diff --git a/CHANGELOG.md b/CHANGELOG.md index 7871998a3..dfea001f0 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,7 @@ Bug #2222: Fatigue's effect on selling price is backwards Bug #2326: After a bound item expires the last equipped item of that type is not automatically re-equipped Bug #2835: Player able to slowly move when overencumbered + Bug #2971: Compiler did not reject lines with naked expressions beginning with x.y Bug #3374: Touch spells not hitting kwama foragers Bug #3591: Angled hit distance too low Bug #3629: DB assassin attack never triggers creature spawning @@ -20,11 +21,14 @@ Bug #4293: Faction members are not aware of faction ownerships in barter Bug #4327: Missing animations during spell/weapon stance switching Bug #4368: Settings window ok button doesn't have key focus by default + Bug #4393: NPCs walk back to where they were after using ResetActors Bug #4419: MRK NiStringExtraData is handled incorrectly Bug #4426: RotateWorld behavior is incorrect Bug #4429: [Windows] Error on build INSTALL.vcxproj project (debug) with cmake 3.7.2 Bug #4432: Guards behaviour is incorrect if they do not have AI packages Bug #4433: Guard behaviour is incorrect with Alarm = 0 + Bug #4451: Script fails to compile when using "Begin, [ScriptName]" syntax + Bug #4453: Quick keys behaviour is invalid for equipment Bug #4454: AI opens doors too slow Feature #3276: Editor: Search- Show number of (remaining) search results and indicate a search without any results Feature #4324: Add CFBundleIdentifier in Info.plist to allow for macOS function key shortcuts