forked from mirror/openmw-tes3mp
Merge remote-tracking branch 'slothlife/cmake-fixes'
This commit is contained in:
commit
f130f8535c
9 changed files with 253 additions and 77 deletions
|
@ -239,16 +239,40 @@ find_package(Boost REQUIRED COMPONENTS ${BOOST_COMPONENTS})
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find_package(SDL2 REQUIRED)
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find_package(OpenAL REQUIRED)
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find_package(Bullet REQUIRED)
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IF(OGRE_STATIC)
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find_package(Cg)
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IF(WIN32)
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set(OGRE_PLUGIN_INCLUDE_DIRS ${OGRE_Plugin_CgProgramManager_INCLUDE_DIRS} ${OGRE_Plugin_OctreeSceneManager_INCLUDE_DIRS} ${OGRE_Plugin_ParticleFX_INCLUDE_DIRS} ${OGRE_RenderSystem_Direct3D9_INCLUDE_DIRS} ${OGRE_RenderSystem_GL_INCLUDE_DIRS})
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ELSE(WIN32)
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set(OGRE_PLUGIN_INCLUDE_DIRS ${OGRE_Plugin_CgProgramManager_INCLUDE_DIRS} ${OGRE_Plugin_OctreeSceneManager_INCLUDE_DIRS} ${OGRE_Plugin_ParticleFX_INCLUDE_DIRS} ${OGRE_RenderSystem_GL_INCLUDE_DIRS})
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ENDIF(WIN32)
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ENDIF(OGRE_STATIC)
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set(OGRE_PLUGIN_INCLUDE_DIRS "")
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set(OGRE_STATIC_PLUGINS "")
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macro(add_static_ogre_plugin PLUGIN)
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if(OGRE_${PLUGIN}_FOUND)
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# strip RenderSystem_ or Plugin_ prefix from plugin name
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string(REPLACE "RenderSystem_" "" PLUGIN_TEMP ${PLUGIN})
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string(REPLACE "Plugin_" "" PLUGIN_NAME ${PLUGIN_TEMP})
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add_definitions(-DENABLE_PLUGIN_${PLUGIN_NAME})
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list(APPEND OGRE_PLUGIN_INCLUDE_DIRS ${OGRE_${PLUGIN}_INCLUDE_DIRS})
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list(APPEND OGRE_STATIC_PLUGINS ${OGRE_${PLUGIN}_LIBRARIES})
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endif(OGRE_${PLUGIN}_FOUND)
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endmacro(add_static_ogre_plugin)
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if(OGRE_STATIC)
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# set up OGRE_PLUGIN_INCLUDE_DIRS and OGRE_STATIC_PLUGINS
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add_static_ogre_plugin(Plugin_OctreeSceneManager)
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add_static_ogre_plugin(Plugin_ParticleFX)
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find_package(Cg)
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if(Cg_FOUND)
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add_static_ogre_plugin(Plugin_CgProgramManager)
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list(APPEND OGRE_STATIC_PLUGINS ${Cg_LIBRARIES})
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endif(Cg_FOUND)
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add_static_ogre_plugin(RenderSystem_GL)
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if(WIN32)
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add_static_ogre_plugin(RenderSystem_Direct3D9)
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endif(WIN32)
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endif(OGRE_STATIC)
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include_directories("."
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${OGRE_INCLUDE_DIR} ${OGRE_INCLUDE_DIR}/Ogre ${OGRE_INCLUDE_DIR}/OGRE ${OGRE_PLUGIN_INCLUDE_DIRS}
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${OGRE_INCLUDE_DIR} ${OGRE_INCLUDE_DIR}/Ogre ${OGRE_INCLUDE_DIR}/OGRE ${OGRE_INCLUDE_DIRS} ${OGRE_PLUGIN_INCLUDE_DIRS}
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${SDL2_INCLUDE_DIR}
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${Boost_INCLUDE_DIR}
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${PLATFORM_INCLUDE_DIR}
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@ -260,6 +284,10 @@ include_directories("."
