From d05d7f51d9bc581581ce2d88ebec9ab3ca085e4e Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sun, 31 May 2015 14:20:13 +0200 Subject: [PATCH] increased version number --- CMakeLists.txt | 2 +- README.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 7c19c57eb..95035e85e 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -20,7 +20,7 @@ message(STATUS "Configuring OpenMW...") set(OPENMW_VERSION_MAJOR 0) set(OPENMW_VERSION_MINOR 36) -set(OPENMW_VERSION_RELEASE 0) +set(OPENMW_VERSION_RELEASE 1) set(OPENMW_VERSION_COMMITHASH "") set(OPENMW_VERSION_TAGHASH "") diff --git a/README.md b/README.md index f62800e1f..833d9b282 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ OpenMW OpenMW is an attempt at recreating the engine for the popular role-playing game Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work. -* Version: 0.36.0 +* Version: 0.36.1 * License: GPL (see docs/license/GPL3.txt for more information) * Website: http://www.openmw.org * IRC: #openmw on irc.freenode.net