Werewolves can't activate activators

actorid
Chris Robinson 12 years ago
parent 84d259ab8e
commit e589d0ec91

@ -6,19 +6,26 @@
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld//cellstore.hpp"
#include "../mwworld/ptr.hpp"
#include "../mwworld/physicssystem.hpp"
#include "../mwworld/action.hpp"
#include "../mwworld/failedaction.hpp"
#include "../mwworld/nullaction.hpp"
#include "../mwrender/actors.hpp"
#include "../mwrender/renderinginterface.hpp"
#include "../mwgui/tooltips.hpp"
#include "../mwmechanics/npcstats.hpp"
namespace MWClass
{
void Activator::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
void Activator::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
{
const std::string model = getModel(ptr);
if (!model.empty()) {
@ -94,7 +101,23 @@ namespace MWClass
return info;
}
boost::shared_ptr<MWWorld::Action> Activator::activate(const MWWorld::Ptr &ptr, const MWWorld::Ptr &actor) const
{
if(get(actor).isNpc() && get(actor).getNpcStats(actor).isWerewolf())
{
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfActivator");
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
if(sound) action->setSound(sound->mId);
return action;
}
return boost::shared_ptr<MWWorld::Action>(new MWWorld::NullAction);
}
MWWorld::Ptr
Activator::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
{

@ -31,6 +31,9 @@ namespace MWClass
virtual std::string getScript (const MWWorld::Ptr& ptr) const;
///< Return name of the script attached to ptr
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const;
///< Generate action for activation
static void registerSelf();
virtual std::string getModel(const MWWorld::Ptr &ptr) const;

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