improve dialogue window performance

0.6.1
Julian 7 years ago
parent 8feb495d17
commit d7aa2a882d

@ -72,6 +72,8 @@ namespace MWGui
ShowInDialogueMode_Only,
ShowInDialogueMode_Never
};
struct TextColours;
}
namespace SFO
@ -361,6 +363,8 @@ namespace MWBase
virtual void removeCell(MWWorld::CellStore* cell) = 0;
virtual void writeFog(MWWorld::CellStore* cell) = 0;
virtual const MWGui::TextColours& getTextColours() = 0;
};
}

@ -35,22 +35,22 @@ struct TypesetBookImpl : TypesetBook
MyGUI::Colour mNormalColour;
InteractiveId mInteractiveId;
bool match (MyGUI::IFont* tstFont, MyGUI::Colour tstHotColour, MyGUI::Colour tstActiveColour,
MyGUI::Colour tstNormalColour, intptr_t tstInteractiveId)
bool match (MyGUI::IFont* tstFont, const MyGUI::Colour& tstHotColour, const MyGUI::Colour& tstActiveColour,
const MyGUI::Colour& tstNormalColour, intptr_t tstInteractiveId)
{
return (mFont == tstFont) &&
partal_match (tstHotColour, tstActiveColour, tstNormalColour, tstInteractiveId);
}
bool match (char const * tstFont, MyGUI::Colour tstHotColour, MyGUI::Colour tstActiveColour,
MyGUI::Colour tstNormalColour, intptr_t tstInteractiveId)
bool match (char const * tstFont, const MyGUI::Colour& tstHotColour, const MyGUI::Colour& tstActiveColour,
const MyGUI::Colour& tstNormalColour, intptr_t tstInteractiveId)
{
return (mFont->getResourceName () == tstFont) &&
partal_match (tstHotColour, tstActiveColour, tstNormalColour, tstInteractiveId);
}
bool partal_match (MyGUI::Colour tstHotColour, MyGUI::Colour tstActiveColour,
MyGUI::Colour tstNormalColour, intptr_t tstInteractiveId)
bool partal_match (const MyGUI::Colour& tstHotColour, const MyGUI::Colour& tstActiveColour,
const MyGUI::Colour& tstNormalColour, intptr_t tstInteractiveId)
{
return
(mHotColour == tstHotColour ) &&
@ -261,7 +261,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
{
}
Style * createStyle (char const * fontName, Colour fontColour)
Style * createStyle (char const * fontName, const Colour& fontColour)
{
if (strcmp(fontName, "") == 0)
return createStyle(MyGUI::FontManager::getInstance().getDefaultFont().c_str(), fontColour);
@ -284,7 +284,8 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
return &style;
}
Style* createHotStyle (Style* baseStyle, Colour normalColour, Colour hoverColour, Colour activeColour, InteractiveId id, bool unique)
Style* createHotStyle (Style* baseStyle, const Colour& normalColour, const Colour& hoverColour,
const Colour& activeColour, InteractiveId id, bool unique)
{
StyleImpl* BaseStyle = static_cast <StyleImpl*> (baseStyle);

@ -37,6 +37,9 @@ namespace MWGui
typedef uint8_t const * Utf8Point;
typedef std::pair <Utf8Point, Utf8Point> Utf8Span;
enum Alignment {
AlignLeft = -1,
AlignCenter = 0,
@ -53,12 +56,13 @@ namespace MWGui
static Ptr create (int pageWidth, int pageHeight);
/// Create a simple text style consisting of a font and a text color.
virtual Style* createStyle (char const * Font, Colour Colour) = 0;
virtual Style* createStyle (char const * Font, const Colour& Colour) = 0;
/// Create a hyper-link style with a user-defined identifier based on an
/// existing style. The unique flag forces a new instance of this style
/// to be created even if an existing instance is present.
virtual Style* createHotStyle (Style * BaseStyle, Colour NormalColour, Colour HoverColour, Colour ActiveColour, InteractiveId Id, bool Unique = true) = 0;
virtual Style* createHotStyle (Style * BaseStyle, const Colour& NormalColour, const Colour& HoverColour,
const Colour& ActiveColour, InteractiveId Id, bool Unique = true) = 0;
/// Insert a line break into the document. Newline characters in the input
/// text have the same affect. The margin parameter adds additional space

