
||||
virtual void removeRows (int index, int count);
|
||||
|
||||
virtual void appendBlankRecord (const std::string& id, UniversalId::Type type);
|
||||
///< \param type Will be ignored, unless the collection supports multiple record types
|
||||
|
||||
virtual int searchId (const std::string& id) const;
|
||||
////< Search record with \a id.
|
||||
/// \return index of record (if found) or -1 (not found)
|
||||
|
||||
virtual void replace (int index, const RecordBase& record);
|
||||
///< If the record type does not match, an exception is thrown.
|
||||
///
|
||||
/// \attention \a record must not change the ID.
|
||||
|
||||
virtual void appendRecord (const RecordBase& record, UniversalId::Type type);
|
||||
///< If the record type does not match, an exception is thrown.
|
||||
///
|
||||
///< \param type Will be ignored, unless the collection supports multiple record types
|
||||
|
||||
virtual const RecordBase& getRecord (const std::string& id) const;
|
||||
|
||||
virtual const RecordBase& getRecord (int index) const;
|
||||
|
||||
virtual void load (ESM::ESMReader& reader, bool base, UniversalId::Type type);
|
||||
|
||||
virtual int getAppendIndex (UniversalId::Type type) const;
|
||||
///< \param type Will be ignored, unless the collection supports multiple record types
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
198
apps/opencs/model/world/refiddata.cpp
Normal file
198
apps/opencs/model/world/refiddata.cpp
Normal file
|
@ -0,0 +1,198 @@
|
|||
|
||||
#include "refiddata.hpp"
|
||||
|
||||
#include <cassert>
|
||||
|
||||
#include <components/misc/stringops.hpp>
|
||||
|
||||
CSMWorld::RefIdDataContainerBase::~RefIdDataContainerBase() {}
|
||||
|
||||
CSMWorld::RefIdData::RefIdData()
|
||||
{
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Activator, &mActivators));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Potion, &mPotions));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Apparatus, &mApparati));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Armor, &mArmors));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Book, &mBooks));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Clothing, &mClothing));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Container, &mContainers));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Creature, &mCreatures));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Door, &mDoors));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Ingredient, &mIngredients));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_CreatureLevelledList,
|
||||
&mCreatureLevelledLists));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_ItemLevelledList, &mItemLevelledLists));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Light, &mLights));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Lockpick, &mLockpicks));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Miscellaneous, &mMiscellaneous));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Npc, &mNpcs));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Probe, &mProbes));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Repair, &mRepairs));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Static, &mStatics));
|
||||
mRecordContainers.insert (std::make_pair (UniversalId::Type_Weapon, &mWeapons));
|
||||
}
|
||||
|
||||
CSMWorld::RefIdData::LocalIndex CSMWorld::RefIdData::globalToLocalIndex (int index) const
|
||||
{
|
||||
for (std::map<UniversalId::Type, RefIdDataContainerBase *>::const_iterator iter (
|
||||
mRecordContainers.begin()); iter!=mRecordContainers.end(); ++iter)
|
||||
{
|
||||
if (index<iter->second->getSize())
|
||||
return LocalIndex (index, iter->first);
|
||||
|
||||
index -= iter->second->getSize();
|
||||
}
|
||||
|
||||
throw std::runtime_error ("RefIdData index out of range");
|
||||
}
|
||||
|
||||
int CSMWorld::RefIdData::localToGlobalIndex (const LocalIndex& index)
|
||||
const
|
||||
{
|
||||
std::map<UniversalId::Type, RefIdDataContainerBase *>::const_iterator end =
|
||||
mRecordContainers.find (index.second);
|
||||
|
||||
if (end==mRecordContainers.end())
|
||||
throw std::logic_error ("invalid local index type");
|
||||
|
||||
int globalIndex = index.first;
|
||||
|
||||
for (std::map<UniversalId::Type, RefIdDataContainerBase *>::const_iterator iter (
|
||||
mRecordContainers.begin()); iter!=end; ++iter)
|
||||
globalIndex += iter->second->getSize();
|
||||
|
||||
return globalIndex;
|
||||
}
|
||||
|
||||
CSMWorld::RefIdData::LocalIndex CSMWorld::RefIdData::searchId (
|
||||
const std::string& id) const
|
||||
{
|
||||
std::string id2 = Misc::StringUtils::lowerCase (id);
|
||||
|
||||
std::map<std::string, std::pair<int, UniversalId::Type> >::const_iterator iter = mIndex.find (id2);
|
||||
|
||||
if (iter==mIndex.end())
|
||||
return std::make_pair (-1, CSMWorld::UniversalId::Type_None);
|
||||
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
void CSMWorld::RefIdData::erase (int index, int count)
|
||||
{
|
||||
LocalIndex localIndex = globalToLocalIndex (index);
|
||||
|
||||
std::map<UniversalId::Type, RefIdDataContainerBase *>::const_iterator iter =
|
||||
mRecordContainers.find (localIndex.second);
|
||||
|
||||
while (count>0 && iter!=mRecordContainers.end())
|
||||
{
|
||||
int size = iter->second->getSize();
|
||||
|
||||
if (localIndex.first+count>size)
|
||||
{
|
||||
erase (localIndex, size-localIndex.first);
|
||||
count -= size-localIndex.first;
|
||||
|
||||
++iter;
|
||||
|
||||
if (iter==mRecordContainers.end())
|
||||
throw std::runtime_error ("invalid count value for erase operation");
|
||||
|
||||
localIndex.first = 0;
|
||||
localIndex.second = iter->first;
|
||||
}
|
||||
else
|
||||
{
|
||||
erase (localIndex, count);
|
||||
count = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const CSMWorld::RecordBase& CSMWorld::RefIdData::getRecord (const LocalIndex& index) const
|
||||
{
|
||||
std::map<UniversalId::Type, RefIdDataContainerBase *>::const_iterator iter =
|
||||
mRecordContainers.find (index.second);
|
||||
|
||||
if (iter==mRecordContainers.end())
|
||||
throw std::logic_error ("invalid local index type");
|
||||
|
||||
return iter->second->getRecord (index.first);
|
||||
}
|
||||
|
||||
CSMWorld::RecordBase& CSMWorld::RefIdData::getRecord (const LocalIndex& index)
|
||||
{
|
||||
std::map<UniversalId::Type, RefIdDataContainerBase *>::iterator iter =
|
||||
mRecordContainers.find (index.second);
|
||||
|
||||
if (iter==mRecordContainers.end())
|
||||
throw std::logic_error ("invalid local index type");
|
||||
|
||||
return iter->second->getRecord (index.first);
|
||||
}
|
||||
|
||||
void CSMWorld::RefIdData::appendRecord (UniversalId::Type type, const std::string& id)
|
||||
{
|
||||
std::map<UniversalId::Type, RefIdDataContainerBase *>::iterator iter =
|
||||
mRecordContainers.find (type);
|
||||
|
||||
if (iter==mRecordContainers.end())
|
||||
throw std::logic_error ("invalid local index type");
|
||||
|
||||
iter->second->appendRecord (id);
|
||||
|
||||
mIndex.insert (std::make_pair (Misc::StringUtils::lowerCase (id),
|
||||
LocalIndex (iter->second->getSize()-1, type)));
|
||||
}
|
||||
|
||||
