[Server] Rename WorldFunctions into ObjectFunctions

0.6.3
David Cernat 7 years ago
parent 78234f9071
commit d4f7936a76

@ -82,7 +82,7 @@ set(SERVER
Script/Script.cpp Script/ScriptFunction.cpp
Script/ScriptFunctions.cpp
Script/Functions/Actors.cpp Script/Functions/World.cpp Script/Functions/Miscellaneous.cpp
Script/Functions/Actors.cpp Script/Functions/Objects.cpp Script/Functions/Miscellaneous.cpp
Script/Functions/Books.cpp Script/Functions/Cells.cpp Script/Functions/CharClass.cpp
Script/Functions/Chat.cpp Script/Functions/Dialogue.cpp Script/Functions/Factions.cpp

@ -6,7 +6,7 @@
#include <apps/openmw-mp/Utils.hpp>
#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
#include "World.hpp"
#include "Objects.hpp"
using namespace mwmp;
@ -19,12 +19,12 @@ const BaseObject emptyObject = {};
ContainerItem tempContainerItem;
const ContainerItem emptyContainerItem = {};
void WorldFunctions::ReadLastObjectList() noexcept
void ObjectFunctions::ReadLastObjectList() noexcept
{
readObjectList = mwmp::Networking::getPtr()->getLastObjectList();
}
void WorldFunctions::InitializeObjectList(unsigned short pid) noexcept
void ObjectFunctions::InitializeObjectList(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
@ -34,259 +34,259 @@ void WorldFunctions::InitializeObjectList(unsigned short pid) noexcept
writeObjectList.guid = player->guid;
}
unsigned int WorldFunctions::GetObjectChangesSize() noexcept
unsigned int ObjectFunctions::GetObjectChangesSize() noexcept
{
return readObjectList->baseObjectCount;
}
unsigned char WorldFunctions::GetObjectListAction() noexcept
unsigned char ObjectFunctions::GetObjectListAction() noexcept
{
return readObjectList->action;
}
unsigned char WorldFunctions::GetObjectListContainerSubAction() noexcept
unsigned char ObjectFunctions::GetObjectListContainerSubAction() noexcept
{
return readObjectList->containerSubAction;
}
const char *WorldFunctions::GetObjectRefId(unsigned int i) noexcept
const char *ObjectFunctions::GetObjectRefId(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).refId.c_str();
}
int WorldFunctions::GetObjectRefNumIndex(unsigned int i) noexcept
int ObjectFunctions::GetObjectRefNumIndex(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).refNumIndex;
}
int WorldFunctions::GetObjectMpNum(unsigned int i) noexcept
int ObjectFunctions::GetObjectMpNum(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).mpNum;
}
int WorldFunctions::GetObjectCount(unsigned int i) noexcept
int ObjectFunctions::GetObjectCount(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).count;
}
int WorldFunctions::GetObjectCharge(unsigned int i) noexcept
int ObjectFunctions::GetObjectCharge(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).charge;
}
double WorldFunctions::GetObjectEnchantmentCharge(unsigned int i) noexcept
double ObjectFunctions::GetObjectEnchantmentCharge(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).enchantmentCharge;
}
int WorldFunctions::GetObjectGoldValue(unsigned int i) noexcept
int ObjectFunctions::GetObjectGoldValue(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).goldValue;
}
double WorldFunctions::GetObjectScale(unsigned int i) noexcept
double ObjectFunctions::GetObjectScale(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).scale;
}
bool WorldFunctions::GetObjectState(unsigned int i) noexcept
bool ObjectFunctions::GetObjectState(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).objectState;
