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@ -6,7 +6,7 @@
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#include <apps/openmw-mp/Utils.hpp>
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include "World.hpp"
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#include "Objects.hpp"
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using namespace mwmp;
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@ -19,12 +19,12 @@ const BaseObject emptyObject = {};
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ContainerItem tempContainerItem;
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const ContainerItem emptyContainerItem = {};
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void WorldFunctions::ReadLastObjectList() noexcept
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void ObjectFunctions::ReadLastObjectList() noexcept
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{
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readObjectList = mwmp::Networking::getPtr()->getLastObjectList();
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}
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void WorldFunctions::InitializeObjectList(unsigned short pid) noexcept
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void ObjectFunctions::InitializeObjectList(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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@ -34,259 +34,259 @@ void WorldFunctions::InitializeObjectList(unsigned short pid) noexcept
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writeObjectList.guid = player->guid;
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}
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unsigned int WorldFunctions::GetObjectChangesSize() noexcept
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unsigned int ObjectFunctions::GetObjectChangesSize() noexcept
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{
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return readObjectList->baseObjectCount;
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}
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unsigned char WorldFunctions::GetObjectListAction() noexcept
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unsigned char ObjectFunctions::GetObjectListAction() noexcept
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{
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return readObjectList->action;
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}
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unsigned char WorldFunctions::GetObjectListContainerSubAction() noexcept
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unsigned char ObjectFunctions::GetObjectListContainerSubAction() noexcept
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{
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return readObjectList->containerSubAction;
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}
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const char *WorldFunctions::GetObjectRefId(unsigned int i) noexcept
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const char *ObjectFunctions::GetObjectRefId(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).refId.c_str();
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}
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int WorldFunctions::GetObjectRefNumIndex(unsigned int i) noexcept
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int ObjectFunctions::GetObjectRefNumIndex(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).refNumIndex;
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}
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int WorldFunctions::GetObjectMpNum(unsigned int i) noexcept
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int ObjectFunctions::GetObjectMpNum(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).mpNum;
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}
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int WorldFunctions::GetObjectCount(unsigned int i) noexcept
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int ObjectFunctions::GetObjectCount(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).count;
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}
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int WorldFunctions::GetObjectCharge(unsigned int i) noexcept
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int ObjectFunctions::GetObjectCharge(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).charge;
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}
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double WorldFunctions::GetObjectEnchantmentCharge(unsigned int i) noexcept
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double ObjectFunctions::GetObjectEnchantmentCharge(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).enchantmentCharge;
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}
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int WorldFunctions::GetObjectGoldValue(unsigned int i) noexcept
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int ObjectFunctions::GetObjectGoldValue(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).goldValue;
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}
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double WorldFunctions::GetObjectScale(unsigned int i) noexcept
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double ObjectFunctions::GetObjectScale(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).scale;
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}
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bool WorldFunctions::GetObjectState(unsigned int i) noexcept
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bool ObjectFunctions::GetObjectState(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).objectState;
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}
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int WorldFunctions::GetObjectDoorState(unsigned int i) noexcept
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int ObjectFunctions::GetObjectDoorState(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).doorState;
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}
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int WorldFunctions::GetObjectLockLevel(unsigned int i) noexcept
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int ObjectFunctions::GetObjectLockLevel(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).lockLevel;
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}
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double WorldFunctions::GetObjectPosX(unsigned int i) noexcept
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double ObjectFunctions::GetObjectPosX(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).position.pos[0];
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}
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double WorldFunctions::GetObjectPosY(unsigned int i) noexcept
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double ObjectFunctions::GetObjectPosY(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).position.pos[1];
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}
