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[Server] Make sure players are initialized as non-werewolves
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@ -34,6 +34,7 @@ void Players::newPlayer(RakNet::RakNetGUID guid)
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players[guid]->npcStats.blank();
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players[guid]->creatureStats.blank();
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players[guid]->charClass.blank();
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players[guid]->isWerewolf = false;
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for (unsigned int i = 0; i < mwmp::Networking::get().maxConnections(); i++)
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{
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