}
int WorldFunctions::GetObjectDoorState(unsigned int i) noexcept
int ObjectFunctions::GetObjectDoorState(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).doorState;
}
int WorldFunctions::GetObjectLockLevel(unsigned int i) noexcept
int ObjectFunctions::GetObjectLockLevel(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).lockLevel;
}
double WorldFunctions::GetObjectPosX(unsigned int i) noexcept
double ObjectFunctions::GetObjectPosX(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).position.pos[0];
}
double WorldFunctions::GetObjectPosY(unsigned int i) noexcept
double ObjectFunctions::GetObjectPosY(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).position.pos[1];
}
double WorldFunctions::GetObjectPosZ(unsigned int i) noexcept
double ObjectFunctions::GetObjectPosZ(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).position.pos[2];
}
double WorldFunctions::GetObjectRotX(unsigned int i) noexcept
double ObjectFunctions::GetObjectRotX(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).position.rot[0];
}
double WorldFunctions::GetObjectRotY(unsigned int i) noexcept
double ObjectFunctions::GetObjectRotY(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).position.rot[1];
}
double WorldFunctions::GetObjectRotZ(unsigned int i) noexcept
double ObjectFunctions::GetObjectRotZ(unsigned int i) noexcept
{
return readObjectList->baseObjects.at(i).position.rot[2];
}
unsigned int WorldFunctions::GetContainerChangesSize(unsigned int objectIndex) noexcept
unsigned int ObjectFunctions::GetContainerChangesSize(unsigned int objectIndex) noexcept
{
return readObjectList->baseObjects.at(objectIndex).containerItemCount;
}
const char *WorldFunctions::GetContainerItemRefId(unsigned int objectIndex, unsigned int itemIndex) noexcept
const char *ObjectFunctions::GetContainerItemRefId(unsigned int objectIndex, unsigned int itemIndex) noexcept
{
return readObjectList->baseObjects.at(objectIndex)
.containerItems.at(itemIndex).refId.c_str();
}
int WorldFunctions::GetContainerItemCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
int ObjectFunctions::GetContainerItemCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
{
return readObjectList->baseObjects.at(objectIndex)
.containerItems.at(itemIndex).count;
}
int WorldFunctions::GetContainerItemCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
int ObjectFunctions::GetContainerItemCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
{
return readObjectList->baseObjects.at(objectIndex)
.containerItems.at(itemIndex).charge;
}
double WorldFunctions::GetContainerItemEnchantmentCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
double ObjectFunctions::GetContainerItemEnchantmentCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
{
return readObjectList->baseObjects.at(objectIndex)
.containerItems.at(itemIndex).enchantmentCharge;
}
int WorldFunctions::GetContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
int ObjectFunctions::GetContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
{
return readObjectList->baseObjects.at(objectIndex)
.containerItems.at(itemIndex).actionCount;
}
void WorldFunctions::SetObjectListCell(const char* cellDescription) noexcept
void ObjectFunctions::SetObjectListCell(const char* cellDescription) noexcept
{
writeObjectList.cell = Utils::getCellFromDescription(cellDescription);
}
