Add full path for Ogre Overlay headers (workaround for osx).

This commit is contained in:
cc9cii 2014-10-07 06:40:28 +11:00
parent 0197f7088f
commit f48f841d31
4 changed files with 8 additions and 8 deletions

View file

@ -8,8 +8,8 @@
#include <OgreCamera.h> #include <OgreCamera.h>
#include <OgreSceneManager.h> #include <OgreSceneManager.h>
#include <OgreManualObject.h> #include <OgreManualObject.h>
#include <OgreOverlayContainer.h> #include <OGRE/Overlay/OgreOverlayContainer.h>
#include <OgreOverlayManager.h> #include <OGRE/Overlay/OgreOverlayManager.h>
#include <OgreRoot.h> #include <OgreRoot.h>
#include <OgreSceneQuery.h> #include <OgreSceneQuery.h>
#include <OgreEntity.h> #include <OgreEntity.h>

View file

@ -11,7 +11,7 @@
#include <OgreCamera.h> #include <OgreCamera.h>
#include <OgreSceneNode.h> #include <OgreSceneNode.h>
#include <OgreViewport.h> #include <OgreViewport.h>
#include <OgreOverlaySystem.h> #include <OGRE/Overlay/OgreOverlaySystem.h>
#include "../widget/scenetoolmode.hpp" #include "../widget/scenetoolmode.hpp"
#include "../../model/settings/usersettings.hpp" #include "../../model/settings/usersettings.hpp"

View file

@ -4,10 +4,10 @@
#include <OgreMaterialManager.h> #include <OgreMaterialManager.h>
#include <OgreTechnique.h> #include <OgreTechnique.h>
#include <OgreOverlayManager.h> #include <OGRE/Overlay/OgreOverlayManager.h>
#include <OgreOverlayContainer.h> #include <OGRE/Overlay/OgreOverlayContainer.h>
#include <OgreFontManager.h> #include <OGRE/Overlay/OgreFontManager.h>
#include <OgreTextAreaOverlayElement.h> #include <OGRE/Overlay/OgreTextAreaOverlayElement.h>
#include <OgreEntity.h> #include <OgreEntity.h>
#include <OgreViewport.h> #include <OgreViewport.h>
#include <OgreRoot.h> #include <OgreRoot.h>

View file

@ -4,7 +4,7 @@
#include <QRect> #include <QRect>
#include <OgreString.h> #include <OgreString.h>
#include <OgreFont.h> #include <OGRE/Overlay/OgreFont.h>
namespace Ogre namespace Ogre
{ {