Merge branch 'master' into gui

actorid
scrawl 13 years ago
commit d91129ed49

@ -31,13 +31,10 @@ void ToolTips::onFrame(float frameDuration)
{
/// \todo Store a MWWorld::Ptr in the widget user data, retrieve it here and construct a tooltip dynamically
/// \todo we are destroying/creating the tooltip widgets every frame here,
/// because the tooltip might change (e.g. when trap is activated)
/// is there maybe a better way (listener when the object changes)?
for (size_t i=0; i<mDynamicToolTipBox->getChildCount(); ++i)
{
mDynamicToolTipBox->_destroyChildWidget(mDynamicToolTipBox->getChildAt(i));
}
MyGUI::Gui::getInstance().destroyWidget(mDynamicToolTipBox);
mDynamicToolTipBox = mMainWidget->createWidget<Widget>("HUD_Box",
IntCoord(0, 0, mMainWidget->getCoord().width, mMainWidget->getCoord().height),
Align::Stretch, "DynamicToolTipBox");
const IntSize &viewSize = RenderManager::getInstance().getViewSize();
@ -56,7 +53,6 @@ void ToolTips::onFrame(float frameDuration)
std::string text = focus->getUserString("ToolTipText");
ToolTipInfo info;
if (type == "")
{
mDynamicToolTipBox->setVisible(false);
@ -64,7 +60,7 @@ void ToolTips::onFrame(float frameDuration)
}
else if (type == "Text")
{
info.caption = text;
info.text = text;
}
else if (type == "CaptionText")
{
@ -200,8 +196,8 @@ IntSize ToolTips::createToolTip(const ToolTipInfo& info)
const IntPoint padding(8, 8);
const int imageCaptionHPadding = 8;
const int imageCaptionVPadding = 4;
const int imageCaptionHPadding = (caption != "" ? 8 : 0);
const int imageCaptionVPadding = (caption != "" ? 4 : 0);
std::string realImage = "icons\\" + image;
findImageExtension(realImage);
@ -211,7 +207,7 @@ IntSize ToolTips::createToolTip(const ToolTipInfo& info)
captionWidget->setCaption(caption);
IntSize captionSize = captionWidget->getTextSize();
int captionHeight = std::max(captionSize.height, imageSize);
int captionHeight = std::max(caption != "" ? captionSize.height : 0, imageSize);
EditBox* textWidget = mDynamicToolTipBox->createWidget<EditBox>("SandText", IntCoord(0, captionHeight+imageCaptionVPadding, 300, 300-captionHeight-imageCaptionVPadding), Align::Stretch, "ToolTipText");
textWidget->setProperty("Static", "true");