@ -22,19 +22,10 @@
#include "widgets.hpp"
#include "bookpage.hpp"
#include "textcolours.hpp"
#include "journalbooks.hpp" // to_utf8_span
namespace
{
MyGUI::Colour getDialogueTextColour (const std::string& type)
{
return MyGUI::Colour::parse(MyGUI::LanguageManager::getInstance().replaceTags("#{fontcolour=" + type + "}"));
}
}
namespace MWGui
{
@ -116,7 +107,8 @@ namespace MWGui
if (mTitle != "")
{
BookTypesetter::Style* title = typesetter->createStyle("", getDialogueTextColour("header"));
const MyGUI::Colour& headerColour = MWBase::Environment::get().getWindowManager()->getTextColours().header;
BookTypesetter::Style* title = typesetter->createStyle("", headerColour);
typesetter->write(title, to_utf8_span(mTitle.c_str()));
typesetter->sectionBreak();
}
@ -159,15 +151,16 @@ namespace MWGui
if (hyperLinks.size() && MWBase::Environment::get().getWindowManager()->getTranslationDataStorage().hasTranslation())
{
BookTypesetter::Style* style = typesetter->createStyle("", getDialogueTextColour("normal"));
const TextColours& textColours = MWBase::Environment::get().getWindowManager()->getTextColours();
BookTypesetter::Style* style = typesetter->createStyle("", textColours.normal);
size_t formatted = 0; // points to the first character that is not laid out yet
for (std::map<Range, intptr_t>::iterator it = hyperLinks.begin(); it != hyperLinks.end(); ++it)
{
intptr_t topicId = it->second;
const MyGUI::Colour linkHot(getDialogueTextColour("link_over"));
const MyGUI::Colour linkNormal(getDialogueTextColour("link"));
const MyGUI::Colour linkActive(getDialogueTextColour("link_pressed"));
BookTypesetter::Style* hotStyle = typesetter->createHotStyle (style, linkNormal, linkHot, linkActive, topicId);
BookTypesetter::Style* hotStyle = typesetter->createHotStyle (style, textColours.link,
textColours.linkOver, textColours.linkPressed,
topicId);
if (formatted < it->first.first)
typesetter->write(style, formatted, it->first.first);
typesetter->write(hotStyle, it->first.first, it->first.second);
@ -199,14 +192,13 @@ namespace MWGui
void Response::addTopicLink(BookTypesetter::Ptr typesetter, intptr_t topicId, size_t begin, size_t end) const
{
BookTypesetter::Style* style = typesetter->createStyle("", getDialogueTextColour("normal"));
const TextColours& textColours = MWBase::Environment::get().getWindowManager()->getTextColours();
BookTypesetter::Style* style = typesetter->createStyle("", textColours.normal);
const MyGUI::Colour linkHot(getDialogueTextColour("link_over"));
const MyGUI::Colour linkNormal(getDialogueTextColour("link"));
const MyGUI::Colour linkActive(getDialogueTextColour("link_pressed"));
if (topicId)
style = typesetter->createHotStyle (style, linkNormal, linkHot, linkActive, topicId);
style = typesetter->createHotStyle (style, textColours.link, textColours.linkOver, textColours.linkPressed, topicId);
typesetter->write (style, begin, end);
}
@ -217,7 +209,8 @@ namespace MWGui
void Message::write(BookTypesetter::Ptr typesetter, KeywordSearchT* keywordSearch, std::map<std::string, Link*>& topicLinks) const
{
BookTypesetter::Style* title = typesetter->createStyle("", getDialogueTextColour("notify"));
const MyGUI::Colour& textColour = MWBase::Environment::get().getWindowManager()->getTextColours().notify;
BookTypesetter::Style* title = typesetter->createStyle("", textColour);
typesetter->sectionBreak(9);
typesetter->write(title, to_utf8_span(mText.c_str()));
}
@ -300,8 +293,12 @@ namespace MWGui
void DialogueWindow::onWindowResize(MyGUI::Window* _sender)
{
// if the window has only been moved, not resized, we don't need to update
if (mCurrentWindowSize == _sender->getSize()) return;
mTopicsList->adjustSize();
updateHistory();
mCurrentWindowSize = _sender->getSize();
}
void DialogueWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
@ -486,16 +483,15 @@ namespace MWGui
typesetter->sectionBreak(9);
// choices
const MyGUI::Colour linkHot(getDialogueTextColour("answer_over"));
const MyGUI::Colour linkNormal(getDialogueTextColour("answer"));
const MyGUI::Colour linkActive(getDialogueTextColour("answer_pressed"));
const TextColours& textColours = MWBase::Environment::get().getWindowManager()->getTextColours();
for (std::vector<std::pair<std::string, int> >::iterator it = mChoices.begin(); it != mChoices.end(); ++it)
{
Choice* link = new Choice(it->second);
mLinks.push_back(link);
typesetter->lineBreak();
BookTypesetter::Style* questionStyle = typesetter->createHotStyle(body, linkNormal, linkHot, linkActive,
BookTypesetter::Style* questionStyle = typesetter->createHotStyle(body, textColours.answer, textColours.answerOver,
textColours.answerPressed,
TypesetBook::InteractiveId(link));
typesetter->write(questionStyle, to_utf8_span(it->first.c_str()));
}
@ -505,7 +501,8 @@ namespace MWGui
Goodbye* link = new Goodbye();
mLinks.push_back(link);
std::string goodbye = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGoodbye")->getString();
BookTypesetter::Style* questionStyle = typesetter->createHotStyle(body, linkNormal, linkHot, linkActive,
BookTypesetter::Style* questionStyle = typesetter->createHotStyle(body, textColours.answer, textColours.answerOver,
textColours.answerPressed,
TypesetBook::InteractiveId(link));
typesetter->lineBreak();
typesetter->write(questionStyle, to_utf8_span(goodbye.c_str()));

