[General] Finalize ActorCellChange packet structure

This commit is contained in:
David Cernat 2017-04-23 13:56:25 +03:00
parent 9ea69f4c1f
commit f4c3a28141

View file

@ -37,7 +37,13 @@ void PacketActorCellChange::Packet(RakNet::BitStream *bs, bool send)
RW(actor.refId, send); RW(actor.refId, send);
RW(actor.refNumIndex, send); RW(actor.refNumIndex, send);
RW(actor.mpNum, send); RW(actor.mpNum, send);
RW(actor.cell, send);
RW(actor.cell.mData.mFlags, send);
RW(actor.cell.mData.mX, send);
RW(actor.cell.mData.mY, send);
RW(actor.cell.mName, send);
RW(actor.position, send);
if (!send) if (!send)
{ {