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link_directories(${SDL2_LIBRARY_DIRS} ${Boost_LIBRARY_DIRS} ${OGRE_LIB_DIR} ${MYGUI_LIB_DIR})
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if(MYGUI_STATIC)
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add_definitions(-DMYGUI_STATIC)
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endif (MYGUI_STATIC)
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if (APPLE)
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# List used Ogre plugins
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SET(USED_OGRE_PLUGINS ${OGRE_RenderSystem_GL_LIBRARY_REL}
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@ -94,15 +94,6 @@ if(NOT WIN32)
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endif(NOT WIN32)
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# Main executable
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IF(OGRE_STATIC)
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IF(WIN32)
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ADD_DEFINITIONS(-DENABLE_PLUGIN_Direct3D9 -DENABLE_PLUGIN_GL)
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set(OGRE_STATIC_PLUGINS ${OGRE_RenderSystem_Direct3D9_LIBRARIES} ${OGRE_RenderSystem_GL_LIBRARIES})
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ELSE(WIN32)
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ADD_DEFINITIONS(-DENABLE_PLUGIN_GL)
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set(OGRE_STATIC_PLUGINS ${OGRE_RenderSystem_GL_LIBRARIES})
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ENDIF(WIN32)
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ENDIF(OGRE_STATIC)
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add_executable(omwlauncher
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${GUI_TYPE}
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${LAUNCHER}
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@ -116,7 +107,7 @@ target_link_libraries(omwlauncher
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${Boost_LIBRARIES}
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${OGRE_LIBRARIES}
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${OGRE_STATIC_PLUGINS}
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${SDL2_LIBRARY}
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${SDL2_LIBRARY_ONLY}
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${QT_LIBRARIES}
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components
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)
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|
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@ -192,6 +192,7 @@ endif(APPLE)
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target_link_libraries(opencs
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${OGRE_LIBRARIES}
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${OGRE_STATIC_PLUGINS}
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${SHINY_LIBRARIES}
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${Boost_LIBRARIES}
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${QT_LIBRARIES}
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@ -89,19 +89,6 @@ endif(WIN32)
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find_package(Boost REQUIRED COMPONENTS ${BOOST_COMPONENTS})
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IF(OGRE_STATIC)
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ADD_DEFINITIONS(-DENABLE_PLUGIN_OctreeSceneManager -DENABLE_PLUGIN_ParticleFX -DENABLE_PLUGIN_GL)
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set(OGRE_STATIC_PLUGINS ${OGRE_Plugin_OctreeSceneManager_LIBRARIES} ${OGRE_Plugin_ParticleFX_LIBRARIES} ${OGRE_RenderSystem_GL_LIBRARIES})
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IF(WIN32)
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ADD_DEFINITIONS(-DENABLE_PLUGIN_Direct3D9)
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list (APPEND OGRE_STATIC_PLUGINS ${OGRE_RenderSystem_Direct3D9_LIBRARIES})
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ENDIF(WIN32)
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IF (Cg_FOUND)
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ADD_DEFINITIONS(-DENABLE_PLUGIN_CgProgramManager)
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list (APPEND OGRE_STATIC_PLUGINS ${OGRE_Plugin_CgProgramManager_LIBRARIES} ${Cg_LIBRARIES})
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ENDIF (Cg_FOUND)
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ENDIF(OGRE_STATIC)
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add_executable(openmw
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${OPENMW_LIBS} ${OPENMW_LIBS_HEADER}
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${OPENMW_FILES}
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72
cmake/FindDirectX.cmake
Normal file
72
cmake/FindDirectX.cmake
Normal file
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@ -0,0 +1,72 @@
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#-------------------------------------------------------------------
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# This file is part of the CMake build system for OGRE
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# (Object-oriented Graphics Rendering Engine)
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# For the latest info, see http://www.ogre3d.org/
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#
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# The contents of this file are placed in the public domain. Feel
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# free to make use of it in any way you like.