void WorldFunctions::SetObjectListAction(unsigned char action) noexcept
void ObjectFunctions::SetObjectListAction(unsigned char action) noexcept
{
writeObjectList.action = action;
}
void WorldFunctions::SetObjectListConsoleCommand(const char* consoleCommand) noexcept
void ObjectFunctions::SetObjectListConsoleCommand(const char* consoleCommand) noexcept
{
writeObjectList.consoleCommand = consoleCommand;
}
void WorldFunctions::SetObjectRefId(const char* refId) noexcept
void ObjectFunctions::SetObjectRefId(const char* refId) noexcept
{
tempObject.refId = refId;
}
void WorldFunctions::SetObjectRefNumIndex(int refNumIndex) noexcept
void ObjectFunctions::SetObjectRefNumIndex(int refNumIndex) noexcept
{
tempObject.refNumIndex = refNumIndex;
}
void WorldFunctions::SetObjectMpNum(int mpNum) noexcept
void ObjectFunctions::SetObjectMpNum(int mpNum) noexcept
{
tempObject.mpNum = mpNum;
}
void WorldFunctions::SetObjectCount(int count) noexcept
void ObjectFunctions::SetObjectCount(int count) noexcept
{
tempObject.count = count;
}
void WorldFunctions::SetObjectCharge(int charge) noexcept
void ObjectFunctions::SetObjectCharge(int charge) noexcept
{
tempObject.charge = charge;
}
void WorldFunctions::SetObjectEnchantmentCharge(double enchantmentCharge) noexcept
void ObjectFunctions::SetObjectEnchantmentCharge(double enchantmentCharge) noexcept
{
tempObject.enchantmentCharge = enchantmentCharge;
}
void WorldFunctions::SetObjectGoldValue(int goldValue) noexcept
void ObjectFunctions::SetObjectGoldValue(int goldValue) noexcept
{
tempObject.goldValue = goldValue;
}
void WorldFunctions::SetObjectScale(double scale) noexcept
void ObjectFunctions::SetObjectScale(double scale) noexcept
{
tempObject.scale = scale;
}
void WorldFunctions::SetObjectState(bool objectState) noexcept
void ObjectFunctions::SetObjectState(bool objectState) noexcept
{
tempObject.objectState = objectState;
}
void WorldFunctions::SetObjectLockLevel(int lockLevel) noexcept
void ObjectFunctions::SetObjectLockLevel(int lockLevel) noexcept
{
tempObject.lockLevel = lockLevel;
}
void WorldFunctions::SetObjectDisarmState(bool disarmState) noexcept
void ObjectFunctions::SetObjectDisarmState(bool disarmState) noexcept
{
tempObject.isDisarmed = disarmState;
}
void WorldFunctions::SetObjectMasterState(bool masterState) noexcept
void ObjectFunctions::SetObjectMasterState(bool masterState) noexcept
{
tempObject.hasMaster = masterState;
}
void WorldFunctions::SetObjectPosition(double x, double y, double z) noexcept
void ObjectFunctions::SetObjectPosition(double x, double y, double z) noexcept
{
tempObject.position.pos[0] = x;
tempObject.position.pos[1] = y;
tempObject.position.pos[2] = z;
}
void WorldFunctions::SetObjectRotation(double x, double y, double z) noexcept
void ObjectFunctions::SetObjectRotation(double x, double y, double z) noexcept
{
tempObject.position.rot[0] = x;
tempObject.position.rot[1] = y;
tempObject.position.rot[2] = z;
}
void WorldFunctions::SetObjectDoorState(int doorState) noexcept
void ObjectFunctions::SetObjectDoorState(int doorState) noexcept
{
tempObject.doorState = doorState;
}
void WorldFunctions::SetObjectDoorTeleportState(bool teleportState) noexcept
void ObjectFunctions::SetObjectDoorTeleportState(bool teleportState) noexcept
{
tempObject.teleportState = teleportState;
}
void WorldFunctions::SetObjectDoorDestinationCell(const char* cellDescription) noexcept
