Remove some unused methods

This commit is contained in:
Chris Robinson 2013-07-23 01:37:41 -07:00
parent ec575200e3
commit ef17fdeb15
3 changed files with 13 additions and 40 deletions

View file

@ -302,34 +302,13 @@ namespace MWRender
}
}
float Camera::getHeight()
{
if(mCamera->isParentTagPoint())
{
Ogre::TagPoint *tag = static_cast<Ogre::TagPoint*>(mCamera->getParentNode());
return tag->_getFullLocalTransform().getTrans().z;
}
return mCamera->getParentNode()->getPosition().z;
}
bool Camera::getPosition(Ogre::Vector3 &player, Ogre::Vector3 &camera)
void Camera::getPosition(Ogre::Vector3 &focal, Ogre::Vector3 &camera)
{
mCamera->getParentSceneNode()->needUpdate(true);
camera = mCamera->getRealPosition();
player = mTrackingPtr.getRefData().getBaseNode()->getPosition();
return mFirstPersonView && !mVanity.enabled && !mPreviewMode;
}
Ogre::Vector3 Camera::getPosition()
{
return mTrackingPtr.getRefData().getBaseNode()->getPosition();
}
void Camera::getSightAngles(float &pitch, float &yaw)
{
pitch = mMainCam.pitch;
yaw = mMainCam.yaw;
focal = Ogre::Vector3((mCamera->getParentNode()->_getFullTransform() *
Ogre::Vector4(0.0f, 0.0f, 0.0f, 1.0f)).ptr());
}
void Camera::togglePlayerLooking(bool enable)

View file

@ -93,14 +93,8 @@ namespace MWRender
void setAnimation(NpcAnimation *anim);
float getHeight();
/// Stores player and camera world positions in passed arguments
/// \return true if camera at the eye-place
bool getPosition(Ogre::Vector3 &player, Ogre::Vector3 &camera);
Ogre::Vector3 getPosition();
void getSightAngles(float &pitch, float &yaw);
/// Stores focal and camera world positions in passed arguments
void getPosition(Ogre::Vector3 &focal, Ogre::Vector3 &camera);
void togglePlayerLooking(bool enable);

View file

@ -323,18 +323,18 @@ void RenderingManager::update (float duration, bool paused)
// player position
MWWorld::RefData &data = player.getRefData();
float *_playerPos = data.getPosition().pos;
Ogre::Vector3 playerPos(_playerPos[0], _playerPos[1], _playerPos[2]);
Ogre::Vector3 playerPos(data.getPosition().pos);
Ogre::Vector3 orig, dest;
if(!mCamera->getPosition(orig, dest))
mCamera->setCameraDistance();
if(!mCamera->isFirstPerson())
{
orig.z += mCamera->getHeight() * mRootNode->getScale().z;
Ogre::Vector3 orig, dest;
mCamera->getPosition(orig, dest);
btVector3 btOrig(orig.x, orig.y, orig.z);
btVector3 btDest(dest.x, dest.y, dest.z);
std::pair<bool, float> test = mPhysicsEngine->sphereCast(mRendering.getCamera()->getNearClipDistance()*2.5, btOrig, btDest);
if (test.first)
std::pair<bool,float> test = mPhysicsEngine->sphereCast(mRendering.getCamera()->getNearClipDistance()*2.5, btOrig, btDest);
if(test.first)
mCamera->setCameraDistance(test.second * orig.distance(dest), false, false);
}