int CSMWorld::RefIdData::getAppendIndex (UniversalId::Type type) const
|
||||
{
|
||||
int index = 0;
|
||||
|
||||
for (std::map<UniversalId::Type, RefIdDataContainerBase *>::const_iterator iter (
|
||||
mRecordContainers.begin()); iter!=mRecordContainers.end(); ++iter)
|
||||
{
|
||||
index += iter->second->getSize();
|
||||
|
||||
if (type==iter->first)
|
||||
break;
|
||||
}
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
void CSMWorld::RefIdData::load (const LocalIndex& index, ESM::ESMReader& reader, bool base)
|
||||
{
|
||||
std::map<UniversalId::Type, RefIdDataContainerBase *>::iterator iter =
|
||||
mRecordContainers.find (index.second);
|
||||
|
||||
if (iter==mRecordContainers.end())
|
||||
throw std::logic_error ("invalid local index type");
|
||||
|
||||
iter->second->load (index.first, reader, base);
|
||||
}
|
||||
|
||||
void CSMWorld::RefIdData::erase (const LocalIndex& index, int count)
|
||||
{
|
||||
std::map<UniversalId::Type, RefIdDataContainerBase *>::iterator iter =
|
||||
mRecordContainers.find (index.second);
|
||||
|
||||
if (iter==mRecordContainers.end())
|
||||
throw std::logic_error ("invalid local index type");
|
||||
|
||||
for (int i=index.first; i<index.first+count; ++i)
|
||||
{
|
||||
std::map<std::string, LocalIndex>::iterator result =
|
||||
mIndex.find (Misc::StringUtils::lowerCase (iter->second->getId (i)));
|
||||
|
||||
if (result!=mIndex.end())
|
||||
mIndex.erase (result);
|
||||
}
|
||||
|
||||
iter->second->erase (index.first, count);
|
||||
}
|
||||
|
||||
int CSMWorld::RefIdData::getSize() const
|
||||
{
|
||||
return mIndex.size();
|
||||
}
|
188
apps/opencs/model/world/refiddata.hpp
Normal file
188
apps/opencs/model/world/refiddata.hpp
Normal file
|
@ -0,0 +1,188 @@
|
|||
#ifndef CSM_WOLRD_REFIDDATA_H
|
||||
#define CSM_WOLRD_REFIDDATA_H
|
||||
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
||||
#include <components/esm/loadacti.hpp>
|
||||
#include <components/esm/loadalch.hpp>
|
||||
#include <components/esm/loadappa.hpp>
|
||||
#include <components/esm/loadarmo.hpp>
|
||||
#include <components/esm/loadbook.hpp>
|
||||
#include <components/esm/loadclot.hpp>
|
||||
#include <components/esm/loadcont.hpp>
|
||||
#include <components/esm/loadcrea.hpp>
|
||||
#include <components/esm/loaddoor.hpp>
|
||||
#include <components/esm/loadingr.hpp>
|
||||
#include <components/esm/loadlevlist.hpp>
|
||||
#include <components/esm/loadligh.hpp>
|
||||
#include <components/esm/loadlock.hpp>
|
||||
#include <components/esm/loadprob.hpp>
|
||||
#include <components/esm/loadrepa.hpp>
|
||||
#include <components/esm/loadstat.hpp>
|
||||
#include <components/esm/loadweap.hpp>
|
||||
#include <components/esm/loadnpc.hpp>
|
||||
#include <components/esm/loadmisc.hpp>
|
||||
|
||||
#include "record.hpp"
|
||||
#include "universalid.hpp"
|
||||
|
||||
namespace ESM
|
||||
{
|
||||
class ESMReader;
|
||||
}
|
||||
|
||||
namespace CSMWorld
|
||||
{
|
||||
struct RefIdDataContainerBase
|
||||
{
|
||||
virtual ~RefIdDataContainerBase();
|
||||
|
||||
virtual int getSize() const = 0;
|
||||
|
||||
virtual const RecordBase& getRecord (int index) const = 0;
|
||||
|
||||
virtual RecordBase& getRecord (int index)= 0;
|
||||
|
||||
virtual void appendRecord (const std::string& id) = 0;
|
||||
|
||||
virtual void load (int index, ESM::ESMReader& reader, bool base) = 0;
|
||||
|
||||
virtual void erase (int index, int count) = 0;
|
||||
|
||||
virtual std::string getId (int index) const = 0;
|
||||
};
|
||||
|
||||
template<typename RecordT>
|
||||
struct RefIdDataContainer : public RefIdDataContainerBase
|
||||
{
|
||||
std::vector<Record<RecordT> > mContainer;
|
||||
|
||||
virtual int getSize() const;
|
||||
|
||||
virtual const RecordBase& getRecord (int index) const;
|
||||
|
||||
virtual RecordBase& getRecord (int index);
|
||||
|
||||
virtual void appendRecord (const std::string& id);
|
||||
|
||||
virtual void load (int index, ESM::ESMReader& reader, bool base);
|
||||
|
||||
virtual void erase (int index, int count);
|
||||
|
||||
virtual std::string getId (int index) const;
|
||||
};
|
||||
|
||||
template<typename RecordT>
|
||||
int RefIdDataContainer<RecordT>::getSize() const
|
||||
{
|
||||
return static_cast<int> (mContainer.size());
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
const RecordBase& RefIdDataContainer<RecordT>::getRecord (int index) const
|
||||
{
|
||||
return mContainer.at (index);
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
RecordBase& RefIdDataContainer<RecordT>::getRecord (int index)
|
||||
{
|
||||
return mContainer.at (index);
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
void RefIdDataContainer<RecordT>::appendRecord (const std::string& id)
|
||||
{
|
||||
Record<RecordT> record;
|
||||
record.mModified.mId = id;
|
||||
record.mModified.blank();
|
||||
record.mState = RecordBase::State_ModifiedOnly;
|
||||
|
||||
mContainer.push_back (record);
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
void RefIdDataContainer<RecordT>::load (int index, ESM::ESMReader& reader, bool base)
|
||||
{
|
||||
(base ? mContainer.at (index).mBase : mContainer.at (index).mModified).load (reader);
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
void RefIdDataContainer<RecordT>::erase (int index, int count)
|
||||
{
|
||||
if (index<0 || index+count>=getSize())
|
||||
throw std::runtime_error ("invalid RefIdDataContainer index");
|
||||
|
||||
mContainer.erase (mContainer.begin()+index, mContainer.begin()+index+count);
|
||||
}
|
||||
|
||||
template<typename RecordT>
|
||||
std::string RefIdDataContainer<RecordT>::getId (int index) const
|
||||
{
|
||||
return mContainer.at (index).get().mId;
|
||||
}
|
||||
|
||||
class RefIdData
|
||||
{
|
||||
public:
|
||||
|
||||
typedef std::pair<int, UniversalId::Type> LocalIndex;
|
||||
|
||||
private:
|
||||
|
||||
RefIdDataContainer<ESM::Activator> mActivators;
|
||||
RefIdDataContainer<ESM::Potion> mPotions;
|
||||
RefIdDataContainer<ESM::Apparatus> mApparati;
|
||||
RefIdDataContainer<ESM::Armor> mArmors;
|
||||
RefIdDataContainer<ESM::Book> mBooks;
|
||||
RefIdDataContainer<ESM::Clothing> mClothing;
|
||||
RefIdDataContainer<ESM::Container> mContainers;
|
||||
RefIdDataContainer<ESM::Creature> mCreatures;
|
||||
RefIdDataContainer<ESM::Door> mDoors;
|
||||
RefIdDataContainer<ESM::Ingredient> mIngredients;
|
||||
RefIdDataContainer<ESM::CreatureLevList> mCreatureLevelledLists;
|
||||
RefIdDataContainer<ESM::ItemLevList> mItemLevelledLists;
|
||||
RefIdDataContainer<ESM::Light> mLights;
|
||||
RefIdDataContainer<ESM::Lockpick> mLockpicks;
|
||||
RefIdDataContainer<ESM::Miscellaneous> mMiscellaneous;
|
||||
RefIdDataContainer<ESM::NPC> mNpcs;
|
||||
RefIdDataContainer<ESM::Probe> mProbes;
|
||||
RefIdDataContainer<ESM::Repair> mRepairs;
|
||||
RefIdDataContainer<ESM::Static> mStatics;
|
||||
RefIdDataContainer<ESM::Weapon> mWeapons;
|
||||
|
||||
std::map<std::string, LocalIndex> mIndex;
|
||||
|
||||
std::map<UniversalId::Type, RefIdDataContainerBase *> mRecordContainers;
|
||||
|
||||
void erase (const LocalIndex& index, int count);
|
||||
///< Must not spill over into another type.