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#-------------------------------------------------------------------
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# -----------------------------------------------------------------------------
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# Find DirectX9 SDK
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# Define:
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# DirectX9_FOUND
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# DirectX9_INCLUDE_DIR
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# DirectX9_LIBRARY
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# DirectX9_ROOT_DIR
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if(WIN32) # The only platform it makes sense to check for DirectX9 SDK
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include(FindPkgMacros)
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findpkg_begin(DirectX9)
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# Get path, convert backslashes as ${ENV_DXSDK_DIR}
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getenv_path(DXSDK_DIR)
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getenv_path(DirectX_HOME)
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getenv_path(DirectX_ROOT)
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getenv_path(DirectX_BASE)
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# construct search paths
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set(DirectX9_PREFIX_PATH
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"${DXSDK_DIR}" "${ENV_DXSDK_DIR}"
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"${DIRECTX_HOME}" "${ENV_DIRECTX_HOME}"
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"${DIRECTX_ROOT}" "${ENV_DIRECTX_ROOT}"
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"${DIRECTX_BASE}" "${ENV_DIRECTX_BASE}"
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"C:/apps_x86/Microsoft DirectX SDK*"
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"C:/Program Files (x86)/Microsoft DirectX SDK*"
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"C:/apps/Microsoft DirectX SDK*"
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"C:/Program Files/Microsoft DirectX SDK*"
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"$ENV{ProgramFiles}/Microsoft DirectX SDK*"
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)
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create_search_paths(DirectX9)
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# redo search if prefix path changed
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clear_if_changed(DirectX9_PREFIX_PATH
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DirectX9_LIBRARY
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DirectX9_INCLUDE_DIR
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)
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find_path(DirectX9_INCLUDE_DIR NAMES d3d9.h D3DCommon.h HINTS ${DirectX9_INC_SEARCH_PATH})
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# dlls are in DirectX9_ROOT_DIR/Developer Runtime/x64|x86
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# lib files are in DirectX9_ROOT_DIR/Lib/x64|x86
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if(CMAKE_CL_64)
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set(DirectX9_LIBPATH_SUFFIX "x64")
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else(CMAKE_CL_64)
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set(DirectX9_LIBPATH_SUFFIX "x86")
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endif(CMAKE_CL_64)
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find_library(DirectX9_LIBRARY NAMES d3d9 HINTS ${DirectX9_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX9_LIBPATH_SUFFIX})
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find_library(DirectX9_D3DX9_LIBRARY NAMES d3dx9 HINTS ${DirectX9_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX9_LIBPATH_SUFFIX})
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find_library(DirectX9_DXERR_LIBRARY NAMES DxErr HINTS ${DirectX9_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX9_LIBPATH_SUFFIX})
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find_library(DirectX9_DXGUID_LIBRARY NAMES dxguid HINTS ${DirectX9_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX9_LIBPATH_SUFFIX})
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findpkg_finish(DirectX9)
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set(DirectX9_LIBRARIES ${DirectX9_LIBRARIES}
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${DirectX9_D3DX9_LIBRARY}
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${DirectX9_DXERR_LIBRARY}
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${DirectX9_DXGUID_LIBRARY}
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)