void ObjectFunctions::SetObjectDoorDestinationCell(const char* cellDescription) noexcept
{
tempObject.destinationCell = Utils::getCellFromDescription(cellDescription);
}
void WorldFunctions::SetObjectDoorDestinationPosition(double x, double y, double z) noexcept
void ObjectFunctions::SetObjectDoorDestinationPosition(double x, double y, double z) noexcept
{
tempObject.destinationPosition.pos[0] = x;
tempObject.destinationPosition.pos[1] = y;
tempObject.destinationPosition.pos[2] = z;
}
void WorldFunctions::SetObjectDoorDestinationRotation(double x, double z) noexcept
void ObjectFunctions::SetObjectDoorDestinationRotation(double x, double z) noexcept
{
tempObject.destinationPosition.rot[0] = x;
tempObject.destinationPosition.rot[2] = z;
}
void WorldFunctions::SetPlayerAsObject(unsigned short pid) noexcept
void ObjectFunctions::SetPlayerAsObject(unsigned short pid) noexcept
{
Player *player;
GET_PLAYER(pid, player, );
@ -295,32 +295,32 @@ void WorldFunctions::SetPlayerAsObject(unsigned short pid) noexcept
tempObject.isPlayer = true;
}
void WorldFunctions::SetContainerItemRefId(const char* refId) noexcept
void ObjectFunctions::SetContainerItemRefId(const char* refId) noexcept
{
tempContainerItem.refId = refId;
}
void WorldFunctions::SetContainerItemCount(int count) noexcept
void ObjectFunctions::SetContainerItemCount(int count) noexcept
{
tempContainerItem.count = count;
}
void WorldFunctions::SetContainerItemCharge(int charge) noexcept
void ObjectFunctions::SetContainerItemCharge(int charge) noexcept
{
tempContainerItem.charge = charge;
}
void WorldFunctions::SetContainerItemEnchantmentCharge(double enchantmentCharge) noexcept
void ObjectFunctions::SetContainerItemEnchantmentCharge(double enchantmentCharge) noexcept
{
tempContainerItem.enchantmentCharge = enchantmentCharge;
}
void WorldFunctions::SetReceivedContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex, int actionCount) noexcept
void ObjectFunctions::SetReceivedContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex, int actionCount) noexcept
{
readObjectList->baseObjects.at(objectIndex).containerItems.at(itemIndex).actionCount = actionCount;
}
void WorldFunctions::AddObject() noexcept
void ObjectFunctions::AddObject() noexcept
{
tempObject.droppedByPlayer = false;
writeObjectList.baseObjects.push_back(tempObject);
@ -328,14 +328,14 @@ void WorldFunctions::AddObject() noexcept
tempObject = emptyObject;
}
void WorldFunctions::AddContainerItem() noexcept
void ObjectFunctions::AddContainerItem() noexcept
{
tempObject.containerItems.push_back(tempContainerItem);
tempContainerItem = emptyContainerItem;
}
void WorldFunctions::SendObjectPlace(bool broadcast) noexcept
void ObjectFunctions::SendObjectPlace(bool broadcast) noexcept
{
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_PLACE);
packet->setObjectList(&writeObjectList);
@ -345,7 +345,7 @@ void WorldFunctions::SendObjectPlace(bool broadcast) noexcept
packet->Send(true);
}
void WorldFunctions::SendObjectSpawn(bool broadcast) noexcept
void ObjectFunctions::SendObjectSpawn(bool broadcast) noexcept
{
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_SPAWN);
packet->setObjectList(&writeObjectList);
@ -355,7 +355,7 @@ void WorldFunctions::SendObjectSpawn(bool broadcast) noexcept
packet->Send(true);
}
void WorldFunctions::SendObjectDelete(bool broadcast) noexcept
void ObjectFunctions::SendObjectDelete(bool broadcast) noexcept