|
||||
|
||||
public:
|
||||
|
||||
RefIdData();
|
||||
|
||||
LocalIndex globalToLocalIndex (int index) const;
|
||||
|
||||
int localToGlobalIndex (const LocalIndex& index) const;
|
||||
|
||||
LocalIndex searchId (const std::string& id) const;
|
||||
|
||||
void erase (int index, int count);
|
||||
|
||||
const RecordBase& getRecord (const LocalIndex& index) const;
|
||||
|
||||
RecordBase& getRecord (const LocalIndex& index);
|
||||
|
||||
void appendRecord (UniversalId::Type type, const std::string& id);
|
||||
|
||||
int getAppendIndex (UniversalId::Type type) const;
|
||||
|
||||
void load (const LocalIndex& index, ESM::ESMReader& reader, bool base);
|
||||
|
||||
int getSize() const;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -29,6 +29,8 @@ namespace
|
|||
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Birthsigns, "Birthsigns" },
|
||||
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Spells, "Spells" },
|
||||
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Cells, "Cells" },
|
||||
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Referenceables,
|
||||
"Referenceables" },
|
||||
|
||||
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0 } // end marker
|
||||
};
|
||||
|
@ -47,6 +49,30 @@ namespace
|
|||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Birthsign, "Birthsign" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Spell, "Spell" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Cell, "Cell" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Referenceable, "Referenceables" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Activator, "Activator" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Potion, "Potion" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Apparatus, "Apparatus" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Armor, "Armor" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Book, "Book" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Clothing, "Clothing" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Container, "Container" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Creature, "Creature" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Door, "Door" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Ingredient, "Ingredient" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_CreatureLevelledList,
|
||||
"Creature Levelled List" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_ItemLevelledList,
|
||||
"Item Levelled List" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Light, "Light" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Lockpick, "Lockpick" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Miscellaneous,
|
||||
"Miscellaneous" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Npc, "NPC" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Probe, "Probe" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Repair, "Repair" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Static, "Static" },
|
||||
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Weapon, "Weapon" },
|
||||
|
||||
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0 } // end marker
|
||||
};
|
||||
|
|
|
@ -57,7 +57,30 @@ namespace CSMWorld
|
|||
Type_Spells,
|
||||
Type_Spell,
|
||||
Type_Cells,
|
||||
Type_Cell
|
||||
Type_Cell,
|
||||
Type_Referenceables,
|
||||
Type_Referenceable,
|
||||
Type_Activator,
|
||||
Type_Potion,
|
||||
Type_Apparatus,
|
||||
Type_Armor,
|
||||
Type_Book,
|
||||
Type_Clothing,
|
||||
Type_Container,
|
||||
Type_Creature,
|
||||
Type_Door,
|
||||
Type_Ingredient,
|
||||
Type_CreatureLevelledList,
|
||||
Type_ItemLevelledList,
|
||||
Type_Light,
|
||||
Type_Lockpick,
|
||||
Type_Miscellaneous,
|
||||
Type_Npc,
|
||||
Type_Probe,
|
||||
Type_Repair,
|
||||
Type_Static,
|
||||
Type_Weapon
|
||||
|
||||
};
|
||||
|
||||
private:
|
||||
|
|
|
@ -131,6 +131,11 @@ void CSVDoc::View::setupWorldMenu()
|
|||
QAction *cells = new QAction (tr ("Cells"), this);
|
||||
connect (cells, SIGNAL (triggered()), this, SLOT (addCellsSubView()));
|
||||
world->addAction (cells);
|
||||
|
||||
QAction *referenceables = new QAction (tr ("Referenceables"), this);
|
||||
connect (referenceables, SIGNAL (triggered()), this, SLOT (addReferenceablesSubView()));
|
||||
world->addAction (referenceables);
|
||||
|
||||
}
|
||||
|
||||
void CSVDoc::View::setupUi()
|
||||
|
@ -336,6 +341,11 @@ void CSVDoc::View::addCellsSubView()
|
|||
addSubView (CSMWorld::UniversalId::Type_Cells);
|
||||
}
|
||||
|
||||
void CSVDoc::View::addReferenceablesSubView()
|
||||
{
|
||||
addSubView (CSMWorld::UniversalId::Type_Referenceables);
|
||||
}
|
||||
|
||||
void CSVDoc::View::abortOperation (int type)
|
||||
{
|
||||
mDocument->abortOperation (type);
|
||||
|
|
|
@ -138,6 +138,8 @@ namespace CSVDoc
|
|||
|
||||
void addCellsSubView();
|
||||
|
||||
void addReferenceablesSubView();
|
||||
|
||||
void showUserSettings();
|
||||
};
|
||||
}
|
||||
|
|
|
@ -57,6 +57,35 @@ CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager)
|
|||
"Spell", "Ability", "Blight", "Disease", "Curse", "Power", 0
|
||||
};
|
||||
|
||||
static const char *sApparatusTypes[] =
|
||||
{
|
||||
"Mortar & Pestle", "Albemic", "Calcinator", "Retort", 0
|
||||
};
|
||||
|
||||
static const char *sArmorTypes[] =
|
||||
{
|
||||
"Helmet", "Cuirass", "Left Pauldron", "Right Pauldron", "Greaves", "Boots", "Left Gauntlet",
|
||||
"Right Gauntlet", "Shield", "Left Bracer", "Right Bracer", 0
|
||||
};
|
||||
|
||||
static const char *sClothingTypes[] =
|
||||
{
|
||||
"Pants", "Shoes", "Shirt", "Belt", "Robe", "Right Glove", "Left Glove", "Skirt", "Ring",
|
||||
"Amulet", 0
|
||||
};
|
||||
|
||||
static const char *sCreatureTypes[] =
|
||||
{
|
||||
"Creature", "Deadra", "Undead", "Humanoid", 0
|
||||
};
|
||||
|
||||
static const char *sWeaponTypes[] =