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mark_as_advanced(DirectX9_D3DX9_LIBRARY DirectX9_DXERR_LIBRARY DirectX9_DXGUID_LIBRARY
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DirectX9_DXGI_LIBRARY DirectX9_D3DCOMPILER_LIBRARY)
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endif(WIN32)
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114
cmake/FindDirectX11.cmake
Normal file
114
cmake/FindDirectX11.cmake
Normal file
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@ -0,0 +1,114 @@
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#-------------------------------------------------------------------
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# This file is part of the CMake build system for OGRE
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# (Object-oriented Graphics Rendering Engine)
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# For the latest info, see http://www.ogre3d.org/
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#
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# The contents of this file are placed in the public domain. Feel
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# free to make use of it in any way you like.
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#-------------------------------------------------------------------
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# -----------------------------------------------------------------------------
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# Find DirectX11 SDK
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# Define:
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# DirectX11_FOUND
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# DirectX11_INCLUDE_DIR
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# DirectX11_LIBRARY
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# DirectX11_ROOT_DIR
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if(WIN32) # The only platform it makes sense to check for DirectX11 SDK
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include(FindPkgMacros)
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findpkg_begin(DirectX11)
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# Get path, convert backslashes as ${ENV_DXSDK_DIR}
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getenv_path(DXSDK_DIR)
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getenv_path(DIRECTX_HOME)
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getenv_path(DIRECTX_ROOT)
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getenv_path(DIRECTX_BASE)
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# construct search paths
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set(DirectX11_PREFIX_PATH
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"${DXSDK_DIR}" "${ENV_DXSDK_DIR}"
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"${DIRECTX_HOME}" "${ENV_DIRECTX_HOME}"
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"${DIRECTX_ROOT}" "${ENV_DIRECTX_ROOT}"
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"${DIRECTX_BASE}" "${ENV_DIRECTX_BASE}"
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"C:/apps_x86/Microsoft DirectX SDK*"
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"C:/Program Files (x86)/Microsoft DirectX SDK*"
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"C:/apps/Microsoft DirectX SDK*"
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"C:/Program Files/Microsoft DirectX SDK*"
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"$ENV{ProgramFiles}/Microsoft DirectX SDK*"
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)
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if(OGRE_BUILD_PLATFORM_WINRT)
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# Windows 8 SDK has custom layout
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set(DirectX11_INC_SEARCH_PATH
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"C:/Program Files (x86)/Windows Kits/8.0/Include/shared"
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"C:/Program Files (x86)/Windows Kits/8.0/Include/um"
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)
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set(DirectX11_LIB_SEARCH_PATH
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"C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um"
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)
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endif()
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create_search_paths(DirectX11)
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# redo search if prefix path changed
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clear_if_changed(DirectX11_PREFIX_PATH
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DirectX11_LIBRARY
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DirectX11_INCLUDE_DIR
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)
