forked from mirror/openmw-tes3mp
Group add function;Greaves
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5d4ad4cd81
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e5becb1f50
2 changed files with 47 additions and 40 deletions
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@ -14,7 +14,7 @@ NpcAnimation::~NpcAnimation(){
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NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, MWWorld::Environment& _env,OEngine::Render::OgreRenderer& _rend, MWWorld::InventoryStore& _inv): Animation(_env,_rend), mStateID(-1), inv(_inv), timeToChange(0),
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robe(inv.getSlot(MWWorld::InventoryStore::Slot_Robe)), helmet(inv.getSlot(MWWorld::InventoryStore::Slot_Helmet)), shirt(inv.getSlot(MWWorld::InventoryStore::Slot_Shirt)),
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cuirass(inv.getSlot(MWWorld::InventoryStore::Slot_Cuirass)),
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cuirass(inv.getSlot(MWWorld::InventoryStore::Slot_Cuirass)), greaves(inv.getSlot(MWWorld::InventoryStore::Slot_Greaves)),
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lclavicle(0),
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rclavicle(0),
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rupperArm(0),
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@ -79,7 +79,7 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, MWWorld::Environment& _env,O
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bodyRaceID = headID.substr(0, headID.find_last_of("head_") - 4);
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char secondtolast = bodyRaceID.at(bodyRaceID.length() - 2);
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bool female = tolower(secondtolast) == 'f';
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isFemale = tolower(secondtolast) == 'f';
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std::transform(bodyRaceID.begin(), bodyRaceID.end(), bodyRaceID.begin(), ::tolower);
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isBeast = bodyRaceID == "b_n_khajiit_m_" || bodyRaceID == "b_n_khajiit_f_" || bodyRaceID == "b_n_argonian_m_" || bodyRaceID == "b_n_argonian_f_";
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@ -145,7 +145,7 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, MWWorld::Environment& _env,O
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insert->attachObject(base);
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if(female)
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if(isFemale)
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insert->scale(race->data.height.female, race->data.height.female, race->data.height.female);
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else
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insert->scale(race->data.height.male, race->data.height.male, race->data.height.male);
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@ -183,6 +183,12 @@ void NpcAnimation::updateParts(){
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removePartGroup(MWWorld::InventoryStore::Slot_Cuirass);
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apparelChanged = true;
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}
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if(greaves != inv.getSlot(MWWorld::InventoryStore::Slot_Greaves)){
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cuirass = inv.getSlot(MWWorld::InventoryStore::Slot_Greaves);
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removePartGroup(MWWorld::InventoryStore::Slot_Greaves);
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apparelChanged = true;
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}
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if(shirt != inv.getSlot(MWWorld::InventoryStore::Slot_Shirt)){
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shirt = inv.getSlot(MWWorld::InventoryStore::Slot_Shirt);
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@ -198,56 +204,32 @@ void NpcAnimation::updateParts(){
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const ESM::Clothing *clothes = (ptr.get<ESM::Clothing>())->base;
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std::vector<ESM::PartReference> parts = clothes->parts.parts;
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for(int i = 0; i < parts.size(); i++)
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{
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ESM::PartReference part = parts[i];
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const ESM::BodyPart *bodypart = mEnvironment.mWorld->getStore().bodyParts.search (part.male);
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if(bodypart)
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addOrReplaceIndividualPart(part.part, MWWorld::InventoryStore::Slot_Robe,5,"meshes\\" + bodypart->model);
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}
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addPartGroup(MWWorld::InventoryStore::Slot_Robe, 5, parts);
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}
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if(helmet != inv.end()){
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removeIndividualPart(ESM::PRT_Hair);
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const ESM::Armor *armor = (helmet->get<ESM::Armor>())->base;
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std::vector<ESM::PartReference> parts = armor->parts.parts;
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for(int i = 0; i < parts.size(); i++)
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{
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ESM::PartReference part = parts[i];
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const ESM::BodyPart *bodypart = mEnvironment.mWorld->getStore().bodyParts.search (part.male);
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if(bodypart)
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addOrReplaceIndividualPart(part.part, MWWorld::InventoryStore::Slot_Helmet,3,"meshes\\" + bodypart->model);
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}
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addPartGroup(MWWorld::InventoryStore::Slot_Helmet, 3, parts);
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}
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if(cuirass != inv.end()){
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const ESM::Armor *armor = (cuirass->get<ESM::Armor>())->base;
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std::vector<ESM::PartReference> parts = armor->parts.parts;