{
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_DELETE);
packet->setObjectList(&writeObjectList);
@ -365,7 +365,7 @@ void WorldFunctions::SendObjectDelete(bool broadcast) noexcept
packet->Send(true);
}
void WorldFunctions::SendObjectLock(bool broadcast) noexcept
void ObjectFunctions::SendObjectLock(bool broadcast) noexcept
{
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_LOCK);
packet->setObjectList(&writeObjectList);
@ -375,7 +375,7 @@ void WorldFunctions::SendObjectLock(bool broadcast) noexcept
packet->Send(true);
}
void WorldFunctions::SendObjectTrap(bool broadcast) noexcept
void ObjectFunctions::SendObjectTrap(bool broadcast) noexcept
{
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_TRAP);
packet->setObjectList(&writeObjectList);
@ -385,7 +385,7 @@ void WorldFunctions::SendObjectTrap(bool broadcast) noexcept
packet->Send(true);
}
void WorldFunctions::SendObjectScale(bool broadcast) noexcept
void ObjectFunctions::SendObjectScale(bool broadcast) noexcept
{
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_SCALE);
packet->setObjectList(&writeObjectList);
@ -395,7 +395,7 @@ void WorldFunctions::SendObjectScale(bool broadcast) noexcept
packet->Send(true);
}
void WorldFunctions::SendObjectState(bool broadcast) noexcept
void ObjectFunctions::SendObjectState(bool broadcast) noexcept
{
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_STATE);
packet->setObjectList(&writeObjectList);
@ -405,7 +405,7 @@ void WorldFunctions::SendObjectState(bool broadcast) noexcept
packet->Send(true);
}
void WorldFunctions::SendDoorState(bool broadcast) noexcept
void ObjectFunctions::SendDoorState(bool broadcast) noexcept
{
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_DOOR_STATE);
packet->setObjectList(&writeObjectList);
@ -415,7 +415,7 @@ void WorldFunctions::SendDoorState(bool broadcast) noexcept
packet->Send(true);
}
void WorldFunctions::SendDoorDestination(bool broadcast) noexcept
void ObjectFunctions::SendDoorDestination(bool broadcast) noexcept
{
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_DOOR_DESTINATION);
packet->setObjectList(&writeObjectList);
@ -425,7 +425,7 @@ void WorldFunctions::SendDoorDestination(bool broadcast) noexcept
packet->Send(true);
}
void WorldFunctions::SendContainer(bool broadcast, bool useLastReadObjectList) noexcept
void ObjectFunctions::SendContainer(bool broadcast, bool useLastReadObjectList) noexcept
{
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_CONTAINER);
@ -440,7 +440,7 @@ void WorldFunctions::SendContainer(bool broadcast, bool useLastReadObjectList) n
packet->Send(true);
}
void WorldFunctions::SendConsoleCommand(bool broadcast) noexcept
void ObjectFunctions::SendConsoleCommand(bool broadcast) noexcept
{
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_CONSOLE_COMMAND);
packet->setObjectList(&writeObjectList);
@ -450,7 +450,7 @@ void WorldFunctions::SendConsoleCommand(bool broadcast) noexcept
packet->Send(true);
}
void WorldFunctions::SetHour(unsigned short pid, double hour) noexcept
void ObjectFunctions::SetHour(unsigned short pid, double hour) noexcept
{
Player *player;
GET_PLAYER(pid, player,);
@ -463,7 +463,7 @@ void WorldFunctions::SetHour(unsigned short pid, double hour) noexcept
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_GAME_TIME)->Send(false);
}
void WorldFunctions::SetMonth(unsigned short pid, int month) noexcept