|
||||
{
|
||||
"Short Blade 1H", "Long Blade 1H", "Long Blade 2H", "Blunt 1H", "Blunt 2H Close",
|
||||
"Blunt 2H Wide", "Spear 2H", "Axe 1H", "Axe 2H", "Bow", "Crossbow", "Thrown", "Arrow",
|
||||
"Bolt", 0
|
||||
};
|
||||
|
||||
mDelegateFactories = new CSVWorld::CommandDelegateFactoryCollection;
|
||||
|
||||
mDelegateFactories->add (CSMWorld::ColumnBase::Display_GmstVarType,
|
||||
|
@ -73,6 +102,21 @@ CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager)
|
|||
|
||||
mDelegateFactories->add (CSMWorld::ColumnBase::Display_SpellType,
|
||||
new CSVWorld::EnumDelegateFactory (sSpellTypes));
|
||||
|
||||
mDelegateFactories->add (CSMWorld::ColumnBase::Display_ApparatusType,
|
||||
new CSVWorld::EnumDelegateFactory (sApparatusTypes));
|
||||
|
||||
mDelegateFactories->add (CSMWorld::ColumnBase::Display_ArmorType,
|
||||
new CSVWorld::EnumDelegateFactory (sArmorTypes));
|
||||
|
||||
mDelegateFactories->add (CSMWorld::ColumnBase::Display_ClothingType,
|
||||
new CSVWorld::EnumDelegateFactory (sClothingTypes));
|
||||
|
||||
mDelegateFactories->add (CSMWorld::ColumnBase::Display_CreatureType,
|
||||
new CSVWorld::EnumDelegateFactory (sCreatureTypes));
|
||||
|
||||
mDelegateFactories->add (CSMWorld::ColumnBase::Display_WeaponType,
|
||||
new CSVWorld::EnumDelegateFactory (sWeaponTypes));
|
||||
}
|
||||
|
||||
CSVDoc::ViewManager::~ViewManager()
|
||||
|
|
|
@ -44,6 +44,9 @@ CSVWorld::EnumDelegate::EnumDelegate (const std::vector<std::pair<int, QString>
|
|||
QWidget *CSVWorld::EnumDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem& option,
|
||||
const QModelIndex& index) const
|
||||
{
|
||||
if (!index.data().isValid())
|
||||
return 0;
|
||||
|
||||
QComboBox *comboBox = new QComboBox (parent);
|
||||
|
||||
for (std::vector<std::pair<int, QString> >::const_iterator iter (mValues.begin());
|
||||
|
@ -73,20 +76,23 @@ void CSVWorld::EnumDelegate::setEditorData (QWidget *editor, const QModelIndex&
|
|||
void CSVWorld::EnumDelegate::paint (QPainter *painter, const QStyleOptionViewItem& option,
|
||||
const QModelIndex& index) const
|
||||
{
|
||||
QStyleOptionViewItemV4 option2 (option);
|
||||
if (index.data().isValid())
|
||||
{
|
||||
QStyleOptionViewItemV4 option2 (option);
|
||||
|
||||
int value = index.data().toInt();
|
||||
int value = index.data().toInt();
|
||||
|
||||
for (std::vector<std::pair<int, QString> >::const_iterator iter (mValues.begin());
|
||||
iter!=mValues.end(); ++iter)
|
||||
if (iter->first==value)
|
||||
{
|
||||
option2.text = iter->second;
|
||||
for (std::vector<std::pair<int, QString> >::const_iterator iter (mValues.begin());
|
||||
iter!=mValues.end(); ++iter)
|
||||
if (iter->first==value)
|
||||
{
|
||||
option2.text = iter->second;
|
||||
|
||||
QApplication::style()->drawControl (QStyle::CE_ItemViewItem, &option2, painter);
|
||||
QApplication::style()->drawControl (QStyle::CE_ItemViewItem, &option2, painter);
|
||||
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@ void CSVWorld::addSubViewFactories (CSVDoc::SubViewFactoryManager& manager)
|
|||
CSMWorld::UniversalId::Type_Birthsigns,
|
||||
CSMWorld::UniversalId::Type_Spells,
|
||||
CSMWorld::UniversalId::Type_Cells,
|
||||
CSMWorld::UniversalId::Type_Referenceables,
|
||||
|
||||
CSMWorld::UniversalId::Type_None // end marker
|
||||
};
|
||||
|
|
|
@ -116,6 +116,16 @@ void CSVWorld::CommandDelegate::setModelData (QWidget *editor, QAbstractItemMode
|
|||
///< \todo provide some kind of feedback to the user, indicating that editing is currently not possible.
|
||||
}
|
||||
|
||||
QWidget *CSVWorld::CommandDelegate::createEditor (QWidget *parent, const QStyleOptionViewItem& option,
|
||||
const QModelIndex& index) const
|
||||
{
|
||||
if (!index.data().isValid())
|
||||
return 0;
|
||||
|
||||
return QStyledItemDelegate::createEditor (parent, option, index);
|
||||
}
|
||||
|
||||
|
||||
void CSVWorld::CommandDelegate::setEditLock (bool locked)
|
||||
{
|
||||
mEditLock = locked;
|
||||
|
|
|
@ -99,6 +99,9 @@ namespace CSVWorld
|
|||
virtual void setModelData (QWidget *editor, QAbstractItemModel *model,
|
||||
const QModelIndex& index) const;
|
||||
|
||||
virtual QWidget *createEditor (QWidget *parent, const QStyleOptionViewItem& option,
|
||||
const QModelIndex& index) const;
|
||||
|
||||
void setEditLock (bool locked);
|
||||
|
||||
bool isEditLocked() const;
|
||||
|
|
|
@ -67,7 +67,7 @@ add_openmw_dir (mwclass
|
|||
add_openmw_dir (mwmechanics
|
||||
mechanicsmanagerimp stat character creaturestats magiceffects movement actors objects
|
||||
drawstate spells activespells npcstats aipackage aisequence alchemy aiwander aitravel aifollow
|
||||
aiescort aiactivate repair enchanting pathfinding
|
||||
aiescort aiactivate repair enchanting pathfinding security
|
||||
)
|
||||
|
||||
add_openmw_dir (mwbase
|
||||
|
|
|
@ -233,6 +233,7 @@ namespace MWGui
|
|||
{
|
||||
// transfer everything into the player's inventory
|
||||
ItemModel* playerModel = MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getModel();
|
||||
mModel->update();
|
||||
for (size_t i=0; i<mModel->getItemCount(); ++i)
|
||||
{
|
||||
if (i==0)
|
||||
|
@ -257,7 +258,6 @@ namespace MWGui
|
|||
{
|
||||
onTakeAllButtonClicked(mTakeButton);
|
||||
|
||||
/// \todo if corpse is non-disposable: messagebox #{sDisposeCorpseFail}
|
||||
if (MWWorld::Class::get(mPtr).isPersistent(mPtr))
|
||||
MWBase::Environment::get().getWindowManager()->messageBox("#{sDisposeCorpseFail}");
|
||||
else
|
||||
|
|
|
@ -241,6 +241,10 @@ namespace MWInput
|
|||
case A_ToggleHUD:
|
||||
mWindows.toggleHud();
|
||||
break;
|
||||
case A_Use:
|
||||
if (!MWBase::Environment::get().getWindowManager()->isGuiMode())
|
||||
mPlayer.use();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -803,6 +807,7 @@ namespace MWInput
