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@ -1,7 +1,6 @@
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#include "gamesettings.hpp"
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#include "gamesettings.hpp"
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#include "launchersettings.hpp"
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#include "launchersettings.hpp"
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#include <QTextCodec>
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#include <QTextStream>
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#include <QTextStream>
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#include <QDir>
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#include <QDir>
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#include <QString>
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#include <QString>
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@ -174,133 +173,6 @@ bool Config::GameSettings::writeFile(QTextStream &stream)
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return true;
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return true;
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}
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}
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// Policy:
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//
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// - Always ignore a line beginning with '#' or empty lines
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//
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// - If a line in file exists with matching key and first part of value (before ',',
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// '\n', etc) also matches, then replace the line with that of mUserSettings.
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// - else remove line (maybe replace the line with '#' in front instead?)
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//
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// - If there is no corresponding line in file, add at the end
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//
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bool Config::GameSettings::writeFileWithComments(QFile &file)
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{
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QTextStream stream(&file);
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stream.setCodec(QTextCodec::codecForName("UTF-8"));
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// slurp
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std::vector<QString> fileCopy;
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QString line = stream.readLine();
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while (!line.isNull())
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{
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fileCopy.push_back(line);
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line = stream.readLine();
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}
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stream.seek(0);
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// empty file, no comments to keep
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if (fileCopy.empty())
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return writeFile(stream);
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// Temp copy of settings to save, but with the keys appended with the first part of the value
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//
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// ATTENTION!
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//
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// A hack to avoid looping through each line, makes use of the fact that fallbacks values
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// are comma separated.
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QMap<QString, QString> userSettingsCopy;
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QRegExp settingRegex("^([^=]+)\\s*=\\s*([^,]+)(.*)$");
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QString settingLine;
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QMap<QString, QString>::const_iterator settingsIter = mUserSettings.begin();
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for (; settingsIter != mUserSettings.end(); ++settingsIter)
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{
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settingLine = settingsIter.key()+"="+settingsIter.value();
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if (settingRegex.indexIn(settingLine) != -1)
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{
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userSettingsCopy[settingRegex.cap(1)+"="+settingRegex.cap(2)] =
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(settingRegex.captureCount() < 3) ? "" : settingRegex.cap(3);
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}
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}
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QString keyVal;
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for (std::vector<QString>::iterator iter = fileCopy.begin(); iter != fileCopy.end(); ++iter)
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{
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// skip empty or comment lines
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if ((*iter).isEmpty() || (*iter).startsWith("#"))
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continue;
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// look for a key in the line
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if (settingRegex.indexIn(*iter) == -1 || settingRegex.captureCount() < 2)
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{
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// no key or first part of value found in line, replace with a null string which
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// will be remved later
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*iter = QString();
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continue;
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}
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// look for a matching key in user settings
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keyVal = settingRegex.cap(1)+"="+settingRegex.cap(2);
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QMap<QString, QString>::iterator it = userSettingsCopy.find(keyVal);
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if (it == userSettingsCopy.end())
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{
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// no such key+valStart, replace with a null string which will be remved later
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*iter = QString();
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}
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else
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{
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*iter = QString(it.key()+it.value());
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userSettingsCopy.erase(it);
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}
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}
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// write the new config file
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QString key;
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QString value;
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for (std::vector<QString>::iterator iter = fileCopy.begin(); iter != fileCopy.end(); ++iter)
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{
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if ((*iter).isNull())
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continue;
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if ((*iter).isEmpty() || (*iter).startsWith("#"))
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stream << *iter << "\n";
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if (settingRegex.indexIn(*iter) == -1 || settingRegex.captureCount() < 2)
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continue;
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// Quote paths with spaces
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key = settingRegex.cap(1);
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value = settingRegex.cap(2)+settingRegex.cap(3);
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if (key == QLatin1String("data")
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|| key == QLatin1String("data-local")
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|| key == QLatin1String("resources"))
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{
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if (value.contains(QChar(' ')))
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{
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value.remove(QChar('\"')); // Remove quotes
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stream << key << "=\"" << value << "\"\n";
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continue;
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}
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}
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stream << key << "=" << value << "\n";
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}
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// new entries
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if (!userSettingsCopy.empty())
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{
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QMap<QString, QString>::const_iterator it = userSettingsCopy.begin();
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for (; it != userSettingsCopy.end(); ++it)
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{
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stream << it.key() << it.value() << "\n";
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}
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}
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file.resize(file.pos());
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return true;
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}
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bool Config::GameSettings::hasMaster()
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bool Config::GameSettings::hasMaster()
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{
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{
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bool result = false;
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bool result = false;
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