void ObjectFunctions::SetMonth(unsigned short pid, int month) noexcept
{
Player *player;
GET_PLAYER(pid, player,);
@ -477,7 +477,7 @@ void WorldFunctions::SetMonth(unsigned short pid, int month) noexcept
}
void WorldFunctions::SetDay(unsigned short pid, int day) noexcept
void ObjectFunctions::SetDay(unsigned short pid, int day) noexcept
{
Player *player;
GET_PLAYER(pid, player,);

@ -1,93 +1,93 @@
#ifndef OPENMW_WORLDAPI_HPP
#define OPENMW_WORLDAPI_HPP
#ifndef OPENMW_OBJECTAPI_HPP
#define OPENMW_OBJECTAPI_HPP
#define WORLDAPI \
{"ReadLastObjectList", WorldFunctions::ReadLastObjectList},\
{"InitializeObjectList", WorldFunctions::InitializeObjectList},\
#define OBJECTAPI \
{"ReadLastObjectList", ObjectFunctions::ReadLastObjectList},\
{"InitializeObjectList", ObjectFunctions::InitializeObjectList},\
\
{"GetObjectChangesSize", WorldFunctions::GetObjectChangesSize},\
{"GetObjectListAction", WorldFunctions::GetObjectListAction},\
{"GetObjectListContainerSubAction", WorldFunctions::GetObjectListContainerSubAction},\
{"GetObjectChangesSize", ObjectFunctions::GetObjectChangesSize},\
{"GetObjectListAction", ObjectFunctions::GetObjectListAction},\
{"GetObjectListContainerSubAction", ObjectFunctions::GetObjectListContainerSubAction},\
\
{"GetObjectRefId", WorldFunctions::GetObjectRefId},\
{"GetObjectRefNumIndex", WorldFunctions::GetObjectRefNumIndex},\
{"GetObjectMpNum", WorldFunctions::GetObjectMpNum},\
{"GetObjectCount", WorldFunctions::GetObjectCount},\
{"GetObjectCharge", WorldFunctions::GetObjectCharge},\
{"GetObjectEnchantmentCharge", WorldFunctions::GetObjectEnchantmentCharge},\
{"GetObjectGoldValue", WorldFunctions::GetObjectGoldValue},\
{"GetObjectScale", WorldFunctions::GetObjectScale},\
{"GetObjectState", WorldFunctions::GetObjectState},\
{"GetObjectDoorState", WorldFunctions::GetObjectDoorState},\
{"GetObjectLockLevel", WorldFunctions::GetObjectLockLevel},\
{"GetObjectPosX", WorldFunctions::GetObjectPosX},\
{"GetObjectPosY", WorldFunctions::GetObjectPosY},\
{"GetObjectPosZ", WorldFunctions::GetObjectPosZ},\
{"GetObjectRotX", WorldFunctions::GetObjectRotX},\
{"GetObjectRotY", WorldFunctions::GetObjectRotY},\
{"GetObjectRotZ", WorldFunctions::GetObjectRotZ},\
{"GetObjectRefId", ObjectFunctions::GetObjectRefId},\
{"GetObjectRefNumIndex", ObjectFunctions::GetObjectRefNumIndex},\
{"GetObjectMpNum", ObjectFunctions::GetObjectMpNum},\
{"GetObjectCount", ObjectFunctions::GetObjectCount},\
{"GetObjectCharge", ObjectFunctions::GetObjectCharge},\
{"GetObjectEnchantmentCharge", ObjectFunctions::GetObjectEnchantmentCharge},\
{"GetObjectGoldValue", ObjectFunctions::GetObjectGoldValue},\
{"GetObjectScale", ObjectFunctions::GetObjectScale},\
{"GetObjectState", ObjectFunctions::GetObjectState},\
{"GetObjectDoorState", ObjectFunctions::GetObjectDoorState},\
{"GetObjectLockLevel", ObjectFunctions::GetObjectLockLevel},\
{"GetObjectPosX", ObjectFunctions::GetObjectPosX},\
{"GetObjectPosY", ObjectFunctions::GetObjectPosY},\
{"GetObjectPosZ", ObjectFunctions::GetObjectPosZ},\
{"GetObjectRotX", ObjectFunctions::GetObjectRotX},\
{"GetObjectRotY", ObjectFunctions::GetObjectRotY},\
{"GetObjectRotZ", ObjectFunctions::GetObjectRotZ},\
\
{"GetContainerChangesSize", WorldFunctions::GetContainerChangesSize},\
{"GetContainerItemRefId", WorldFunctions::GetContainerItemRefId},\
{"GetContainerItemCount", WorldFunctions::GetContainerItemCount},\