@ -171,6 +171,8 @@ namespace MWGui
MyGUI::TextBox* mDispositionText;
PersuasionDialog mPersuasionDialog;
MyGUI::IntSize mCurrentWindowSize;
};
}
#endif

@ -2,13 +2,14 @@
#include <MyGUI_LanguageManager.h>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "textcolours.hpp"
namespace
{
MyGUI::Colour getTextColour (const std::string& type)
{
return MyGUI::Colour::parse(MyGUI::LanguageManager::getInstance().replaceTags("#{fontcolour=" + type + "}"));
}
struct AddContent
{
MWGui::BookTypesetter::Ptr mTypesetter;
@ -31,12 +32,10 @@ namespace
{
MWGui::BookTypesetter::Style* style = mBodyStyle;
static const MyGUI::Colour linkHot (getTextColour("journal_link_over"));
static const MyGUI::Colour linkNormal (getTextColour("journal_link"));
static const MyGUI::Colour linkActive (getTextColour("journal_link_pressed"));
const MWGui::TextColours& textColours = MWBase::Environment::get().getWindowManager()->getTextColours();
if (topicId)
style = mTypesetter->createHotStyle (mBodyStyle, linkNormal, linkHot, linkActive, topicId);
style = mTypesetter->createHotStyle (mBodyStyle, textColours.journalLink, textColours.journalLinkOver,
textColours.journalLinkPressed, topicId);
mTypesetter->write (style, begin, end);
}
@ -233,11 +232,10 @@ book JournalBooks::createTopicIndexBook ()
sprintf (buffer, "( %c )", ch);
MyGUI::Colour linkHot (getTextColour("journal_topic_over"));
MyGUI::Colour linkActive (getTextColour("journal_topic_pressed"));
MyGUI::Colour linkNormal (getTextColour("journal_topic"));
BookTypesetter::Style* style = typesetter->createHotStyle (body, linkNormal, linkHot, linkActive, ch);
const MWGui::TextColours& textColours = MWBase::Environment::get().getWindowManager()->getTextColours();
BookTypesetter::Style* style = typesetter->createHotStyle (body, textColours.journalTopic,
textColours.journalTopicOver,
textColours.journalTopicPressed, ch);
if (i == 13)
typesetter->sectionBreak ();