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double WorldFunctions::GetObjectPosZ(unsigned int i) noexcept
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double ObjectFunctions::GetObjectPosZ(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).position.pos[2];
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}
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double WorldFunctions::GetObjectRotX(unsigned int i) noexcept
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double ObjectFunctions::GetObjectRotX(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).position.rot[0];
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}
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double WorldFunctions::GetObjectRotY(unsigned int i) noexcept
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double ObjectFunctions::GetObjectRotY(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).position.rot[1];
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}
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double WorldFunctions::GetObjectRotZ(unsigned int i) noexcept
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double ObjectFunctions::GetObjectRotZ(unsigned int i) noexcept
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{
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return readObjectList->baseObjects.at(i).position.rot[2];
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}
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unsigned int WorldFunctions::GetContainerChangesSize(unsigned int objectIndex) noexcept
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unsigned int ObjectFunctions::GetContainerChangesSize(unsigned int objectIndex) noexcept
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{
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return readObjectList->baseObjects.at(objectIndex).containerItemCount;
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}
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const char *WorldFunctions::GetContainerItemRefId(unsigned int objectIndex, unsigned int itemIndex) noexcept
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const char *ObjectFunctions::GetContainerItemRefId(unsigned int objectIndex, unsigned int itemIndex) noexcept
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{
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return readObjectList->baseObjects.at(objectIndex)
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.containerItems.at(itemIndex).refId.c_str();
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}
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int WorldFunctions::GetContainerItemCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
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int ObjectFunctions::GetContainerItemCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
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{
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return readObjectList->baseObjects.at(objectIndex)
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.containerItems.at(itemIndex).count;
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}
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int WorldFunctions::GetContainerItemCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
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int ObjectFunctions::GetContainerItemCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
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{
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return readObjectList->baseObjects.at(objectIndex)
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.containerItems.at(itemIndex).charge;
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}
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double WorldFunctions::GetContainerItemEnchantmentCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
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double ObjectFunctions::GetContainerItemEnchantmentCharge(unsigned int objectIndex, unsigned int itemIndex) noexcept
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{
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return readObjectList->baseObjects.at(objectIndex)
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.containerItems.at(itemIndex).enchantmentCharge;
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}
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int WorldFunctions::GetContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
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int ObjectFunctions::GetContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex) noexcept
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{
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return readObjectList->baseObjects.at(objectIndex)
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.containerItems.at(itemIndex).actionCount;
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}
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void WorldFunctions::SetObjectListCell(const char* cellDescription) noexcept
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void ObjectFunctions::SetObjectListCell(const char* cellDescription) noexcept
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{
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writeObjectList.cell = Utils::getCellFromDescription(cellDescription);
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}
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void WorldFunctions::SetObjectListAction(unsigned char action) noexcept
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void ObjectFunctions::SetObjectListAction(unsigned char action) noexcept
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{
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writeObjectList.action = action;
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}
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void WorldFunctions::SetObjectListConsoleCommand(const char* consoleCommand) noexcept
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void ObjectFunctions::SetObjectListConsoleCommand(const char* consoleCommand) noexcept
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{
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writeObjectList.consoleCommand = consoleCommand;
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}
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void WorldFunctions::SetObjectRefId(const char* refId) noexcept
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void ObjectFunctions::SetObjectRefId(const char* refId) noexcept
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{
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tempObject.refId = refId;
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}
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void WorldFunctions::SetObjectRefNumIndex(int refNumIndex) noexcept
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void ObjectFunctions::SetObjectRefNumIndex(int refNumIndex) noexcept
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{
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tempObject.refNumIndex = refNumIndex;
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}