{"GetContainerItemCharge", WorldFunctions::GetContainerItemCharge},\
{"GetContainerItemEnchantmentCharge", WorldFunctions::GetContainerItemEnchantmentCharge},\
{"GetContainerItemActionCount", WorldFunctions::GetContainerItemActionCount},\
{"GetContainerChangesSize", ObjectFunctions::GetContainerChangesSize},\
{"GetContainerItemRefId", ObjectFunctions::GetContainerItemRefId},\
{"GetContainerItemCount", ObjectFunctions::GetContainerItemCount},\
{"GetContainerItemCharge", ObjectFunctions::GetContainerItemCharge},\
{"GetContainerItemEnchantmentCharge", ObjectFunctions::GetContainerItemEnchantmentCharge},\
{"GetContainerItemActionCount", ObjectFunctions::GetContainerItemActionCount},\
\
{"SetObjectListCell", WorldFunctions::SetObjectListCell},\
{"SetObjectListAction", WorldFunctions::SetObjectListAction},\
{"SetObjectListConsoleCommand", WorldFunctions::SetObjectListConsoleCommand},\
{"SetObjectListCell", ObjectFunctions::SetObjectListCell},\
{"SetObjectListAction", ObjectFunctions::SetObjectListAction},\
{"SetObjectListConsoleCommand", ObjectFunctions::SetObjectListConsoleCommand},\
\
{"SetObjectRefId", WorldFunctions::SetObjectRefId},\
{"SetObjectRefNumIndex", WorldFunctions::SetObjectRefNumIndex},\
{"SetObjectMpNum", WorldFunctions::SetObjectMpNum},\
{"SetObjectCount", WorldFunctions::SetObjectCount},\
{"SetObjectCharge", WorldFunctions::SetObjectCharge},\
{"SetObjectEnchantmentCharge", WorldFunctions::SetObjectEnchantmentCharge},\
{"SetObjectGoldValue", WorldFunctions::SetObjectGoldValue},\
{"SetObjectScale", WorldFunctions::SetObjectScale},\
{"SetObjectState", WorldFunctions::SetObjectState},\
{"SetObjectLockLevel", WorldFunctions::SetObjectLockLevel},\
{"SetObjectDisarmState", WorldFunctions::SetObjectDisarmState},\
{"SetObjectMasterState", WorldFunctions::SetObjectMasterState},\
{"SetObjectPosition", WorldFunctions::SetObjectPosition},\
{"SetObjectRotation", WorldFunctions::SetObjectRotation},\
{"SetObjectRefId", ObjectFunctions::SetObjectRefId},\
{"SetObjectRefNumIndex", ObjectFunctions::SetObjectRefNumIndex},\
{"SetObjectMpNum", ObjectFunctions::SetObjectMpNum},\
{"SetObjectCount", ObjectFunctions::SetObjectCount},\
{"SetObjectCharge", ObjectFunctions::SetObjectCharge},\
{"SetObjectEnchantmentCharge", ObjectFunctions::SetObjectEnchantmentCharge},\
{"SetObjectGoldValue", ObjectFunctions::SetObjectGoldValue},\
{"SetObjectScale", ObjectFunctions::SetObjectScale},\
{"SetObjectState", ObjectFunctions::SetObjectState},\
{"SetObjectLockLevel", ObjectFunctions::SetObjectLockLevel},\
{"SetObjectDisarmState", ObjectFunctions::SetObjectDisarmState},\
{"SetObjectMasterState", ObjectFunctions::SetObjectMasterState},\
{"SetObjectPosition", ObjectFunctions::SetObjectPosition},\
{"SetObjectRotation", ObjectFunctions::SetObjectRotation},\
\
{"SetObjectDoorState", WorldFunctions::SetObjectDoorState},\
{"SetObjectDoorTeleportState", WorldFunctions::SetObjectDoorTeleportState},\
{"SetObjectDoorDestinationCell", WorldFunctions::SetObjectDoorDestinationCell},\
{"SetObjectDoorDestinationPosition", WorldFunctions::SetObjectDoorDestinationPosition},\
{"SetObjectDoorDestinationRotation", WorldFunctions::SetObjectDoorDestinationRotation},\
{"SetObjectDoorState", ObjectFunctions::SetObjectDoorState},\
{"SetObjectDoorTeleportState", ObjectFunctions::SetObjectDoorTeleportState},\
{"SetObjectDoorDestinationCell", ObjectFunctions::SetObjectDoorDestinationCell},\