|
|||
{
|
||||
std::map<int, std::string> descriptions;
|
||||
|
||||
descriptions[A_Use] = "sUse";
|
||||
descriptions[A_Activate] = "sActivate";
|
||||
descriptions[A_MoveBackward] = "sBack";
|
||||
descriptions[A_MoveForward] = "sForward";
|
||||
|
@ -865,6 +870,7 @@ namespace MWInput
|
|||
ret.push_back(A_AlwaysRun);
|
||||
ret.push_back(A_Sneak);
|
||||
ret.push_back(A_Activate);
|
||||
ret.push_back(A_Use);
|
||||
ret.push_back(A_ToggleWeapon);
|
||||
ret.push_back(A_ToggleSpell);
|
||||
ret.push_back(A_AutoMove);
|
||||
|
|
108
apps/openmw/mwmechanics/security.cpp
Normal file
108
apps/openmw/mwmechanics/security.cpp
Normal file
|
@ -0,0 +1,108 @@
|
|||
#include "security.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
#include "npcstats.hpp"
|
||||
#include "creaturestats.hpp"
|
||||
|
||||
namespace MWMechanics
|
||||
{
|
||||
|
||||
Security::Security(const MWWorld::Ptr &actor)
|
||||
{
|
||||
CreatureStats& creatureStats = MWWorld::Class::get(actor).getCreatureStats(actor);
|
||||
NpcStats& npcStats = MWWorld::Class::get(actor).getNpcStats(actor);
|
||||
mAgility = creatureStats.getAttribute(ESM::Attribute::Agility).getModified();
|
||||
mLuck = creatureStats.getAttribute(ESM::Attribute::Luck).getModified();
|
||||
mSecuritySkill = npcStats.getSkill(ESM::Skill::Security).getModified();
|
||||
mFatigueTerm = creatureStats.getFatigueTerm();
|
||||
}
|
||||
|
||||
void Security::pickLock(const MWWorld::Ptr &lock, const MWWorld::Ptr &lockpick,
|
||||
std::string& resultMessage, std::string& resultSound)
|
||||
{
|
||||
if (lock.getCellRef().mLockLevel <= 0)
|
||||
return;
|
||||
|
||||
int lockStrength = lock.getCellRef().mLockLevel;
|
||||
|
||||
float pickQuality = lockpick.get<ESM::Lockpick>()->mBase->mData.mQuality;
|
||||
|
||||
float fPickLockMult = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fPickLockMult")->getFloat();
|
||||
|
||||
float x = 0.2 * mAgility + 0.1 * mLuck + mSecuritySkill;
|
||||
x *= pickQuality * mFatigueTerm;
|
||||
x += fPickLockMult * lockStrength;
|
||||
|
||||
resultSound = "Open Lock Fail";
|
||||
if (x <= 0)
|
||||
resultMessage = "#{sLockImpossible}";
|
||||
else
|
||||
{
|
||||
int roll = static_cast<float> (std::rand()) / RAND_MAX * 100;
|
||||
if (roll <= x)
|
||||
{
|
||||
MWWorld::Class::get(lock).unlock(lock);
|
||||
resultMessage = "#{sLockSuccess}";
|
||||
resultSound = "Open Lock";
|
||||
MWWorld::Class::get(mActor).skillUsageSucceeded(mActor, ESM::Skill::Security, 1);
|
||||
}
|
||||
else
|
||||
resultMessage = "#{sLockFail}";
|
||||
}
|
||||
|
||||
if (lockpick.getCellRef().mCharge == -1)
|
||||
lockpick.getCellRef().mCharge = lockpick.get<ESM::Lockpick>()->mBase->mData.mUses;
|
||||
--lockpick.getCellRef().mCharge;
|
||||
if (!lockpick.getCellRef().mCharge)
|
||||
lockpick.getRefData().setCount(0);
|
||||
}
|
||||
|
||||
void Security::probeTrap(const MWWorld::Ptr &trap, const MWWorld::Ptr &probe,
|
||||
std::string& resultMessage, std::string& resultSound)
|
||||
{
|
||||
if (trap.getCellRef().mTrap == "")
|
||||
return;
|
||||
|
||||
float probeQuality = probe.get<ESM::Probe>()->mBase->mData.mQuality;
|
||||
|
||||
const ESM::Spell* trapSpell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(trap.getCellRef().mTrap);
|
||||
float trapSpellPoints = trapSpell->mData.mCost;
|
||||
|
||||
float fTrapCostMult = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fTrapCostMult")->getFloat();
|
||||
|
||||
float x = 0.2 * mAgility + 0.1 * mLuck + mSecuritySkill;
|
||||
x += fTrapCostMult * trapSpellPoints;
|
||||
x *= probeQuality * mFatigueTerm;
|
||||
|
||||
resultSound = "Disarm Trap Fail";
|
||||
if (x <= 0)
|
||||
resultMessage = "#{sTrapImpossible}";
|
||||
else
|
||||
{
|
||||
int roll = static_cast<float> (std::rand()) / RAND_MAX * 100;
|
||||
if (roll <= x)
|
||||
{
|
||||
trap.getCellRef().mTrap = "";
|
||||
|
||||
resultSound = "Disarm Trap";
|
||||
resultMessage = "#{sTrapSuccess}";
|
||||
MWWorld::Class::get(mActor).skillUsageSucceeded(mActor, ESM::Skill::Security, 0);
|
||||
}
|
||||
else
|
||||
resultMessage = "#{sTrapFail}";
|
||||
}
|
||||
|
||||
if (probe.getCellRef().mCharge == -1)
|
||||
probe.getCellRef().mCharge = probe.get<ESM::Probe>()->mBase->mData.mUses;
|
||||
--probe.getCellRef().mCharge;
|
||||
if (!probe.getCellRef().mCharge)
|
||||
probe.getRefData().setCount(0);
|
||||
}
|
||||
|
||||
}
|
27
apps/openmw/mwmechanics/security.hpp
Normal file
27
apps/openmw/mwmechanics/security.hpp
Normal file
|
@ -0,0 +1,27 @@
|
|||
#ifndef MWMECHANICS_SECURITY_H
|
||||
#define MWMECHANICS_SECURITY_H
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
namespace MWMechanics
|
||||
{
|
||||
|
||||
/// @brief implementation of Security skill
|
||||
class Security
|
||||
{
|
||||
public:
|
||||
Security (const MWWorld::Ptr& actor);
|
||||
|
||||
void pickLock (const MWWorld::Ptr& lock, const MWWorld::Ptr& lockpick,
|
||||
std::string& resultMessage, std::string& resultSound);
|
||||
void probeTrap (const MWWorld::Ptr& trap, const MWWorld::Ptr& probe,
|
||||
std::string& resultMessage, std::string& resultSound);
|
||||
|
||||
private:
|
||||
float mAgility, mLuck, mSecuritySkill, mFatigueTerm;
|
||||
MWWorld::Ptr mActor;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
|
@ -728,4 +728,12 @@ void Animation::showWeapons(bool showWeapon)
|
|||
{
|
||||
}
|
||||
|
||||
bool Animation::isPriorityActive(int priority) const
|
||||
{
|
||||
for (AnimStateMap::const_iterator it = mStates.begin(); it != mStates.end(); ++it)
|
||||
if (it->second.mPriority == priority)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -148,6 +148,9 @@ public:
|
|||
|
||||
bool hasAnimation(const std::string &anim);
|
||||
|
||||
bool isPriorityActive (int priority) const;
|
||||
///< Is there an animation playing with the given priority?
