forked from mirror/openmw-tes3mp
Merged pull request #1835
This commit is contained in:
commit
e8139a5cc7
2 changed files with 29 additions and 5 deletions
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@ -73,6 +73,8 @@ bool Launcher::AdvancedPage::loadSettings()
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loadSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game");
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loadSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game");
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loadSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game");
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loadSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game");
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loadSettingBool(rebalanceSoulGemValuesCheckBox, "rebalance soul gem values", "Game");
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loadSettingBool(rebalanceSoulGemValuesCheckBox, "rebalance soul gem values", "Game");
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loadSettingBool(chargeForEveryFollowerCheckBox, "charge for every follower travelling", "Game");
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loadSettingBool(enchantedWeaponsMagicalCheckBox, "enchanted weapons are magical", "Game");
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// Input Settings
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// Input Settings
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loadSettingBool(allowThirdPersonZoomCheckBox, "allow third person zoom", "Input");
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loadSettingBool(allowThirdPersonZoomCheckBox, "allow third person zoom", "Input");
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@ -125,6 +127,8 @@ void Launcher::AdvancedPage::saveSettings()
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saveSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game");
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saveSettingBool(followersAttackOnSightCheckBox, "followers attack on sight", "Game");
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saveSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game");
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saveSettingBool(preventMerchantEquippingCheckBox, "prevent merchant equipping", "Game");
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saveSettingBool(rebalanceSoulGemValuesCheckBox, "rebalance soul gem values", "Game");
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saveSettingBool(rebalanceSoulGemValuesCheckBox, "rebalance soul gem values", "Game");
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saveSettingBool(chargeForEveryFollowerCheckBox, "charge for every follower travelling", "Game");
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saveSettingBool(enchantedWeaponsMagicalCheckBox, "enchanted weapons are magical", "Game");
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// Input Settings
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// Input Settings
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saveSettingBool(allowThirdPersonZoomCheckBox, "allow third person zoom", "Input");
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saveSettingBool(allowThirdPersonZoomCheckBox, "allow third person zoom", "Input");
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@ -21,8 +21,8 @@
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<rect>
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<rect>
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<x>0</x>
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<x>0</x>
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<y>0</y>
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<y>0</y>
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<width>630</width>
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<width>641</width>
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<height>791</height>
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<height>968</height>
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</rect>
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</rect>
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</property>
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</property>
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<layout class="QVBoxLayout" name="scrollAreaVerticalLayout">
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<layout class="QVBoxLayout" name="scrollAreaVerticalLayout">
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@ -72,6 +72,26 @@
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</property>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<widget class="QCheckBox" name="chargeForEveryFollowerCheckBox">
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<property name="toolTip">
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<string><html><head/><body><p>Account for the first follower in fast travel cost calculations.</p></body></html></string>
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</property>
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<property name="text">
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<string>Charge for every follower travelling</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="enchantedWeaponsMagicalCheckBox">
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<property name="toolTip">
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<string><html><head/><body><p>Make enchanted weaponry without Magical flag bypass normal weapons resistance, like in Morrowind.</p></body></html></string>
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</property>
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<property name="text">
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<string>Enchanted weapons are magical</string>
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</property>
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</widget>
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</item>
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</layout>
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</layout>
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</widget>
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</widget>
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</item>
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</item>
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@ -137,7 +157,7 @@
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</property>
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</property>
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<layout class="QHBoxLayout" name="maximumQuicksavesLayout">
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<layout class="QHBoxLayout" name="maximumQuicksavesLayout">
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<property name="spacing">
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<property name="spacing">
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<number>-1</number>
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<number>6</number>
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</property>
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</property>
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<property name="leftMargin">
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<property name="leftMargin">
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<number>0</number>
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<number>0</number>
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@ -312,7 +332,7 @@
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</property>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<layout class="QHBoxLayout" name="horizontalLayout">
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<property name="spacing">
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<property name="spacing">
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<number>-1</number>
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<number>6</number>
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</property>
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</property>
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<property name="leftMargin">
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<property name="leftMargin">
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<number>0</number>
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<number>0</number>
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@ -379,7 +399,7 @@
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</property>
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</property>
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<layout class="QHBoxLayout" name="screenshotFormatLayout">
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<layout class="QHBoxLayout" name="screenshotFormatLayout">
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<property name="spacing">
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<property name="spacing">
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<number>-1</number>
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<number>6</number>
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</property>
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</property>
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<property name="leftMargin">
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<property name="leftMargin">
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<number>0</number>
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<number>0</number>
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