diff --git a/components/esmterrain/storage.cpp b/components/esmterrain/storage.cpp index 3c76cc3b4..a66193f97 100644 --- a/components/esmterrain/storage.cpp +++ b/components/esmterrain/storage.cpp @@ -402,8 +402,8 @@ namespace ESMTerrain int endX = startX + 1; int endY = startY + 1; - assert(endX < ESM::Land::LAND_SIZE); - assert(endY < ESM::Land::LAND_SIZE); + endX = std::min(endX, ESM::Land::LAND_SIZE-1); + endY = std::min(endY, ESM::Land::LAND_SIZE-1); // now get points in terrain space (effectively rounding them to boundaries) float startXTS = startX * invFactor;