forked from mirror/openmw-tes3mp
[Server] Add script functions for dialogue
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parent
7ec431ce3d
commit
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5 changed files with 93 additions and 13 deletions
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@ -78,9 +78,9 @@ set(SERVER
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Script/Functions/Actors.cpp Script/Functions/World.cpp Script/Functions/Miscellaneous.cpp
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Script/Functions/Actors.cpp Script/Functions/World.cpp Script/Functions/Miscellaneous.cpp
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Script/Functions/Cells.cpp Script/Functions/CharClass.cpp Script/Functions/Chat.cpp
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Script/Functions/Cells.cpp Script/Functions/CharClass.cpp Script/Functions/Chat.cpp
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Script/Functions/Factions.cpp Script/Functions/GUI.cpp Script/Functions/Items.cpp
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Script/Functions/Dialogue.cpp Script/Functions/Factions.cpp Script/Functions/GUI.cpp
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Script/Functions/Positions.cpp Script/Functions/Quests.cpp Script/Functions/Spells.cpp
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Script/Functions/Items.cpp Script/Functions/Positions.cpp Script/Functions/Quests.cpp
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Script/Functions/Stats.cpp Script/Functions/Timer.cpp
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Script/Functions/Spells.cpp Script/Functions/Stats.cpp Script/Functions/Timer.cpp
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ProcessorInitializer.cpp PlayerProcessor.cpp ActorProcessor.cpp WorldProcessor.cpp
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ProcessorInitializer.cpp PlayerProcessor.cpp ActorProcessor.cpp WorldProcessor.cpp
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@ -75,6 +75,7 @@ public:
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mwmp::SpellbookChanges spellbookChangesBuffer;
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mwmp::SpellbookChanges spellbookChangesBuffer;
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mwmp::JournalChanges journalChangesBuffer;
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mwmp::JournalChanges journalChangesBuffer;
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mwmp::FactionChanges factionChangesBuffer;
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mwmp::FactionChanges factionChangesBuffer;
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mwmp::TopicChanges topicChangesBuffer;
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private:
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private:
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CellController::TContainer cells;
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CellController::TContainer cells;
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49
apps/openmw-mp/Script/Functions/Dialogue.cpp
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49
apps/openmw-mp/Script/Functions/Dialogue.cpp
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@ -0,0 +1,49 @@
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#include "Dialogue.hpp"
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#include <apps/openmw-mp/Script/ScriptFunctions.hpp>
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#include <components/openmw-mp/NetworkMessages.hpp>
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#include <apps/openmw-mp/Networking.hpp>
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#include <components/misc/stringops.hpp>
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using namespace mwmp;
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unsigned int DialogueFunctions::GetTopicChangesSize(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, 0);
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return player->topicChanges.count;
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}
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void DialogueFunctions::AddTopic(unsigned short pid, const char* topicId) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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mwmp::Topic topic;
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topic.topicId = topicId;
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player->topicChangesBuffer.topics.push_back(topic);
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}
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const char *DialogueFunctions::GetTopicId(unsigned short pid, unsigned int i) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, "");
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if (i >= player->topicChanges.count)
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return "invalid";
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return player->topicChanges.topics.at(i).topicId.c_str();
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}
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void DialogueFunctions::SendTopicChanges(unsigned short pid) noexcept
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{
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Player *player;
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GET_PLAYER(pid, player, );
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std::swap(player->topicChanges, player->topicChangesBuffer);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_TOPIC)->setPlayer(player);
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mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_PLAYER_TOPIC)->Send(false);
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player->topicChanges = std::move(player->topicChangesBuffer);
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player->topicChangesBuffer.topics.clear();
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}
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28
apps/openmw-mp/Script/Functions/Dialogue.hpp
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28
apps/openmw-mp/Script/Functions/Dialogue.hpp
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@ -0,0 +1,28 @@
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#ifndef OPENMW_DIALOGUEAPI_HPP
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#define OPENMW_DIALOGUEAPI_HPP
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#define DIALOGUEAPI \
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{"GetTopicChangesSize", DialogueFunctions::GetTopicChangesSize},\
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\
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{"AddTopic", DialogueFunctions::AddTopic},\
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\
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{"GetTopicId", DialogueFunctions::GetTopicId},\
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\
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{"SendTopicChanges", DialogueFunctions::SendTopicChanges}
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class DialogueFunctions
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{
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public:
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static unsigned int GetTopicChangesSize(unsigned short pid) noexcept;
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static void AddTopic(unsigned short pid, const char* topicId) noexcept;
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static const char *GetTopicId(unsigned short pid, unsigned int i) noexcept;
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static void SendTopicChanges(unsigned short pid) noexcept;
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private:
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};
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#endif //OPENMW_DIALOGUEAPI_HPP
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@ -5,18 +5,19 @@
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#ifndef SCRIPTFUNCTIONS_HPP
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#ifndef SCRIPTFUNCTIONS_HPP
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#define SCRIPTFUNCTIONS_HPP
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#define SCRIPTFUNCTIONS_HPP
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#include <Script/Functions/CharClass.hpp>
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#include <Script/Functions/Positions.hpp>
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#include <Script/Functions/Cells.hpp>
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#include <Script/Functions/GUI.hpp>
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#include <Script/Functions/Stats.hpp>
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#include <Script/Functions/Items.hpp>
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#include <Script/Functions/Quests.hpp>
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#include <Script/Functions/Factions.hpp>
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#include <Script/Functions/Spells.hpp>
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#include <Script/Functions/Actors.hpp>
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#include <Script/Functions/Actors.hpp>
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#include <Script/Functions/World.hpp>
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#include <Script/Functions/Cells.hpp>
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#include <Script/Functions/CharClass.hpp>
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#include <Script/Functions/Dialogue.hpp>
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#include <Script/Functions/Factions.hpp>
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#include <Script/Functions/GUI.hpp>
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#include <Script/Functions/Items.hpp>
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#include <Script/Functions/Miscellaneous.hpp>
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#include <Script/Functions/Miscellaneous.hpp>
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#include <Script/Functions/Positions.hpp>
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#include <Script/Functions/Quests.hpp>
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#include <Script/Functions/Spells.hpp>
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#include <Script/Functions/Stats.hpp>
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#include <Script/Functions/World.hpp>
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#include <RakNetTypes.h>
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#include <RakNetTypes.h>
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//#include <amx/amx.h>
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//#include <amx/amx.h>
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#include <tuple>
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#include <tuple>
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@ -104,6 +105,7 @@ public:
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ITEMAPI,
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ITEMAPI,
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QUESTAPI,
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QUESTAPI,
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FACTIONAPI,
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FACTIONAPI,
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DIALOGUEAPI,
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SPELLAPI,
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SPELLAPI,
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GUIAPI,
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GUIAPI,
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CHARCLASSAPI,
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CHARCLASSAPI,
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