forked from mirror/openmw-tes3mp
Merge branch 'osx_fix'
This commit is contained in:
commit
f6d657a5f4
6 changed files with 147 additions and 49 deletions
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@ -37,6 +37,9 @@ option(USE_FFMPEG "use ffmpeg for sound" OFF)
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option(USE_AUDIERE "use audiere for sound" OFF)
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option(USE_MPG123 "use mpg123 + libsndfile for sound" ON)
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# OS X deployment
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option(OPENMW_OSX_DEPLOYMENT OFF)
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find_program(DPKG_PROGRAM dpkg DOC "dpkg program of Debian-based systems")
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# Location of morrowind data files
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@ -230,13 +233,34 @@ if (APPLE)
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${OGRE_Plugin_OctreeSceneManager_LIBRARY_REL}
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${OGRE_Plugin_CgProgramManager_LIBRARY_REL}
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${OGRE_Plugin_ParticleFX_LIBRARY_REL})
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if (${OGRE_PLUGIN_DIR_REL}})
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set(OGRE_PLUGINS_REL_FOUND TRUE)
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endif ()
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if (${OGRE_PLUGIN_DIR_DBG})
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set(OGRE_PLUGINS_DBG_FOUND TRUE)
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endif ()
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if (${OGRE_PLUGINS_REL_FOUND})
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set(OGRE_PLUGIN_DIR ${OGRE_PLUGIN_DIR_REL})
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else ()
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set(OGRE_PLUGIN_DIR ${OGRE_PLUGIN_DIR_DBG})
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endif ()
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#set(OGRE_PLUGIN_DIR "${OGRE_PLUGIN_DIR}/")
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configure_file(${OpenMW_SOURCE_DIR}/files/mac/Info.plist
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"${APP_BUNDLE_DIR}/Contents/Info.plist")
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configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw.icns
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"${APP_BUNDLE_DIR}/Contents/Resources/OpenMW.icns" COPYONLY)
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endif (APPLE)
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# Set up Ogre plugin folder & debug suffix
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set(DEBUG_SUFFIX "")
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if (DEFINED CMAKE_BUILD_TYPE AND CMAKE_BUILD_TYPE STREQUAL "Debug")
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set(DEBUG_SUFFIX "_d")
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# Ogre on OS X doesn't use "_d" suffix (see Ogre's CMakeLists.txt)
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if (DEFINED CMAKE_BUILD_TYPE AND CMAKE_BUILD_TYPE STREQUAL "Debug" AND NOT APPLE)
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add_definitions(-DOGRE_PLUGIN_DEBUG_SUFFIX="_d")
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else()
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add_definitions(-DOGRE_PLUGIN_DEBUG_SUFFIX="")
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@ -244,7 +268,11 @@ endif()
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add_definitions(-DOGRE_PLUGIN_DIR_REL="${OGRE_PLUGIN_DIR_REL}")
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add_definitions(-DOGRE_PLUGIN_DIR_DBG="${OGRE_PLUGIN_DIR_DBG}")
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if (APPLE AND OPENMW_OSX_DEPLOYMENT)
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add_definitions(-DOGRE_PLUGIN_DIR="${APP_BUNDLE_NAME}/Contents/Plugins")
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else()
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add_definitions(-DOGRE_PLUGIN_DIR="${OGRE_PLUGIN_DIR}")
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endif()
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add_subdirectory(files/)
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@ -277,35 +305,6 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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"${OpenMW_BINARY_DIR}/openmw.desktop")
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endif()
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if (APPLE)
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if (${OGRE_PLUGIN_DIR_REL}})
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set(OGRE_PLUGINS_REL_FOUND TRUE)
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endif ()
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if (${OGRE_PLUGIN_DIR_DBG})
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set(OGRE_PLUGINS_DBG_FOUND TRUE)
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endif ()
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if (${OGRE_PLUGINS_REL_FOUND})
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set(OGRE_PLUGIN_DIR ${OGRE_PLUGIN_DIR_REL})
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else ()
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set(OGRE_PLUGIN_DIR ${OGRE_PLUGIN_DIR_DBG})
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endif ()
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set(OGRE_PLUGIN_DIR "${OGRE_PLUGIN_DIR}/")
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set(OGRE_PLUGIN_DIR_2 ${OGRE_PLUGIN_DIR})
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set(OGRE_PLUGIN_DIR "")
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set(OGRE_PLUGIN_DIR ${OGRE_PLUGIN_DIR_2})
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configure_file(${OpenMW_SOURCE_DIR}/files/mac/Info.plist
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"${APP_BUNDLE_DIR}/Contents/Info.plist")
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configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw.icns
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"${APP_BUNDLE_DIR}/Contents/Resources/OpenMW.icns" COPYONLY)
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endif (APPLE)
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# Compiler settings
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if (CMAKE_COMPILER_IS_GNUCC)
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add_definitions (-Wall -Wextra -Wno-unused-parameter -Wno-reorder)
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@ -6,6 +6,7 @@
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#include <boost/filesystem.hpp>
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#include <components/files/configurationmanager.hpp>
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#include <components/files/ogreplugin.hpp>
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#include <components/settings/settings.hpp>
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#include "graphicspage.hpp"
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@ -115,13 +116,12 @@ bool GraphicsPage::setupOgre()
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#endif
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}
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std::string glPlugin = std::string(pluginDir) + "/RenderSystem_GL" + OGRE_PLUGIN_DEBUG_SUFFIX;
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if (boost::filesystem::exists(glPlugin + ".so") || boost::filesystem::exists(glPlugin + ".dll"))
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mOgre->loadPlugin (glPlugin);
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boost::filesystem::path absPluginPath = boost::filesystem::absolute(boost::filesystem::path(pluginDir));
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std::string dxPlugin = std::string(pluginDir) + "/RenderSystem_Direct3D9" + OGRE_PLUGIN_DEBUG_SUFFIX;
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if (boost::filesystem::exists(dxPlugin + ".so") || boost::filesystem::exists(dxPlugin + ".dll"))
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mOgre->loadPlugin (dxPlugin);
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pluginDir = absPluginPath.string();
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Files::loadOgrePlugin(pluginDir, "RenderSystem_GL", *mOgre);
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Files::loadOgrePlugin(pluginDir, "RenderSystem_Direct3D9", *mOgre);
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#ifdef ENABLE_PLUGIN_GL
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mGLPlugin = new Ogre::GLPlugin();
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@ -52,7 +52,7 @@ add_component_dir (misc
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add_component_dir (files
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linuxpath windowspath macospath fixedpath multidircollection collections fileops configurationmanager