|
||||
|
||||
// Specifies the axis' to accumulate on. Non-accumulated axis will just
|
||||
// move visually, but not affect the actual movement. Each x/y/z value
|
||||
// should be on the scale of 0 to 1.
|
||||
|
|
|
@ -193,6 +193,7 @@ namespace MWRender
|
|||
mNode->setOrientation (Ogre::Quaternion::IDENTITY);
|
||||
|
||||
mRenderTarget->update();
|
||||
|
||||
mSelectionBuffer->update();
|
||||
}
|
||||
|
||||
|
@ -203,8 +204,8 @@ namespace MWRender
|
|||
|
||||
void InventoryPreview::onSetup ()
|
||||
{
|
||||
if (!mSelectionBuffer)
|
||||
mSelectionBuffer = new OEngine::Render::SelectionBuffer(mCamera, 512, 1024, 0);
|
||||
delete mSelectionBuffer;
|
||||
mSelectionBuffer = new OEngine::Render::SelectionBuffer(mCamera, 512, 1024, 0);
|
||||
|
||||
mAnimation->showWeapons(true);
|
||||
|
||||
|
|
|
@ -73,8 +73,6 @@ namespace MWRender
|
|||
|
||||
int getSlotSelected(int posX, int posY);
|
||||
|
||||
void setNpcAnimation (NpcAnimation* anim);
|
||||
|
||||
private:
|
||||
|
||||
OEngine::Render::SelectionBuffer* mSelectionBuffer;
|
||||
|
|
|
@ -197,11 +197,11 @@ void LocalMap::render(const float x, const float y,
|
|||
const float zlow, const float zhigh,
|
||||
const float xw, const float yw, const std::string& texture)
|
||||
{
|
||||
//mCellCamera->setFarClipDistance( (zhigh-zlow) * 1.1 );
|
||||
mCellCamera->setFarClipDistance(0); // infinite
|
||||
mCellCamera->setFarClipDistance( (zhigh-zlow) + 2000 );
|
||||
mCellCamera->setNearClipDistance(50);
|
||||
|
||||
mCellCamera->setOrthoWindow(xw, yw);
|
||||
mCameraNode->setPosition(Vector3(x, y, zhigh+100000));
|
||||
mCameraNode->setPosition(Vector3(x, y, zhigh+1000));
|
||||
|
||||
// disable fog (only necessary for fixed function, the shader based
|
||||
// materials already do this through local_map material configuration)
|
||||
|
|
|
@ -128,8 +128,6 @@ void NpcAnimation::setViewMode(NpcAnimation::ViewMode viewMode)
|
|||
assert(viewMode != VM_HeadOnly);
|
||||
mViewMode = viewMode;
|
||||
|
||||
Ogre::SceneNode *node = mInsert->getParentSceneNode();
|
||||
|
||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
const ESM::Race *race = store.get<ESM::Race>().find(mNpc->mRace);
|
||||
bool isBeast = (race->mData.mFlags & ESM::Race::Beast) != 0;
|
||||
|
|
|
@ -235,8 +235,8 @@ void RenderingManager::toggleWater()
|
|||
|
||||
void RenderingManager::cellAdded (MWWorld::Ptr::CellStore *store)
|
||||
{
|
||||
sh::Factory::getInstance().unloadUnreferencedMaterials();
|
||||
mObjects.buildStaticGeometry (*store);
|
||||
sh::Factory::getInstance().unloadUnreferencedMaterials();
|
||||
mDebugging->cellAdded(store);
|
||||
if (store->mCell->isExterior())
|
||||
mTerrainManager->cellAdded(store);
|
||||
|
|
|
@ -640,7 +640,7 @@ Ogre::SceneNode* SkyManager::getSunNode()
|
|||
|
||||
void SkyManager::setGlareEnabled (bool enabled)
|
||||
{
|
||||
if (!mCreated)
|
||||
if (!mCreated || !mEnabled)
|
||||
return;
|
||||
mSunGlare->setVisible (mSunEnabled && enabled);
|
||||
}
|
||||
|
|
|
@ -2,11 +2,19 @@
|
|||
#include "player.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
|
||||
#include "../mwmechanics/movement.hpp"
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
#include "../mwmechanics/character.hpp"
|
||||
#include "../mwmechanics/security.hpp"
|
||||
|
||||
#include "../mwrender/animation.hpp"
|
||||
|
||||
#include "class.hpp"
|
||||
|
||||
|
@ -133,6 +141,49 @@ namespace MWWorld
|
|||
MWWorld::Class::get(ptr).getMovementSettings(ptr).mRotation[1] = roll;
|
||||
}
|
||||
|
||||
void Player::use()
|
||||
{
|
||||
MWWorld::InventoryStore& store = MWWorld::Class::get(getPlayer()).getInventoryStore(getPlayer());
|
||||
MWWorld::ContainerStoreIterator equipped = store.getSlot(MWWorld::InventoryStore::Slot_CarriedRight);
|
||||
|
||||
if (getDrawState() == MWMechanics::DrawState_Weapon)
|
||||
{
|
||||
if (equipped != store.end())
|
||||
{
|
||||
MWWorld::Ptr item = *equipped;
|
||||
MWRender::Animation* anim = MWBase::Environment::get().getWorld()->getAnimation(getPlayer());
|
||||
MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getFacedObject();
|
||||
|
||||
if (anim->isPriorityActive(MWMechanics::Priority_Weapon))
|
||||
return;
|
||||
|
||||
std::string resultMessage, resultSound;
|
||||
|
||||
if (item.getTypeName() == typeid(ESM::Lockpick).name())
|
||||
{
|
||||
if (!target.isEmpty())
|
||||
MWMechanics::Security(getPlayer()).pickLock(target, item, resultMessage, resultSound);
|
||||
anim->play("pickprobe", MWMechanics::Priority_Weapon, MWRender::Animation::Group_UpperBody, true, "start", "stop", 0.0, 0);
|
||||
}
|
||||
else if (item.getTypeName() == typeid(ESM::Probe).name())
|
||||
{
|
||||
if (!target.isEmpty())
|
||||
MWMechanics::Security(getPlayer()).probeTrap(target, item, resultMessage, resultSound);
|
||||
anim->play("pickprobe", MWMechanics::Priority_Weapon, MWRender::Animation::Group_UpperBody, true, "start", "stop", 0.0, 0);
|
||||
}
|
||||
|
||||
if (!resultMessage.empty())
|
||||
MWBase::Environment::get().getWindowManager()->messageBox(resultMessage);
|
||||
if (!resultSound.empty())
|
||||
MWBase::Environment::get().getSoundManager()->playSound(resultSound,1,1);
|
||||
|
||||
// tool used up?
