forked from mirror/openmw-tes3mp
Add full path for Ogre Overlay headers (workaround for osx).
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0197f7088f
commit
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4 changed files with 8 additions and 8 deletions
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@ -8,8 +8,8 @@
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#include <OgreCamera.h>
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#include <OgreSceneManager.h>
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#include <OgreManualObject.h>
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#include <OgreOverlayContainer.h>
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#include <OgreOverlayManager.h>
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#include <OGRE/Overlay/OgreOverlayContainer.h>
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#include <OGRE/Overlay/OgreOverlayManager.h>
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#include <OgreRoot.h>
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#include <OgreSceneQuery.h>
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#include <OgreEntity.h>
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@ -11,7 +11,7 @@
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#include <OgreCamera.h>
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#include <OgreSceneNode.h>
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#include <OgreViewport.h>
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#include <OgreOverlaySystem.h>
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#include <OGRE/Overlay/OgreOverlaySystem.h>
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#include "../widget/scenetoolmode.hpp"
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#include "../../model/settings/usersettings.hpp"
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@ -4,10 +4,10 @@
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#include <OgreMaterialManager.h>
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#include <OgreTechnique.h>
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#include <OgreOverlayManager.h>
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#include <OgreOverlayContainer.h>
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#include <OgreFontManager.h>
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#include <OgreTextAreaOverlayElement.h>
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#include <OGRE/Overlay/OgreOverlayManager.h>
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#include <OGRE/Overlay/OgreOverlayContainer.h>
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#include <OGRE/Overlay/OgreFontManager.h>
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#include <OGRE/Overlay/OgreTextAreaOverlayElement.h>
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#include <OgreEntity.h>
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#include <OgreViewport.h>
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#include <OgreRoot.h>
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@ -4,7 +4,7 @@
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#include <QRect>
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#include <OgreString.h>
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#include <OgreFont.h>
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#include <OGRE/Overlay/OgreFont.h>
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namespace Ogre
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{
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