fixed a possible script bug regarding ID-access for instances that did not yet existed when the script was compiled

openmw-37
Marc Zinnschlag 9 years ago
parent b4132faaea
commit e8f6897376

@ -12,6 +12,7 @@
#include "../mwworld/ptr.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/manualref.hpp"
namespace MWScript
{
@ -42,9 +43,9 @@ namespace MWScript
}
else
{
MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->getPtr (id, false);
MWWorld::ManualRef ref (MWBase::Environment::get().getWorld()->getStore(), id);
script = ptr.getClass().getScript (ptr);
script = ref.getPtr().getClass().getScript (ref.getPtr());
reference = true;
}

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