|
||||
if (!item.getRefData().getCount())
|
||||
MWBase::Environment::get().getWindowManager()->setSelectedWeapon(MWWorld::Ptr());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MWMechanics::DrawState_ Player::getDrawState()
|
||||
{
|
||||
MWWorld::Ptr ptr = getPlayer();
|
||||
|
|
|
@ -58,6 +58,9 @@ namespace MWWorld
|
|||
void setForwardBackward (int value);
|
||||
void setUpDown(int value);
|
||||
|
||||
void use ();
|
||||
///< Use item equipped on right hand, or fists
|
||||
|
||||
void setRunState(bool run);
|
||||
void setSneak(bool sneak);
|
||||
|
||||
|
|
|
@ -5,6 +5,12 @@
|
|||
|
||||
namespace ESM
|
||||
{
|
||||
void AIData::blank()
|
||||
{
|
||||
mHello = mU1 = mFight = mFlee = mAlarm = mU2 = mU3 = mU4 = 0;
|
||||
mServices = 0;
|
||||
}
|
||||
|
||||
void AIPackageList::load(ESMReader &esm)
|
||||
{
|
||||
while (esm.hasMoreSubs()) {
|
||||
|
|
|
@ -19,6 +19,9 @@ namespace ESM
|
|||
// These are probabilities
|
||||
char mHello, mU1, mFight, mFlee, mAlarm, mU2, mU3, mU4;
|
||||
int mServices; // See the Services enum
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
}; // 12 bytes
|
||||
|
||||
struct AIWander
|
||||
|
|
|
@ -17,4 +17,11 @@ void Activator::save(ESMWriter &esm)
|
|||
esm.writeHNCString("FNAM", mName);
|
||||
esm.writeHNOCString("SCRI", mScript);
|
||||
}
|
||||
|
||||
void Activator::blank()
|
||||
{
|
||||
mName.clear();
|
||||
mScript.clear();
|
||||
mModel.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,6 +15,9 @@ struct Activator
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -23,4 +23,16 @@ void Potion::save(ESMWriter &esm)
|
|||
esm.writeHNT("ALDT", mData, 12);
|
||||
mEffects.save(esm);
|
||||
}
|
||||
|
||||
void Potion::blank()
|
||||
{
|
||||
mData.mWeight = 0;
|
||||
mData.mValue = 0;
|
||||
mData.mAutoCalc = 0;
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mIcon.clear();
|
||||
mScript.clear();
|
||||
mEffects.mList.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -30,6 +30,10 @@ struct Potion
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -36,4 +36,16 @@ void Apparatus::save(ESMWriter &esm)
|
|||
esm.writeHNOCString("SCRI", mScript);
|
||||
esm.writeHNCString("ITEX", mIcon);
|
||||
}
|
||||
|
||||
void Apparatus::blank()
|
||||
{
|
||||
mData.mType = 0;
|
||||
mData.mQuality = 0;
|
||||
mData.mWeight = 0;
|
||||
mData.mValue = 0;
|
||||
mModel.clear();
|
||||
mIcon.clear();
|
||||
mScript.clear();
|
||||
mName.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -36,6 +36,9 @@ struct Apparatus
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -50,4 +50,19 @@ void Armor::save(ESMWriter &esm)
|
|||
esm.writeHNOCString("ENAM", mEnchant);
|
||||
}
|
||||
|
||||
void Armor::blank()
|
||||
{
|
||||
mData.mType = 0;
|
||||
mData.mWeight = 0;
|
||||
mData.mValue = 0;
|
||||
mData.mHealth = 0;
|
||||
mData.mEnchant = 0;
|
||||
mData.mArmor = 0;
|
||||
mParts.mParts.clear();
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mIcon.clear();
|
||||
mScript.clear();
|
||||
mEnchant.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -90,6 +90,9 @@ struct Armor
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -27,4 +27,18 @@ void Book::save(ESMWriter &esm)
|
|||
esm.writeHNOCString("ENAM", mEnchant);
|
||||
}
|
||||
|
||||
void Book::blank()
|
||||
{
|
||||
mData.mWeight = 0;
|
||||
mData.mValue = 0;
|
||||
mData.mIsScroll = 0;
|
||||
mData.mSkillID = 0;
|
||||
mData.mEnchant = 0;
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mIcon.clear();
|
||||
mScript.clear();
|
||||
mEnchant.clear();
|
||||
mText.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,6 +26,9 @@ struct Book
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -34,4 +34,18 @@ void Clothing::save(ESMWriter &esm)
|
|||
esm.writeHNOCString("ENAM", mEnchant);
|
||||
}
|
||||
|
||||
void Clothing::blank()
|
||||
{
|
||||
mData.mType = 0;
|
||||
mData.mWeight = 0;
|
||||
mData.mValue = 0;
|
||||
mData.mEnchant = 0;
|
||||
mParts.mParts.clear();
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mIcon.clear();
|
||||
mIcon.clear();
|
||||
mEnchant.clear();
|
||||
mScript.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -46,6 +46,9 @@ struct Clothing
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -53,4 +53,13 @@ void Container::save(ESMWriter &esm)
|
|||
mInventory.save(esm);
|
||||
}
|
||||
|
||||
void Container::blank()
|
||||
{
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mScript.clear();
|
||||
mWeight = 0;
|
||||
mFlags = 0;
|
||||
mInventory.mList.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -47,6 +47,9 @@ struct Container
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -55,4 +55,28 @@ void Creature::save(ESMWriter &esm)
|
|||
mAiPackage.save(esm);
|
||||
}
|
||||
|
||||
void Creature::blank()
|
||||
{
|
||||
mData.mType = 0;
|
||||
mData.mLevel = 0;
|
||||
mData.mStrength = mData.mIntelligence = mData.mWillpower = mData.mAgility =
|
||||
mData.mSpeed = mData.mEndurance = mData.mPersonality = mData.mLuck = 0;
|
||||
mData.mHealth = mData.mMana = mData.mFatigue = 0;
|
||||
mData.mSoul = 0;
|
||||
mData.mCombat = mData.mMagic = mData.mStealth = 0;
|
||||
for (int i=0; i<6; ++i) mData.mAttack[i] = 0;
|
||||
mData.mGold = 0;
|
||||
mFlags = 0;
|
||||
mScale = 0;
|
||||
mModel.clear();
|
||||
mName.clear();
|
||||
mScript.clear();
|
||||
mOriginal.clear();
|
||||
mInventory.mList.clear();
|
||||
mSpells.mList.clear();
|
||||
mHasAI = false;
|
||||
mAiData.blank();
|
||||
mAiData.mServices = 0;
|
||||
mAiPackage.mList.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -87,6 +87,9 @@ struct Creature
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -24,4 +24,12 @@ void Door::save(ESMWriter &esm)
|
|||
esm.writeHNOCString("ANAM", mCloseSound);
|
||||
}
|
||||
|
||||
void Door::blank()
|
||||
{
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mScript.clear();
|
||||
mOpenSound.clear();
|
||||
mCloseSound.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,6 +15,9 @@ struct Door
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -46,4 +46,20 @@ void Ingredient::save(ESMWriter &esm)
|
|||
esm.writeHNOCString("ITEX", mIcon);
|
||||
}
|
||||
|
||||
void Ingredient::blank()
|
||||
{
|
||||
mData.mWeight = 0;
|
||||
mData.mValue = 0;
|
||||
for (int i=0; i<4; ++i)
|
||||
{
|
||||
mData.mEffectID[i] = 0;
|
||||
