From cd8287da16a219b6e8f2b9bfeecf0c0f2610560b Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 1 Aug 2014 18:42:51 +0200 Subject: [PATCH] Make sure fog texture is loaded before trying to convertToImage --- apps/openmw/mwrender/localmap.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/apps/openmw/mwrender/localmap.cpp b/apps/openmw/mwrender/localmap.cpp index 1b0e27fdd..50dec8950 100644 --- a/apps/openmw/mwrender/localmap.cpp +++ b/apps/openmw/mwrender/localmap.cpp @@ -98,6 +98,7 @@ void LocalMap::saveFogOfWar(MWWorld::CellStore* cell) return; Ogre::Image image; + tex->load(); tex->convertToImage(image); Ogre::DataStreamPtr encoded = image.encode("tga"); @@ -137,6 +138,7 @@ void LocalMap::saveFogOfWar(MWWorld::CellStore* cell) return; Ogre::Image image; + tex->load(); tex->convertToImage(image); fog->mFogTextures.push_back(ESM::FogTexture());