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# dlls are in DirectX11_ROOT_DIR/Developer Runtime/x64|x86
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# lib files are in DirectX11_ROOT_DIR/Lib/x64|x86
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if(CMAKE_CL_64)
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set(DirectX11_LIBPATH_SUFFIX "x64")
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else(CMAKE_CL_64)
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set(DirectX11_LIBPATH_SUFFIX "x86")
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endif(CMAKE_CL_64)
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# look for D3D11 components
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find_path(DirectX11_INCLUDE_DIR NAMES D3D11Shader.h HINTS ${DirectX11_INC_SEARCH_PATH})
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find_library(DirectX11_DXERR_LIBRARY NAMES DxErr HINTS ${DirectX11_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX11_LIBPATH_SUFFIX})
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find_library(DirectX11_DXGUID_LIBRARY NAMES dxguid HINTS ${DirectX11_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX11_LIBPATH_SUFFIX})
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find_library(DirectX11_DXGI_LIBRARY NAMES dxgi HINTS ${DirectX11_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX11_LIBPATH_SUFFIX})
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find_library(DirectX11_D3DCOMPILER_LIBRARY NAMES d3dcompiler HINTS ${DirectX11_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX11_LIBPATH_SUFFIX})
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find_library(DirectX11_LIBRARY NAMES d3d11 HINTS ${DirectX11_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX11_LIBPATH_SUFFIX})
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find_library(DirectX11_D3DX11_LIBRARY NAMES d3dx11 HINTS ${DirectX11_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX11_LIBPATH_SUFFIX})
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if (DirectX11_INCLUDE_DIR AND DirectX11_LIBRARY)
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set(DirectX11_D3D11_FOUND TRUE)
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set(DirectX11_INCLUDE_DIR ${DirectX11_INCLUDE_DIR})
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set(DirectX11_D3D11_LIBRARIES ${DirectX11_D3D11_LIBRARIES}
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${DirectX11_LIBRARY}
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${DirectX11_DXGI_LIBRARY}
|
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${DirectX11_DXGUID_LIBRARY}
|
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${DirectX11_D3DCOMPILER_LIBRARY}
|
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)
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endif ()
|
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if (DirectX11_D3DX11_LIBRARY)
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set(DirectX11_D3D11_LIBRARIES ${DirectX11_D3D11_LIBRARIES} ${DirectX11_D3DX11_LIBRARY})
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endif ()
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if (DirectX11_DXERR_LIBRARY)
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set(DirectX11_D3D11_LIBRARIES ${DirectX11_D3D11_LIBRARIES} ${DirectX11_DXERR_LIBRARY})
|
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endif ()
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|
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findpkg_finish(DirectX11)
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|
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set(DirectX11_LIBRARIES
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${DirectX11_D3D11_LIBRARIES}
|
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)
|
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|
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if (OGRE_BUILD_PLATFORM_WINDOWS_PHONE)
|
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set(DirectX11_FOUND TRUE)
|
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set(DirectX11_INCLUDE_DIR "C:/Program Files (x86)/Microsoft Visual Studio 11.0/VC/WPSDK/WP80/include" CACHE STRING "" FORCE)
|
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set(DirectX11_LIBRARY "C:/Program Files (x86)/Microsoft Visual Studio 11.0/VC/WPSDK/WP80/lib" CACHE STRING "" FORCE)
|
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set(DirectX11_LIBRARIES ${DirectX11_LIBRARY})
|
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set(CMAKE_CXX_FLAGS "/EHsc" CACHE STRING "" FORCE)
|
||||
endif ()
|
||||
|
||||
mark_as_advanced(DirectX11_INCLUDE_DIR
|
||||
DirectX11_D3D11_LIBRARIES
|
||||
DirectX11_D3DX11_LIBRARY
|
||||
DirectX11_DXERR_LIBRARY
|
||||
DirectX11_DXGUID_LIBRARY
|
||||
DirectX11_DXGI_LIBRARY
|
||||
DirectX11_D3DCOMPILER_LIBRARY)
|
||||
endif(WIN32)
|
|
@ -19,58 +19,34 @@ include(FindPkgMacros)