mData.mSkills[i] = 0;
|
||||
mData.mAttributes[i] = 0;
|
||||
}
|
||||
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mIcon.clear();
|
||||
mScript.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -29,6 +29,9 @@ struct Ingredient
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -46,4 +46,10 @@ void LeveledListBase::save(ESMWriter &esm)
|
|||
}
|
||||
}
|
||||
|
||||
void LeveledListBase::blank()
|
||||
{
|
||||
mFlags = 0;
|
||||
mChanceNone = 0;
|
||||
mList.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -52,6 +52,9 @@ struct LeveledListBase
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
|
||||
struct CreatureLevList: LeveledListBase
|
||||
|
|
|
@ -26,4 +26,18 @@ void Light::save(ESMWriter &esm)
|
|||
esm.writeHNOCString("SNAM", mSound);
|
||||
}
|
||||
|
||||
void Light::blank()
|
||||
{
|
||||
mData.mWeight = 0;
|
||||
mData.mValue = 0;
|
||||
mData.mTime = 0;
|
||||
mData.mRadius = 0;
|
||||
mData.mColor = 0;
|
||||
mData.mFlags = 0;
|
||||
mSound.clear();
|
||||
mScript.clear();
|
||||
mModel.clear();
|
||||
mIcon.clear();
|
||||
mName.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,6 +45,9 @@ struct Light
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -27,5 +27,15 @@ void Lockpick::save(ESMWriter &esm)
|
|||
esm.writeHNOCString("ITEX", mIcon);
|
||||
}
|
||||
|
||||
|
||||
void Lockpick::blank()
|
||||
{
|
||||
mData.mWeight = 0;
|
||||
mData.mValue = 0;
|
||||
mData.mQuality = 0;
|
||||
mData.mUses = 0;
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mIcon.clear();
|
||||
mScript.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,6 +25,9 @@ struct Lockpick
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -23,4 +23,14 @@ void Miscellaneous::save(ESMWriter &esm)
|
|||
esm.writeHNOCString("ITEX", mIcon);
|
||||
}
|
||||
|
||||
void Miscellaneous::blank()
|
||||
{
|
||||
mData.mWeight = 0;
|
||||
mData.mValue = 0;
|
||||
mData.mIsKey = 0;
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mIcon.clear();
|
||||
mScript.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -30,6 +30,9 @@ struct Miscellaneous
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -95,4 +95,53 @@ void NPC::save(ESMWriter &esm)
|
|||
mAiPackage.save(esm);
|
||||
}
|
||||
|
||||
bool NPC::isMale() const {
|
||||
return (mFlags & Female) == 0;
|
||||
}
|
||||
|
||||
void NPC::setIsMale(bool value) {
|
||||
mFlags |= Female;
|
||||
if (value) {
|
||||
mFlags ^= Female;
|
||||
}
|
||||
}
|
||||
|
||||
void NPC::blank()
|
||||
{
|
||||
mNpdtType = 0;
|
||||
mNpdt52.mLevel = 0;
|
||||
mNpdt52.mStrength = mNpdt52.mIntelligence = mNpdt52.mWillpower = mNpdt52.mAgility =
|
||||
mNpdt52.mSpeed = mNpdt52.mEndurance = mNpdt52.mPersonality = mNpdt52.mLuck = 0;
|
||||
for (int i=0; i<27; ++i) mNpdt52.mSkills[i] = 0;
|
||||
mNpdt52.mReputation = 0;
|
||||
mNpdt52.mHealth = mNpdt52.mMana = mNpdt52.mFatigue = 0;
|
||||
mNpdt52.mDisposition = 0;
|
||||
mNpdt52.mFactionID = 0;
|
||||
mNpdt52.mRank = 0;
|
||||
mNpdt52.mUnknown = 0;
|
||||
mNpdt52.mGold = 0;
|
||||
mNpdt12.mLevel = 0;
|
||||
mNpdt12.mDisposition = 0;
|
||||
mNpdt12.mReputation = 0;
|
||||
mNpdt12.mRank = 0;
|
||||
mNpdt12.mUnknown1 = 0;
|
||||
mNpdt12.mUnknown2 = 0;
|
||||
mNpdt12.mUnknown3 = 0;
|
||||
mNpdt12.mGold = 0;
|
||||
mFlags = 0;
|
||||
mInventory.mList.clear();
|
||||
mSpells.mList.clear();
|
||||
mAiData.blank();
|
||||
mHasAI = false;
|
||||
mTransport.clear();
|
||||
mAiPackage.mList.clear();
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mRace.clear();
|
||||
mClass.clear();
|
||||
mFaction.clear();
|
||||
mScript.clear();
|
||||
mHair.clear();
|
||||
mHead.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -116,20 +116,15 @@ struct NPC
|
|||
// body parts
|
||||
std::string mHair, mHead;
|
||||
|
||||
// Implementation moved to load_impl.cpp
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
bool isMale() const {
|
||||
return (mFlags & Female) == 0;
|
||||
}
|
||||
bool isMale() const;
|
||||
|
||||
void setIsMale(bool value) {
|
||||
mFlags |= Female;
|
||||
if (value) {
|
||||
mFlags ^= Female;
|
||||
}
|
||||
}
|
||||
void setIsMale(bool value);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -27,4 +27,15 @@ void Probe::save(ESMWriter &esm)
|
|||
esm.writeHNOCString("ITEX", mIcon);
|
||||
}
|
||||
|
||||
void Probe::blank()
|
||||
{
|
||||
mData.mWeight = 0;
|
||||
mData.mValue = 0;
|
||||
mData.mQuality = 0;
|
||||
mData.mUses = 0;
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mIcon.clear();
|
||||
mScript.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,6 +25,9 @@ struct Probe
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -27,5 +27,15 @@ void Repair::save(ESMWriter &esm)
|
|||
esm.writeHNOCString("ITEX", mIcon);
|
||||
}
|
||||
|
||||
|
||||
void Repair::blank()
|
||||
{
|
||||
mData.mWeight = 0;
|
||||
mData.mValue = 0;
|
||||
mData.mQuality = 0;
|
||||
mData.mUses = 0;
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mIcon.clear();
|
||||
mScript.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,6 +25,9 @@ struct Repair
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -15,4 +15,8 @@ void Static::save(ESMWriter &esm)
|
|||
esm.writeHNCString("MODL", mModel);
|
||||
}
|
||||
|
||||
void Static::blank()
|
||||
{
|
||||
mModel.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,6 +26,9 @@ struct Static
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -25,4 +25,24 @@ void Weapon::save(ESMWriter &esm)
|
|||
esm.writeHNOCString("ENAM", mEnchant);
|
||||
}
|
||||
|
||||
void Weapon::blank()
|
||||
{
|
||||
mData.mWeight = 0;
|
||||
mData.mValue = 0;
|
||||
mData.mType = 0;
|
||||
mData.mHealth = 0;
|
||||
mData.mSpeed = 0;
|
||||
mData.mReach = 0;
|
||||
mData.mEnchant = 0;
|
||||
mData.mChop[0] = mData.mChop[1] = 0;
|
||||
mData.mSlash[0] = mData.mSlash[1] = 0;
|
||||
mData.mThrust[0] = mData.mThrust[1] = 0;
|
||||
mData.mFlags = 0;
|
||||
|
||||
mName.clear();
|
||||
mModel.clear();
|
||||
mIcon.clear();
|
||||
mEnchant.clear();
|
||||
mScript.clear();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -60,6 +60,9 @@ struct Weapon
|
|||
|
||||
void load(ESMReader &esm);
|
||||
void save(ESMWriter &esm);
|
||||
|
||||
void blank();
|
||||
///< Set record to default state (does not touch the ID).
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue