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@ -197,7 +197,7 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding, const ResourcesManager& resourc
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mSpells.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_String));
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mSpells.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_String)); // reuse attribute
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new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_Attribute)); // reuse attribute
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mSpells.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_EffectRange, ColumnBase::Display_Integer));
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mSpells.getNestableColumn(index)->addColumn(
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@ -271,7 +271,7 @@ CSMWorld::Data::Data (ToUTF8::FromType encoding, const ResourcesManager& resourc
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mEnchantments.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_Skill, ColumnBase::Display_String));
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mEnchantments.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_String)); // reuse attribute
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new NestedChildColumn (Columns::ColumnId_Attribute, ColumnBase::Display_Attribute)); // reuse attribute
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mEnchantments.getNestableColumn(index)->addColumn(
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new NestedChildColumn (Columns::ColumnId_EffectRange, ColumnBase::Display_Integer));
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mEnchantments.getNestableColumn(index)->addColumn(
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