{"SetObjectDoorDestinationPosition", ObjectFunctions::SetObjectDoorDestinationPosition},\
{"SetObjectDoorDestinationRotation", ObjectFunctions::SetObjectDoorDestinationRotation},\
\
{"SetPlayerAsObject", WorldFunctions::SetPlayerAsObject},\
{"SetPlayerAsObject", ObjectFunctions::SetPlayerAsObject},\
\
{"SetContainerItemRefId", WorldFunctions::SetContainerItemRefId},\
{"SetContainerItemCount", WorldFunctions::SetContainerItemCount},\
{"SetContainerItemCharge", WorldFunctions::SetContainerItemCharge},\
{"SetContainerItemEnchantmentCharge", WorldFunctions::SetContainerItemEnchantmentCharge},\
{"SetContainerItemRefId", ObjectFunctions::SetContainerItemRefId},\
{"SetContainerItemCount", ObjectFunctions::SetContainerItemCount},\
{"SetContainerItemCharge", ObjectFunctions::SetContainerItemCharge},\
{"SetContainerItemEnchantmentCharge", ObjectFunctions::SetContainerItemEnchantmentCharge},\
\
{"SetReceivedContainerItemActionCount", WorldFunctions::SetReceivedContainerItemActionCount},\
{"SetReceivedContainerItemActionCount", ObjectFunctions::SetReceivedContainerItemActionCount},\
\
{"AddObject", WorldFunctions::AddObject},\
{"AddContainerItem", WorldFunctions::AddContainerItem},\
{"AddObject", ObjectFunctions::AddObject},\
{"AddContainerItem", ObjectFunctions::AddContainerItem},\
\
{"SendObjectPlace", WorldFunctions::SendObjectPlace},\
{"SendObjectSpawn", WorldFunctions::SendObjectSpawn},\
{"SendObjectDelete", WorldFunctions::SendObjectDelete},\
{"SendObjectLock", WorldFunctions::SendObjectLock},\
{"SendObjectTrap", WorldFunctions::SendObjectTrap},\
{"SendObjectScale", WorldFunctions::SendObjectScale},\
{"SendObjectState", WorldFunctions::SendObjectState},\
{"SendDoorState", WorldFunctions::SendDoorState},\
{"SendDoorDestination", WorldFunctions::SendDoorDestination},\
{"SendContainer", WorldFunctions::SendContainer},\
{"SendConsoleCommand", WorldFunctions::SendConsoleCommand},\
{"SendObjectPlace", ObjectFunctions::SendObjectPlace},\
{"SendObjectSpawn", ObjectFunctions::SendObjectSpawn},\
{"SendObjectDelete", ObjectFunctions::SendObjectDelete},\
{"SendObjectLock", ObjectFunctions::SendObjectLock},\
{"SendObjectTrap", ObjectFunctions::SendObjectTrap},\
{"SendObjectScale", ObjectFunctions::SendObjectScale},\
{"SendObjectState", ObjectFunctions::SendObjectState},\
{"SendDoorState", ObjectFunctions::SendDoorState},\
{"SendDoorDestination", ObjectFunctions::SendDoorDestination},\
{"SendContainer", ObjectFunctions::SendContainer},\
{"SendConsoleCommand", ObjectFunctions::SendConsoleCommand},\
\
{"SetHour", WorldFunctions::SetHour},\
{"SetMonth", WorldFunctions::SetMonth},\
{"SetDay", WorldFunctions::SetDay}
{"SetHour", ObjectFunctions::SetHour},\
{"SetMonth", ObjectFunctions::SetMonth},\
{"SetDay", ObjectFunctions::SetDay}
class WorldFunctions
class ObjectFunctions
{
public:
@ -780,4 +780,4 @@ public:
};
#endif //OPENMW_WORLDAPI_HPP
#endif //OPENMW_OBJECTAPI_HPP

@ -21,7 +21,7 @@
#include <Script/Functions/Settings.hpp>
#include <Script/Functions/Spells.hpp>
#include <Script/Functions/Stats.hpp>
#include <Script/Functions/World.hpp>
#include <Script/Functions/Objects.hpp>
#include <RakNetTypes.h>
//#include <amx/amx.h>
#include <tuple>
@ -291,7 +291,7 @@ public:
SETTINGSAPI,
SPELLAPI,
STATAPI,
WORLDAPI
OBJECTAPI
};
static constexpr ScriptCallbackData callbacks[]{

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