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for(int i = 0; i < parts.size(); i++)
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{
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ESM::PartReference part = parts[i];
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const ESM::BodyPart *bodypart = mEnvironment.mWorld->getStore().bodyParts.search (part.male);
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if(bodypart)
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addOrReplaceIndividualPart(part.part, MWWorld::InventoryStore::Slot_Cuirass,3,"meshes\\" + bodypart->model);
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}
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addPartGroup(MWWorld::InventoryStore::Slot_Cuirass, 3, parts);
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}
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if(greaves != inv.end()){
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const ESM::Armor *armor = (greaves->get<ESM::Armor>())->base;
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std::vector<ESM::PartReference> parts = armor->parts.parts;
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addPartGroup(MWWorld::InventoryStore::Slot_Greaves, 3, parts);
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}
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if(shirt != inv.end()){
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const ESM::Clothing *clothes = (shirt->get<ESM::Clothing>())->base;
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std::vector<ESM::PartReference> parts = clothes->parts.parts;
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for(int i = 0; i < parts.size(); i++)
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{
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ESM::PartReference part = parts[i];
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const ESM::BodyPart *bodypart = mEnvironment.mWorld->getStore().bodyParts.search (part.male);
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if(bodypart)
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addOrReplaceIndividualPart(part.part, MWWorld::InventoryStore::Slot_Shirt,2,"meshes\\" + bodypart->model);
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}
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addPartGroup(MWWorld::InventoryStore::Slot_Shirt, 2, parts);
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}
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}
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@ -299,6 +281,8 @@ std::pair<Ogre::Entity*, std::vector<Nif::NiTriShapeCopy>*> NpcAnimation::insert
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}
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void NpcAnimation::runAnimation(float timepassed){
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if(timeToChange > .2){
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@ -585,6 +569,25 @@ void NpcAnimation::removeIndividualPart(int type){
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}
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return false;
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}
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void NpcAnimation::addPartGroup(int group, int priority, std::vector<ESM::PartReference>& parts){
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for(int i = 0; i < parts.size(); i++)
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{
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ESM::PartReference part = parts[i];
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const ESM::BodyPart *bodypart = 0;
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if(isFemale)
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bodypart = mEnvironment.mWorld->getStore().bodyParts.search (part.female);
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if(!bodypart)
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bodypart = mEnvironment.mWorld->getStore().bodyParts.search (part.male);
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if(bodypart)
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addOrReplaceIndividualPart(part.part, group,priority,"meshes\\" + bodypart->model);
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}
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}
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}
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@ -62,6 +62,7 @@ private:
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Ogre::SceneNode* insert;
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bool isBeast;
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bool isFemale;
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std::string headID;
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std::string hairID;
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std::string npcName;
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@ -71,6 +72,7 @@ private:
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MWWorld::ContainerStoreIterator helmet;
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MWWorld::ContainerStoreIterator shirt;
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MWWorld::ContainerStoreIterator cuirass;
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MWWorld::ContainerStoreIterator greaves;
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public:
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NpcAnimation(const MWWorld::Ptr& ptr, MWWorld::Environment& _env, OEngine::Render::OgreRenderer& _rend, MWWorld::InventoryStore& _inv);
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@ -80,8 +82,10 @@ private:
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virtual void runAnimation(float timepassed);
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void updateParts();
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void removeIndividualPart(int type);
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void removePartGroup(int group);
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bool addOrReplaceIndividualPart(int type, int group, int priority, const std::string &mesh);
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void removePartGroup(int group);
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void addPartGroup(int group, int priority, std::vector<ESM::PartReference>& parts);
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};
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}
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