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void WorldFunctions::SetObjectMpNum(int mpNum) noexcept
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void ObjectFunctions::SetObjectMpNum(int mpNum) noexcept
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{
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tempObject.mpNum = mpNum;
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}
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void WorldFunctions::SetObjectCount(int count) noexcept
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void ObjectFunctions::SetObjectCount(int count) noexcept
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{
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tempObject.count = count;
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}
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void WorldFunctions::SetObjectCharge(int charge) noexcept
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void ObjectFunctions::SetObjectCharge(int charge) noexcept
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{
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tempObject.charge = charge;
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}
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void WorldFunctions::SetObjectEnchantmentCharge(double enchantmentCharge) noexcept
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void ObjectFunctions::SetObjectEnchantmentCharge(double enchantmentCharge) noexcept
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{
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tempObject.enchantmentCharge = enchantmentCharge;
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}
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void WorldFunctions::SetObjectGoldValue(int goldValue) noexcept
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void ObjectFunctions::SetObjectGoldValue(int goldValue) noexcept
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{
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tempObject.goldValue = goldValue;
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}
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void WorldFunctions::SetObjectScale(double scale) noexcept
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void ObjectFunctions::SetObjectScale(double scale) noexcept
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{
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tempObject.scale = scale;
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}
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void WorldFunctions::SetObjectState(bool objectState) noexcept
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void ObjectFunctions::SetObjectState(bool objectState) noexcept
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{
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tempObject.objectState = objectState;
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}
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void WorldFunctions::SetObjectLockLevel(int lockLevel) noexcept
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void ObjectFunctions::SetObjectLockLevel(int lockLevel) noexcept
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{
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tempObject.lockLevel = lockLevel;
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}
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void WorldFunctions::SetObjectDisarmState(bool disarmState) noexcept
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void ObjectFunctions::SetObjectDisarmState(bool disarmState) noexcept
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{
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tempObject.isDisarmed = disarmState;
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}
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void WorldFunctions::SetObjectMasterState(bool masterState) noexcept
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void ObjectFunctions::SetObjectMasterState(bool masterState) noexcept
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{
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tempObject.hasMaster = masterState;
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}
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void WorldFunctions::SetObjectPosition(double x, double y, double z) noexcept
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void ObjectFunctions::SetObjectPosition(double x, double y, double z) noexcept
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{
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tempObject.position.pos[0] = x;
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tempObject.position.pos[1] = y;
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tempObject.position.pos[2] = z;
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}
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void WorldFunctions::SetObjectRotation(double x, double y, double z) noexcept
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void ObjectFunctions::SetObjectRotation(double x, double y, double z) noexcept
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{
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tempObject.position.rot[0] = x;
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tempObject.position.rot[1] = y;
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tempObject.position.rot[2] = z;
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}
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void WorldFunctions::SetObjectDoorState(int doorState) noexcept
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void ObjectFunctions::SetObjectDoorState(int doorState) noexcept
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{
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tempObject.doorState = doorState;
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}
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void WorldFunctions::SetObjectDoorTeleportState(bool teleportState) noexcept
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void ObjectFunctions::SetObjectDoorTeleportState(bool teleportState) noexcept
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{
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tempObject.teleportState = teleportState;
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}
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void WorldFunctions::SetObjectDoorDestinationCell(const char* cellDescription) noexcept
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void ObjectFunctions::SetObjectDoorDestinationCell(const char* cellDescription) noexcept
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{
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tempObject.destinationCell = Utils::getCellFromDescription(cellDescription);
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}
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void WorldFunctions::SetObjectDoorDestinationPosition(double x, double y, double z) noexcept
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void ObjectFunctions::SetObjectDoorDestinationPosition(double x, double y, double z) noexcept