@ -356,18 +356,6 @@ void MWSpellEffect::updateWidgets()
if (!mWindowManager)
return;
// lists effects that have no magnitude (e.g. invisiblity)
/// \todo this list is probably incomplete
std::vector<std::string> effectsWithoutMagnitude;
effectsWithoutMagnitude.push_back("sEffectInvisibility");
effectsWithoutMagnitude.push_back("sEffectStuntedMagicka");
effectsWithoutMagnitude.push_back("sEffectParalyze");
// lists effects that have no duration (e.g. open lock)
/// \todo this list is probably incomplete
std::vector<std::string> effectsWithoutDuration;
effectsWithoutDuration.push_back("sEffectOpen");
const ESMS::ESMStore &store = mWindowManager->getStore();
const ESM::MagicEffect *magicEffect = store.magicEffects.search(effect.effectID);
if (textWidget)
@ -401,8 +389,7 @@ void MWSpellEffect::updateWidgets()
spellLine += " " + mWindowManager->getGameSettingString(attributes[effect.attribute], "");
}
bool hasMagnitude = (std::find(effectsWithoutMagnitude.begin(), effectsWithoutMagnitude.end(), effectIDStr) == effectsWithoutMagnitude.end());
if ((effect.magnMin >= 0 || effect.magnMax >= 0) && hasMagnitude)
if ((effect.magnMin >= 0 || effect.magnMax >= 0) && effectHasMagnitude(effectIDStr))
{
if (effect.magnMin == effect.magnMax)
spellLine += " " + boost::lexical_cast<std::string>(effect.magnMin) + " " + ((effect.magnMin == 1) ? pt : pts);
@ -415,8 +402,7 @@ void MWSpellEffect::updateWidgets()
// constant effects have no duration and no target
if (!(mFlags & MWEffectList::EF_Constant))
{
bool hasDuration = (std::find(effectsWithoutDuration.begin(), effectsWithoutDuration.end(), effectIDStr) == effectsWithoutDuration.end());
if (effect.duration >= 0 && hasDuration)
if (effect.duration >= 0 && effectHasDuration(effectIDStr))
{
spellLine += " " + mWindowManager->getGameSettingString("sfor", "") + " " + boost::lexical_cast<std::string>(effect.duration) + ((effect.duration == 1) ? sec : secs);
}
@ -590,11 +576,107 @@ std::string MWSpellEffect::effectIDToString(const short effectID)
names[35] ="sEffectWeaknesstoPoison";
names[30] ="sEffectWeaknesstoShock";
// bloodmoon
names[138] ="sEffectSummonCreature01";
names[139] ="sEffectSummonCreature02";
names[140] ="sEffectSummonCreature03";
names[141] ="sEffectSummonCreature04";
names[142] ="sEffectSummonCreature05";
// tribunal
names[137] ="sEffectSummonFabricant";
assert(names.find(effectID) != names.end() && "Unimplemented effect type");
return names[effectID];
}
bool MWSpellEffect::effectHasDuration(const std::string& effect)
{
// lists effects that have no duration (e.g. open lock)
std::vector<std::string> effectsWithoutDuration;
effectsWithoutDuration.push_back("sEffectOpen");
effectsWithoutDuration.push_back("sEffectLock");
effectsWithoutDuration.push_back("sEffectDispel");
effectsWithoutDuration.push_back("sEffectSunDamage");
effectsWithoutDuration.push_back("sEffectCorpus");
effectsWithoutDuration.push_back("sEffectVampirism");
effectsWithoutDuration.push_back("sEffectMark");
effectsWithoutDuration.push_back("sEffectRecall");
effectsWithoutDuration.push_back("sEffectDivineIntervention");
effectsWithoutDuration.push_back("sEffectAlmsiviIntervention");
effectsWithoutDuration.push_back("sEffectCureCommonDisease");
effectsWithoutDuration.push_back("sEffectCureBlightDisease");
effectsWithoutDuration.push_back("sEffectCureCorprusDisease");
effectsWithoutDuration.push_back("sEffectCurePoison");
effectsWithoutDuration.push_back("sEffectCureParalyzation");
effectsWithoutDuration.push_back("sEffectRemoveCurse");
effectsWithoutDuration.push_back("sEffectRestoreAttribute");
return (std::find(effectsWithoutDuration.begin(), effectsWithoutDuration.end(), effect) == effectsWithoutDuration.end());
}
bool MWSpellEffect::effectHasMagnitude(const std::string& effect)
{
