forked from mirror/openmw-tes3mp
Increase the max number of physics iterations
Should help with highly tessellated collision meshes with high framerates.
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@ -31,7 +31,7 @@ namespace MWWorld
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static const float sMaxSlope = 60.0f;
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static const float sMaxSlope = 60.0f;
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static const float sStepSize = 30.0f;
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static const float sStepSize = 30.0f;
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// Arbitrary number. To prevent infinite loops. They shouldn't happen but it's good to be prepared.
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// Arbitrary number. To prevent infinite loops. They shouldn't happen but it's good to be prepared.
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static const int sMaxIterations = 4;
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static const int sMaxIterations = 8;
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class MovementSolver
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class MovementSolver
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{
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{
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