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{
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tempObject.destinationPosition.pos[0] = x;
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tempObject.destinationPosition.pos[1] = y;
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tempObject.destinationPosition.pos[2] = z;
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}
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void WorldFunctions::SetObjectDoorDestinationRotation(double x, double z) noexcept
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void ObjectFunctions::SetObjectDoorDestinationRotation(double x, double z) noexcept
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{
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tempObject.destinationPosition.rot[0] = x;
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tempObject.destinationPosition.rot[2] = z;
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}
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void WorldFunctions::SetPlayerAsObject(unsigned short pid) noexcept
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void ObjectFunctions::SetPlayerAsObject(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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@ -295,32 +295,32 @@ void WorldFunctions::SetPlayerAsObject(unsigned short pid) noexcept
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tempObject.isPlayer = true;
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}
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void WorldFunctions::SetContainerItemRefId(const char* refId) noexcept
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void ObjectFunctions::SetContainerItemRefId(const char* refId) noexcept
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{
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tempContainerItem.refId = refId;
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}
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void WorldFunctions::SetContainerItemCount(int count) noexcept
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void ObjectFunctions::SetContainerItemCount(int count) noexcept
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{
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tempContainerItem.count = count;
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}
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void WorldFunctions::SetContainerItemCharge(int charge) noexcept
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void ObjectFunctions::SetContainerItemCharge(int charge) noexcept
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{
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tempContainerItem.charge = charge;
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}
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void WorldFunctions::SetContainerItemEnchantmentCharge(double enchantmentCharge) noexcept
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void ObjectFunctions::SetContainerItemEnchantmentCharge(double enchantmentCharge) noexcept
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{
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tempContainerItem.enchantmentCharge = enchantmentCharge;
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}
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void WorldFunctions::SetReceivedContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex, int actionCount) noexcept
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void ObjectFunctions::SetReceivedContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex, int actionCount) noexcept
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{
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readObjectList->baseObjects.at(objectIndex).containerItems.at(itemIndex).actionCount = actionCount;
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}
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void WorldFunctions::AddObject() noexcept
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void ObjectFunctions::AddObject() noexcept
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{
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tempObject.droppedByPlayer = false;
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writeObjectList.baseObjects.push_back(tempObject);
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@ -328,14 +328,14 @@ void WorldFunctions::AddObject() noexcept
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tempObject = emptyObject;
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}
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void WorldFunctions::AddContainerItem() noexcept
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void ObjectFunctions::AddContainerItem() noexcept
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{
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tempObject.containerItems.push_back(tempContainerItem);
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tempContainerItem = emptyContainerItem;
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}
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void WorldFunctions::SendObjectPlace(bool broadcast) noexcept
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void ObjectFunctions::SendObjectPlace(bool broadcast) noexcept
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{
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mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_PLACE);
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packet->setObjectList(&writeObjectList);
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@ -345,7 +345,7 @@ void WorldFunctions::SendObjectPlace(bool broadcast) noexcept
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packet->Send(true);
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}
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void WorldFunctions::SendObjectSpawn(bool broadcast) noexcept
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void ObjectFunctions::SendObjectSpawn(bool broadcast) noexcept
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{
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mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_SPAWN);
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packet->setObjectList(&writeObjectList);
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@ -355,7 +355,7 @@ void WorldFunctions::SendObjectSpawn(bool broadcast) noexcept
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packet->Send(true);
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}
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void WorldFunctions::SendObjectDelete(bool broadcast) noexcept
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void ObjectFunctions::SendObjectDelete(bool broadcast) noexcept
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{
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mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_DELETE);
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packet->setObjectList(&writeObjectList);
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@ -365,7 +365,7 @@ void WorldFunctions::SendObjectDelete(bool broadcast) noexcept