// lists effects that have no magnitude (e.g. invisiblity)
std::vector<std::string> effectsWithoutMagnitude;
effectsWithoutMagnitude.push_back("sEffectInvisibility");
effectsWithoutMagnitude.push_back("sEffectStuntedMagicka");
effectsWithoutMagnitude.push_back("sEffectParalyze");
effectsWithoutMagnitude.push_back("sEffectSoultrap");
effectsWithoutMagnitude.push_back("sEffectSilence");
effectsWithoutMagnitude.push_back("sEffectParalyze");
effectsWithoutMagnitude.push_back("sEffectInvisibility");
effectsWithoutMagnitude.push_back("sEffectWaterWalking");
effectsWithoutMagnitude.push_back("sEffectWaterBreathing");
effectsWithoutMagnitude.push_back("sEffectSummonScamp");
effectsWithoutMagnitude.push_back("sEffectSummonClannfear");
effectsWithoutMagnitude.push_back("sEffectSummonDaedroth");
effectsWithoutMagnitude.push_back("sEffectSummonDremora");
effectsWithoutMagnitude.push_back("sEffectSummonAncestralGhost");
effectsWithoutMagnitude.push_back("sEffectSummonSkeletalMinion");
effectsWithoutMagnitude.push_back("sEffectSummonBonewalker");
effectsWithoutMagnitude.push_back("sEffectSummonGreaterBonewalker");
effectsWithoutMagnitude.push_back("sEffectSummonBonelord");
effectsWithoutMagnitude.push_back("sEffectSummonWingedTwilight");
effectsWithoutMagnitude.push_back("sEffectSummonHunger");
effectsWithoutMagnitude.push_back("sEffectSummonGoldenSaint");
effectsWithoutMagnitude.push_back("sEffectSummonFlameAtronach");
effectsWithoutMagnitude.push_back("sEffectSummonFrostAtronach");
effectsWithoutMagnitude.push_back("sEffectSummonStormAtronach");
effectsWithoutMagnitude.push_back("sEffectSummonCenturionSphere");
effectsWithoutMagnitude.push_back("sEffectBoundDagger");
effectsWithoutMagnitude.push_back("sEffectBoundLongsword");
effectsWithoutMagnitude.push_back("sEffectBoundMace");
effectsWithoutMagnitude.push_back("sEffectBoundBattleAxe");
effectsWithoutMagnitude.push_back("sEffectBoundSpear");
effectsWithoutMagnitude.push_back("sEffectBoundLongbow");
effectsWithoutMagnitude.push_back("sEffectBoundCuirass");
effectsWithoutMagnitude.push_back("sEffectBoundHelm");
effectsWithoutMagnitude.push_back("sEffectBoundBoots");
effectsWithoutMagnitude.push_back("sEffectBoundShield");
effectsWithoutMagnitude.push_back("sEffectBoundGloves");
effectsWithoutMagnitude.push_back("sEffectStuntedMagicka");
effectsWithoutMagnitude.push_back("sEffectMark");
effectsWithoutMagnitude.push_back("sEffectRecall");
effectsWithoutMagnitude.push_back("sEffectDivineIntervention");
effectsWithoutMagnitude.push_back("sEffectAlmsiviIntervention");
effectsWithoutMagnitude.push_back("sEffectCureCommonDisease");
effectsWithoutMagnitude.push_back("sEffectCureBlightDisease");
effectsWithoutMagnitude.push_back("sEffectCureCorprusDisease");
effectsWithoutMagnitude.push_back("sEffectCurePoison");
effectsWithoutMagnitude.push_back("sEffectCureParalyzation");
effectsWithoutMagnitude.push_back("sEffectRemoveCurse");
effectsWithoutMagnitude.push_back("sEffectSummonCreature01");
effectsWithoutMagnitude.push_back("sEffectSummonCreature02");
effectsWithoutMagnitude.push_back("sEffectSummonCreature03");
effectsWithoutMagnitude.push_back("sEffectSummonCreature04");
effectsWithoutMagnitude.push_back("sEffectSummonCreature05");
effectsWithoutMagnitude.push_back("sEffectSummonFabricant");
return (std::find(effectsWithoutMagnitude.begin(), effectsWithoutMagnitude.end(), effect) == effectsWithoutMagnitude.end());
}
MWSpellEffect::~MWSpellEffect()
{
}

@ -197,6 +197,8 @@ namespace MWGui
void setFlags(int flags) { mFlags = flags; }
std::string effectIDToString(const short effectID);
bool effectHasMagnitude (const std::string& effect);
bool effectHasDuration (const std::string& effect);
const SpellEffectValue &getSpellEffect() const { return effect; }

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