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filelibrary
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filelibrary ogreplugin
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)
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add_component_dir (compiler
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37
components/files/ogreplugin.cpp
Normal file
37
components/files/ogreplugin.cpp
Normal file
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@ -0,0 +1,37 @@
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#include "ogreplugin.hpp"
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#include <OgrePrerequisites.h>
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#include <OgreRoot.h>
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namespace Files {
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bool loadOgrePlugin(const std::string &pluginDir, std::string pluginName, Ogre::Root &ogreRoot) {
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pluginName = pluginName + OGRE_PLUGIN_DEBUG_SUFFIX;
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#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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std::ostringstream verStream;
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verStream << "." << OGRE_VERSION_MAJOR << "." << OGRE_VERSION_MINOR << "." << OGRE_VERSION_PATCH;
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pluginName = pluginName + verStream.str();
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#endif
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std::string pluginExt;
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#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
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pluginExt = ".dll";
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#endif
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#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
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pluginExt = ".dylib";
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#endif
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#if OGRE_PLATFORM == OGRE_PLATFORM_LINUX
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pluginExt = ".so";
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#endif
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std::string pluginPath = pluginDir + "/" + pluginName + pluginExt;
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if (boost::filesystem::exists(pluginPath)) {
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ogreRoot.loadPlugin(pluginPath);
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return true;
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}
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else {
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return false;
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}
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}
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}
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64
components/files/ogreplugin.hpp
Normal file
64
components/files/ogreplugin.hpp
Normal file
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@ -0,0 +1,64 @@
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/**
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* Open Morrowind - an opensource Elder Scrolls III: Morrowind
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* engine implementation.
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*
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* Copyright (C) 2011 Open Morrowind Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** \file components/files/ogreplugin.hpp */
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#ifndef COMPONENTS_FILES_OGREPLUGIN_H
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#define COMPONENTS_FILES_OGREPLUGIN_H
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#include <string>
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#include <boost/filesystem.hpp>
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#include <boost/version.hpp>
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namespace Ogre {
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class Root;
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}
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#if (BOOST_VERSION <= 104300)
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namespace boost {
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namespace filesystem {
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inline path absolute(const path& p, const path& base=current_path()) {
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// call obsolete version of this function on older boost
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return complete(p, base);
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}
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}
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}
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#endif /* (BOOST_VERSION <= 104300) */
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/**
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* \namespace Files
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*/
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namespace Files {
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/**
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* \brief Loads Ogre plugin with given name.
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*
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* \param pluginDir absolute path to plugins
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* \param pluginName plugin name, for example "RenderSystem_GL"
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* \param ogreRoot Ogre::Root instance
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*
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* \return whether plugin was located or not
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*/
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bool loadOgrePlugin(const std::string &pluginDir, std::string pluginName, Ogre::Root &ogreRoot);
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}
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#endif /* COMPONENTS_FILES_OGREPLUGIN_H */
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@ -11,6 +11,8 @@
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#include <boost/filesystem.hpp>
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#include <components/files/ogreplugin.hpp>
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#include <cassert>
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#include <cstdlib>
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#include <stdexcept>
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@ -111,17 +113,13 @@ void OgreRenderer::configure(const std::string &logPath,
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#endif
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}
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std::string glPlugin = std::string(pluginDir) + "/RenderSystem_GL" + OGRE_PLUGIN_DEBUG_SUFFIX;
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if (boost::filesystem::exists(glPlugin + ".so") || boost::filesystem::exists(glPlugin + ".dll"))
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mRoot->loadPlugin (glPlugin);
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boost::filesystem::path absPluginPath = boost::filesystem::absolute(boost::filesystem::path(pluginDir));
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std::string dxPlugin = std::string(pluginDir) + "/RenderSystem_Direct3D9" + OGRE_PLUGIN_DEBUG_SUFFIX;
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if (boost::filesystem::exists(dxPlugin + ".so") || boost::filesystem::exists(dxPlugin + ".dll"))
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mRoot->loadPlugin (dxPlugin);
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pluginDir = absPluginPath.string();
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std::string cgPlugin = std::string(pluginDir) + "/Plugin_CgProgramManager" + OGRE_PLUGIN_DEBUG_SUFFIX;
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if (boost::filesystem::exists(cgPlugin + ".so") || boost::filesystem::exists(cgPlugin + ".dll"))
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mRoot->loadPlugin (cgPlugin);
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Files::loadOgrePlugin(pluginDir, "RenderSystem_GL", *mRoot);
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Files::loadOgrePlugin(pluginDir, "RenderSystem_Direct3D9", *mRoot);
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Files::loadOgrePlugin(pluginDir, "Plugin_CgProgramManager", *mRoot);
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RenderSystem* rs = mRoot->getRenderSystemByName(renderSystem);
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if (rs == 0)
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