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packet->Send(true);
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}
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void WorldFunctions::SendObjectLock(bool broadcast) noexcept
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void ObjectFunctions::SendObjectLock(bool broadcast) noexcept
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{
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mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_LOCK);
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packet->setObjectList(&writeObjectList);
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@ -375,7 +375,7 @@ void WorldFunctions::SendObjectLock(bool broadcast) noexcept
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packet->Send(true);
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}
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void WorldFunctions::SendObjectTrap(bool broadcast) noexcept
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void ObjectFunctions::SendObjectTrap(bool broadcast) noexcept
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{
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mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_TRAP);
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packet->setObjectList(&writeObjectList);
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@ -385,7 +385,7 @@ void WorldFunctions::SendObjectTrap(bool broadcast) noexcept
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packet->Send(true);
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}
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void WorldFunctions::SendObjectScale(bool broadcast) noexcept
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void ObjectFunctions::SendObjectScale(bool broadcast) noexcept
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{
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mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_SCALE);
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packet->setObjectList(&writeObjectList);
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@ -395,7 +395,7 @@ void WorldFunctions::SendObjectScale(bool broadcast) noexcept
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packet->Send(true);
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}
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void WorldFunctions::SendObjectState(bool broadcast) noexcept
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void ObjectFunctions::SendObjectState(bool broadcast) noexcept
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{
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mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_OBJECT_STATE);
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packet->setObjectList(&writeObjectList);
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@ -405,7 +405,7 @@ void WorldFunctions::SendObjectState(bool broadcast) noexcept
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|
packet->Send(true);
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}
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void WorldFunctions::SendDoorState(bool broadcast) noexcept
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void ObjectFunctions::SendDoorState(bool broadcast) noexcept
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{
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|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_DOOR_STATE);
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|
packet->setObjectList(&writeObjectList);
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@ -415,7 +415,7 @@ void WorldFunctions::SendDoorState(bool broadcast) noexcept
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|
|
packet->Send(true);
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}
|
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void WorldFunctions::SendDoorDestination(bool broadcast) noexcept
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void ObjectFunctions::SendDoorDestination(bool broadcast) noexcept
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|
|
{
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|
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_DOOR_DESTINATION);
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|
|
packet->setObjectList(&writeObjectList);
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|
@ -425,7 +425,7 @@ void WorldFunctions::SendDoorDestination(bool broadcast) noexcept
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|
|
packet->Send(true);
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|
}
|
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|
|
void WorldFunctions::SendContainer(bool broadcast, bool useLastReadObjectList) noexcept
|
|
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|
|
void ObjectFunctions::SendContainer(bool broadcast, bool useLastReadObjectList) noexcept
|
|
|
|
|
{
|
|
|
|
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_CONTAINER);
|
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|
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|
|
@ -440,7 +440,7 @@ void WorldFunctions::SendContainer(bool broadcast, bool useLastReadObjectList) n
|
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|
|
packet->Send(true);
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|
|
}
|
|
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|
|
|
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|
|
void WorldFunctions::SendConsoleCommand(bool broadcast) noexcept
|
|
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|
|
void ObjectFunctions::SendConsoleCommand(bool broadcast) noexcept
|
|
|
|
|
{
|
|
|
|
|
mwmp::ObjectPacket *packet = mwmp::Networking::get().getObjectPacketController()->GetPacket(ID_CONSOLE_COMMAND);
|
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|
|
|
packet->setObjectList(&writeObjectList);
|
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|
|
@ -450,7 +450,7 @@ void WorldFunctions::SendConsoleCommand(bool broadcast) noexcept
|
|
|
|
|
packet->Send(true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void WorldFunctions::SetHour(unsigned short pid, double hour) noexcept
|
|
|
|
|
void ObjectFunctions::SetHour(unsigned short pid, double hour) noexcept
|
|
|
|
|
{
|
|
|
|
|
Player *player;
|
|
|
|
|
GET_PLAYER(pid, player,);
|
|
|
|
@ -463,7 +463,7 @@ void WorldFunctions::SetHour(unsigned short pid, double hour) noexcept
|
|
|
|
|
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_GAME_TIME)->Send(false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void WorldFunctions::SetMonth(unsigned short pid, int month) noexcept
|
|
|
|
|
void ObjectFunctions::SetMonth(unsigned short pid, int month) noexcept
|
|
|
|
|
{
|
|
|
|
|
Player *player;
|
|
|
|
|
GET_PLAYER(pid, player,);
|
|
|
|
@ -477,7 +477,7 @@ void WorldFunctions::SetMonth(unsigned short pid, int month) noexcept
|
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|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void WorldFunctions::SetDay(unsigned short pid, int day) noexcept
|
|
|
|
|
void ObjectFunctions::SetDay(unsigned short pid, int day) noexcept
|
|
|
|
|
{
|
|
|
|
|
Player *player;
|
|
|
|
|
GET_PLAYER(pid, player,);
|