|
|||
|
||||
IF (WIN32) #Windows
|
||||
MESSAGE(STATUS "Looking for MyGUI")
|
||||
SET(MYGUISDK $ENV{MYGUI_HOME})
|
||||
SET(MYGUISDK $ENV{MYGUI_HOME})
|
||||
IF (MYGUISDK)
|
||||
findpkg_begin ( "MYGUI" )
|
||||
findpkg_begin ( "MYGUI" )
|
||||
MESSAGE(STATUS "Using MyGUI in MyGUI SDK")
|
||||
STRING(REGEX REPLACE "[\\]" "/" MYGUISDK "${MYGUISDK}" )
|
||||
STRING(REGEX REPLACE "[\\]" "/" MYGUISDK "${MYGUISDK}" )
|
||||
|
||||
find_path ( MYGUI_INCLUDE_DIRS
|
||||
MyGUI.h
|
||||
"${MYGUISDK}/MyGUIEngine/include"
|
||||
NO_DEFAULT_PATH )
|
||||
find_path ( MYGUI_INCLUDE_DIRS MyGUI.h "${MYGUISDK}/MyGUIEngine/include" NO_DEFAULT_PATH )
|
||||
find_path ( MYGUI_PLATFORM_INCLUDE_DIRS MyGUI_OgrePlatform.h "${MYGUISDK}/Platforms/Ogre/OgrePlatform/include" NO_DEFAULT_PATH )
|
||||
|
||||
find_path ( MYGUI_PLATFORM_INCLUDE_DIRS
|
||||
MyGUI_OgrePlatform.h
|
||||
"${MYGUISDK}/Platforms/Ogre/OgrePlatform/include"
|
||||
NO_DEFAULT_PATH )
|
||||
SET ( MYGUI_LIB_DIR ${MYGUISDK}/lib ${MYGUISDK}/*/lib )
|
||||
|
||||
SET ( MYGUI_LIB_DIR ${MYGUISDK}/lib ${MYGUISDK}/*/lib )
|
||||
if ( MYGUI_STATIC )
|
||||
set(LIB_SUFFIX "Static")
|
||||
endif ( MYGUI_STATIC )
|
||||
|
||||
find_library ( MYGUI_LIBRARIES_REL NAMES
|
||||
MyGUIEngine.lib
|
||||
MyGUI.OgrePlatform.lib
|
||||
HINTS
|
||||
${MYGUI_LIB_DIR}
|
||||
PATH_SUFFIXES "" release relwithdebinfo minsizerel )
|
||||
find_library ( MYGUI_LIBRARIES_REL NAMES MyGUIEngine${LIB_SUFFIX}.lib MyGUI.OgrePlatform.lib HINTS ${MYGUI_LIB_DIR} PATH_SUFFIXES "" release relwithdebinfo minsizerel )
|
||||
find_library ( MYGUI_LIBRARIES_DBG NAMES MyGUIEngine${LIB_SUFFIX}_d.lib MyGUI.OgrePlatform_d.lib HINTS ${MYGUI_LIB_DIR} PATH_SUFFIXES "" debug )
|
||||
|
||||
find_library ( MYGUI_LIBRARIES_DBG NAMES
|
||||
MyGUIEngine_d.lib
|
||||
MyGUI.OgrePlatform_d.lib
|
||||
HINTS
|
||||
${MYGUI_LIB_DIR}
|
||||
PATH_SUFFIXES "" debug )
|
||||
find_library ( MYGUI_PLATFORM_LIBRARIES_REL NAMES MyGUI.OgrePlatform.lib HINTS ${MYGUI_LIB_DIR} PATH_SUFFIXES "" release relwithdebinfo minsizerel )
|
||||
find_library ( MYGUI_PLATFORM_LIBRARIES_DBG NAMES MyGUI.OgrePlatform_d.lib HINTS ${MYGUI_LIB_DIR} PATH_SUFFIXES "" debug )
|
||||
|
||||
find_library ( MYGUI_PLATFORM_LIBRARIES_REL NAMES
|
||||
MyGUI.OgrePlatform.lib
|
||||
HINTS
|
||||
${MYGUI_LIB_DIR}
|
||||
PATH_SUFFIXES "" release relwithdebinfo minsizerel )
|
||||
make_library_set ( MYGUI_LIBRARIES )
|
||||
make_library_set ( MYGUI_PLATFORM_LIBRARIES )
|
||||
|
||||
find_library ( MYGUI_PLATFORM_LIBRARIES_DBG NAMES
|
||||
MyGUI.OgrePlatform_d.lib
|
||||
HINTS
|
||||
${MYGUI_LIB_DIR}
|
||||
PATH_SUFFIXES "" debug )
|
||||
|
||||
make_library_set ( MYGUI_LIBRARIES )
|
||||
make_library_set ( MYGUI_PLATFORM_LIBRARIES )
|
||||
|
||||
MESSAGE ("${MYGUI_LIBRARIES}")
|
||||
MESSAGE ("${MYGUI_PLATFORM_LIBRARIES}")
|
||||
|
||||
#findpkg_finish ( "MYGUI" )
|
||||
MESSAGE ("${MYGUI_LIBRARIES}")
|
||||
MESSAGE ("${MYGUI_PLATFORM_LIBRARIES}")
|
||||
|
||||
#findpkg_finish ( "MYGUI" )
|
||||
ENDIF (MYGUISDK)
|
||||
IF (OGRESOURCE)
|
||||
MESSAGE(STATUS "Using MyGUI in OGRE dependencies")
|
||||
|
|
|
@ -493,14 +493,18 @@ ogre_find_plugin(RenderSystem_Direct3D11 OgreD3D11RenderSystem.h RenderSystems/D
|
|||
|
||||
if (OGRE_STATIC)
|
||||
# check if dependencies for plugins are met
|
||||
if (NOT DirectX_FOUND)
|
||||
if (NOT DirectX9_FOUND)
|
||||
set(OGRE_RenderSystem_Direct3D9_FOUND FALSE)
|
||||
else ()
|
||||
set(OGRE_INCLUDE_DIRS ${OGRE_INCLUDE_DIRS} ${DirectX9_INCLUDE_DIR})
|
||||
endif ()
|
||||
if (NOT DirectX_D3D10_FOUND)
|
||||
set(OGRE_RenderSystem_Direct3D10_FOUND FALSE)
|
||||
endif ()
|
||||
if (NOT DirectX_D3D11_FOUND)
|
||||
set(OGRE_RenderSystem_Direct3D11_FOUND FALSE)
|
||||
else ()
|
||||
set(OGRE_INCLUDE_DIRS ${OGRE_INCLUDE_DIRS} ${DirectX_D3D11_INCLUDE_DIR})
|
||||
endif ()
|
||||
if (NOT OPENGL_FOUND)
|
||||
set(OGRE_RenderSystem_GL_FOUND FALSE)
|
||||
|
@ -513,7 +517,7 @@ if (OGRE_STATIC)
|
|||
endif ()
|
||||
|
||||
set(OGRE_RenderSystem_Direct3D9_LIBRARIES ${OGRE_RenderSystem_Direct3D9_LIBRARIES}
|
||||
${DirectX_LIBRARIES}
|
||||
${DirectX9_LIBRARIES}
|
||||
)
|
||||
set(OGRE_RenderSystem_Direct3D10_LIBRARIES ${OGRE_RenderSystem_Direct3D10_LIBRARIES}
|
||||
${DirectX_D3D10_LIBRARIES}
|
||||
|
|
|
@ -87,7 +87,7 @@ FIND_PATH(SDL2_INCLUDE_DIR SDL.h
|
|||
)
|
||||
#MESSAGE("SDL2_INCLUDE_DIR is ${SDL2_INCLUDE_DIR}")
|
||||
|
||||
FIND_LIBRARY(SDL2_LIBRARY_TEMP
|
||||
FIND_LIBRARY(SDL2_LIBRARY_PATH
|
||||
NAMES SDL2
|
||||
HINTS
|
||||
$ENV{SDL2DIR}
|
||||
|
@ -99,6 +99,9 @@ FIND_LIBRARY(SDL2_LIBRARY_TEMP
|
|||
/opt
|
||||
)
|
||||
|
||||
set(SDL2_LIBRARY_ONLY ${SDL2_LIBRARY_PATH} CACHE STRING "The SDL2 library, with no other libraries.")
|
||||
set(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_PATH})
|
||||
|
||||
#MESSAGE("SDL2_LIBRARY_TEMP is ${SDL2_LIBRARY_TEMP}")
|
||||
|
||||
IF(NOT SDL2_BUILDING_LIBRARY)
|
||||
|
|
Loading…
Reference in a new issue