@ -0,0 +1,35 @@
#ifndef MWGUI_TEXTCOLORS_H
#define MWGUI_TEXTCOLORS_H
#include <MyGUI_Colour.h>
namespace MWGui
{
struct TextColours
{
MyGUI::Colour header;
MyGUI::Colour normal;
MyGUI::Colour notify;
MyGUI::Colour link;
MyGUI::Colour linkOver;
MyGUI::Colour linkPressed;
MyGUI::Colour answer;
MyGUI::Colour answerOver;
MyGUI::Colour answerPressed;
MyGUI::Colour journalLink;
MyGUI::Colour journalLinkOver;
MyGUI::Colour journalLinkPressed;
MyGUI::Colour journalTopic;
MyGUI::Colour journalTopicOver;
MyGUI::Colour journalTopicPressed;
};
}
#endif

@ -113,6 +113,16 @@
#include "jailscreen.hpp"
#include "itemchargeview.hpp"
namespace
{
MyGUI::Colour getTextColour(const std::string& type)
{
return MyGUI::Colour::parse(MyGUI::LanguageManager::getInstance().replaceTags("#{fontcolour=" + type + "}"));
}
}
namespace MWGui
{
@ -283,6 +293,27 @@ namespace MWGui
int w = MyGUI::RenderManager::getInstance().getViewSize().width;
int h = MyGUI::RenderManager::getInstance().getViewSize().height;
mTextColours.header = getTextColour("header");
mTextColours.normal = getTextColour("normal");
mTextColours.notify = getTextColour("notify");
mTextColours.link = getTextColour("link");
mTextColours.linkOver = getTextColour("link_over");
mTextColours.linkPressed = getTextColour("link_pressed");
mTextColours.answer = getTextColour("answer");
mTextColours.answerOver = getTextColour("answer_over");
mTextColours.answerPressed = getTextColour("answer_pressed");
mTextColours.journalLink = getTextColour("journal_link");
mTextColours.journalLinkOver = getTextColour("journal_link_over");
mTextColours.journalLinkPressed = getTextColour("journal_link_pressed");
mTextColours.journalTopic = getTextColour("journal_topic");
mTextColours.journalTopicOver = getTextColour("journal_topic_over");
mTextColours.journalTopicPressed = getTextColour("journal_topic_pressed");
mDragAndDrop = new DragAndDrop();
mRecharge = new Recharge();
@ -2138,4 +2169,9 @@ namespace MWGui
mLocalMapRender->saveFogOfWar(cell);
}
const MWGui::TextColours& WindowManager::getTextColours()
{
return mTextColours;
}
}

@ -19,6 +19,7 @@
#include <components/to_utf8/to_utf8.hpp>
#include "mapwindow.hpp"
#include "textcolours.hpp"
#include <MyGUI_KeyCode.h>
#include <MyGUI_Types.h>
@ -391,6 +392,8 @@ namespace MWGui
void removeCell(MWWorld::CellStore* cell);
void writeFog(MWWorld::CellStore* cell);
virtual const MWGui::TextColours& getTextColours();
private:
const MWWorld::ESMStore* mStore;
Resource::ResourceSystem* mResourceSystem;
@ -514,6 +517,8 @@ namespace MWGui
std::string mVersionDescription;
MWGui::TextColours mTextColours;
/**
* Called when MyGUI tries to retrieve a tag's value. Tags must be denoted in #{tag} notation and will be replaced upon setting a user visible text/property.
* Supported syntax:

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